Emerald Terrace

First real dungeon of the game.
The dungeon is split into a number of areas, and there are a few overworld rest spots along the way.
Some areas feature a day and night cycle, while others are daytime-only.

This page assumes you're attempting to clear the main story in 1 adventure from a fresh save file.
The difficulty of Shiren 4 is high enough that reading this page isn't enough to ensure victory,
and even roguelike veterans often have to retreat until they get a feel for the game's balance.

If you're new to Shiren, or aren't up for the challenge, it's best to stock up on Escape Scrolls
and slowly upgrade equipment and obtain an assortment of powerful items instead.
※ Escape Scrolls can be found on the ground, or purchased from shops if they're in stock.

Spoiler Warning: This page includes spoilers for various locations in the game.

Overview

UnlockAvailable as soon as you arrive in Boronga Village.
EntranceBoronga Village (East exit)
Floors 36F Day / Night Day or Both
Bring Items Yes Allies Yes
Unidentified Weapons, shields, bracelets
Shops Regular, Elite Monster Houses Regular, Sudden
Initial Enemies Varies Spawn Rate Varies
Day Turns 410 (361) Night Turns 268 (236)
Ominous aura Yes (500 turns)
Certain floors only
Winds of Kron 1st: 1700
4th: 2000
Clear Icon clear story Clear Bonus 10,000,000
Reward None

※ Numbers in () for day and night turns is when the warning is displayed.

Monster Spawn Rates

AreaInitialDay (Turns)Night (Turns)
Grasslands530(20)
Crocodile Swamp630(20)
Rocky Stretch5~83020
Snake Hole6~83020
Sea of Trees73020
Ruins of Laferriere8~92515
Eagle Valley6~830(20)
Lava Field7~830(20)
Devil's Navel6~102520
Gold Palace8~112515

※ Numbers in () for night is when a Night-Day Scroll is read.

Strategy

Equipment / Items

Weapon

Main weapon

Linger on floors and hunt monsters to level equipment early game.

NameAtkSlotNotes
Katana64Slow growth and doesn't gain additional rune slots.
Use it as an interim weapon until you find something better.
Beast Fang83Rune slots increases to 5 at Lv2, but base attack is a bit low.
Dotanuki105Fast growth and gains an additional rune slot at Lv2.
Meteor Edge124Very solid 16 attack and 6 rune slots at Lv2.
However, attack and rune slots won't increase again until Lv5.
Red Blade143Slow growth and low starting rune count.
However, it gains 1 slot per level, so it's a strong option.
Runes

Aim to synthesize any type-effective or status inflicting weapons you find.

NameItemNotes
Anti-AquaticWater Cutter
Desert Scroll
Effective against Gyaza, Hopodile, Zalokleft, Slime, Explochin, etc.
Synthesize Water Cutter right away if you find a Synthesis Pot before 21F.
Low priority after 23F, since the major aquatic threats are gone.
Anti-DrainDrain Slicer
Antidote Grass
Needed to quickly defeat troublesome Absorbiphant monsters,
and also helps against Scorpion monsters.
ParalyzingParalysis StaffEssentially one-shots a monster when it activates.
Keep 1 Paralysis Staff on hand for synthesis, even if its use count is 0.
Anti-DragonLizard Lasher
Dragon Grass
Significant help against Hipadiles and Dragons in Devil's Navel.
Lizard Lasher is strong enough to be used as a main weapon too.
Anti-FloatingSky Splitter
Warp Grass
Effective against Firepuff, Pumphantasm, Blade Bee, Gyadon, Flash Bird.
Synthesize Sky Splitter if you find a Synthesis Pot before 19F.
Low priority after 20F, since the only floating enemy left is Pumphantom.
Anti-CyclopsMyopic Masher
Sight Grass
Effective against Gazers and Ironheads.
Low priority since it has a narrow range of effectiveness.
Synthesize Agile on a shield instead if you have 2 Sight Grass.
SealingSeal StaffSeal Staff should be saved for the final boss.
However, if you ended up using up a Seal Staff, it's fine to synthesize it.

Shield

Main Shield

Linger on floors and hunt monsters to level equipment early game.

NameDefSlotNotes
Iron Targe63Rune slots increases to 5 at Lv2, but base defense is low.
Clan Shield85Fast growth and gains an additional rune slot at Lv2.
Beast Shield104Defense increases by 2 per level up, and rune slots increases to 6 at Lv2.
Meteor Guard125Very solid 16 defense and 6 rune slots at Lv2.
Red Shield144Slow growth and low starting rune count.
However, it gains 1 rune slot per level until Lv3, so it's a strong option.
Spry Shield22Low defense and rune slots, but lets you evade direct attacks more often.
※ DS version has a bug where evasion doesn't increase with level ups.
Lamp Shield42Secondary shield for night.
Its resonance effect with any torch greatly reduces accidents at night.
Runes
NameItemNotes
1/2 HungerDiet ShieldSlows fullness depletion rate by 50%, and plays well with Heal Bracelet.
Makes it easier to linger on floors to level equipment and obtain items.
1/2 FireLizard Shield
Dragon Grass
Reduces fire damage received by 50%.
Fire damage sources include Dragons, Firepuffs, lava eruptions.
1/2 BlastBlast Shield
Bomb Rock
Reduces explosion damage received by 50%.
Explosion damage sources include Pop Tank, Explochin, Landmine.
RustproofDull Gold Shield
Plating Scroll
Protects loss of upgrade value due to Slimes and Rust Traps.
Anti-TheftLock ShieldLets you hunt Zaloklefts for item drops risk-free.
AgileSpry Shield
Sight Grass x 2
Increases your chance to evade enemy direct attacks.
Level up a Mixer using items like Berserk Talisman, Fear Scroll.

