Castle Tower
Second dungeon of the game which is unlocked after clearing Ancient Ruins.
Traps that are actually problematic can be generated, and tutorial messages no longer appear.
It's still on the easy side, but hunger can be an issue if you don't bring extra onigiri.
There's a trivial boss fight at the end of the dungeon.
Overview
Unlock | Clear Ancient Ruins. |
---|---|
Entrance | Town of Ilpa (South exit) |
JP Name | 魔城東小天守 | ||
---|---|---|---|
Floors | 13F | Allies | Yes |
Bring Items | Yes | Bring Level Ups | Yes |
Bring Gitan | Yes | Starting Item | Onigiri |
Unidentified | Weapons, Shields | ||
Shops | 1-5F | Monster Houses | No |
Clear Icon | None | Reward | None |
Strategy
This dungeon can be cleared without bringing any items, but extra onigiri is nice.
Level up at the Training Hall before entering if you want an easier time.
Linger and hunt Dragon Guards (6-8F) if you want to collect some Escape Scrolls for later.
Floor Guide
1-5F
Shops can be generated between 1-5F, and sometimes have Demon Slayer or Cyclops Killer for sale.
Grass items other than Herb can only be found between 1-5F, so check every room if you want grass.
※ Revival Grass will not activate if it's inside a pot.
Fog Hermit (3-5F) stops natural HP regen for 10 turns, which changes to HP Drain if you get hit a 2nd time.
Otherwise, most monsters in this floor range don't have threatening special attacks.
Death Reaper (4-6F) moves 2 times and attacks 1 time per turn, so be careful about bracelet damage
caused by them rushing at you if you're stepping in place to hunt enemies using a Nirvana Bracelet.
6-12F
Grass items mostly exit the item table from this point, so conserve Otogiriso as much as possible.
Heal Pot and Heal Bracelet can be used to recover HP, but keep an eye on fullness if you use Heal Bracelet.
Air Slash or Slumber scrolls should be used when there's risk of becoming surrounded.
Doze Mage (6-8F) can put you to sleep, so try to defeat it in a single hit.
Porky (7-8F) and Wolf Droid (9-12F) throw projectiles from 2 tiles away, so step toward them.
Slime (10-12F) lowers your equipped weapon or shield's upgrade value by 1, so unequip items beforehand.
Boss
Zagan only uses direct attacks, and you can circle around a pillar to safely regen HP during the fight.
Sanctuary Scroll is also effective, though honestly it's wasteful to use it here since it's such an easy fight.
Name | HP | Atk | Def | Exp | Elem. | Notes |
---|---|---|---|---|---|---|
Zagan | 151 | 30 | 35 | 0 | - | Direct attacks only. Nullifies projectiles, reflects magic bullets. Powers up when hit by Dragon Grass. |
Monsters
F | Name | HP | Atk | Def | Exp | Type | Notes |
---|---|---|---|---|---|---|---|
1-2 | Mamel | 5 | 2 | 5 | 2 | - | - |
1-2 | Pit Mamel | 6 | 4 | 6 | 3 | - | - |
1-2 | Baby Mage | 7 | 4 | 5 | 5 | - | Swings a Swap Staff. |
1-2 | Minion Mouse | 6 | 3 | 6 | 4 | - | - |
1-2 | Rookie Guard | 5 | 1 | 1 | 0 | - | - |
1-3 | Bad Froggo | 13 | 0 | 5 | 5 | - | Steals Gitan and warps. |
2-3 | Teaser Monkey | 12 | 5 | 12 | 10 | - | Doesn't approach you inside rooms. |
2-3 | Mobster Mouse | 10 | 4 | 6 | 7 | - | - |
3-4 | Chintala | 11 | 4 | 11 | 6 | - | - |
3-5 | Fog Hermit | 13 | 6 | 8 | 8 | Drain | Stops HP regen for 10 turns when adjacent. Changes to HP drain if hit by spell again. |
4-5 | Dagyan | 18 | 9 | 14 | 13 | Dragon | - |
4-5 | Morabi | 20 | 10 | 14 | 14 | - | - |
4-6 | Death Reaper | 17 | 6 | 13 | 12 | Floating Ghost | Double speed, 1 attack. |
5 | Glare Snake | 24 | 10 | 6 | 17 | Dragon | - |
6-7 | Porky | 20 | 10 | 15 | 18 | - | Throws rocks within 2 tiles. |
6-8 | Pumphantasm | 30 | 13 | 8 | 22 | Floating Ghost | Moves through walls, unpredictable movement. |
6-8 | Dragon Guard | 50 | 1 | 30 | 0 | Dragon | Drops an Escape Scroll. |
