Scrolls
Overview
- Read a scroll to cause an effect to occur.
- Some scrolls like Sanctuary Scroll should be placed on the ground instead.
- Extinction Scroll should be thrown at a monster instead.
Scroll List
Item Book Order | |||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 |
Navigation Scroll | Slumber Scroll | Medicine Scroll | Grounded Scroll | Extinction Scroll | Invitation |
Purify Scroll | Air Slash Scroll | Sanctuary Scroll | Swift Foe Scroll | Attraction Scroll | Replenish Scroll |
Identify Scroll | Eradicate Scroll | Escape Scroll | Mon House Scroll | Suction Scroll | |
Heaven Scroll | Fear Scroll | Blank Scroll | Trap Scroll | Dispel Aura Scroll | |
Earth Scroll | Trap Erase Scroll | Wet Scroll | Lost Scroll | Night-Day Scroll | |
Plating Scroll | Fixer Scroll | Banana Scroll | Desert Scroll | Tag Scroll | |
Confusion Scroll | Pot God Scroll | Muzzled Scroll | Squid Sushi Scroll | Piece of Paper |
Summary
Name | Buy | Sell | Weapon Rune | Info |
---|---|---|---|---|
Invitation | 10 | 3 | - | Show it to an elite shop Shopkeeper to be granted entry. No effect if read. |
Wet Scroll | - | Scroll that became wet, and the item is lost if read. Chance to dry and return to normal when you change floors. | ||
Piece of Paper | - | No effect. Obtained by having a Gyadon monster peck a scroll or talisman. | ||
Escape Scroll | 100 | 35 | - | Escape from the dungeon with your items and Gitan. |
Navigation Scroll | - | Reveals the current floor's layout, item and monster locations. | ||
Squid Sushi Scroll | 200 | 70 | - | Can be eaten to replenish 40 fullness. No effect if read. |
Identify Scroll | 300 | 105 | - | Identifies a selected item. Small chance to identify all items not inside pots. |
Purify Scroll | 500 | 175 | - | Remove a curse or seal from a selected item. Small chance to remove curses or seals from all items not inside pots. |
Heaven Scroll | - | Increases the selected weapon's upgrade value by 1. Small chance to increase upgrade value by 3. Removes any curse or seal from the selected weapon. | ||
Earth Scroll | - | Increases the selected shield's upgrade value by 1. Small chance to increase upgrade value by 3. Removes any curse or seal from the selected shield. | ||
Plating Scroll | - | Adds the Rustproof rune to the selected weapon or shield. Removes any curse or seal from the selected weapon or shield. | ||
Tag Scroll | - | Places a tag on the selected weapon or shield. | ||
Suction Scroll | - | Extracts the contents of a pot onto the ground. If the scroll was blessed, all extracted items will become blessed. | ||
Pot God Scroll | - | Increases the size of a selected pot by 1, up to a max size of 5. | ||
Banana Scroll | - | Transforms the selected item into a Yellow Banana. | ||
Fear Scroll | 800 | 280 | - | Inflicts Afraid status on monsters within a 1 tile radius, including those in walls. |
Medicine Scroll | - | Cures ailments from self and allies within a 1 tile radius. Does not restore lost strength. | ||
Desert Scroll | Anti-Aquatic | All water tiles change to ground tiles on the current floor. | ||
Trap Erase Scroll | - | Erases all traps on the current floor. | ||
Trap Scroll | - | Creates lots of new traps on the current floor. | ||
Grounded Scroll | - | Inflicts Grounded status on the player, making them unable to pick up items. | ||
Attraction Scroll | - | Gathers allies present on the current floor. If there are no allies, gathers either items or monsters instead. | ||
Muzzled Scroll | - | Inflicts Muzzled status on the player, making them unable to eat or read. | ||
Slumber Scroll | 1000 | 350 | - | Inflicts Slumber status on monsters in the room. |
Confusion Scroll | - | Inflicts Confused status on monsters in the room. | ||
Air Slash Scroll | - | Deals roughly 40 damage to monsters in the room. | ||
Replenish Scroll | - | Makes all previously used necklace abilities usable. | ||
Dispel Aura Scroll | - | Removes auras from monsters on the current floor. Monsters will no longer spawn with auras on the current floor. | ||
Mon House Scroll | - | Turns the current room into a Monster House. If read in a hallway, you'll be warped to a random room first. If one is already present, the next floor will be a Monster House. | ||
Swift Foe Scroll | - | Increases the speed of monsters in the room by 1 stage. | ||
Night-Day Scroll | - | Switches the time of day. (Day → Night, or Night → Day) | ||
Fixer Scroll | - | Fully restores HP, and grants an additional effect based on situation: 2 or more adjacent enemies → Paralyzes enemies in a 1 tile radius. Fullness is currently 0 → Replenishes fullness to max. Negative status condition → Cures ailments. Equipped items are cursed or sealed → Purifies equipped items. Gitan is currently 0 → Receive roughly 4000 Gitan. Current strength is 1 → Restores strength to max. | ||
Lost Scroll | 3000 | 1050 | Bored | Makes you forget the current floor's layout. |
Eradicate Scroll | - | Wipes out all monsters in the room. (No experience points) If read in a hallway, wipes out adjacent monsters. | ||
Sanctuary Scroll | - | No effect if read, and sticks to the ground when placed. Standing on this scroll stops adjacent monsters from attacking you directly. If a second Sanctuary Scroll is placed, the first one vanishes. Vanishes if you step onto it again after having stepped off of it. You can pick it up and reuse it only if the scroll was blessed. Effective against Maneaters, but not against Shopkeepers. | ||
Blank Scroll | 5000 | 1750 | - | Write the name of a scroll you've read before, and use this as that scroll. |
Extinction Scroll | 10000 | 3500 | - | Throw at a monster to make that monster family vanish from the adventure. The scroll flies forever similar to Silver Arrows, and can miss. If another scroll hits a monster, the first family will begin to appear again. |