Scrolls
Overview
- Read a scroll to cause an effect to occur.- Sanctuary Scroll should be placed on the ground instead.
- Scroll of Removal should be thrown at a monster instead.
 
Summary
| Name | Buy | Sell | Notes | 
|---|---|---|---|
| Monster Scroll | 200 | 60 | Turns the current room into a Monster House. Warps you to a different room first if read in a hallway. | 
| Scroll of Haste | All non-player characters in the room gain speed (1 stage). | ||
| Scroll of Light | 300 | 90 | Reveals the current floor's layout, item and monster locations. | 
| Scroll of Identity | Identifies a selected item. Small chance to identify all items not inside pots. | ||
| Scroll of Sleep | Inflicts Deep Sleep status on other characters in the room (15 turns). Their action speed will be increased by 1 stage after waking up. | ||
| Scroll of Confusion | Inflicts Confused status on other characters in the room (15~25 turns). | ||
| Wandering Scroll | Makes you forget the current floor's layout. | ||
| Hands Full Scroll | Makes you unable to pick up items while on the current floor. | ||
| Scroll of Blessing | 500 | 150 | Removes a curse from a selected item. Small chance to remove curses from all items not inside pots. | 
| Scroll of Silence | Inflicts Silent status on the player. (Unable to eat, read, or talk) | ||
| Scroll of Explosion | Shiren explodes, leaving him with 1 HP remaining. Characters, items, and walls caught in the blast vanish. (1 tile radius) | ||
| Air Bless Scroll | 800 | 240 | Increases upgrade value of your equipped weapon by 1. Small chance to increase upgrade value by 3 instead. If the weapon is cursed, the curse is removed. | 
| Earth Bless Scroll | Increases upgrade value of your equipped shield by 1. Small chance to increase upgrade value by 3 instead. If the shield is cursed, the curse is removed. | ||
| Blastwave Scroll | 1000 | 300 | Deal 20~40 damage to all monsters in the room. | 
| Power Up Scroll | Boosts damage dealt by the player while on the current floor. ※1 | ||
| Scroll of Traps | Creates lots of new traps on the current floor. | ||
| Super Trap Scroll | Makes it so that Floating type monsters can be trapped. | ||
| Scroll of Chains | Trap chain multiplier won't decrease in the current room. | ||
| Extraction Scroll | 1500 | 450 | Extracts the contents of a pot onto the ground. | 
| Riceball Scroll | Transforms the selected item into a Big Riceball. (Also works on N'Duba, but doesn't work on electrified items) | ||
| Plating Scroll | 2000 | 600 | Makes your equipped weapon and shield rustproof. (Unlike the SFC version, it won't remove curses) | 
| Scroll of Need | Positive effects can occur based on your current situation. ※2 | ||
| Great Hall Scroll | Turns the current floor into one large room. (No effect on Shuffle map floors like Mountain Stream) | ||
| Blank Scroll | 5000 | 1000 | Write the name of a scroll you've read before, and use this as that scroll. (Scrolls read inside Fay's Puzzles 1-50 don't count) | 
| Scroll of Removal | 30000 | 9000 | Throw this at a monster to make that monster family no longer spawn. Effect lasts for the duration of the current adventure. | 
| Blank Scroll Exclusive | |||
| Sanctuary Scroll | - | - | Place this on the ground to create a safe zone where adjacent monsters can't use direct attacks against anyone standing on the scroll. How to Unlock: Clear Table Mountain. | 
| Destruction Scroll | - | - | Wipes out all monsters in the same room. How to Unlock: Clear Table Mountain without using fast-travel, storehouses, Storehouse Jar, or the storehouse NPC. | 
※1 Power Up Scroll: x1.50 damage, additional +0.25 to multiplier per scroll use. (Max: x3.25 at 8 scrolls)
※2 Scroll of Need:
・Fully restore HP - When remaining HP is low.
・Fully restore strength - When current strength is 1.
・Fully replenish fullness - When fullness is currently at 0.
・Paralyze enemies - When 2 or more enemies are adjacent.
・Cure ailments - When afflicted by select negative status conditions.
・Remove curse - When an equipped item is cursed.
・Gain ~5000 Gitan - When you're carrying 0 Gitan.
Locations
- F - Floor, Monster drop
- S - Shop
- C - Jar of Change, Thiefwalrus drop
| Item | Dungeon | Village Shop | ||||||
|---|---|---|---|---|---|---|---|---|
| TM | TP | CC | RD | KG | SC | FP | ||
| Monster Scroll | FSC | FSC | ||||||
| Scroll of Haste | FC | |||||||
| Scroll of Light | FSC | FSC | FC | FSC | Bamboo, Stream | |||
| Scroll of Identity | FSC | FSC | FC | S | FSC | FSC | Stream | |
| Scroll of Sleep | FC | FC | FC | F | ||||
| Scroll of Confusion | FC | FC | FC | F | ||||
| Wandering Scroll | FC | |||||||
| Hands Full Scroll | FC | |||||||
| Scroll of Blessing | FSC | FSC | FC | FC | S | FSC | FSC | Bamboo, Stream | 
| Scroll of Silence | FC | |||||||
| Scroll of Explosion | FSC | FC | ||||||
| Air Bless Scroll | FSC | FSC | FC | FC | S | FSC | FSC | Bamboo, Stream | 
| Earth Bless Scroll | FSC | FSC | FC | FC | S | FSC | FSC | Bamboo, Stream | 
| Blastwave Scroll | FC | FC | FC | F | ||||
| Power Up Scroll | FSC | FSC | FC | FSC | Stream | |||
| Scroll of Traps | FSC | FSC | ||||||
| Super Trap Scroll | FSC | |||||||
| Scroll of Chains | FSC | |||||||
| Extraction Scroll | FS | FS | FC | FSC | Stream | |||
| Riceball Scroll | FSC | |||||||
| Plating Scroll | FSC | FSC | FC | S | S | S | Bamboo, Stream | |
| Scroll of Need | FC | FC | FC | FSC | ||||
| Great Hall Scroll | FC | FC | FC | FC | S | FSC | FSC | |
| Blank Scroll | FSC | FSC | FC | SC | Stream | |||
| Scroll of Removal | S | S | SC | Stream | ||||