Bracelets

NameNotes
Heal BraceletRestores 3 HP per turn, but hastens fullness depletion.
HP regeneration is very slow in Shiren 4 as max HP increases, so this
bracelet greatly reduces the difficulty from Ruins of Laferriere onward.
Monster DetectorReveals the location of enemies and NPCs.
Shop exclusive. Significantly lowers the risk of accidents at night.
Calm BraceletPrevents confusion from sources like Spin Trap, MC Mage, final boss.
Cleansing BraceletPrevents strength loss from Scorpions between 10-12F.
Happy BraceletGain 1 experience point per turn. Particularly helpful early game.

Staves

NameNotes
Pinning StaffExtremely valuable as an emergency escape option.
Can be used like Warp Grass if you land on a water or air tile.
Paralysis StaffParalyzed enemies can't act until they get hit by an attack or effect.
Can be used to safely wait for night inside a special door room in Gold Palace.
You'll want to synthesize one of these between 26-27F.
Seal StaffEssential to have an easy final boss fight.
Swap StaffNice escape option, especially if you start a floor in a Monster House.
Lightning StaffHoming attack that deals 25 damage.
It's nice for early game and defeating Cave Mamels, but it's fine to sell it.

Projectiles

NameNotes
Wood ArrowDecent attack power, and easy to stock up on using traps.
Useful against both regular monsters and bosses, despite its low accuracy.
Don't hesitate to shoot arrows if doing so conserves better items.
Poison ArrowEssentially a stronger version of Wood Arrows.
Switch to these toward the end if you managed to obtain lots of them.
RockUsed to collect arrows from Wood Arrow and Poison Arrow traps.
It's fine to discard them around 13F, since Porky appears between 13-18F.
Porky RockShort range, but can hit monsters around corners and inside walls.
Don't worry about conserving them too much.

Abilities

Night monsters can be one-shot by most abilities until Devil's Navel,
but some like Dark Pandanigiri and Evil Sky Dragon require A rank or higher abilities.

Recommended Abilities:

NamePowerNotes
Kaboom BulletS (90)Derived from Sticky Shot. One-shots most monsters.
Sticky ShotA (70)Default ability. Strong against blue aura monsters.
Room CycloneB (40)1~2 uses clears out most monsters in a room.
Cluster Confusion-Used before Room Cyclone to wipe out all monsters,
but there's risk of being hit by confused enemies,
so consider the risk vs. return before using it.

Floor Guide

Introduction

Grilled Bananas restore 40 HP, so grill most bananas you obtain.
Save Swift Grass, Otogiriso, arrows, and other useful grass and scroll items for the first boss.
Save Seal Staff, Seal Talisman, Fear Scroll, Fear Talisman, and Banana Peels for the final boss.
Purify Pots should be used as a container for Mixer synthesis ingredients.
It's best to be Lv20 or so around Rakutata Village, and Lv30 or so around Eagle Valley~Devil's Navel.
Ideal equipment strength is around 20 for both weapon and shield.

Optional events in Boronga Village:

  • Talk to the woman inside the Tavern to receive Undo Grass.
  • Deposit Gitan from the tutorial dungeon into the Bank to receive Revival Grass.

Grasslands - Crocodile Swamp (1-5F)

Daytime-only.
Keep an eye out for main equipment, synthesis ingredients, and bracelets.
If you're attempting a single adventure clear, you need to be skilled enough to manage without ideal items,
so don't give up right away if you don't find powerful equipment - doing so just forms bad habits.

Walk along the edges of rooms between 3-5F in search of wood arrow and poison arrow traps,
and collect arrows from them by throwing rocks or other items onto the trap.
Hunt Froggos to gain enough money to purchase items, rest at the inn, and hone equipment in Gonchiki Village.
The inn fully replenishes your HP, fullness, and strength for 500 Gitan, so don't worry about losing strength.
Place pots near the exit so that they don't break from stepping on a Trip Stone.
Pots don't break when they're thrown by Bored Kappa, so they're safe.

Gonchiki Village

Buy all bananas, torches, and Storage Pots that are in stock.
If a Lamp Shield is in stock for 1500G, do whatever it takes to buy it.
Upgrade value +1 doesn't have a large impact in this game, and you won't be able to trade hits
with monsters in the second half either way, so prioritize buying items and resting at the inn.

Rocky Stretch - Snake Hole (6-10F)

First area to feature a day and night cycle.
Level up a Kumonigiri (6-8F) to Pandanigiri using items like Fear or Berserk talismans,
and then defeat it using direct attacks after inflicting a status condition to level up equipment.
Monsters with auras provide x2.0 experience points, and use a Growth Seed if you have one.
※ Unlike Shiren 5, talismans other than Seal Talisman don't remove auras in this game.

