Monster Meat

Overview

  • Meat is mainly obtained by using a Bufu's Cleaver or Bufu's Staff.
  • Eat meat to transform into that monster.
    • Meat also replenishes 10 fullness and cures status conditions.
  • The transformation lasts for the duration of the current floor.
    • Select Revert to cancel the transformation.
  • Select Special to use the monster's special attack.
    • Some monsters don't have a special attack.
  • Items can't be picked up or used while transformed into a monster.
    • You can't open the Inventory menu, either.

Summary

NameBuySellNotes
Air Devil5000500Special: None.
Gain Invisible status.
Can move across water and air tiles.
Wraith Devil5500550
Mirage Devil6000600
Astral Devil6500650
Baby Tengu70070Special: None.
Young Tengu80080
Tengu Chief90090
Tengu Elder1000100
Bowboy2000200Special: Shoot a Wooden Arrow.
Crossbowboy4000400Special: Shoot an Iron Arrow.
Baby Tank4500450Special: Shoot an Iron Arrow.
Swift action speed.
Mini Tank5000500Special: Shoot a Silver Arrow.
Swift action speed.
Cell Armor6500650Special: Parry a shield.
(Parrying only works 1 time per enemy monster)
Metal Armor7500750Special: Parry a weapon or shield.
(Parrying only works 1 time per enemy monster)
Steel Armor8500850Special: Parry a weapon, shield, or armband.
(Parrying only works 1 time per enemy monster)
Alloy Armor9500950
Chintala30030Special: None.
Mid Chintala60060
Big Chintala1200120
Giga Chintala2500250
Curse Girl1000100Special: None.
Curses are removed from all inventory items except for
those in jars when you transform.
Curse Sis1500150
Curse Mom2000200
Curse Gran2500250
Dark Eye50050Special: None.
Hidden Eye1500150
Shadow Eye2500250
Fear Eye3500350
Dark Owl5000500Special: None.
Reveals the floor's layout, item and monster locations.
Napping enemies won't wake from your footsteps.
Ghost Owl6000600
Dusk Owl7000700
Chaos Owl8000800
Dead Soldier3000300Special: Take control of an enemy monster.
Dead Veteran4000400
Dead General5000500
Dead Shogun6000600
Death Reaper2000200Special: None.
Swift action speed.
Can move across water and air tiles.
Hell Reaper3000300
Death Angel4000400Special: None.
Swift action speed.
Can move across water, air, and wall tiles.
Death Master5000500
Dragon100001000Special: Spew a flame (30 damage, straight line).
Can move across water and air tiles.
Sky Dragon200002000Special: Spew a flame (40 damage, same room).
Can move across water and air tiles.
Ark Dragon300003000Special: Spew a flame (50 damage, same floor).
Can move across water and air tiles.
Hell Dragon400004000Special: Spew a flame (60 damage, same floor).
Can move across water and air tiles.
Dremlas3000300Special: Deal knockback + 5 damage.
Madremlas3500350
Hardremlas4000400
Heavyremlas4500450
Egg Thing1000100Special: None.
Attack power set to 1, Warp when you get hit.
Swift action speed.
Running Egg2500250
Flying Egg4000400Special: Warp elsewhere on the floor.
Attack power set to 1, Warp when you get hit.
Swift action speed.
Hiding Egg5500550
Evil Soldier5000500Special: None.
Revive as a Dead Soldier type monster if you collapse.
(Fully restores HP, strength, fullness, and status)
Evil Veteran6000600
Evil General7000700
Evil Shogun8000800
Field Bandit1000100Special: Throw Weeds (2 damage).
Step on an item to turn it into Weeds.
Jar Bandit1100110
Item Bandit1200120
Trove Bandit1300130
Firepuff1500150Special: Puff Fire 1 tile ahead (10 damage, can fail).
Can move across water and air tiles.
Flamepuff3000300Special: Puff Fire 1 tile ahead (20 damage, can fail).
Can move across water and air tiles.
Blazepuff4500450Special: Puff Fire 1 tile ahead (30 damage, can fail).
Can move across water and air tiles.
Infernopuff6000600Special: Puff Fire 1 tile ahead (40 damage, can fail).
Can move across water and air tiles.
Floor Dragon1000100Special: Move 2 tiles ahead.
Dragon Head1500150
Dirt Dragon2000200
Earth Dragon2500250
Fluffy Bunny2500250Special: Restore 50 HP (Self and adjacent allies)
Flying Fowl1000100Special: None.
Can move across water and air tiles.
Flutter Fowl2000200
Hover Fowl3000300
Jet Fowl4000400
Fog Hermit1500150Special: Halve an adjacent target's HP.
Haze Hermit2000200
Mist Hermit2500250
Cloud Hermit3000300
Gather1000100Special: None.
Killer Gather1500150
Hell Gather2000200
Fallen Gather2500250
Gaze3000300Special: Inflict Confused status on an adjacent target.
Super Gaze4000400
Hyper Gaze5000500
Ultra Gaze6000600
Ghost Radish1500150Special: Toss Poison Herb (10 tiles, straight line).
Daze Radish3000300Special: Toss Herb of Confusion (10 tiles, straight line).
Sleep Radish7500750Special: Toss Sleeping Herb (10 tiles, straight line).
Fear Radish100001000Special: Toss Kigny Seed (10 tiles, straight line).
Green Slime80080Special: Reduces a target's attack and defense to 3/4.
Purple Slime90090Special: Reduces a target's attack and defense to 1/2.
Occasionally multiplies when attacked.
Grey Slime1000100Special: Reduces a target's attack and defense to 1/4.
