Cavern of Suiryu

Overview

UnlockClear Dune of Batsu.
EntranceShukuba Beach (Talk to Kokatsu near the exit)
Floors20F
Bring ItemsNoAlliesNo
Rescues3Starting LevelLv1
Starting ItemLarge Onigiri
UnidentifiedEquipment, Grass, Scrolls, Staves, Pots
ShopsYesMonster HousesRegular, Sudden
Kron's ChallengeYesFever TimeYes
Initial EnemiesSpawn Rate30 Turns
Wind of Kron900Reward

Post-game story dungeon where you play as Shiren fused with Kokatsu (1st clear only).
Shiren cannot equip weapons, shields, or bracelets, and also cannot use arrows or rocks in this form.
This form isn't simply a restriction, however, as Shiren can perform special attacks by spending fullness.
Shiren's normal attack also changes to a flame attack which increases in range as you defeat enemies.
Overall, the first clear of this dungeon is a fun diversion from the usual gameplay.

Strategy

Kokatsu Shiren (Fused Form)

Normal Attack

Shiren's normal attack initially reaches 1 tile ahead, but gains 1 tile of range per enemy defeated (max: 3 tiles).
However, the boosted normal attack range resets to the initial state whenever Shiren receives damage.
Since Shiren can't equip a shield, it's very important to utilize the extended range to avoid damage.
This normal attack can cut through corners, and can also hit Pumphantasms inside walls.

Special Attacks

NameFullnessEffect
Sand-handling10Creates a pillar of sand in front of you.
If the tile in front is a wall, digs out the wall tile.
Deception20Creates a decoy (60 HP).
Blazing Heat60Deals 40~50 damage to all monsters in the room.
Also inflicts Blind status at the same time.
Sun's Blessing10Transforms the selected item into a random
Grass or Onigiri category item.

Altered Effects

Certain traps and monster special attacks affect Kokatsu Shiren differently.

Trap / MonsterNotes
MudkinLowers Attack Power and Defense Power.
Removal TrapLowers Attack Power and Defense Power.
Silver-seal TrapInflicts Sealed status.

First Clear

Important Items

The special attack "Sun's Blessing" is the key to stocking up on most of the following items.
However, it often gives mediocre items as well, so don't expect only useful items when you use it.

Revival Grass / Invincible Grass / Swift Grass / Leaping Grass / Power-up Grass

These are all items that help you get out of tricky situations.
Keep 1 Power-up Grass on hand for the boss if you manage to obtain one.

Life Grass / Healing Grass / Otogirisou / Herb / Strength Grass / Fortune Grass

Without access to shields, increasing max HP is the main way to improve Shiren's survivability.
Likewise, increasing Shiren's level and strength is the only way to deal more damage.

Onigiri

Since fullness is consumed to fuel special attacks, aim to keep 1~3 onigiri on hand at all times.
Onigiri can be grilled using an Explochin (9-15F) or Explosion Trap if desired, but it can be a bit risky.
Special Onigiri's Knowledgeable status bonus is helpful early on, but it only replenishes 30 fullness,
so prioritize more filling onigiri items as you descend further into the dungeon.

Peach Staff

If you're lucky enough to find this staff, you can perform additional farming techniques (see below).
Of course, being able to one-shot any monster besides Hoppin' Batter types is handy as well.

Mapping Scroll

Being able to see where enemies are located makes it easier to maintain 3 tile normal attacks.
Most monsters in this dungeon don't have ranged attacks, so it puts you at a big advantage.
It's recommended to linger and hunt monsters whenever you use one of these scrolls.

Farming Techniques

Ghost Radish Bun (6-11F) / Daze Radish Bun (16-19F)

If you find a Peach Staff, turn into a Ghost Radish or Daze Radish and throw grass,
then use Sun's Blessing on the Poison Grass or Confusion Grass to obtain better grass and food items.
Chow, Gazer, Mudkin, or Explochin can cause issues while you do this, so be sure to seal off the room
using Sand-handling beforehand - and check for traps if you want to be extra safe.
Remember that the effect of Seewell Grass wears off when you eat a Peach Bun.

