Monster Meat
Overview
- Meat is mainly obtained by using a Bufu's Cleaver or Bufu's Staff.
- Eat meat to transform into that monster.
- Meat also replenishes 10 fullness and cures status conditions.
- The transformation lasts for the duration of the current floor.
- Select Revert to cancel the transformation.
- Select Special to use the monster's special attack.
- Some monsters don't have a special attack.
- Items can't be picked up or used while transformed into a monster.
- You can't open the Inventory menu, either.
Summary
Name | Buy | Sell | Notes |
---|---|---|---|
Air Devil | 5000 | 500 | Special: None. Gain Invisible status. Can move across water and air tiles. |
Wraith Devil | 5500 | 550 | |
Mirage Devil | 6000 | 600 | |
Astral Devil | 6500 | 650 | |
Baby Tengu | 700 | 70 | Special: None. |
Young Tengu | 800 | 80 | |
Tengu Chief | 900 | 90 | |
Tengu Elder | 1000 | 100 | |
Bowboy | 2000 | 200 | Special: Shoot a Wooden Arrow. |
Crossbowboy | 4000 | 400 | Special: Shoot an Iron Arrow. |
Baby Tank | 4500 | 450 | Special: Shoot an Iron Arrow. Swift action speed. |
Mini Tank | 5000 | 500 | Special: Shoot a Silver Arrow. Swift action speed. |
Cell Armor | 6500 | 650 | Special: Parry a shield. (Parrying only works 1 time per enemy monster) |
Metal Armor | 7500 | 750 | Special: Parry a weapon or shield. (Parrying only works 1 time per enemy monster) |
Steel Armor | 8500 | 850 | Special: Parry a weapon, shield, or armband. (Parrying only works 1 time per enemy monster) |
Alloy Armor | 9500 | 950 | |
Chintala | 300 | 30 | Special: None. |
Mid Chintala | 600 | 60 | |
Big Chintala | 1200 | 120 | |
Giga Chintala | 2500 | 250 | |
Curse Girl | 1000 | 100 | Special: None. Curses are removed from all inventory items except for those in jars when you transform. |
Curse Sis | 1500 | 150 | |
Curse Mom | 2000 | 200 | |
Curse Gran | 2500 | 250 | |
Dark Eye | 500 | 50 | Special: None. |
Hidden Eye | 1500 | 150 | |
Shadow Eye | 2500 | 250 | |
Fear Eye | 3500 | 350 | |
Dark Owl | 5000 | 500 | Special: None. Reveals the floor's layout, item and monster locations. Napping enemies won't wake from your footsteps. |
Ghost Owl | 6000 | 600 | |
Dusk Owl | 7000 | 700 | |
Chaos Owl | 8000 | 800 | |
Dead Soldier | 3000 | 300 | Special: Take control of an enemy monster. |
Dead Veteran | 4000 | 400 | |
Dead General | 5000 | 500 | |
Dead Shogun | 6000 | 600 | |
Death Reaper | 2000 | 200 | Special: None. Swift action speed. Can move across water and air tiles. |
Hell Reaper | 3000 | 300 | |
Death Angel | 4000 | 400 | Special: None. Swift action speed. Can move across water, air, and wall tiles. |
Death Master | 5000 | 500 | |
Dragon | 10000 | 1000 | Special: Spew a flame (30 damage, straight line). Can move across water and air tiles. |
Sky Dragon | 20000 | 2000 | Special: Spew a flame (40 damage, same room). Can move across water and air tiles. |
Ark Dragon | 30000 | 3000 | Special: Spew a flame (50 damage, same floor). Can move across water and air tiles. |
Hell Dragon | 40000 | 4000 | Special: Spew a flame (60 damage, same floor). Can move across water and air tiles. |
Dremlas | 3000 | 300 | Special: Deal knockback + 5 damage. |
Madremlas | 3500 | 350 | |
Hardremlas | 4000 | 400 | |
Heavyremlas | 4500 | 450 | |
Egg Thing | 1000 | 100 | Special: None. Attack power set to 1, Warp when you get hit. Swift action speed. |
Running Egg | 2500 | 250 | |
Flying Egg | 4000 | 400 | Special: Warp elsewhere on the floor. Attack power set to 1, Warp when you get hit. Swift action speed. |
Hiding Egg | 5500 | 550 | |
Evil Soldier | 5000 | 500 | Special: None. Revive as a Dead Soldier type monster if you collapse. (Fully restores HP, strength, fullness, and status) |
Evil Veteran | 6000 | 600 | |
Evil General | 7000 | 700 | |
Evil Shogun | 8000 | 800 | |
Field Bandit | 1000 | 100 | Special: Throw Weeds (2 damage). Step on an item to turn it into Weeds. |
Jar Bandit | 1100 | 110 | |
Item Bandit | 1200 | 120 | |
Trove Bandit | 1300 | 130 | |
