Synthesis Seals
※ English names might change as the translation project progresses.
Overview
Seals are special abilities that can be synthesized onto weapons or shields.
Each seal is represented as a single Japanese character (Kanji, Hira, or Kata),
and the color of the seal is based on the source item.
The 3 colors are: equipment (blue), food/grass (green), and scroll/misc (red).
The 金 seal can be found in 2 colors, but unlike Shiren 2, the effects are identical.
Generally seals make your adventure easier, but some are a double-edged sword
or have an outright negative effect, so some care is needed.
Village blacksmiths can erase unwanted seals for a fee.
Sludge (ドドロ)'s special attack can also remove seals at random.
Synthesis Methods
- Insert items into a Synthesis Pot (合成の壺).
- Throw items at a Thief Pelican (怪盗ペリカン).
Seal List
- S = Whether or not the seal effect stacks if you synthesize multiple copies.
Weapon
Seal | S | Item JP | Item EN | Effect |
---|---|---|---|---|
仏 | ○ | 成仏のカマ | Ghost Sickle | Deal x1.5 damage to Ghost types. |
水 | ○ | マリンスラッシャー | Marine Slasher | Deal x1.5 damage to Aquatic types. Lets you hit underwater enemies. |
目 | ○ | 1ツ目殺し | Cyclops Killer | Deal x1.5 damage to Cyclops types. |
ド | ○ | ドレインバスター | Drain Buster | Deal x1.5 damage to Drain types. |
月 | ○ | 三日月刀 | Crescent Arm | Deal x1.5 damage to Bomb types. |
竜 | ○ | ドラゴンキラー | Dragon Killer | Deal x1.5 damage to Dragon types. |
龍 | ○ | 龍神剣 | Ryujin Sword | Deal x2.0 damage to Dragon types. |
衰 | ○ | 衰弱の枝 | Sapping Branch | Lower target's attack by 25%, inflict HP drain. Stacking only boosts HP drain effect. |
掘 | × | つるはし | Pickaxe | Dig through walls, but weapon might break. |
三 | × | 妖刀かまいたち | Razor Wind | Attacks in 3 forward directions. |
銭 | ○ | ガマラのムチ | Froggo Whip | Defeated enemies drop Gitan more often. (n/16) |
根 | ○ | 根性の竹刀 | Bamboo Sword | Increase strength by 1 every 100 swings. |
金 | × | 金の剣 | Gold Sword | Upgrade value never decreases due to rust. |
に | ○ | にぎりへんげの剣 | Onigiri Sword | Defeated enemies drop Onigiri more often. (19%) |
必 | × | 必中の剣 | Homing Blade | Direct attacks always connect. |
か | × | かつおぶし | Dried Bonito | Bite to replenish fullness by 30%. Biting decreases upgrade value by 1. |
車 | × | 車輪のやいば | Bladed Wheel | Weapon is not lost if thrown at other characters. |
背 | × | 背水の剣 | Crisis Sword | Grants 100% accuracy and ensures a critical hit when your current HP is ≤ 10% of max HP. |
回 | × | 回復の剣 | Healing Sword | Restores HP equal to 1/3 of the damage dealt. |
ケ | × | ケンゴウのカタナ | Kengo's Katana | Chance to knock away a weapon when attacking. |
扇 | ○ | 鉄扇 | Tessen | Increases shield base defense by 3. |
サ | × | サトリのつるはし | Wonder Pick | Dig through walls, weapon never breaks. |
捨 | × | 使い捨ての剣 | Shoddy Sword | Upgrade value -1 every time you deal damage. |
木 | × | 木づち | Mallet | Break traps, but weapon might break. |
会 | × | ミノタウロスの斧 | Minotaur's Axe | 25% chance to land a x2.0 damage critical hit. |
薬 | ○ | 薬草 | Herb | Direct attacks restore 1.875 HP (Rounded up). |
弟 | ○ | 弟切草 | Otogiriso | Direct attacks restore 3.5 HP (Rounded up). |
命 | × | 命の草 | Life Grass | No effect. (Required to make Healing Sword) |
ち | ○ | ちからの種 | Strength Seed | Increases weapon base attack by 2. |
火 | ○ | 火炎草 ドラゴン草 | Flame Grass Dragon Grass | Shoot flames when HP is full (10 damage). |
幸 | ○ | しあわせ草 | Happy Grass | Enemies defeated by direct attacks grant x1.1 exp. |
天 | ○ | 天使の種 | Angel Seed | Enemies defeated by direct attacks grant x1.5 exp. |
不 | ○ | 不幸の種 | Unlucky Seed | Decreases weapon base attack by 10 + curse. |
超 | ○ | 超不幸の種 | Disaster Seed | Swing the weapon to lose 1 level + curse. |
飯 | ○ | おにぎり | Onigiri | Defeated enemies drop Onigiri more often. (n/32) |