Mudkin Hunting (6-11F)

Mudkin's special attack lowers Shiren's attack and defense in fused form.
So the idea is to intentionally get weakened by Mudkin a few times, then attack to make them multiply.
Once there are lots of Lv1 Mudkin, use Blazing Heat once to blind them and create a Lv2 Mudkin,
then repeat the process until you ultimately have a bunch of Lv3 or Lv4 Mudkin in the room.
At that point, wipe out all remaining Mudkins using Blazing Heat to obtain a lot of experience points.
Seal off the room using Sand-handling beforehand, and stand on the stairs in case it gets out of control.
Lv3-4 Mudkin require 3 uses of Blazing Heat, so you'll need a total of about 300~350 fullness.

Other Methods

Use Seewell Grass and search for an arrow trap, then create a sand pillar next to it and throw items
against the sand pillar to obtain single arrows to be used as fodder for Sun's Blessing.

Blank Scroll → Monstercall Scroll can be helpful to stock up on some items during early game.

Thiefwalrus (9-19F), Froggo (6-10F), and Chow (6-10F) can be hunted for extra items.

Second Clear

As mentioned in the overview section, the player cannot play as fused Shiren after the first clear.
This is a problem, since the item and monster tables are balanced around fused Shiren's abilities.
You'll be facing stronger enemies like Nashagga, Mixer, and Hoppin' Slugger without a range advantage,
and most items on the ground are low quality since they expect you to use Sun's Blessing on them.
Equipment is also on the rare side, and it's impossible to create a Cave Mamel to quickly level up,
so all I can really say is expect to reset a lot until you get a decent start.

Floor Guide

This section is written with the first clear in mind.

1-5F

It's fine to use staves and grass items to identify them - at worst, you might eat a bad status grass.
Alternatively, collect unidentified items and then try for Special Onigiri's Knowledgeable status bonus.
Use equipment and Gitan as fodder for Sun's Blessing - dash to step on Gitan without picking it up.
If you find a shop, you can sell Special Onigiri to secure funds for shopping.

Pumphantasm (23 HP, 16 atk) and Gazer (30 HP, 18 atk) both appear from 4F, so aim for Lv7 by 3F.
Hoppin' Hitter (32 HP, 22 atk) appears from 5F, so aim for Lv10 for faster HP regen before 5F.

6-11F

This is usually the last floor range where you can comfortably keep up with enemies.
If you found a Peach Staff, consider transforming into Ghost Radish to farm Poison Grass.
Otherwise, check rooms for items while being careful about groups of enemies.

Hunt Mudkins (6-19F) using the method explained in an earlier section to level up if possible.

Chow (6-8F) can cause a different monster to level up, so watch the message log closely.
Remember that you can use Deception or Blazing Heat to deal with a leveled up monster if needed.

Dangerous monsters who appear between 9-15F:
Nashagga (70 HP, 21 atk) attacks 2 times per turn - don't be deceived by its lower attack stat.
Explochin (120 HP, 25 atk) turns red when HP ≤ 50%, and explodes when HP ≤ 24 (96+ damage dealt).

12-15F

Chow exits the monster table in this range, so you don't need to worry about monsters leveling up.
Mixer (78 HP, 39 atk) and Pumpanshee (60 HP, 35 atk) appear in addition to Nashagga and Explochin.
Don't just trade hits with them - fight with a range advantage, or use a special attack or item.

If you have food and see an opportunity to seal off the stairs room to hunt Mudkins, go ahead and do so,
but remember to keep onigiri on hand for the boss fight too.

16-19F

Mixer and Pumpanshee are still around, and Chow returns.
Rush to the stairs using any Mapping Scrolls and Seewell Grass you saved for this floor range.
If you end up in a bad situation, don't hesitate to use special attacks or items before it becomes dire.

Daze Radish (80 HP, 37 atk) throws Confusion Grass within a 2 tile radius.
Hoppin' Slugger (72 HP, 39 atk) nullifies or reflects staff magic and thrown items.
Super Gazer (60 HP, 30 atk) hypnotizes you and makes you perform a random action.
Capt. Spearfish (100 HP, 39 atk) has high survivability thanks to its underwater HP regen.
Dartingfrog (75 HP, 40 atk) pulls you closer and attacks, negating any range advantage.

