Synthesis Runes
Overview
Runes are special abilities that can be found on weapons or shields.
There are 3 ways to add runes to equipment:
- The weapon or shield has an innate rune. (Example: Dull Gold Edge comes with Rustproof)
- The weapon or shield gains a rune by leveling up. (Example: Katana gains Rustproof at Lv8)
- Synthesize items together. (Example: Katana + Hatchet = Katana with Critical)
Generally runes make your adventure easier, but some are a double-edged sword
or have an outright negative effect, so some care is needed.
Unwanted runes can be erased by the blacksmith in Gonchiki Village or Monkey Village.
Non-innate runes always have the Lv1 multiplier, regardless of equipment level.
Rune List
Weapon
Rune | Innate | Synthesis (Mixer) | Added | Effect |
---|---|---|---|---|
Wall Dig | Rusty Pickaxe | Can dig walls, but can break | ||
2 Tile Dig | Rusty Pick | Can dig walls (2 tiles), but can break | ||
Infinite Dig | Wonder Pick | Can dig walls without breaking | ||
Accurate | True Knife | Direct attacks always connect | ||
Tri-direction | Breeze Blade | Attacks in 3 forward directions | ||
Critical | Hatchet | Chance to land a critical hit | ||
Degrade | Shoddy Dirk | Decrease upgrade value by 1 per hit | ||
Charge | Bright Blade | Palm Stick L8 Burning Blade L8 | Charge attack after missing twice | |
Trap Breaker | Old Mallet | Destroy traps and items, can break | ||
Trap Destroyer | Sturdy Hammer | Destroy traps and items, never breaks | ||
Rustproof | Dull Gold Edge | Type Weapons L8 Status Weapons L8 Copper Edge L8 Katana L8 Beast Fang L5 Meteor Edge L8 Kabura's Blade L8 Kamina's Sword L8 | Upgrade value will never decrease (Plating Scroll or Mekky can add it) | |
Flame Shot | Burning Blade | Red Blade L8 | Shoot flames when HP is full (8 damage) | |
Confusing | Baffle Axe | Dizzy Grass | Old Mallet L5 Sturdy Hammer L5 Bright Blade L8 | 12% chance to inflict Confused status |
Paralyzing | Shockuto | Paralysis Staff | Dull Gold Edge L8 Hatchet L8 | 12% chance to inflict Paralyzed status |
Sealing | Sealing Keisaku | Seal Staff | 12% chance to inflict Sealed status | |
Sedating | Nap Rattle | Sleep Grass | 12% chance to inflict Asleep status | |
Blinding | Blurry Stick | Blind Grass | Rusty Pickaxe L5 Rusty Pick L5 Wonder Pick L5 | 12% chance to inflict Blind status |
Anti-Bomb | Crescent Katana | Bomb Rock | Burning Blade L8 | Deal x1.5 damage to Bomb types |
Anti-Aquatic | Water Cutter | Desert Scroll | Deal x1.5 damage to Aquatic types | |
Anti-Floating | Sky Splitter | Warp Grass | Deal x1.5 damage to Floating types | |
Anti-Cyclops | Myopic Masher | Sight Grass | Deal x1.5 damage to Cyclops types | |
Anti-Drain | Drain Slicer | Antidote Grass | Deal x1.5 damage to Drain types | |
Anti-Dragon | Lizard Lasher | Dragon Grass | Deal x1.5 damage to Dragon types | |
Attack Down | Kamina's Sword | 12% chance to inflict Weakened status | ||
Enriching | Bargain Blade | Higher chance for enemies drop Gitan, shops offer a 20% discount | ||
HP+5 | Herb | Bright Blade L5 Hatchet L5 Bargain Blade L3 | Increase max HP by 5 | |
