Monster Meat
Overview
- Meat is mainly obtained by using a Bufu's Cleaver or Bufu's Staff.
- Eat meat to transform into that monster.- Meat also replenishes 10 fullness and cures status conditions.
 
- The transformation lasts for the duration of the current floor.- Select Revert to cancel the transformation.
 
- Select Special to use the monster's special attack.- Some monsters don't have a special attack.
 
- Items can't be picked up or used while transformed into a monster.- You can't open the Inventory menu, either.
 
Summary
| Name | Buy | Sell | Notes | 
|---|---|---|---|
| Air Devil | 5000 | 500 | Special: None. Gain Invisible status. Can move across water and air tiles. | 
| Wraith Devil | 5500 | 550 | |
| Mirage Devil | 6000 | 600 | |
| Astral Devil | 6500 | 650 | |
| Baby Tengu | 700 | 70 | Special: None. | 
| Young Tengu | 800 | 80 | |
| Tengu Chief | 900 | 90 | |
| Tengu Elder | 1000 | 100 | |
| Bowboy | 2000 | 200 | Special: Shoot a Wooden Arrow. | 
| Crossbowboy | 4000 | 400 | Special: Shoot an Iron Arrow. | 
| Baby Tank | 4500 | 450 | Special: Shoot an Iron Arrow. Swift action speed. | 
| Mini Tank | 5000 | 500 | Special: Shoot a Silver Arrow. Swift action speed. | 
| Cell Armor | 6500 | 650 | Special: Parry a shield. (Parrying only works 1 time per enemy monster) | 
| Metal Armor | 7500 | 750 | Special: Parry a weapon or shield. (Parrying only works 1 time per enemy monster) | 
| Steel Armor | 8500 | 850 | Special: Parry a weapon, shield, or armband. (Parrying only works 1 time per enemy monster) | 
| Alloy Armor | 9500 | 950 | |
| Chintala | 300 | 30 | Special: None. | 
| Mid Chintala | 600 | 60 | |
| Big Chintala | 1200 | 120 | |
| Giga Chintala | 2500 | 250 | |
| Curse Girl | 1000 | 100 | Special: None. Curses are removed from all inventory items except for those in jars when you transform. | 
| Curse Sis | 1500 | 150 | |
| Curse Mom | 2000 | 200 | |
| Curse Gran | 2500 | 250 | |
| Dark Eye | 500 | 50 | Special: None. | 
| Hidden Eye | 1500 | 150 | |
| Shadow Eye | 2500 | 250 | |
| Fear Eye | 3500 | 350 | |
| Dark Owl | 5000 | 500 | Special: None. Reveals the floor's layout, item and monster locations. Napping enemies won't wake from your footsteps. | 
| Ghost Owl | 6000 | 600 | |
| Dusk Owl | 7000 | 700 | |
| Chaos Owl | 8000 | 800 | |
| Dead Soldier | 3000 | 300 | Special: Take control of an enemy monster. | 
| Dead Veteran | 4000 | 400 | |
| Dead General | 5000 | 500 | |
| Dead Shogun | 6000 | 600 | |
| Death Reaper | 2000 | 200 | Special: None. Swift action speed. Can move across water and air tiles. | 
| Hell Reaper | 3000 | 300 | |
| Death Angel | 4000 | 400 | Special: None. Swift action speed. Can move across water, air, and wall tiles. | 
| Death Master | 5000 | 500 | |
| Dragon | 10000 | 1000 | Special: Spew a flame (30 damage, straight line). Can move across water and air tiles. | 
| Sky Dragon | 20000 | 2000 | Special: Spew a flame (40 damage, same room). Can move across water and air tiles. | 
| Ark Dragon | 30000 | 3000 | Special: Spew a flame (50 damage, same floor). Can move across water and air tiles. | 
