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Stumble |
Trip and drop up to 5 items (pots can break). Also receive 2~3 damage. |
Receive 2~3 damage. Thiefwalrus drops their stolen item. |
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Rusty |
Lowers upgrade value of your equipped weapon and shield by 1. |
Lowers defense to 0. Exceptions: Inferno: Instantly collapses. Popster Tank family: 1/2 speed and defense. Green Slime family: Levels up by 1. |
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Unequip |
Equipped items become unequipped. (Includes cursed equipment) |
Inflicts Sealed status. |
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Summons |
Up to 4 monsters appear around the trap. |
Up to 4 monsters appear around the trap. |
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Rotten |
Riceball items turn into Rotten Riceballs. Riceball status: Instantly collapse. |
Monster turns into a Rotten Riceball. (No experience points) |
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Multiplication |
Generates lots of new traps on the floor. |
Generates lots of new traps on the floor. |
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Alarm |
Sleeping monsters on the floor wake up. (Excludes monsters with Deep Sleep status) |
Sleeping monsters on the floor wake up. (Excludes monsters with Deep Sleep status) |
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Pitfall |
Receive 3~6 damage, then change floors. If there isn't a floor below the current one, you won't change floors. |
Monster vanishes from the floor. (No experience points) |
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Spring |
Warp to a different spot on the floor. |
Warp to a different spot on the floor. |
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Dream Gas |
Inflicts Puzzled status (20 turns). |
Monster becomes afraid of Shiren (30 turns). |
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Log |
Log flies at you from the front and deals 10 tiles of knockback and 5 damage. |
Log flies at enemy from the front and deals 10 tiles of knockback and 5 damage. |
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Sleeping Gas |
Inflicts Sleepy status (4~6 turns). |
Inflicts Sleepy status (4~6 turns). |
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Spinning |
Inflicts Confused status (6~10 turns). |
Inflicts Confused status (10~15 turns). Note: Double check duration! |
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Slowness |
Reduce action speed by 1 stage (10 turns). |
Reduce action speed by 1 stage. |
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Immobilization |
Inflicts Immobilized status (3~4 turns). |
Inflicts Immobilized status (3~4 turns). |
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Boulder |
Deals 10~14 damage. |
Deals 10~14 damage. |
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Hunger |
Decreases fullness by 10. (Effect occurs even with Ever-Full status) |
Monster instantly collapses. (No experience points) Exceptions: Polygon Spin family: Levels up by 1. |
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Landmine |
Reduces current HP to 1/2. Blast Shield: Reduces current HP to 3/4. (Collapse if you were at 1 HP) |
Reduces current HP to 1/2. Exceptions: Spike Bomb family: Explodes. Inferno: Multiplies. Hen: Turns into Hen Meat. |
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Poison Dart |
Take 3~6 damage from a Poison Arrow. Also reduces strength by 1. |
Take 3~6 damage from a Poison Arrow. Also reduces attack power to 3/4. |
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Big Landmine |
Reduces current HP to 1. Blast Shield: Reduces current HP to 1/2. (Won't collapse even if you were at 1 HP) Note: Double check not collapsing! |
Reduces current HP to 1. Exceptions: Spike Bomb family: Explodes. Inferno: Multiplies. Hen: Turns into Hen Meat. |
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Wood Arrow |
Take 3~6 damage from a Wooden Arrow. |
Take 3~6 damage from a Wooden Arrow. |
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Knockback |
Receive 5 damage + 10 tiles knockback in the direction indicated by the arrow. |
Receive 5 damage + 10 tiles knockback in the direction indicated by the arrow. |
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Iron Arrow |
Take 9~12 damage from an Iron Arrow. |
Take 9~12 damage from an Iron Arrow. |
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Riceball |
Inflicts Riceball status (10 turns). |
Inflicts Riceball status (10 turns). Exceptions: Rice Baby family: Levels up by 1. |
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One-way |
Move in the direction of the arrow. (Doesn't use a turn) |
Move in the direction of the arrow. (Doesn't use a turn) |
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Curse |
1 inventory item gets cursed. |
Inflicts Sealed status. Exceptions: Curse Girl family: Levels up by 1. |
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Stairway |
A random trap disguised as stairs. Reveals itself and triggers when stepped on. |
N/A |