金 | × | メッキの巻物 | Plating Scroll | Upgrade value never decreases due to rust. |
祓 | × | おはらいの巻物 | Purify Scroll | Weapon cannot be cursed. |
眠 | × | バクスイの巻物 | Slumber Scroll | 12.5% chance to inflict sleep status (5 turns). |
識 | × | 識別の巻物 | Identify Scroll | Direct attacks reveal invisible or disguised enemies. |
帰 | × | 引き上げの巻物 | Retreat Scroll | Weapon is not lost if Asuka collapses. Seal vanishes after use, no effect inside a pot. |
銀 | × | 銀の矢 | Silver Arrow | Direct attacks can hit enemies in walls. Weapon flies forever if thrown or disarmed by Kengo. |
Shield
Seal | S | Item JP | Item EN | Effect |
---|---|---|---|---|
サ | × | サトリの盾 | Nirvana Shield | Max fullness set to 1. Stops natural fullness depletion. |
皮 | ○ | 皮の盾 | Leather Shield | Fullness depletes at half speed. |
見 | × | 見切りの盾 | Evasive Shield | Evade monster direct attacks more often. |
山 | × | やまびこの盾 | Echo Shield | Reflect magic. |
祭 | × | おまつりの盾 | Festive Shield | +10 base defense per ally character present. |
ト | × | トドの盾 | Walrus Shield | Your items and Gitan will never be stolen. |
金 | × | 金の盾 | Gold Shield | Upgrade value never decreases due to rust. |
ゴ | × | ゴムバンの盾 | Rubber Shield | Makes you immune to electric damage. |
銭 | ○ | ガマラの盾 | Froggo Shield | Gain Gitan equal to 10% of damage received. |
爆 | ○ | 地雷ナバリの盾 | Blast Shield | Reduces explosion damage by 50%. |
バ | ○ | バトルカウンター | Counter Shield | Reflects 1/3 of damage received back at enemy. |
丼 | ○ | どんぶりの盾 | Bowl Shield | Replenish fullness by 1 when you take damage. |
身 | × | 身かわしの盾 | Dodge Shield | Dodge all projectiles. |
返 | × | (No Item) | (No Item) | Reflect all projectiles. Obtained by clearing 裏白蛇 on PC version. |
う | × | うろこの盾 | Scale Shield | Prevents strength loss from poisons and slug licks. |
幸 | ○ | しあわせの盾 | Happy Shield | Gain exp equal to 20% of damage received. |
不 | × | 不動の盾 | Steady Shield | Nullifies movement effects. Fullness depletes at double speed. |
竜 | ○ | ドラゴンシールド | Dragon Shield | Reduces fire damage by 50%. |
重 | × | 重装の盾 | Heavy Shield | Fullness depletes at double speed. |
正 | × | 正面戦士の盾 | Frontal Shield | Defense x2.0 against attacks from 3 forward directions. Defense is 0 against attacks coming from all other directions while also doubling damage received. |
捨 | × | 使い捨ての盾 | Shoddy Shield | Upgrade value -1 every time you take damage. |
薬 | ○ | 薬草 | Herb | Restore 1.875 HP (Rounded up) after taking damage. |
弟 | ○ | 弟切草 | Otogiriso | Restore 3.5 HP (Rounded up) after taking damage. |
命 | ○ | 命の草 | Life Grass | Increases shield base defense by 3. |
消 | × | 毒消し草 | Antidote Grass | Prevents strength loss from poisons and slug licks. |
火 | ○ | 火炎草 ドラゴン草 | Flame Grass Dragon Grass | Reduces fire damage by 10%. |
幸 | ○ | しあわせ草 | Happy Grass | Gain exp equal to 15% of damage received. |
天 | ○ | 天使の種 | Angel Seed | Gain exp equal to 40% of damage received. |
不 | ○ | 不幸の種 | Unlucky Seed | Decreases shield base defense by 3 + curse. |
超 | ○ | 超不幸の種 | Disaster Seed | Lose 1 level every time you get hit + curse. |
飯 | ○ | おにぎり | Onigiri | Chance to turn into an Onigiri when hit. (n/16) |
金 | × | メッキの巻物 | Plating Scroll | Upgrade value never decreases due to rust. |
祓 | × | おはらい巻物 | Purify Scroll | Shield cannot be cursed. |
眠 | ○ | バクスイの巻物 | Slumber Scroll | Chance to put enemy to sleep when you get hit. (n/16) |
識 | × | 識別の巻物 | Identify Scroll | Reveals invisible or disguised monsters when hit. |
帰 | × | 引き上げの巻物 | Retreat Scroll | Shield is not lost if Asuka collapses. Seal vanishes after use, no effect inside a pot. |
銀 | × | 銀の矢 | Silver Arrow | Shield flies forever if thrown or disarmed by Kengo. |
Stacked Effects
Synthesizing multiple copies of the same seal can boost the effects of certain seals.