| Hell Dragon | 40000 | 4000 | Special: Spew a flame (60 damage, same floor). Can move across water and air tiles. | 
| Dremlas | 3000 | 300 | Special: Deal knockback + 5 damage. | 
| Madremlas | 3500 | 350 | |
| Hardremlas | 4000 | 400 | |
| Heavyremlas | 4500 | 450 | |
| Egg Thing | 1000 | 100 | Special: None. Attack power set to 1, Warp when you get hit. Swift action speed. | 
| Running Egg | 2500 | 250 | |
| Flying Egg | 4000 | 400 | Special: Warp elsewhere on the floor. Attack power set to 1, Warp when you get hit. Swift action speed. | 
| Hiding Egg | 5500 | 550 | |
| Evil Soldier | 5000 | 500 | Special: None. Revive as a Dead Soldier type monster if you collapse. (Fully restores HP, strength, fullness, and status) | 
| Evil Veteran | 6000 | 600 | |
| Evil General | 7000 | 700 | |
| Evil Shogun | 8000 | 800 | |
| Field Bandit | 1000 | 100 | Special: Throw Weeds (2 damage). Step on an item to turn it into Weeds. | 
| Jar Bandit | 1100 | 110 | |
| Item Bandit | 1200 | 120 | |
| Trove Bandit | 1300 | 130 | |
| Firepuff | 1500 | 150 | Special: Puff Fire 1 tile ahead (10 damage, can fail). Can move across water and air tiles. | 
| Flamepuff | 3000 | 300 | Special: Puff Fire 1 tile ahead (20 damage, can fail). Can move across water and air tiles. | 
| Blazepuff | 4500 | 450 | Special: Puff Fire 1 tile ahead (30 damage, can fail). Can move across water and air tiles. | 
| Infernopuff | 6000 | 600 | Special: Puff Fire 1 tile ahead (40 damage, can fail). Can move across water and air tiles. | 
| Floor Dragon | 1000 | 100 | Special: Move 2 tiles ahead. | 
| Dragon Head | 1500 | 150 | |
| Dirt Dragon | 2000 | 200 | |
| Earth Dragon | 2500 | 250 | |
| Fluffy Bunny | 2500 | 250 | Special: Restore 50 HP (Self and adjacent allies) | 
| Flying Fowl | 1000 | 100 | Special: None. Can move across water and air tiles. | 
| Flutter Fowl | 2000 | 200 | |
| Hover Fowl | 3000 | 300 | |
| Jet Fowl | 4000 | 400 | |
| Fog Hermit | 1500 | 150 | Special: Halve an adjacent target's HP. | 
| Haze Hermit | 2000 | 200 | |
| Mist Hermit | 2500 | 250 | |
| Cloud Hermit | 3000 | 300 | |
| Gather | 1000 | 100 | Special: None. | 
| Killer Gather | 1500 | 150 | |
| Hell Gather | 2000 | 200 | |
| Fallen Gather | 2500 | 250 | |
| Gaze | 3000 | 300 | Special: Inflict Confused status on an adjacent target. | 
| Super Gaze | 4000 | 400 | |
| Hyper Gaze | 5000 | 500 | |
| Ultra Gaze | 6000 | 600 | |
| Ghost Radish | 1500 | 150 | Special: Toss Poison Herb (10 tiles, straight line). | 
| Daze Radish | 3000 | 300 | Special: Toss Herb of Confusion (10 tiles, straight line). | 
| Sleep Radish | 7500 | 750 | Special: Toss Sleeping Herb (10 tiles, straight line). | 
| Fear Radish | 10000 | 1000 | Special: Toss Kigny Seed (10 tiles, straight line). | 
| Green Slime | 800 | 80 | Special: Reduces a target's attack and defense to 3/4. | 
| Purple Slime | 900 | 90 | Special: Reduces a target's attack and defense to 1/2. Occasionally multiplies when attacked. | 
| Grey Slime | 1000 | 100 | Special: Reduces a target's attack and defense to 1/4. Occasionally multiplies when attacked. | 
