Pot Cave

Dungeon where you run away from enemies instead of fighting them.
Mid game monsters appear from 1F, and defeating monsters doesn't grant experience points.
You start with 3 Imprison Pots in your inventory, and more Imprison Pots can be found on the ground.
Overall, the first clear isn't too hard, but 99F is a bit much to maintain focus and avoid starvation.

Overview

UnlockClear Wanado Tournament.
EntranceTown of Ilpa (Nwanko's House)
JP Name 壺の洞窟
Floors 6F (first) / 99F
Bring Items No Allies No
Bring Gitan No Bring Level Ups No
Starting Item Imprison Pot x 3
Unidentified None
Shops No Monster Houses No
Clear Icon icon pot Reward Pricy Pot

Strategy

Items

NameNotes
Imprison PotThrow it at a monster to trap them inside the pot.
If the pot shatters, the monster will reappear with Blind status.
Teleport PotEnter the pot to warp to a different Teleport Pot on the floor.
Nothing happens if there isn't a Teleport Pot on the floor.
Scout BraceletOnly has a chance to appear between 1-9F.
Reveals the locations of monsters and items - greatly reduces difficulty.
Pierce BraceletUse it to trap a monster from a greater distance, or from behind a wall.
Imprison Pot with piercing properties will only trap the 1st monster it hits,
even if you line up monsters and hit multiple monsters with a single throw.
Strider BraceletOnly has a chance to appear between 6-98F.
Lets you walk on water tiles, unequip over water to warp.
Vision Bracelet
Sight Grass
Reveals hidden traps.
Warp GrassSave these for when you become surrounded / sandwiched in a hallway.
Navigation ScrollThis dungeon always has bright hallways, so there's no need to conserve these.
However, if you're aiming for the 2nd clear, maybe save them for Gyaza floors.
Transient StaffWarps a monster to the stairs, then paralyzes them.
If you have a Scout Bracelet, use this to quickly locate the stairs.
Paralysis StaffCompletely shuts down a monster, but remember that Gyaza is immune to it.
Pinning StaffShiren leaps forward toward wherever the magic bullet hit.
Key item for escaping tricky situations and running away from Gyazas.
Swap StaffSwitch positions with a target.
Knockback StaffDeals knockback to a target.
OnigiriOnly has a chance to appear between 6-98F.
Onigiri is on the rare side in this dungeon, so don't waste them.

Floor Guide

1st Clear

1-5F

Rush stairs while utilizing whatever items you find.

You can survive 1 hit by Rock Head if you're at full HP, but other monsters will one-shot you.
Hallways are bright on all floors in this dungeon, so step in place to let monsters pass without an encounter if possible.
That said, lingering in hallways can be a bit dangerous due to Pumphantoms approaching from within walls.
If there's a Pumphantom, consider retreating to a room and throw an Imprison Pot at it before returning to the hallway.

Alert and Slow traps can be generated from 3F onwards, in addition to Spin, Trip, Log, and Spring traps.

2nd Clear

There's genuine risk of starvation during the 2nd clear, especially since you don't even start with an Onigiri.

6-30F

If you don't find a Scout Bracelet before you reach 10F, it's recommended to restart the dungeon.

Slight adjustments to the monster table, but it doesn't matter since the same monster slots one-shot you anyway.
Don't discard Imprison Pots after throwing them at monsters - you can use blinded monsters to stall in hallways.

31-98F

Gyaza appears in place of Ogle Snake from this point, but has a lower spawn rate between 31-59F.
Gyaza will convert thrown Imprison Pots and other items into 2 damage instead of receiving the item's effect,
so conserve items like Warp Grass and Pinning Staff for Gyaza encounters as much as possible.
If you see a Gyaza sleeping in a room, it's best to go around the room instead of entering and risking waking it up.

Monsters

Spawn Rates: Low Medium High

FMonsters
1-5Leer SnakePumphantomFloor DragonCave MamelMaster ChickenRock HeadDagyanTaur
6Goal (1st Clear)
6-9Leer SnakePumphantomFloor DragonCave MamelMaster ChickenRock HeadDagyanTaur
10-30Ogle SnakePumphantomFloor DragonCave MamelMaster ChickenRock HeadDagyaganTaur
31-59GyazaPumphantomFloor DragonCave MamelMaster ChickenRock HeadDagyaganTaur
60-98GyazaPumphantomFloor DragonCave MamelMaster ChickenRock HeadDagyaganTaur
99Goal

Items

The values like "1-98" in columns represent the floor range where the item can appear.

  • F = Floor
  • M = Monster

BraceletScroll
NameFMNameFM
Pierce Bracelet1-98Navigation Scroll1-98
Strider Bracelet6-98Escape Scroll1-98
Scout Bracelet1-9Staff
Vision Bracelet1-98NameFM
FoodTransient Staff1-98
NameFMParalysis Staff1-98
Onigiri6-98Pinning Staff1-98
GrassSwap Staff1-98
NameFMKnockback Staff1-98
Warp Grass1-98Pot
Sight Grass1-98NameFM
Teleport Pot1-98
Imprison Pot1-98

※ Escape Scroll - Rock Head (1-98F)

Traps

FTraps
1-2Spin, Trip Stone, Spring, Log
3-98Spin, Alert, Trip Stone, Slow, Spring, Log