Boss

Embodiment of Suiryu (555 HP, 40 atk, 22 def) is an Aquatic and Dragon dual-type monster.
Status conditions can be inflicted, but they get cured in roughly 2~4 turns depending on the status.
Sanctuary Scroll and Knockback Staff do not work, but Paralyzing Staff and Narrow-escape Staff do work.

Special attacks:

  • [Content]

Other notes:

  • Suiryu's bad status conditions will automatically be cured if she's on a water tile.
  • Blazing Heat can be used to blind all regular monsters on the field at the cost of 60 Fullness.
    • Blind status doesn't wear off as turns elapse, so it's great for shutting down special attacks.
  • The boss shuffles character positions and soaks your inventory after a few turns.
    • So if you plan on using scrolls, it's best to read them near the start of the fight.
  • Swift Grass, Power-up Grass, and Invincible Grass are fantastic.
    • Aggressive Incense can be paired with Invincible Grass to quickly deal massive damage.
  • Empathetic Staff can be used to supplement damage if your damage output is low.
  • Thrown Gitan is effective against the boss.
    • If you want to try this strategy, you can hunt Froggucchis on 16-19F.

Monsters

See Monsters for individual monster details.

  • F - Dark hallways, Boss Floor
  • S - Shop is possible
  • H - Monster House is possible
  • G - Golden Egg Thing is possible
  • B - Behemoth Monsters are possible

Monster Colors = Farming, Useful, Lowers Stats, Targets Items, Dangerous

F S H G Monsters B
1 34 1 Pullfrog 4 1 Spearfish 14 1 Shagga
2 3 1 Octopling 34 1 Pullfrog 4 1 Spearfish 14 1 Shagga
3 3 1 Octopling 34 1 Pullfrog 4 1 Spearfish 14 1 Shagga
4 3 1 Octopling 34 1 Pullfrog 4 1 Spearfish 22 1 Gazer 6 1 Pumphantasm
14 1 Shagga
5 40 2 Hoppin' Hitter 3 1 Octopling 34 1 Pullfrog 4 1 Spearfish 22 1 Gazer
6 1 Pumphantasm 14 1 Shagga
6 20 1 Ghost Radish 40 2 Hoppin' Hitter 28 1 Froggo 32 1 Mudkin 22 1 Gazer
6 1 Pumphantasm 48 1 Chow
7 20 1 Ghost Radish 40 2 Hoppin' Hitter 28 1 Froggo 32 1 Mudkin 22 1 Gazer
6 1 Pumphantasm 48 1 Chow
8 20 1 Ghost Radish 40 2 Hoppin' Hitter 28 1 Froggo 32 1 Mudkin 22 1 Gazer
6 1 Pumphantasm 48 1 Chow
9 20 1 Ghost Radish 17 1 Bored Kappa 3 2 Fresh Octopling 4 2 Lt. Spearfish 28 1 Froggo
29 1 Thiefwalrus 32 1 Mudkin 14 2 Nashagga 39 1 Explochin 48 1 Chow
10 20 1 Ghost Radish 17 1 Bored Kappa 3 2 Fresh Octopling 4 2 Lt. Spearfish 28 1 Froggo
29 1 Thiefwalrus 32 1 Mudkin 14 2 Nashagga 39 1 Explochin 48 1 Chow
11 20 1 Ghost Radish 17 1 Bored Kappa 3 2 Fresh Octopling 4 2 Lt. Spearfish 29 1 Thiefwalrus
32 1 Mudkin 14 2 Nashagga 39 1 Explochin
12 17 1 Bored Kappa 4 2 Lt. Spearfish 29 1 Thiefwalrus 32 1 Mudkin 6 2 Pumpanshee
14 2 Nashagga 39 1 Explochin 45 1 Mixer 43 1 Schubell
13 17 1 Bored Kappa 29 1 Thiefwalrus 32 1 Mudkin 6 2 Pumpanshee 14 2 Nashagga
39 1 Explochin 45 1 Mixer 43 1 Schubell
14 17 1 Bored Kappa 29 1 Thiefwalrus 32 1 Mudkin 6 2 Pumpanshee 14 2 Nashagga
39 1 Explochin 45 1 Mixer 43 1 Schubell
15 17 1 Bored Kappa 29 1 Thiefwalrus 32 1 Mudkin 6 2 Pumpanshee 14 2 Nashagga
39 1 Explochin 45 1 Mixer 43 1 Schubell
16 20 2 Daze Radish 40 3 Hoppin' Slugger 4 3 Capt. Spearfish 28 2 Froggucchi 29 1 Thiefwalrus
32 1 Mudkin 22 2 Super Gazer 6 2 Pumpanshee 48 1 Chow 45 1 Mixer
43 1 Schubell
17 20 2 Daze Radish 40 3 Hoppin' Slugger 4 3 Capt. Spearfish 28 2 Froggucchi 29 1 Thiefwalrus
32 1 Mudkin 22 2 Super Gazer 6 2 Pumpanshee 48 1 Chow 45 1 Mixer
43 1 Schubell
18 20 2 Daze Radish 40 3 Hoppin' Slugger 34 2 Dartingfrog 4 3 Capt. Spearfish 28 2 Froggucchi
29 1 Thiefwalrus 32 1 Mudkin 22 2 Super Gazer 6 2 Pumpanshee 48 1 Chow
45 1 Mixer 43 1 Schubell
19 20 2 Daze Radish 40 3 Hoppin' Slugger 34 2 Dartingfrog 4 3 Capt. Spearfish 28 2 Froggucchi
29 1 Thiefwalrus 32 1 Mudkin 22 2 Super Gazer 6 2 Pumpanshee 48 1 Chow
45 1 Mixer 43 1 Schubell
20 64 1 Suiryu 20 2 Daze Radish 17 1 Bored Kappa 17 2 Pesky Kappa 34 2 Dartingfrog
4 1 Spearfish 4 2 Lt. Spearfish 4 3 Capt. Spearfish 22 2 Super Gazer 43 1 Schubell