Firepuff | 1500 | 150 | Special: Puff Fire 1 tile ahead (10 damage, can fail). Can move across water and air tiles. |
Flamepuff | 3000 | 300 | Special: Puff Fire 1 tile ahead (20 damage, can fail). Can move across water and air tiles. |
Blazepuff | 4500 | 450 | Special: Puff Fire 1 tile ahead (30 damage, can fail). Can move across water and air tiles. |
Infernopuff | 6000 | 600 | Special: Puff Fire 1 tile ahead (40 damage, can fail). Can move across water and air tiles. |
Floor Dragon | 1000 | 100 | Special: Move 2 tiles ahead. |
Dragon Head | 1500 | 150 | |
Dirt Dragon | 2000 | 200 | |
Earth Dragon | 2500 | 250 | |
Fluffy Bunny | 2500 | 250 | Special: Restore 50 HP (Self and adjacent allies) |
Flying Fowl | 1000 | 100 | Special: None. Can move across water and air tiles. |
Flutter Fowl | 2000 | 200 | |
Hover Fowl | 3000 | 300 | |
Jet Fowl | 4000 | 400 | |
Fog Hermit | 1500 | 150 | Special: Halve an adjacent target's HP. |
Haze Hermit | 2000 | 200 | |
Mist Hermit | 2500 | 250 | |
Cloud Hermit | 3000 | 300 | |
Gather | 1000 | 100 | Special: None. |
Killer Gather | 1500 | 150 | |
Hell Gather | 2000 | 200 | |
Fallen Gather | 2500 | 250 | |
Gaze | 3000 | 300 | Special: Inflict Confused status on an adjacent target. |
Super Gaze | 4000 | 400 | |
Hyper Gaze | 5000 | 500 | |
Ultra Gaze | 6000 | 600 | |
Ghost Radish | 1500 | 150 | Special: Toss Poison Herb (10 tiles, straight line). |
Daze Radish | 3000 | 300 | Special: Toss Herb of Confusion (10 tiles, straight line). |
Sleep Radish | 7500 | 750 | Special: Toss Sleeping Herb (10 tiles, straight line). |
Fear Radish | 10000 | 1000 | Special: Toss Kigny Seed (10 tiles, straight line). |
Green Slime | 800 | 80 | Special: Reduces a target's attack and defense to 3/4. |
Purple Slime | 900 | 90 | Special: Reduces a target's attack and defense to 1/2. Occasionally multiplies when attacked. |
Grey Slime | 1000 | 100 | Special: Reduces a target's attack and defense to 1/4. Occasionally multiplies when attacked. |
Red Slime | 1100 | 110 | Special: Sets a target's attack and defense to 1. Occasionally multiplies when attacked. |
Half Warrior | 5000 | 500 | Special: None. Only take 1 damage when attacked from the front. Receive 100 damage if attacked from the side or back. |
Half Fighter | 6000 | 600 | |
Half Master | 7000 | 700 | |
Half Lord | 8000 | 800 | |
Hen | 1500 | 150 | Special: None. Attack set to 1, Defense set to 0, Swift action speed. (Replenishes 100 fullness instead of 10 when eaten) |
Master Hen | 1000 | 100 | Special: None. |
Great Hen | 2000 | 200 | Special: None. Swift action speed. |
Miracle Hen | 3000 | 300 | |
Inferno | 1000 | 100 | Special: None. Immune to projectiles that lack piercing properties. Immune to fire and explosion damage. Multiplies from explosions. |
Ironhead | 2000 | 200 | Special: Attack 2 tiles ahead. |
Chainhead | 2500 | 250 | |
Gigahead | 3000 | 300 | |
Deathhead | 3500 | 350 | |
Kigny | 1000 | 100 | Special: None. Gain Kigny status for a while, then return to normal. |
Knifegator | 2000 | 200 | Special: Attack 2 times in a row. |
Sabregator | 4000 | 400 | Special: Attack 3 times in a row. |
Bladegator | 6000 | 600 | Special: Attack 4 times in a row. |
Swordgator | 8000 | 800 | Special: Attack 5 times in a row. |
Leech Worm | 1500 | 150 | Special: Reduces a target's attack power. |
Leech Bug | 2000 | 200 | |
Leech Fly | 2500 | 250 | |
Leech Queen | 3000 | 300 | |
Mamel | 300 | 30 | Special: None. |
Pit Mamel | 600 | 60 | |
Cave Mamel | 1000 | 100 | |
Gitan Mamel | 2000 | 200 | Special: None. Swift action speed. |
Mecharoid | 3000 | 300 | Special: Create a trap. Traps become visible, Monsters can be trapped. Swift action speed. |
Steamroid | 3500 | 350 | |
Electroid | 4000 | 400 | |
Bioroid | 4500 | 450 | |
Mini Robber | 400 | 40 | Special: None. |
Robber | 700 | 70 | |
Robber Chief | 1000 | 100 | |
Robber Lord | 1300 | 130 | |
N'Duba | 1000 | 100 | Special: Gain Hidden status (20 turns). |
N'Dulu | 1100 | 110 | |
N'Bama | 1200 | 120 | |