Hunt Zaloklefts (8-10F) for item drops.
Intentionally get hit by Firepuff (6-8F)'s special attack to grill bananas.
Step in place near the stairs at night after checking every room, and defeat night monsters
for experience points and item drops until you've used up all abilities before advancing.
Foul Morphs (8-10F) occasionally drop blessed Spoiled Bananas, which can be grilled.

It's ideal to reach Lv20 for Shiren and Lv3 for equipment before advancing to 11F.
If you have Storage Pots, try to save the following to synthesize on 26-27F:

  • Sight Grass x 3
  • Paralysis Staff
  • Antidote Grass
  • Desert Scroll

Perform Banana Morph Factory using a Foul Morph if you have a torch and poison arrows.
※ You can grill the bananas between 13-18F by having a Traproid create a Landmine.

  1. Place important items in a hallway near the stairs room before sunset.
  2. Shoot arrows at a wall or throw rocks on the ground.
  3. Hold X and move toward a single arrow or rock to step on top of it.
  4. Swap the item with an inventory item to place the single arrow or rock in your inventory.
  5. Repeat until you have lots of single arrows or rocks in your inventory.
  6. Equip the poison arrows and torch at night, and keep an item like Otogiriso on hand for emergencies.
  7. Shoot poison arrows at Foul Morph to lower its attack and lure it into a hallway.
  8. Place the Otogiriso underfoot, and have it change the single arrows and rocks into Spoiled Bananas.

Sea of Trees (11-12F)

Recommended to hurry to the next floor after checking rooms for items.
Strong Cart's arrows can deal knockback, so don't approach with direct attacks in rooms.
Scorpions (10-12F) can lower your strength, so don't linger unless you have a Cleansing Bracelet.
Dark Absorbiphants appear at night, so it's dangerous to use Cluster Confusion.

Rakutata Village

Buy all bananas, torches, and Storage Pots that are in stock.
The Purifier can remove curses and seals from items for 1000G if needed.

Optional - Deposit Gitan into the Bank to receive items:

ItemGitan
Revival Grass1
Undo Grass5,000
Blank Scroll10,000

Ruins of Laferriere (13-18F)

Things start to get a bit difficult from this area onward without a Heal Bracelet.
However, you'll be underleveled and will likely run out of items if you rush stairs this early,
so check rooms for items and utilize Porky Rocks dropped by Porky to conserve items.
Cluster Confusion + Room Cyclone can wipe out enemies, but it's rather risky.

Fearabbits attract you and other monsters to itself, so you can end up surrounded right away.
This area has large rooms, so they can be a big problem - use items like Fear Scroll if you get surrounded.
Porky's special deals 20 damage, so use items instead of approaching with direct attacks to keep your HP up.
N'twyn spawns both during the day and at night, so don't try to pick up items when your HP is low.
Have a Traproid create a Landmine to grill bananas if desired.

Step in place near the stairs at night after checking every room, and defeat night monsters
for experience points and item drops until you've used up all abilities before advancing.
If you have a Replenish Scroll, linger until Dark Villeaters appear and hunt them for items.
It's also possible to refresh abilities using Revival Grass or Undo Grass, but it's a gamble
whether or not you'll obtain an item that's worth the trade.
Don't fight Villeaters during the day.

⭐︎ For those that can't deal with night ⭐︎

Rush stairs between 13-18F, 21-25F, and 27-36F.

Dark Villeaters are extremely dangerous if you don't have a Super Torch or Monster Detector,
since they approach at double speed if they're in the same room as Shiren.
※ Maneater monsters inflict Afraid status instead of Paralyzed in this game.

Monkey Village

Have an optional conversation with the Monkey King.
Upgrade your shield at the blacksmith, and buy items from the shop.

Eagle Valley (19-20F)

Daytime-only.
Enemy attack power starts to get ridiculous from this point.
Kengo has high attack and HP, and can knock your equipped shield away.
Dagger Bee's special deals x2.0 damage and inflicts Confused status.
Sr. Yanpii hits like a wrecking ball, and its tackle deals damage and knockback.
Gyadon can peck a staff and reduce its remaining uses to 0.

Floating monsters rush toward you at the start, so it's easy to get surrounded.
Fight Kengo with your back against a wall so that your shield doesn't fly off a cliff.
Despite these dangers, be sure to check each room for items instead of rushing to the exit.
If there's a Sr. Yanpii with an aura, level it up and defeat it to gain lots of experience points.
Protect staves from Gyadon by inserting them into Storage Pots.

⭐︎ For those that can't deal with night ⭐︎

Linger on these floors and hunt monsters to level up.
This is basically the last area where you can fight during daytime if you can't deal with night.
Be careful of Kengo while checking rooms, and then step in place near the exit and hunt until the wind blows.
Hide behind a wall or object while waiting so that you don't get tackled by Sr. Yanpii right away,
and use arrows to soften it enough so that it can be defeated in one hit.