Items

  • F = Floor
  • S = Shop
  • P = Peddler
  • M = Monster drop
  • B = Buried
  • H = Thiefwalrus
  • I = Island
  • T = Transmutation Pot
  • U = Surprise Pot
  • W = Tunnel of Wishes
  • K = Kokatsu Shiren: Sun's Blessing

Weapon

Weapon
NameFSPMBHITUW
Wooden Sword
Bronze SwordX
KatanaX
DoutanukiXX
Manji KaburaX
Kajin Fuuma
Kabura Sutegi
Golden SwordX
Kama ItachiX
Axe of the Minotaur
Accurate Sword
Swift SwordX
WatersplitterX
Primal Axe
DragonkillerX
Crescent BladeX
Sky SwordXXXXX
Sickle of Salvation
Drain SlayerXXX
Cyclops BaneXXX
Steel SevererXX
Whopping HarisenXXX
Healing Sword
Peach Club
Spender's ClubXX
Ferrous GreatswordXX
Steak KnifeX
Jagged SwordX
Quad-edgeX
Auspicious KumadeXX
PickaxeX
Golden Pickaxe
Wooden Mallet
Epic Hammer
TrapseekerX
Bonito BlockX
Yamanba's CleaverX
Break-Off BladeX

Shield

Shield
NameFSPMBHITUW
Wooden ShieldXX
Bronze ShieldX
Iron ShieldXX
WolfsheadX
Fuuma Shield
Rasen Fuuma
Golden ShieldX
Counter ShieldX
Watchful ShieldX
Dragon ShieldX
Blast Shield
Targe of the Minotaur
Walrus StopperX
Froggo Stopper
Hat StopperX
Nigiri StopperX
Spearscale ShieldXX
Kappa's Dish
Gazer ShieldXX
Shield of NegationX
Unmoving WallX
ZabutonX
Spender's ShieldX
Ferrous KiteXX
Steak PlateXX
Gutsy ShieldX
Hunky-dory ShieldX
Bodhi Shield
Shield of SatingX
Auspicious Omamori
Shield of PresageX
Yamanba's Potlid
Break-Off ShieldXXX