Occasionally multiplies when attacked.
Red Slime1100110Special: Sets a target's attack and defense to 1.
Occasionally multiplies when attacked.
Half Warrior5000500Special: None.
Only take 1 damage when attacked from the front.
Receive 100 damage if attacked from the side or back.
Half Fighter6000600
Half Master7000700
Half Lord8000800
Hen1500150Special: None.
Attack set to 1, Defense set to 0, Swift action speed.
(Replenishes 100 fullness instead of 10 when eaten)
Master Hen1000100Special: None.
Great Hen2000200Special: None.
Swift action speed.
Miracle Hen3000300
Inferno1000100Special: None.
Immune to projectiles that lack piercing properties.
Immune to fire and explosion damage.
Multiplies from explosions.
Ironhead2000200Special: Attack 2 tiles ahead.
Chainhead2500250
Gigahead3000300
Deathhead3500350
Kigny1000100Special: None.
Gain Kigny status for a while, then return to normal.
Knifegator2000200Special: Attack 2 times in a row.
Sabregator4000400Special: Attack 3 times in a row.
Bladegator6000600Special: Attack 4 times in a row.
Swordgator8000800Special: Attack 5 times in a row.
Leech Worm1500150Special: Reduces a target's attack power.
Leech Bug2000200
Leech Fly2500250
Leech Queen3000300
Mamel30030Special: None.
Pit Mamel60060
Cave Mamel1000100
Gitan Mamel2000200Special: None.
Swift action speed.
Mecharoid3000300Special: Create a trap.
Traps become visible, Monsters can be trapped.
Swift action speed.
Steamroid3500350
Electroid4000400
Bioroid4500450
Mini Robber40040Special: None.
Robber70070
Robber Chief1000100
Robber Lord1300130
N'Duba1000100Special: Gain Hidden status (20 turns).
N'Dulu1100110
N'Bama1200120
N'Balun1300130
Pacorepkin3000300Special: None.
Can move across water, air, and wall tiles.
Pacorepkina4000400
Pacorepking5000500
Pacorepgod6000600
Parthenos1000100Special: None.
Mistonos2000200
Verginos3000300
Goldinos4000400
Pickpocket2000200Special: Steal Gitan and warp.
Can pick up Gitan on the ground.
(Stealing only works 1 time per enemy monster)
Thief3000300
Burglar4000400
Kleptomaniac5000500
Piggy2500250Special: Throw a rock (2 tile range, homing).
Piggo3500350Special: Throw a rock (5 tile range, homing).
Piggora4500450Special: Throw a rock (10 tile range, homing).
Piggaron5500550Special: Throw a rock (15 tile range, homing).
Polygon Spin1500150Special: Replenish 10 fullness when next to an enemy.
Polygon Jive3000300Special: Replenish 30 fullness when next to an enemy.
Polygon Song8000800Special: Raise max fullness by 10 when next to an enemy.
Polygon Jig9000900
Popster Tank2500250Special: Fire a cannon (20 damage).
Slow action speed.
Dadster Tank3500350Special: Fire a cannon (30 damage).
Oldster Tank4500450Special: Fire a cannon (40 damage).
Swift action speed.
Cranky Tank5500550Special: Fire a cannon (50 damage).
Swift action speed.
Rice Baby50050Special: None.
Rice Changer1000100Special: Defeated enemy may drop a Riceball.
Rice Boss2500250Special: Defeated enemy may drop a Big Riceball.
Rice Master5000500Special: Defeated enemy may drop a Giant Riceball.
Schubell1000100Special: Summon 1 level 1 monster.
Menbell2000200Special: Summon 1 level 2 monster.
Bellthoven3000300Special: Summon 1~3 level 3 monsters.
Showpin4000400Special: Summon 1~3 level 4 monsters.
Skull Mage1000100Special: Fires a magic bullet with a random effect.
(Warp, Knockback, Switch positions, Swift)
Skull Wizard1500150Special: Fires a magic bullet with a random effect.
(Presto, Confused, Postpone, 25 damage)
Skull Wraith2000200Special: Fires a magic bullet with a random effect.
(Bufu, Paralyzed, Slow, Sealed, Doppelganger, Level-1)
Skull Demon2500250Special: Fires a magic bullet with a random effect.
(Bufu, Sleepy, Blinded, 40 damage, Level-3)
Snaky70070Special: None.
Vipy80080
Pythy90090
Anacondy1000100
Soldier Ant1000100Special: Dig out a wall tile.
Corporal Ant1500150
Captain Ant2000200
General Ant2500250
Spike Bomb1000100Special: None.
Explodes when HP < 20%, then reverts to normal self.
(Current HP is set to 1 after exploding)
Spike Blast1500150
Spike Fire2000200
Spike Erupt2500250
Taur3000300Special: Occasionally deal a critical hit.
Minotaur4000400
Megataur5000500
Gigataur6000600
Thiefwalrus2000200Special: Steal an item and warp.
Can pick up an item on the ground.
(Stealing only works 1 time per enemy monster).
Greenwalrus3000300Special: Steal an item and warp.
Can pick up an item on the ground.
Occasionally multiplies when attacked.
(Stealing only works 1 time per enemy monster).
Ironwalrus4000400
Roguewalrus5000500
Tiger Uho3000300Special: Toss an adjacent creature at an enemy (5 tiles).
Tiger Uhoho4500450Special: Toss an adjacent creature at an enemy (10 tiles).
Tiger Uhon6000600Special: Toss an adjacent creature at an enemy (15 tiles).
Tiger Uboho7500750Special: Toss an adjacent creature at an enemy (20 tiles).
Twisty Hani2000200Special: Decrease an adjacent target's level by 1.
Floppy Hani3000300
Droopy Hani4000400
Wrinkly Hani5000500