Common questions:
- Does having multiple 回 seals restore more HP? → No, only use 1 回 seal.
- Does having multiple 弟 seals restore more HP? → Yes, multiple 弟 restores more HP.
- Do the same seals have to be next to each other to stack? → No, order doesn't matter.
Weapon
Seal | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
仏水 目ド 月竜 | 1.50 | 1.86 | 2.23 | 2.60 | 2.96 | 3.33 | 3.70 | 4.06 | 4.43 | 4.80 | 5.16 | 5.53 | 5.90 | 6.26 | 6.63 | 7.00 | 14.00 |
Damage (multiplier). 竜 only goes up to 16. | |||||||||||||||||
龍 | 2.00 | 2.53 | 3.06 | 3.60 | 4.13 | 4.66 | 5.20 | 5.73 | 6.26 | 6.80 | 7.33 | 7.86 | 8.40 | 8.93 | 9.46 | 10.00 | 20.00 |
Damage (multiplier). | |||||||||||||||||
衰 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | - |
HP loss per turn. | |||||||||||||||||
銭 | 1/16 | 2/16 | 3/16 | 4/16 | 5/16 | 6/16 | 7/16 | 8/16 | 9/16 | 10/16 | 11/16 | 12/16 | 13/16 | 14/16 | 15/16 | 16/16 | - |
Chance enemy drops Gitan (%). | |||||||||||||||||
根 | 100 | 50 | 34 | 25 | 20 | 17 | 15 | 13 | 12 | 10 | 10 | 9 | 8 | 8 | 7 | 7 | 6 |
Number of swings to increase strength. | |||||||||||||||||
に | 19 | 30 | 59 | 82 | 96 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | - |
Chance enemy drops an Onigiri (%). | |||||||||||||||||
扇 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | - |
Shield base defense increase. | |||||||||||||||||
薬 | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 15 | 17 | 19 | 21 | 23 | 25 | 27 | 29 | 30 | - |
Amount of HP restored. | |||||||||||||||||
弟 | 4 | 7 | 11 | 14 | 18 | 21 | 25 | 28 | 31 | 34 | 38 | 41 | 45 | 48 | 52 | 55 | - |
Amount of HP restored. | |||||||||||||||||
ち | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | - |
Weapon base attack increase. | |||||||||||||||||
火 | 10 | 14 | 18 | 22 | 26 | 30 | 34 | 38 | 42 | 46 | 50 | 54 | 58 | 62 | 66 | 70 | - |
Fire damage. | |||||||||||||||||
幸 | 1.10 | 1.37 | 1.65 | 1.92 | 2.19 | 2.45 | 2.74 | 3.01 | 3.29 | 3.56 | 3.83 | 4.11 | 4.38 | 4.65 | 4.92 | 5.20 | - |
Experience points (multiplier). | |||||||||||||||||
天 | 1.50 | 1.79 | 2.07 | 2.36 | 2.65 | 2.93 | 3.22 | 3.51 | 3.79 | 4.08 | 4.37 | 4.65 | 4.94 | 5.23 | 5.51 | 5.80 | - |
Experience points (multiplier). | |||||||||||||||||
不 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | - |
Weapon strength decrease. | |||||||||||||||||
超 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | - |
Number of levels lost per swing. | |||||||||||||||||
飯 | 3.1 | 6.2 | 9.3 | 12.5 | 15.6 | 18.7 | 21.8 | 25 | 28.1 | 31.2 | 34.3 | 37.5 | 40.6 | 43.7 | 46.8 | 50 | - |
Chance enemy drops an Onigiri (%). |
Shield