N'Balun | 1300 | 130 | |
Pacorepkin | 3000 | 300 | Special: None. Can move across water, air, and wall tiles. |
Pacorepkina | 4000 | 400 | |
Pacorepking | 5000 | 500 | |
Pacorepgod | 6000 | 600 | |
Parthenos | 1000 | 100 | Special: None. |
Mistonos | 2000 | 200 | |
Verginos | 3000 | 300 | |
Goldinos | 4000 | 400 | |
Pickpocket | 2000 | 200 | Special: Steal Gitan and warp. Can pick up Gitan on the ground. (Stealing only works 1 time per enemy monster) |
Thief | 3000 | 300 | |
Burglar | 4000 | 400 | |
Kleptomaniac | 5000 | 500 | |
Piggy | 2500 | 250 | Special: Throw a rock (2 tile range, homing). |
Piggo | 3500 | 350 | Special: Throw a rock (5 tile range, homing). |
Piggora | 4500 | 450 | Special: Throw a rock (10 tile range, homing). |
Piggaron | 5500 | 550 | Special: Throw a rock (15 tile range, homing). |
Polygon Spin | 1500 | 150 | Special: Replenish 10 fullness when next to an enemy. |
Polygon Jive | 3000 | 300 | Special: Replenish 30 fullness when next to an enemy. |
Polygon Song | 8000 | 800 | Special: Raise max fullness by 10 when next to an enemy. |
Polygon Jig | 9000 | 900 | |
Popster Tank | 2500 | 250 | Special: Fire a cannon (20 damage). Slow action speed. |
Dadster Tank | 3500 | 350 | Special: Fire a cannon (30 damage). |
Oldster Tank | 4500 | 450 | Special: Fire a cannon (40 damage). Swift action speed. |
Cranky Tank | 5500 | 550 | Special: Fire a cannon (50 damage). Swift action speed. |
Rice Baby | 500 | 50 | Special: None. |
Rice Changer | 1000 | 100 | Special: Defeated enemy may drop a Riceball. |
Rice Boss | 2500 | 250 | Special: Defeated enemy may drop a Big Riceball. |
Rice Master | 5000 | 500 | Special: Defeated enemy may drop a Giant Riceball. |
Schubell | 1000 | 100 | Special: Summon 1 level 1 monster. |
Menbell | 2000 | 200 | Special: Summon 1 level 2 monster. |
Bellthoven | 3000 | 300 | Special: Summon 1~3 level 3 monsters. |
Showpin | 4000 | 400 | Special: Summon 1~3 level 4 monsters. |
Skull Mage | 1000 | 100 | Special: Fires a magic bullet with a random effect. (Warp, Knockback, Switch positions, Swift) |
Skull Wizard | 1500 | 150 | Special: Fires a magic bullet with a random effect. (Presto, Confused, Postpone, 25 damage) |
Skull Wraith | 2000 | 200 | Special: Fires a magic bullet with a random effect. (Bufu, Paralyzed, Slow, Sealed, Doppelganger, Level-1) |
Skull Demon | 2500 | 250 | Special: Fires a magic bullet with a random effect. (Bufu, Sleepy, Blinded, 40 damage, Level-3) |
Snaky | 700 | 70 | Special: None. |
Vipy | 800 | 80 | |
Pythy | 900 | 90 | |
Anacondy | 1000 | 100 | |
Soldier Ant | 1000 | 100 | Special: Dig out a wall tile. |
Corporal Ant | 1500 | 150 | |
Captain Ant | 2000 | 200 | |
General Ant | 2500 | 250 | |
Spike Bomb | 1000 | 100 | Special: None. Explodes when HP < 20%, then reverts to normal self. (Current HP is set to 1 after exploding) |
Spike Blast | 1500 | 150 | |
Spike Fire | 2000 | 200 | |
Spike Erupt | 2500 | 250 | |
Taur | 3000 | 300 | Special: Occasionally deal a critical hit. |
Minotaur | 4000 | 400 | |
Megataur | 5000 | 500 | |
Gigataur | 6000 | 600 | |
Thiefwalrus | 2000 | 200 | Special: Steal an item and warp. Can pick up an item on the ground. (Stealing only works 1 time per enemy monster). |
Greenwalrus | 3000 | 300 | Special: Steal an item and warp. Can pick up an item on the ground. Occasionally multiplies when attacked. (Stealing only works 1 time per enemy monster). |
Ironwalrus | 4000 | 400 | |
Roguewalrus | 5000 | 500 | |
Tiger Uho | 3000 | 300 | Special: Toss an adjacent creature at an enemy (5 tiles). |
Tiger Uhoho | 4500 | 450 | Special: Toss an adjacent creature at an enemy (10 tiles). |
Tiger Uhon | 6000 | 600 | Special: Toss an adjacent creature at an enemy (15 tiles). |
Tiger Uboho | 7500 | 750 | Special: Toss an adjacent creature at an enemy (20 tiles). |
Twisty Hani | 2000 | 200 | Special: Decrease an adjacent target's level by 1. |
Floppy Hani | 3000 | 300 | |
Droopy Hani | 4000 | 400 | |
Wrinkly Hani | 5000 | 500 |