Lave Field (21-23F)

Daytime-only.
Trauma inducing Gyazas appear alongside Go Hams and Banana Morphs.
Gyazas convert most non-direct attacks and effects into 2 damage.
Go Hams boost the attack power of adjacent creatures and let them survive a fatal hit with 1 HP.
Banana Morphs transform an inventory item into a Yellow Banana, so don't let them act.
Concusschins have 83 HP and explode if you deal a total of 67+ damage without defeating it,
so use arrows, rocks, or unequip your weapon to ensure it doesn't explode.

It's somewhat safe to check rooms if your weapon has the Anti-Aquatic rune,
but otherwise consider rushing stairs instead of lingering very long.
Lava eruptions can be used to grill bananas.

Inn of the Wind

The Purifier can remove curses and seals from items for 1500G if needed.
Lost NPCs must be guided to this location to unlock the item shop, inn, and storehouse.

Devil's Navel (24-26F)

Daytime-only.
Consider rushing stairs on 24-25F if you feel good about your current level and stock of items.
Super Gazers and Curse Sisters can destroy items, so don't let them act if they're adjacent.
Dragons and Hipadiles hit incredibly hard and have high HP, so use items to deal with them.
N'mach (24-36F) disguises itself as an item and doesn't reveal itself until you try to use it,
so don't trust scrolls and grass you pick up from 24F onward.

Mixers (26-27F) appear, so synthesize equipment and combine staves.
Prioritize the Anti-Dragon and 1/2 Fire runes to make it a bit easier to linger.
If you have extra slots, synthesize runes that increase max HP for upcoming boss fights,
which include HP+20 (Life Grass), HP+15 (Heal Grass), HP+10 (Otogiriso), and HP+5 (Herb).

Weapon runes to aim for at this point:

PriorityNameItem
HighParalyzingParalysis Staff
HighAnti-DrainDrain Slicer
Antidote Grass
MidAnti-DragonLizard Lasher
Dragon Grass
MidAnti-CyclopsMyopic Masher
Sight Grass
MidAnti-AquaticWater Cutter
Desert Scroll
LowAnti-FloatingSky Splitter
Warp Grass
LowSealingSeal Staff

Shield runes to aim for at this point:

PriorityNameItem
HighAgileSpry Shield
Sight Grass x 2
High1/2 FireLizard Shield
Dragon Grass
High1/2 BlastBlast Shield
Bomb Rock
HighRustproofDull Gold Shield
Plating Scroll
MidAnti-TheftLock Shield

※ Synthesizing Agile with 2 Sight Grass requires leveling up a Mixer.

⭐︎ For those that can't deal with night ⭐︎

The day and night cycle returns starting on 27F, so finish synthesizing on 26F.
Continue to hunt Lime Zaloklefts (24-30F) for item drops if possible.

Devil's Navel (27-30F)

Mixers continue to appear on 27F, so finish synthesizing if you didn't do so on 26F.
MC Mage's magic bullet effect is randomly selected from confusion, blind, transient, and 20 damage.
If a Kappa Pest is standing on an item, swing a Transient Staff or wait until night to claim the item.
Grimes lower weapon or shield upgrade value by 2 and can multiply, so unequip your equipment.
Continue to hunt Lime Zaloklefts (24-30F) for item drops if possible.
Remember, you want to save Seal Staff for the final boss.

Dark Pandanigiris and Evil Sky Dragons can't be one-shot with B rank abilities at night.
Evil Sky Dragon's special attack deals 50 fire damage from anywhere in the room, so stay in hallways.
That said, Evil Sky Dragons provide 1500 experience points, so try to defeat any that you see.

⭐︎ For those that can't deal with night ⭐︎

Rush stairs in hopes of reaching the boss before it turns to night.
If you get the transient effect from a MC Mage's magic bullet, go ahead and advance to the next floor.
To avoid wasting turns, don't approach Kappa Pest if it's standing on an item.

Mid Boss

This is typically the most difficult point of the main story.

HPAtkDefExpNotes
30170150Swift (1 attack).
Immune to Asleep, Decoy, Paralyzed.
Ignores Sanctuary Scroll.
Gitan deals 2 damage.

Boss Moves:

  • Direct attack - High power.
  • Tackle - Lunges forward to deal damage, and then retreats.
  • Poison Claw - Deals damage and lowers strength by 1.
  • Instant Recovery - Cures all status conditions.

The boss moves at double speed, cures status conditions in 1 turn, ignores Sanctuary Scroll,
only takes 2 damage from thrown Gitan, and its tackle can close distances if you try to step away.
It doesn't have high HP for a boss, but you won't defeat it by trading direct attacks unless your level,
weapon, and shield are outstanding.

The boss fight occurs during daytime, so necklace abilities can't be used - you need to use items.
Status conditions aren't very effective even if the boss isn't immune to it, since it'll be cured quickly.
However, they become viable if you boost Shiren's action speed by eating Swift Grass.

Some strategies:

  • Swift Grass + Knockback Staff + arrows
    • Create distance between you and the boss and shoot arrows.
  • Swift Grass + Power Up Grass + healing items
    • Trade hits after boosting your speed and attack power. Requires lots of healing items.
  • Empathy Staff + healing items
    • Deal damage using Empathetic status, healing as needed.
      The boss will cure Empathetic status, so prepare at least 5 uses worth to be safe.

