Jars
Overview
- Jars apply an effect to inserted items.
- The capacity of a generated jar is between 3~5 for most jars.
- Max capacity is 5.
- Jars break when thrown at a character or wall, and contents fall to the ground.
Summary
Name | Buy | +1 | Sell | +1 | Notes |
---|---|---|---|---|---|
Jar of Holding | 1200 | 120 | 360 | 36 | Insert and take out items freely. |
Jar of Change | Transforms inserted items into different items. | ||||
Jar of Hiding | Select insert to hide inside the jar (20 turns). Can be thrown to trap a monster inside the jar. | ||||
Pointless Jar | No effect. | ||||
Chiropractic Jar | 1500 | 150 | 450 | 45 | Restores HP and strength to max. Also cures Confused, Blinded, and Puzzled statuses. |
Walrus Jar | Releases a Thiefwalrus who retreives an item up ahead. If broken while capacity > 0, confused Thiefwalruses appear. (The Thiefwalrus can't pick up jars) | ||||
Monster Jar | A number of monsters equal to capacity appear. Confused monsters will appear if you break the jar instead. | ||||
Storehouse Jar | 2500 | 250 | 750 | 75 | Sends inserted items to the Canyon Hamlet warehouse. Inserted items fall underfoot if the warehouse is full. |
Bottomless Jar | Inserted items vanish. A number of Pitfall Traps equal to capacity appear when broken. | ||||
Jar of Identity | 3000 | 300 | 900 | 90 | Identifies inserted items. |
Unbreakable Jar | The jar bounces away and vanishes when thrown. (Use an Extraction Scroll to get items out) | ||||
Melding Jar | 5000 | 500 | 1500 | 150 | Insert same category items to combine them into a single item. The first item is the base, and items afterward are consumed. Weapons and shields transfer abilities and upgrade value, and same name staves have their use counts added together. |
Strengthening Jar | 10000 | 1000 | 3000 | 300 | Inserted items upgrade when you advance floors. Equipment upgrade value and staff use count increases by 1. Gitan bags increase in value by 10% up to a max of 9999G. (The jar will never break on its own) |
Weakening Jar | Inserted items degrade when you advance floors. Equipment upgrade value and staff use count decreases by 3. Gitan bags decrease in value by 10% down to a min of 1G. (The jar will never break on its own) | ||||
Venting Jar | Explodes when it breaks, and any items inside are lost. | ||||
Gaibara's Jar | 15000 | 1500 | 4500 | 450 | No special effect, but can be sold for a lot of Gitan. |
Locations
- F - Floor, Monster drop
- S - Shop
- C - Jar of Change, Thiefwalrus drop
Item | Dungeon | Village Shop Monster | ||||||
---|---|---|---|---|---|---|---|---|
TM | TP | CC | RD | KG | SC | FP | ||
Jar of Holding | FSC | FSC | FC | FS | FSC | FSC | Bamboo, Mountaintop, Stream | |
Jar of Change | FSC | FSC | FC | FSC | FSC | Bamboo, Mountaintop, Stream | ||
Jar of Hiding | FC | FSC | F | FC | FS | FSC | FSC | |
Pointless Jar | FSC | |||||||
Chiropractic Jar | FSC | FSC | FC | FC | FSC | FSC | Bamboo, Mountaintop, Stream, Tainted Soldier | |
Walrus Jar | FC | FC | F | F | FC | |||
Monster Jar | FS | FSC | ||||||
Storehouse Jar | FC | FC | FC | FC | FC | |||
Bottomless Jar | FC | |||||||
Jar of Identity | FSC | |||||||
Unbreakable Jar | FSC | |||||||
Melding Jar | FSC | FSC | F | FSC | Mountaintop, Stream | |||
Strengthening Jar | FSC | |||||||
Weakening Jar | FSC | |||||||
Venting Jar | FSC | |||||||
Gaibara's Jar | FSC |