HP+10 | Otogiriso | Meteor Edge L4 Red Blade L3 Burning Blade L5 Bargain Blade L6 | Increase max HP by 10 | |
HP+15 | Heal Grass | Bargain Blade L8 | Increase max HP by 15 | |
HP+20 | Life Grass | Breeze Blade L8 | Increase max HP by 20 | |
Level Down | Unlucky Seed | 12% chance to lower target's level by 1 | ||
1 HP | Disaster Seed | 12% chance to set target's HP to 1 | ||
Atk+3 | Happy Grass | Dotanuki L8 | Increase weapon base attack by 3 | |
Atk+8 | Angel Seed | Increase weapon base attack by 8 | ||
Quick Hitting | Choose 2 from: Swift Grass Swift Staff Swift Talisman | Chance to attack 2 times | ||
Bored | Lost Scroll | 12% chance to inflict Apathetic status |
Shield
Rune | Innate | Synthesis (Mixer) | Added | Effect |
---|---|---|---|---|
1/2 Hunger | Diet Shield | Palm Shield L8 | Fullness depletes at half speed | |
Hungry | Heavy Shield | Fullness depletes at double speed | ||
1/2 Fire | Lizard Shield | Dragon Grass | Red Shield L8 | Reduce fire damage by 50% |
Counter | Counter Shield | Steady Shield L8 Lizard Shield L8 Parry Shield L8 Jaguar's Shield L8 | Reflects some damage back at enemy | |
Agile | Spry Shield | Sight Grass x 2 | Gyadon Blocker L8 Gazer Guard L8 | Evade direct attacks more often |
Degrade | Shoddy Plank | Decrease upgrade value by 1 per hit | ||
1/2 Blast | Blast Shield | Bomb Rock | Lock Shield L8 Safe Shield L8 | Reduce explosion damage by 50% |
Rustproof | Dull Gold Shield | Clan Shield L5 Meteor Guard L5 Spry Shield L5 Bowl Shield L6 Copper Guard L8 Blast Shield L8 Fuuma Shield L8 Nirvana Board L8 | Upgrade value will never decrease (Plating Scroll or Mekky can add it) | |
Unmoving | Steady Shield | Heavy Shield L8 Parry Shield L8 | Nullifies movement effects | |
Anti-Hypno | Gazer Guard | Jaguar's Shield L8 | Immune to Gazer hypnosis | |
Magic Damage | Swap Shield | Magic bullets change to 10 damage | ||
Hungerless | Nirvana Board | Max fullness set to 1, Stops natural fullness depletion | ||
Damage Exp | Happy Shield | Nirvana Board L8 Counter Shield L8 | Gain experience points when hit | |
Pain Fueled | Bowl Shield | Dull Gold Shield L8 | May restore fullness by 1 when hit | |
Redirect | Parry Shield | Chance to deflect attacks to others | ||
Anti-Theft | Lock Shield | Meteor Guard L8 | Your items will never be stolen | |
Anti-Burgle | Safe Shield | Blast Shield L8 Heavy Shield L8 | Your Gitan will never be stolen | |
Anti-Peck | Gyadon Blocker | Red Shield L8 | Your items will never be pecked | |
Status Counter | Jaguar's Shield | Counters with various effects: Knockback, Confusion, Lightning | ||
HP+5 | Herb | Palm Shield L4 Copper Guard L4 Clan Shield L4 Happy Shield L5 | Increase max HP by 5 | |
HP+10 | Otogiriso | Iron Targe L4 Beast Shield L4 Meteor Guard L4 Red Shield L3 Swap Shield L8 | Increase max HP by 10 | |
HP+15 | Heal Grass | Increase max HP by 15 | ||
HP+20 | Life Grass | Diet Shield L8 | Increase max HP by 20 | |
Level Down | Unlucky Seed | Chance to lower attacker's level by 1 | ||
1 HP | Disaster Seed | Chance to set attacker's HP to 1 | ||