Gold Palace (31-36F)

Rush stairs as fast as possible. It's fine to use up all items that aren't needed for the final boss.
Night monsters are far easier in this area compared to daytime, so you could cycle time of day
using a special door room and descend at night if you have a Super Torch.

Demon Scorp (31-33F) decreases strength by 2.
Chainhead (31-33F), Eligan (31-36F), and Cave Mamel (34-36F) hit very hard.
Grampa Tank (31-33F) fires 30 damage cannonballs and has incredibly smart AI.
Digestiphant (31-36F) absorbs status conditions to boost attack power by 2 stages.
Porko (34-36F) throws Porky Rocks that deal 20 damage within a range of 4 tiles.

Final Boss

Shiren is granted Swift status for this fight, so you get 4 actions for every 1 boss action.

HPAtkDefExpNotes
1800100200Slow.
Immune to Asleep, Decoy, Paralyzed.
Ignores Sanctuary Scroll.
Gitan deals 2 damage.

Boss Moves:

  • Direct attack - High power.
  • Lightning - Deals 30~40 damage.
  • Confusion - Inflicts Confused status.
  • Knockback - Low power, deals kncoback.
  • Call Monsters - Summons 4~6 monsters.
    • Digestiphant, Tiger Hurler, Porko.
  • Instant Recovery - Cures all status conditions.

Incredibly high HP, summons monsters, inflicts confusion, cures status conditions, ignores Sanctuary Scroll,
only takes 2 damage from thrown Gitan, and due to story events, only performs 1 action every 4 turns.
Status conditions are very effective due to the action speed difference, and the only dangerous specials
are Call Monsters and Confusion.

Seal the boss immediately when the fight begins to avoid having to deal with summoned monsters,
and then use items like Banana Peel, Fear Scroll, Fear Talisman, Seal Staff, etc. to keep the boss disabled.
The boss is immune to Asleep, Decoy, and Paralyzed, so just keep that in mind and you should be fine.
It's possible to clear this fight without taking damage if you keep track of the turn order.

Monsters

List (Day)

FNameHPAtkDefExpSkillTypeNotes
1-2Mamel52131--
1-3Seedie63451--
2-3Chintala77141--
2-4Pit Mamel96361--
3-7Froggo2810151-Steals Gitan, warps, and runs away at double speed.
3-5Hopodile1994125Dragon
Aquatic
Chess knight movement, 10 damage body slam.
3-5Bored Kappa147342AquaticThrows ground items in a 3 tile radius, always misses.
4-6Squid King198482AquaticInflicts Blind status 1 tile in front.
6-7Blade Bee15131135FloatingStinger inflicts Confused status, and then it collapses.
6-8Kumonigiri25158358-Item drop is always Onigiri.
6-8Firepuff1777102Dragon
Floating
10 fire damage 1 tile in front, but attack can fail.
7-9DJ Mage1686144-Warp, knockback, swap places, or swift by 1 stage.
8-10Zalokleft3010683AquaticSteals an item and warps. 100% item drop rate.
8-10Slime2163104AquaticLowers weapon or shield upgrade value by 1.
8-10Curse Girl21137225-Curses or seals 1 item.
9-11Mid Chintala281884010--
10-12Scorpion3518125312DrainLowers strength by 1.
10-12Absorbiphant271310286DrainAbsorbs status. (Heal HP, boost attack by 1 stage)
11-12Tiger Tosser4220126316-Throws creatures up to 5 tiles away. (5 damage)
11-12Strong Cart341610509-Swift 1, shoots Gust Arrows.
13-18Fearabbit2699679-Attracts creatures in the room to itself.
13-18Pumphantasm342438324FloatingMoves through walls, unpredictable movement.
13-18Porky4721810020-Throws 20 damage Porky Rock, range of 2 tiles.
13-18Traproid441812729-Swift 1, creates traps.
13-18N'twyn36378339-Disguised as an item, attacks if you try to use it.
13-18Villeater7560251000100-Spawns after ominous area warning.
Speed increases to swift 1 if Shiren is in view.
Roar inflicts Fear. Stats increase based on depth.
17-18Pot Knave431611758-Turns floor items into Weeds, throws Weeds into pots.
19-20Kengo58321618015-Knocks away your equipped shield.
19-20Dagger Bee46271420030FloatingStinger inflicts Confused status, and then it collapses.
19-20Gyadon4822179012FloatingLowers a staff's use count to 0.
19-20Flamepuff48181812015Dragon
Floating
20 fire damage 1 tile in front, but attack can fail.
19-20Sr. Yanpii49441331040-Headbutts, dealing 20 damage and knockback.
19-23Froggucci51237107-Steals Gitan, warps, and runs away at double speed.
21-23Go Ham3415105020-Cheer raises attack by 2 stages, grants Enduring.
21-23Concusschin83221011020Bomb
Aquatic
Cyclops
Stops moving after taking 46+ damage.
Explodes after taking 67+ damage.
Explosion leaves Shiren with 1 HP.
21-23Flash Bird311118579FloatingHeals nearby monster HP by 30, burns thrown items.
21-23Banana Morph58321833025-Turns an inventory item into a Yellow Banana.
Instantly collapses if hit by a thrown banana.
21-23Gyaza68362340040AquaticConverts non-direct attacks and effects to 2 damage.
24-30Lime Zalokleft5517112410AquaticSteals an item and warps. 100% item drop rate.
24-26Curse Sister52241517020-Curses or seals 1 item.
24-26Super Gazer49191719020CyclopsHypnotizes, making you perform an involuntary action.
24-26Dragon804523100040Dragon30 damage fire in a straight line.
24-26Hipadile70402160040Dragon
Aquatic
Chess knight movement, 20 damage body slam.
24-36N'mach47531110020-Disguised as an item, attacks if you try to use it.
Remains unidentified if you return to Boronga Village.
26-27Mixer45159338-Eats up to 2 thrown items and synthesizes them.
27-30MC Mage51211817025-Confused, Blind, transient effect, or 20 damage.
27-30Pumphantom66361521025FloatingMoves through walls, unpredictable movement.
27-30Kappa Pest56281718020AquaticThrows ground items in a 5 tile radius.
27-30Grime431278020AquaticLowers weapon or shield upgrade value by 2.
-Mid Boss301701500-See Mid Boss.
31-33Chainhead84601990070CyclopsHits targets 2 tiles away, charges strength.
31-33Demon Scorp70342536025DrainLowers strength by 2.
31-33Grampa Tank75372040035BombFires 30 damage cannonballs.
31-36Digestiphant48301627025DrainAbsorbs status. (Heal HP, boost attack by 2 stages)
31-36Eligan786023120050-No abilities, but high attack power.
31-36Villeater7560251000100-Spawns after ominous area warning.
Speed increases to swift 1 if Shiren is in view.
Roar inflicts Fear. Stats increase based on depth.
34-36Porko72382284070-Throws 20 damage Porky Rock, range of 4 tiles.
34-36Tiger Hurler68391835035-Throws creatures up to 10 tiles away. (10 damage)
34-36Cave Mamel65419100070-Converts direct attack damage to 1.
-Final Boss18001002000-See Final Boss.

