|   | Stumble | Trip and drop up to 5 items (pots can break). Also receive 2~3 damage.
 | Receive 2~3 damage. Thiefwalrus drops their stolen item.
 | 
    
      |   | Rusty | Lowers upgrade value of your equipped weapon and shield by 1.
 | Lowers defense to 0. Exceptions:
 Inferno: Instantly collapses.
 Popster Tank family: 1/2 speed and defense.
 Green Slime family: Levels up by 1.
 | 
    
      |   | Unequip | Equipped items become unequipped. (Includes cursed equipment)
 | Inflicts Sealed status. | 
    
      |   | Summons | Up to 4 monsters appear around the trap. | Up to 4 monsters appear around the trap. | 
    
      |   | Rotten | Riceball items turn into Rotten Riceballs. Riceball status: Instantly collapse.
 | Monster turns into a Rotten Riceball. (No experience points)
 | 
    
      |   | Multiplication | Generates lots of new traps on the floor. | Generates lots of new traps on the floor. | 
    
      |   | Alarm | Sleeping monsters on the floor wake up. (Excludes monsters with Deep Sleep status)
 | Sleeping monsters on the floor wake up. (Excludes monsters with Deep Sleep status)
 | 
    
      |   | Pitfall | Receive 3~6 damage, then change floors. If there isn't a floor below the current one,
 you won't change floors.
 | Monster vanishes from the floor. (No experience points)
 | 
    
      |   | Spring | Warp to a different spot on the floor. | Warp to a different spot on the floor. | 
    
      |   | Dream Gas | Inflicts Puzzled status (20 turns). | Monster becomes afraid of Shiren (30 turns). | 
    
      |   | Log | Log flies at you from the front and deals 10 tiles of knockback and 5 damage.
 | Log flies at enemy from the front and deals 10 tiles of knockback and 5 damage.
 | 
    
      |   | Sleeping Gas | Inflicts Sleepy status (4~6 turns). | Inflicts Sleepy status (4~6 turns). | 
    
      |   | Spinning | Inflicts Confused status (6~10 turns). | Inflicts Confused status (10~15 turns). Note: Double check duration!
 | 
    
      |   | Slowness | Reduce action speed by 1 stage (10 turns). | Reduce action speed by 1 stage. | 
    
      |   | Immobilization | Inflicts Immobilized status (3~4 turns). | Inflicts Immobilized status (3~4 turns). | 
    
      |   | Boulder | Deals 10~14 damage. | Deals 10~14 damage. | 
    
      |   | Hunger | Decreases fullness by 10. (Effect occurs even with Ever-Full status)
 | Monster instantly collapses. (No experience points)
 Exceptions:
 Polygon Spin family: Levels up by 1.
 | 
    
      |   | Landmine | Reduces current HP to 1/2. Blast Shield: Reduces current HP to 3/4.
 (Collapse if you were at 1 HP)
 | Reduces current HP to 1/2. Exceptions:
 Spike Bomb family: Explodes.
 Inferno: Multiplies.
 Hen: Turns into Hen Meat.
 | 
    
      |   | Poison Dart | Take 3~6 damage from a Poison Arrow. Also reduces strength by 1.
 | Take 3~6 damage from a Poison Arrow. Also reduces attack power to 3/4.
 | 
    
      |   | Big Landmine | Reduces current HP to 1. Blast Shield: Reduces current HP to 1/2.
 (Won't collapse even if you were at 1 HP)
 Note: Double check not collapsing!
 | Reduces current HP to 1. Exceptions:
 Spike Bomb family: Explodes.
 Inferno: Multiplies.
 Hen: Turns into Hen Meat.
 | 
    
      |   | Wood Arrow | Take 3~6 damage from a Wooden Arrow. | Take 3~6 damage from a Wooden Arrow. | 
    
      |   | Knockback | Receive 5 damage + 10 tiles knockback in the direction indicated by the arrow.
 | Receive 5 damage + 10 tiles knockback in the direction indicated by the arrow.
 | 
    
      |   | Iron Arrow | Take 9~12 damage from an Iron Arrow. | Take 9~12 damage from an Iron Arrow. | 
    
      |   | Riceball | Inflicts Riceball status (10 turns). | Inflicts Riceball status (10 turns). Exceptions:
 Rice Baby family: Levels up by 1.
 | 
    
      |   | One-way | Move in the direction of the arrow. (Doesn't use a turn)
 | Move in the direction of the arrow. (Doesn't use a turn)
 | 
    
      |   | Curse | 1 inventory item gets cursed. | Inflicts Sealed status. Exceptions:
 Curse Girl family: Levels up by 1.
 | 
    
      |   | Stairway | A random trap disguised as stairs. Reveals itself and triggers when stepped on.
 | N/A |