Def+3 | Happy Grass | Beast Shield L8 Happy Shield L8 Swap Shield L8 | Increase shield base defense by 3 | |
Def+8 | Angel Seed | Increase shield base defense by 8 |
Multipliers
Weapon
Rune | Item | L1 | L2 | L3 | L4 | L5 | L6 | L7 | L8 | Info |
---|---|---|---|---|---|---|---|---|---|---|
Anti-Bomb | Crescent Katana | x1.5 | x1.75 | x2.0 | x2.25 | x2.5 | x2.75 | x3.0 | x3.25 | Damage boost +0.25 per level up |
Anti-Aquatic | Water Cutter | |||||||||
Anti-Floating | Sky Splitter | |||||||||
Anti-Cyclops | Myopic Masher | |||||||||
Anti-Drain | Drain Slicer | |||||||||
Anti-Dragon | Lizard Lasher | |||||||||
Flame Shot | Burning Blade | 8 | 10 | 12 | 14 | 16 | 18 | 21 | 25 | Flame damage L8 + Resonance: 30 |
Critical | Hatchet | Critical chance | ||||||||
Confusing | Baffle Axe | 12% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | Status chance |
Sealing | Sealing Keisaku | |||||||||
Blinding | Blurry Stick | |||||||||
Paralyzing | Shockuto | 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | |
Sedating | Nap Rattle | |||||||||
Attack Down | Kamina's Sword | 12% | 15% | 18% | 21% | 24% | 27% | 30% | 33% | Attack down chance |
Enriching | Bargain Blade | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | Shop discount |
Shield
Rune | Item | L1 | L2 | L3 | L4 | L5 | L6 | L7 | L8 | Info |
---|---|---|---|---|---|---|---|---|---|---|
1/2 Hunger | Diet Shield | 20 | 22.2 | 22.2 | 25 | 25 | 28.57 | 28.57 | 33.3 | Turns to deplete 1 fullness |
Hungry | Heavy Shield | 5 | 4.55 | 4.17 | 3.85 | 3.57 | 3.33 | 3.13 | 2.94 | |
1/2 Fire | Lizard Shield | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | Fire damage reduction |
1/2 Blast | Blast Shield | 50% | 56% | 62% | 68% | 74% | 80% | 86% | 92% | Explosion damage reduction |
Magic Damage | Swap Shield | 10 | Damage received | |||||||
Agile | Spry Shield | Chance to evade attack | ||||||||
Redirect | Parry Shield | Chance to redirect attack | ||||||||
Counter | Counter Shield | Portion of damage reflected | ||||||||
Pain Fueled | Bowl Shield | Chance to restore fullness | ||||||||
Status Counter | Jaguar's Shield | Chance to activate |
Priority
This section gives a rough idea of rune priority for dungeons that don't allow carry-in items.
Weapon
Priority | Runes |
---|---|
Top | Sedating, Paralyzing, Critical, Tri-direction, Anti-Aquatic, Bored |
High | Anti-Floating, Anti-Drain, Quick Hitting, HP+15, HP+20 |
Mid | Confusing, Blinding, Rustproof, Anti-Dragon, Charge, Atk+8 |
Low | Anti-Cyclops, Anti-Bomb, Flame Shot, Atk+3, HP+5, HP+10 |
Avoid | Sealing, Wall Dig, 2 Tile Dig, Trap Breaker, Degrade, Level Down, 1 HP |
Shield
Priority | Runes |
---|---|
Top | 1/2 Hunger, 1/2 Fire, 1/2 Blast |
High | Rustproof, Anti-Peck, Agile, Def+8, HP+15, HP+20 |
Mid | Anti-Hypno, Magic Damage, Def+3, HP+10 |
Low | Anti-Theft, Anti-Burgle, HP+5, Damage Exp, Pain Fueled |
Avoid | Hungry, Degrade, Counter, Level Down, 1 HP |
※ Unmoving is top priority, but Steady Shield should be equipped on specific floors instead of being synthesized.