List (Night)

FNameHPAtkDefExpSkillTypeNotes
6-7Dark Bored Kappa17112127AquaticThrows ground items in a 3 tile radius, always misses.
6-7Evil Chintala201822415--
6-7Snide Froggo268055-Steals Gitan, and uses direct attacks.
6-8Evil Firepuff1883117Dragon
Floating
20 fire damage 1 tile in front, but attack can fail.
8-10Evil Hopodile282633520Dragon
Aquatic
Chess knight movement, 15 damage body slam.
8-10Dark Boy Cart16112147-Swift 1, shoots Wood Arrows. Missed arrows vanish.
8-10Foul Morph221622215-Turns an inventory item into a Spoiled Banana.
11-12Evil Gazer151011610CyclopsHypnotizes, making you perform an involuntary action.
11-12Dark Pit Mamel353245630-No abilities, but high attack power.
11-12Dark Absorbiphant332444020DrainAbsorbs status. (Heal HP, boost attack by 1 stage)
13-18Evil PolySpinna251832613DrainLowers max HP by 2, or max fullness by 5.
13-18Evil Porky3928320030-Throws 20 damage Porky Rock, range of 2 tiles.
13-18Vile Slime231411813AquaticLowers weapon or shield upgrade value by 2.
Puts out equipped torch, and uses direct attacks.
13-18Dark N'twyn3552122050-Disguised as an item, attacks if you try to use it.
13-18Dark Villeater856591500250-Spawns after ominous area warning.
Speed increases to swift 1 if Shiren is in view.
Roar inflicts Fear.
27-30Dark Traproid433556025-Swift 1, creates traps.
27-30Dark Pandanigiri5248727075-Item drop is always Onigiri.
27-30Evil Sky Dragon6559101500220Dragon50 damage fire from anywhere in the room.
27-30Vile Demon Scorp65629720180DrainLowers strength by 3.
27-36Dark N'mach48752850160-Disguised as an item, attacks if you try to use it.
Remains unidentified if you return to Boronga Village.
31-33Bad Lime Zalokleft451512020AquaticSteals an item and warps. 100% item drop rate.
Uses direct attacks.
31-33Snide Froggucci361913020-Steals Gitan, and uses direct attacks.
31-33Dark Curse Sister4035311035-Curses or seals 1 item.
31-36Dark Villeater856591500250-Spawns after ominous area warning.
Speed increases to swift 1 if Shiren is in view.
Roar inflicts Fear.
34-36Vile Grime412225035AquaticLowers weapon or shield upgrade value by 3.
Puts out equipped torch, and uses direct attacks.
34-36Dark Beanie55466350100--
34-36Foul Boss4538515045-Turns Shiren into a banana. (Torch is unequipped)

Monster Table

  • F = Lava
  • S = Shop is possible
  • E = Elite Shop is possible
  • H = Monster House is possible
  • N = N'dubba Lv1 Lv2 Lv3 Lv4
  • M = Maneater Lv1 Lv2 Lv3 Lv4

