Traps

Overview

Traps are dungeon objects that trigger when stepped on, and have a wide variety of effects.
The effect also differs based on what caused it to trigger.

See Trap Zone for details about Trapper Status.

Trap List

Traps are listed in Item Book order.

Name Shiren Monster
trip stone
Trip
Deals damage and makes you drop items.
Balance Staff protects you from this effect.
Deals damage.
Mixers, Zaloklefts, and Froggos drop their item.
rust
Rust
Lowers equipped weapon and shield
upgrade value by 1.
Lowers defense.
strip
Strip
Unequips your weapon, shield, bracelets,
and projectile.
Lowers attack and defense.
curse
Curse
1 of your items becomes cursed or sealed. Inflicts Sealed status.
spoil
Spoil
All bananas in your inventory turn into
Spoiled Bananas, excluding those in pots.
The monster collapses and turns into a
Spoiled Banana.
monster
Monster
Items in the room transform into monsters. Items in the room transform into monsters.
summon
Summon
Summons 4 monsters around the trap. Summons 4 monsters around the trap.
multiply
Multiply
Generates lots of new traps on the floor. Generates lots of new traps on the floor.
pit
Pit
Deals damage.
If the dungeon has descending stairs,
advance to the next floor.
The monster vanishes from the floor.
spring
Spring
Warp to a different location on the floor. Warp to a different location on the floor.
log
Log
A log flies at you from the front, dealing
5 damage and 10 tiles of knockback.
A log flies at the monster from the front,
dealing 5 damage and 10 tiles of knockback.
one way
One-Way
Move in the direction of the arrow.
If someone is in your way, attack them.
Move in the direction of the arrow.
If someone is in the monster's way, attack them.
revitalize
Revitalize
Removes ailments from all monsters on
the current floor.
Removes ailments from all monsters on the
current floor.
spin
Spin
Inflicts Confused status. Inflicts Confused status.
sleep
Sleep
Inflicts Asleep status. Inflicts Asleep status.
slow
Slow
Decreases action speed by 1 stage. Decreases action speed by 1 stage.
bind
Bind
Inflicts Bound status. Inflicts Bound status.
banana
Banana
Inflicts Banana status. Inflicts Banana status.
rage
Rage
Monsters in the room gain Enraged status. Monsters in the room gain Enraged status.
blind
Blind
Inflicts Blind status. Inflicts Blind status.
wood arrow
Wood Arrow
1 Wood Arrow flies at you from the left of
the direction you're facing, dealing damage.
1 Wood Arrow flies at the monster from the left
of the direction they're facing, dealing damage.
iron arrow
Iron Arrow
1 Iron Arrow flies at you from the left of
the direction you're facing, dealing damage.
1 Iron Arrow flies at the monster from the left
of the direction they're facing, dealing damage.
poison arrow
Poison Arrow
1 Poison Arrow flies at you from the left of
the direction you're facing, dealing damage
and lowering your strength by 1.
1 Poison Arrow flies at the monster from the left
of the direction they're facing, dealing damage
and lowering their attack power.
rockfall
Rockfall
Deals damage. Deals damage.
metal
Metal
Deals damage. Deals damage.
landmine
Landmine
Deals damage equal to 50% HP.
Monsters caught in the blast vanish.
Monsters caught in the blast vanish.
Trapper Status: Deals damage equal to 50% HP.
big landmine
Big Landmine
Reduces HP to 1.
Monsters caught in the blast vanish.
Monsters caught in the blast vanish.
Trapper Status: Reduces HP to 1.
hunger
Hunger
Decreases fullness by 10. Lowers attack power.
hide gauge
Hide Gauge
Inflicts Hide Gauge status. Inflicts Apathetic status.
stairs
Stairs?
A random trap disguised as stairs.
Reveals itself and triggers when stepped on.
A random trap disguised as stairs.
Reveals itself and triggers when stepped on.
time switch
Time Switch
Switches day to night, or night to day. Switches day to night, or night to day.
floor warp
Floor Warp
Makes you advance 3 floors. The monster vanishes from the floor.