6-8 | Doze Mage | 16 | 5 | 7 | 15 | Cyclops | Inflicts Asleep status when adjacent. |
7-10 | Dozy Genie | 20 | 4 | 50 | 23 | - | Occasionally falls asleep in hallways. (5 turns) |
7-10 | Zen Guru | 40 | 14 | 18 | 22 | Floating | - |
7-10 | Trap Genin | 24 | 11 | 15 | 18 | - | Occasionally places a trap when defeated. |
9-12 | Wolf Droid | 30 | 15 | 20 | 35 | Bomb | Throws bombs within 2 tiles. (10 damage) |
9-12 | Bow Boy | 28 | 12 | 18 | 28 | - | Shoots Wood Arrows. |
10-12 | Slime | 35 | 0 | 15 | 30 | Drain | Lowers weapon or shield upgrade value by 1. |
11-12 | Floor Dragon | 36 | 18 | 21 | 30 | Dragon | Tunnels underground to try and corner you. |
Monster Table
F Colors: Shop is possible
Spawn Rates: Low Medium High
Enemy Colors: Farming Destroys Items Dangerous
F | Monsters | |||||||
---|---|---|---|---|---|---|---|---|
1 | Mamel | Pit Mamel | Baby Mage | Minion Mouse | Rookie Guard | Bad Froggo | ||
2 | Mamel | Pit Mamel | Baby Mage | Minion Mouse | Rookie Guard | Bad Froggo | Teaser Monkey | Mobster Mouse |
3 | Chintala | Fog Hermit | Bad Froggo | Teaser Monkey | Mobster Mouse | |||
4 | Chintala | Fog Hermit | Dagyan | Morabi | Death Reaper | |||
5 | Glare Snake | Fog Hermit | Dagyan | Morabi | Death Reaper | |||
6 | Porky | Doze Mage | Dragon Guard | Pumphantasm | Death Reaper | |||
7 | Porky | Doze Mage | Dragon Guard | Pumphantasm | Dozy Genie | Zen Guru | Trap Genin | |
8 | Doze Mage | Dragon Guard | Pumphantasm | Dozy Genie | Zen Guru | Trap Genin | ||
9 | Wolf Droid | Bow Boy | Dozy Genie | Zen Guru | Trap Genin | |||
10 | Wolf Droid | Bow Boy | Slime | Dozy Genie | Zen Guru | Trap Genin | ||
11 | Wolf Droid | Bow Boy | Slime | Floor Dragon | ||||
12 | Wolf Droid | Bow Boy | Slime | Floor Dragon | ||||
13 | Boss |
Items
The values like "1-5" in columns represent the floor range where the item can appear.
- F = Floor
- S = Shop
- M = Monster
- P = Presto Pot
Weapon | Grass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | M | P | Name | F | S | M | P | |
Beetle Axe | 1-12 | Life Grass | 1-5 | 1-5 | ||||||
Katana | 1-12 | 1-5 | Otogiriso | 1-5 | 1-5 | |||||
Mallet | 1-5 | Dizzy Grass | 1-5 | |||||||
Club | 1-5 | Weeds | 1-12 | |||||||
Bronze Sword | 1-12 | Warp Grass | 1-5 | |||||||
Cyclops Killer | 1-5 | Strength Grass | 1-5 | |||||||
Demon Slayer | 1-5 | Antidote Grass | 1-5 | |||||||
Shield | Poison Grass | 1-5 | ||||||||
Name | F | S | M | P | Dragon Grass | 1-5 | 1-5 | |||
Blast Shield | 1-5 | Revival Grass | 1-5 | |||||||
Bronze Shield | 1-12 | 1-5 | Sight Grass | 1-5 | 1-5 | |||||
Iron Shield | 1-5 | Herb | 1-12 | |||||||
Counter Shield | 1-12 | Scroll | ||||||||
Demon Shield | 1-12 | 1-5 | Name | F | S | M | P | |||
Wood Shield | 1-12 | Navigation Scroll | 1-12 | |||||||
Bracelet | Confusion Scroll | 1-12 | ||||||||
Name | F | S | M | P | Air Slash Scroll | 1-12 | ||||
Heal Bracelet | 1-12 | 1-5 | Sumeragi Scroll | 13 | ||||||
Strength Bracelet | 1-12 | Sanctuary Scroll | 1-12 | |||||||
Scout Bracelet | 1-12 | Earth Scroll | 6-12 | |||||||
Nirvana Bracelet | 1-12 | 1-5 | Heaven Scroll | 6-12 | ||||||
Nfuu Bracelet | 13 | Slumber Scroll | 1-12 | |||||||
Projectile | Power Up Scroll | 1-12 | ||||||||
Name | F | S | M | P | Escape Scroll | 6-8 | ||||
Karanba Arrow | 13 | Trap Erase Scroll | 1-12 | |||||||
Wood Arrow | 9-12 | Staff | ||||||||
Food | Name | F | S | M | P | |||||
Name | F | S | M | P | Tenjin Staff | 13 | ||||
Large Onigiri | 1-12 | Pot | ||||||||
Onigiri | 1-12 | Name | F | S | M | P | ||||
Heal Pot | 6-12 | 1-5 | ||||||||
Storage Pot | 1-12 | 1-5 |
※ 13F Kron Items - See Postgame guide for details.
※ Escape Scroll - Dragon Guard (6-8F)
※ Wood Arrow - Bow Boy (9-12F)
Traps
F | Traps |
---|---|
1-5 | Spin, Trip Stone, Spring, Log |
6-8 | Spin, Hunger, Sleep, Strip, Slow, Spring |
9-12 | Spin, Wood Arrow, Sleep, Strip, Slow, Spring |