Enemy Colors: Day Night

FSEHMonstersNM
1MamelSeedie
2MamelChintalaPit MamelSeedie
3Bored KappaHopodileChintalaPit MamelSeedieFroggo
4Bored KappaHopodilePit MamelSquid KingFroggo
5Bored KappaHopodileSquid KingFroggo
Gonchiki Village
6Blade BeeFirepuffKumonigiriSquid KingFroggo
Dark Bored KappaEvil ChintalaSnide FroggoEvil Firepuff
7Blade BeeFirepuffKumonigiriDJ MageFroggo
Dark Bored KappaEvil ChintalaSnide FroggoEvil Firepuff
8Curse GirlSlimeFirepuffKumonigiriDJ MageZalokleft
Evil HopodileDark Boy CartFoul MorphEvil Firepuff
9Curse GirlSlimeMid ChintalaDJ MageZalokleft
Evil HopodileDark Boy CartFoul Morph
10Curse GirlSlimeAbsorbiphantMid ChintalaScorpionZalokleft
Evil HopodileDark Boy CartFoul Morph
11Strong CartAbsorbiphantMid ChintalaScorpionTiger Tosser
Evil GazerDark Pit MamelDark Absorbiphant
12Strong CartAbsorbiphantScorpionTiger Tosser
Evil GazerDark Pit MamelDark Absorbiphant
Rakutata Village
13TraproidPorkyPumphantasmFearabbit22
Evil Spin PolygonEvil PorkyVile Slime
14TraproidPorkyPumphantasmFearabbit
Evil Spin PolygonEvil PorkyVile Slime
15TraproidPorkyPumphantasmFearabbit
Evil Spin PolygonEvil PorkyVile Slime
16TraproidPorkyPumphantasmFearabbit
Evil Spin PolygonEvil PorkyVile Slime
17TraproidPorkyPumphantasmFearabbitPot Knave
Evil Spin PolygonEvil PorkyVile Slime
18TraproidPorkyPumphantasmFearabbitPot Knave
Evil Spin PolygonEvil PorkyVile Slime
Monkey Village
19FroggucciSr. YanpiiFlamepuffGyadonDagger BeeKengo
20FroggucciSr. YanpiiFlamepuffGyadonDagger BeeKengo
21FroggucciGyazaBanana MorphFlash BirdConcusschinGo Ham
22FroggucciGyazaBanana MorphFlash BirdConcusschinGo Ham
23FroggucciGyazaBanana MorphFlash BirdConcusschinGo Ham
Inn of the Wind
24HipadileDragonSuper GazerCurse SisterLime Zalokleft3
25HipadileDragonSuper GazerCurse SisterLime Zalokleft
26MixerHipadileDragonSuper GazerCurse SisterLime Zalokleft
Devil's Navel Halfway Point
27MixerGrimeKappa PestPumphantomMC MageLime Zalokleft3
Dark PandanigiriDark TraproidEvil Sky DragonVile Demon Scorp
28GrimeKappa PestPumphantomMC MageLime Zalokleft
Dark PandanigiriDark TraproidEvil Sky DragonVile Demon Scorp
29GrimeKappa PestPumphantomMC MageLime Zalokleft
Dark PandanigiriDark TraproidEvil Sky DragonVile Demon Scorp
30GrimeKappa PestPumphantomMC MageLime Zalokleft
Dark PandanigiriDark TraproidEvil Sky DragonVile Demon Scorp
Mid Boss
31EliganDigestiphantDemon ScorpChainheadGrampa Tank32
Snide FroggucciFoul Curse SisterBad Lime Zalokleft
32EliganDigestiphantDemon ScorpChainheadGrampa Tank
Snide FroggucciFoul Curse SisterBad Lime Zalokleft
33EliganDigestiphantDemon ScorpChainheadGrampa Tank
Snide FroggucciFoul Curse SisterBad Lime Zalokleft
34EliganDigestiphantCave MamelTiger HurlerPorko
Vile GrimeDark BeanieFoul Boss
35EliganDigestiphantCave MamelTiger HurlerPorko
Vile GrimeDark BeanieFoul Boss
36EliganDigestiphantCave MamelTiger HurlerPorko
Vile GrimeDark BeanieFoul Boss
Final Boss

Items

  • F = Floor, Monster (day)
  • S = Shop, Monster (night), Maneater, Shiny Object (yellow), Peddler
  • P = Presto Pot
  • Z = Zalokleft
  • E = Elite Shop, Shiny Object (blue)