| Red Slime | 1100 | 110 | Special: Sets a target's attack and defense to 1. Occasionally multiplies when attacked. | 
| Half Warrior | 5000 | 500 | Special: None. Only take 1 damage when attacked from the front. Receive 100 damage if attacked from the side or back. | 
| Half Fighter | 6000 | 600 | |
| Half Master | 7000 | 700 | |
| Half Lord | 8000 | 800 | |
| Hen | 1500 | 150 | Special: None. Attack set to 1, Defense set to 0, Swift action speed. (Replenishes 100 fullness instead of 10 when eaten) | 
| Master Hen | 1000 | 100 | Special: None. | 
| Great Hen | 2000 | 200 | Special: None. Swift action speed. | 
| Miracle Hen | 3000 | 300 | |
| Inferno | 1000 | 100 | Special: None. Immune to projectiles that lack piercing properties. Immune to fire and explosion damage. Multiplies from explosions. | 
| Ironhead | 2000 | 200 | Special: Attack 2 tiles ahead. | 
| Chainhead | 2500 | 250 | |
| Gigahead | 3000 | 300 | |
| Deathhead | 3500 | 350 | |
| Kigny | 1000 | 100 | Special: None. Gain Kigny status for a while, then return to normal. | 
| Knifegator | 2000 | 200 | Special: Attack 2 times in a row. | 
| Sabregator | 4000 | 400 | Special: Attack 3 times in a row. | 
| Bladegator | 6000 | 600 | Special: Attack 4 times in a row. | 
| Swordgator | 8000 | 800 | Special: Attack 5 times in a row. | 
| Leech Worm | 1500 | 150 | Special: Reduces a target's attack power. | 
| Leech Bug | 2000 | 200 | |
| Leech Fly | 2500 | 250 | |
| Leech Queen | 3000 | 300 | |
| Mamel | 300 | 30 | Special: None. | 
| Pit Mamel | 600 | 60 | |
| Cave Mamel | 1000 | 100 | |
| Gitan Mamel | 2000 | 200 | Special: None. Swift action speed. | 
| Mecharoid | 3000 | 300 | Special: Create a trap. Traps become visible, Monsters can be trapped. Swift action speed. | 
| Steamroid | 3500 | 350 | |
| Electroid | 4000 | 400 | |
| Bioroid | 4500 | 450 | |
| Mini Robber | 400 | 40 | Special: None. | 
| Robber | 700 | 70 | |
| Robber Chief | 1000 | 100 | |
| Robber Lord | 1300 | 130 | |
| N'Duba | 1000 | 100 | Special: Gain Hidden status (20 turns). | 
| N'Dulu | 1100 | 110 | |
| N'Bama | 1200 | 120 | |
| N'Balun | 1300 | 130 | |
| Pacorepkin | 3000 | 300 | Special: None. Can move across water, air, and wall tiles. | 
| Pacorepkina | 4000 | 400 | |
| Pacorepking | 5000 | 500 | |
| Pacorepgod | 6000 | 600 | |
| Parthenos | 1000 | 100 | Special: None. | 
| Mistonos | 2000 | 200 | |
| Verginos | 3000 | 300 | |
| Goldinos | 4000 | 400 | |
| Pickpocket | 2000 | 200 | Special: Steal Gitan and warp. Can pick up Gitan on the ground. (Stealing only works 1 time per enemy monster) | 
| Thief | 3000 | 300 | |
| Burglar | 4000 | 400 | |
| Kleptomaniac | 5000 | 500 | |
| Piggy | 2500 | 250 | Special: Throw a rock (2 tile range, homing). | 
| Piggo | 3500 | 350 | Special: Throw a rock (5 tile range, homing). | 
| Piggora | 4500 | 450 | Special: Throw a rock (10 tile range, homing). | 
| Piggaron | 5500 | 550 | Special: Throw a rock (15 tile range, homing). | 
| Polygon Spin | 1500 | 150 | Special: Replenish 10 fullness when next to an enemy. | 
| Polygon Jive | 3000 | 300 | Special: Replenish 30 fullness when next to an enemy. | 