Seal | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
皮 | 20 | 23 | 25 | 28 | 33 | 40 | 50 | 55 | 62 | 71 | 83 | 100 | 125 | 166 | 250 | 500 | - |
Number of turns to deplete 1% fullness. | |||||||||||||||||
銭 | 10 | 13 | 16 | 19 | 22 | 26 | 29 | 32 | 35 | 38 | 42 | 45 | 48 | 51 | 54 | 58 | - |
Amount of Gitan gained as a portion of damage (%). | |||||||||||||||||
爆 | 50 | 53 | 56 | 58 | 61 | 64 | 66 | 69 | 72 | 74 | 77 | 80 | 82 | 85 | 88 | 90 | - |
Explosion damage reduction (%). | |||||||||||||||||
バ | 33 | 37 | 41 | 46 | 50 | 55 | 59 | 64 | 68 | - | |||||||
Amount of damage reflected back at enemy (%). | |||||||||||||||||
丼 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | - |
Amount of fullness replenished per hit. | |||||||||||||||||
幸 | 0.20 | 0.32 | 0.44 | 0.56 | 0.68 | 0.80 | 0.92 | 1.04 | 1.16 | 1.28 | 1.40 | 1.52 | 1.64 | 1.76 | 1.88 | 2.00 | - |
Experience points gained as a portion of damage (multiplier). | |||||||||||||||||
竜 | 50 | 53 | 56 | 58 | 61 | 64 | 66 | 69 | 72 | 74 | 77 | 80 | 82 | 85 | 88 | 90 | - |
Fire damage reduction (%). | |||||||||||||||||
薬 | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 15 | 17 | 19 | 21 | 23 | 25 | 27 | 29 | 30 | - |
Amount of HP restored. | |||||||||||||||||
弟 | 4 | 7 | 11 | 14 | 18 | 21 | 25 | 28 | 31 | 34 | 38 | 41 | 45 | 48 | 52 | 55 | - |
Amount of HP restored. | |||||||||||||||||
命 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | - |
Shield base defense increase. | |||||||||||||||||
火 | 10 | 13 | 16 | 18 | 21 | 24 | 26 | 29 | 32 | 34 | 37 | 40 | 42 | 45 | 48 | 50 | - |
Fire damage reduction (%). | |||||||||||||||||
幸 | 0.15 | 0.24 | 0.33 | 0.42 | 0.51 | 0.60 | 0.69 | 0.78 | 0.87 | 0.96 | 1.05 | 1.14 | 1.23 | 1.32 | 1.41 | 1.50 | - |
Experience points gained as a portion of damage (multiplier). | |||||||||||||||||
天 | 0.40 | 0.64 | 0.88 | 1.12 | 1.36 | 1.60 | 1.84 | 2.08 | 2.32 | 2.56 | 2.80 | 3.04 | 3.28 | 3.52 | 3.76 | 4.00 | - |
Experience points gained as a portion of damage (multiplier). | |||||||||||||||||
不 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | - |
Shield base defense decrease. | |||||||||||||||||
超 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | - |
Number of levels lost per hit. | |||||||||||||||||
飯 | 6.2 | 12.5 | 18.7 | 25 | 31.2 | 37.5 | 43.7 | 50 | 56.2 | 62.5 | 68.7 | 75 | 81.2 | 87.5 | 93.7 | 100 | - |
Chance for Asuka to turn into an onigiri (%). | |||||||||||||||||
眠 | 1/16 | 2/16 | 3/16 | 4/16 | 5/16 | 6/16 | 7/16 | 8/16 | 9/16 | 10/16 | 11/16 | 12/16 | 13/16 | 14/16 | 15/16 | 16/16 | - |
Chance to put enemy to sleep (%). |