WeaponBraceletScroll
NameFSPZENameFSPZENameFSPZE
Palm StickXXXPierce BraceletXXXXXNavigation ScrollXXXX
Copper EdgeXXXHeal BraceletXXXXXPurify ScrollXXXX
KatanaXXXXCalm BraceletXXXXIdentify ScrollXXXX
Beast FangXXXXHoly BraceletHeaven ScrollXXXXX
DotanukiXXXXAlert BraceletXXXXEarth ScrollXXXXX
Meteor EdgeXXXXCleansing BraceletXXXXPlating ScrollXXXXX
Red BladeXXXXStaunch BraceletXXXXConfusion ScrollXXXX
Kabura's BladeXXStrength BraceletXXXXSlumber ScrollXXXX
Rusty PickaxeXXXBad Aim BraceletAir Slash ScrollXXXX
Rusty PickXStrider BraceletXXEradicate Scroll
Breeze BladeXXWall Clip BraceletFear ScrollXXXX
HatchetXXXAlleyway BraceletXTrap Erase ScrollXXX
Shoddy DirkIdentify BraceletFixer ScrollXXXXX
Bright BladeXXBind BraceletPot God ScrollX
Old MalletXXXScout BraceletXMedicine ScrollXXXX
Sturdy HammerHappy BraceletXXXXXSanctuary ScrollXX
Dull Gold EdgeXXXXTrapper BraceletEscape ScrollXXXX
Burning BladeXXTrap BraceletBlank ScrollXXX
Baffle AxeXXWarp BraceletBanana Scroll
ShockutoXXExplosion BraceletMuzzled Scroll
Sealing KeisakuXXRegret BraceletGrounded Scroll
Nap RattleXXMonster SummonerSwift Foe Scroll
Blurry StickXXMonster DetectorXMon House Scroll
Crescent KatanaXXXXItem DetectorXTrap Scroll
Water CutterXXXXGrassLost Scroll
Sky SplitterXXXXNameFSPZEDesert ScrollXXXX
Myopic MasherXXXXWeedsXExtinction Scroll
Drain SlicerXXXXHerbXXXXAttraction Scroll
Lizard LasherXXXXOtogirisoXXXXSuction Scroll
ShieldHeal GrassXXXXXDispel Aura ScrollXXXX
NameFSPZELife GrassXXXNight-Day Scroll
Palm ShieldXXXExpand SeedXXXXTag Scroll
Copper GuardXXXShrink SeedInvitationXXXX
Iron TargeXXXXHappy GrassXReplenish ScrollXXXX
Clan ShieldXXXXAngel SeedPot
Beast ShieldXXXXUnlucky SeedNameFSPZE
Meteor GuardXXXXDisaster SeedStorage PotXXX
Red ShieldXXXXAntidote GrassXXXXSynthesis PotXXXX
Fuuma ShieldXXStrength GrassXXXXXIdentify PotXX
Diet ShieldXXXPoison GrassUpgrade Pot
Heavy ShieldXXXXSwift GrassXXXXDegrade Pot
Lizard ShieldXXXDizzy GrassPurify PotXXX
Counter ShieldXXXXSleep GrassCurse Pot
Spry ShieldXXXXRage GrassBlessing PotXX
Shoddy PlankAmnesia GrassMailing PotXXX
Blast ShieldXXXXWarp GrassXXXBlack Hole Pot
Dull Gold ShieldXXXXSight GrassXXXXSale PotX
Steady ShieldXDragon GrassXXXXPresto PotXXX
Gazer GuardXPower Up GrassXXXXHide PotXXX
Swap ShieldXInvincible GrassXSticky Pot
Happy ShieldXRevival GrassXXXXX4-2-8 Pot
Bowl ShieldXImabikisoSturdy Pot
Lock ShieldXXXXGrowth SeedXXXXOrdinary Pot
Safe ShieldXXXXBlind GrassHeal PotXXX
Gyadon BlockerXXXXUndo GrassXXXXXZalokleft PotXX
Lamp ShieldXXXXStaffMonster Pot
ProjectileNameFSPZEWater PotXXX
NameFSPZEEmpathy StaffXXXXOil PotX
Wood ArrowXXXXTransient StaffXXXXChocolate Pot
Iron ArrowXXXParalysis StaffXXXXCalling PotX
Silver ArrowXSwap StaffXXXXTalisman
Critical ArrowKnockback StaffXXXXNameFSPZE
Poison ArrowSeal StaffXXXXSleep TalismanXXXX
Force ArrowXDecoy StaffXXXXSeal TalismanXXXX
True ArrowBalance StaffXDizzy TalismanXXXX
Killer ArrowTunnel StaffXMiss TalismanXXXX
Drain ArrowPinning StaffXXXFear TalismanXXXX
RockXXXXSwift StaffBind TalismanXXXX
Porky RockXXXSlow StaffXXXXSwift Talisman
Bomb RockXHappy StaffSlow TalismanXXXX
OtherUnlucky StaffBerserk TalismanXXXX
NameFSPZETrap Erase StaffXXXXRage Talisman
TorchXXXMage StaffXXXXFury Talisman
Fine TorchXXXXOrdinary StaffFood
Super TorchXXXXLightning StaffXXXXNameFSPZE
GitanXFortress StaffXGreen BananaXXXX
Yellow BananaXXX
Ripe BananaX
Grilled BananaXXX
Chocolate BananaX

※ Source: Shiren 4 Official Complete Guide.

Traps

TrapFloorsTrapFloorsTrapFloors
Wood Arrow3-5Strip8-10, 19-20Summon13-18, 24-36
Poison Arrow3-5, 8-10, 19-20Spoil8-10, 21-23Landmine13-18, 24-36
Bind3-5, 19-20Rust8-10, 24-30Sleep13-18, 31-36
Spin6-7, 11-12, 19-20Slow11-12, 21-23Curse13-18, 31-36
Rockfall6-7, 21-23Hide Gauge11-12, 24-30Revitalize21-23
Spring6-7, 24-30Blind11-12, 24-30Rage31-36
Hunger8-10, 19-20Banana13-18, 24-30Metal31-36
Monster31-36

※ Trip Stones are generated on 1-2F if Trap Scroll is read.