Murado Trial
Dungeon where floors consist of puzzles, similar to Fay's Puzzles in Shiren 1 and Shiren GB.
Items, monsters, and terrain are always the same without any random elements.
Overview
Unlock | Arrive in Yakagura Forest after clearing Tenrin Hard. |
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Entrance | Yakagura Forest (South exit) |
JP Name | ムラドの試練 | ||
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Floors | 20F (story) 50F (postgame) | Stairs | Ascending |
Bring Items | No | Allies | No |
Unidentified | None | ||
Shops | No | Monster Houses | No |
Clear Icon | Reward | Fuuma Stone (50F) |
Strategy
Dungeon Mechanics
RNG
Turn RNG is the same at the start, so the result will be identical if the same actions are taken.
Accuracy
All attacks including arrows and thrown items have 100% accuracy.
Spry Shield effectively lacks a special ability in this dungeon.
Damage
Damage dealt and received have zero variance, with 2 exceptions:
- Throwing a bracelet, scroll, or cursed item deals 1~2 damage.
- Stepping on a Trip Stone deals 2~4 damage.
Traps
Traps have a 100% activation rate when stepped on.
They never break when triggered, except for Pitfall and Summon Trap.
Pitfalls
A character that falls into a Pitfall vanishes from the floor and is considered defeated.
This applies to any character, including Asuka and Gold Mamels.
The Pitfall always disappears after 1 activation.
Monster Behavior
Whether or not a monster uses its special attack is random. (100% if it has Enraged status)
The direction an enemy proceeds in at a fork in a hallway is random, provided they haven't seen Asuka.
Solutions
1-20F
Video (Japanese):