| Polygon Song | 8000 | 800 | Special: Raise max fullness by 10 when next to an enemy. | 
| Polygon Jig | 9000 | 900 | |
| Popster Tank | 2500 | 250 | Special: Fire a cannon (20 damage). Slow action speed. | 
| Dadster Tank | 3500 | 350 | Special: Fire a cannon (30 damage). | 
| Oldster Tank | 4500 | 450 | Special: Fire a cannon (40 damage). Swift action speed. | 
| Cranky Tank | 5500 | 550 | Special: Fire a cannon (50 damage). Swift action speed. | 
| Rice Baby | 500 | 50 | Special: None. | 
| Rice Changer | 1000 | 100 | Special: Defeated enemy may drop a Riceball. | 
| Rice Boss | 2500 | 250 | Special: Defeated enemy may drop a Big Riceball. | 
| Rice Master | 5000 | 500 | Special: Defeated enemy may drop a Giant Riceball. | 
| Schubell | 1000 | 100 | Special: Summon 1 level 1 monster. | 
| Menbell | 2000 | 200 | Special: Summon 1 level 2 monster. | 
| Bellthoven | 3000 | 300 | Special: Summon 1~3 level 3 monsters. | 
| Showpin | 4000 | 400 | Special: Summon 1~3 level 4 monsters. | 
| Skull Mage | 1000 | 100 | Special: Fires a magic bullet with a random effect. (Warp, Knockback, Switch positions, Swift) | 
| Skull Wizard | 1500 | 150 | Special: Fires a magic bullet with a random effect. (Presto, Confused, Postpone, 25 damage) | 
| Skull Wraith | 2000 | 200 | Special: Fires a magic bullet with a random effect. (Bufu, Paralyzed, Slow, Sealed, Doppelganger, Level-1) | 
| Skull Demon | 2500 | 250 | Special: Fires a magic bullet with a random effect. (Bufu, Sleepy, Blinded, 40 damage, Level-3) | 
| Snaky | 700 | 70 | Special: None. | 
| Vipy | 800 | 80 | |
| Pythy | 900 | 90 | |
| Anacondy | 1000 | 100 | |
| Soldier Ant | 1000 | 100 | Special: Dig out a wall tile. | 
| Corporal Ant | 1500 | 150 | |
| Captain Ant | 2000 | 200 | |
| General Ant | 2500 | 250 | |
| Spike Bomb | 1000 | 100 | Special: None. Explodes when HP < 20%, then reverts to normal self. (Current HP is set to 1 after exploding) | 
| Spike Blast | 1500 | 150 | |
| Spike Fire | 2000 | 200 | |
| Spike Erupt | 2500 | 250 | |
| Taur | 3000 | 300 | Special: Occasionally deal a critical hit. | 
| Minotaur | 4000 | 400 | |
| Megataur | 5000 | 500 | |
| Gigataur | 6000 | 600 | |
| Thiefwalrus | 2000 | 200 | Special: Steal an item and warp. Can pick up an item on the ground. (Stealing only works 1 time per enemy monster). | 
| Greenwalrus | 3000 | 300 | Special: Steal an item and warp. Can pick up an item on the ground. Occasionally multiplies when attacked. (Stealing only works 1 time per enemy monster). | 
| Ironwalrus | 4000 | 400 | |
| Roguewalrus | 5000 | 500 | |
| Tiger Uho | 3000 | 300 | Special: Toss an adjacent creature at an enemy (5 tiles). | 
| Tiger Uhoho | 4500 | 450 | Special: Toss an adjacent creature at an enemy (10 tiles). | 
| Tiger Uhon | 6000 | 600 | Special: Toss an adjacent creature at an enemy (15 tiles). | 
| Tiger Uboho | 7500 | 750 | Special: Toss an adjacent creature at an enemy (20 tiles). | 
| Twisty Hani | 2000 | 200 | Special: Decrease an adjacent target's level by 1. | 
| Floppy Hani | 3000 | 300 | |
| Droopy Hani | 4000 | 400 | |
| Wrinkly Hani | 5000 | 500 |