Bracelet

Bracelet
NameFSPMBHITUW
Healing Bracelet
Strength Bracelet
Bellyexpand BraceletX
Bellyshrink Bracelet
Fortune BraceletX
Cleansing BraceletX
Focusing Bracelet
Rousing Bracelet
Rustproof BraceletX
Cursebreak Bracelet
Affixing BraceletX
Far-throwing Bracelet
Bad-aim Bracelet
Sure-aim Bracelet
Bouncy Bracelet
Rapid-fire Bracelet
Daredevil Bracelet
Dreaded Bracelet
Leaping Bracelet
Blasting Bracelet
Clairvoyant Bracelet
Monster-find BraceletXX
Item-find Bracelet
Passage-find BraceletX
Waterwalk Bracelet
Floating Bracelet
Wallpass Bracelet
Tiptoe Bracelet
Passerby Bracelet
Item-losing Bracelet
Gitan-losing Bracelet
Monstercall Bracelet
Trapmore Bracelet
Haggling BraceletX
Trapper's Bracelet
Appraiser's Bracelet
Cannonboost BraceletX

Projectile

Projectile
NameFSPMBHITUW
Wooden ArrowXX
Iron ArrowXX
Silver ArrowXXX
Poison Arrow
Truestrike ArrowXX
RockXXX
Porky's RockX

Food

Food
NameFSPMBHITUWK
OnigiriXXXXX
Large OnigiriXXXXXX
Huge Onigiri
Rotten OnigiriXXX
Grilled Onigiri
Special OnigiriXXXX
Sumo Onigiri
Sweet Potato
Yakitori
Rotten Peach Bun

Grass

Grass
NameFSPMBHITUWK
Weeds
HerbXX
OtogirisouXXXXX
Healing GrassXXX
Life GrassXXXX
Fragrant GrassX
Revival GrassXXXX
Bellyexpand SeedXXX
Bellyshrink Seed
Dragon GrassXXX
Leaping GrassXXXXX
Antidote GrassXXX
Strength GrassXXX
Poison GrassXX
Confusion GrassXXX
Sedating GrassXXX
Berserk Seed
Blinding GrassXXX
Seewell GrassXXX
Swift GrassXXX
Power-up GrassXXXX
Invincible GrassXXXX
Fortune GrassXXX
Angel Seed
Feeble Grass
Unlucky Seed
Ill-fated Seed

Scroll

Scroll
NameFSPMBHITUW
Confusion ScrollXX
Slumber ScrollXXXXX
Jitters ScrollXX
Windblade ScrollXX
Expulsion Scroll
Exorcism ScrollX
Identifier ScrollXXXX
Heavenly ScrollXXX
Earthly ScrollXXXXX
Plating ScrollXX
Slot-adding ScrollX
Rune-eraser ScrollX
Silver-seal Scroll
Silverpurge ScrollXXX
Pot-upsize ScrollXX
Extraction Scroll
Onigiri ScrollXXX
Curse Scroll
Mapping ScrollXXXX
Map-loss Scroll
Trap-eraser ScrollXX
Trap Scroll
Water-drain Scroll
Monstercall Scroll
Wall-less ScrollX
Gathering Scroll
Collection ScrollXXX
Gambler's Scroll
Muzzle Scroll
Carry-ban Scroll
Swift Foe Scroll
Fixer ScrollXX
Escape ScrollX
Eradication Scroll
Sanctuary ScrollXX
Blank ScrollXXX
Wet Scroll

Staff

Staff
NameFSPMBHITUW
Ordinary Staff
Paralyzing StaffXX
Sealing StaffXX
Disguising StaffXX
Empathetic StaffXXX
Narrow-escape StaffXX
Knockback StaffXX
Switching StaffX
Vaulting StaffXXXX
Skull Mage's Staff
Thunderbolt StaffXX
Burrowing StaffXX
Earthmound StaffXX
Balance StaffXXX
Guiding Staff
Swift Staff
Sluggish StaffXXXX
Fortune Staff
Unlucky Staff
Peach StaffXX

Pot

Pot
NameFSPMBHITUW
Preservation PotXX
Identifier PotX
Transmutation PotX
Cashing PotXXXX
Synthesis PotXX
Exorcism PotX
Curse Pot
Upgrading Pot
Degrading Pot
Bottomless PotXXXX
Warehouse PotX
Handtrapper Pot
Unbreakable Pot
Ordinary PotXX
Hiding PotXX
Rejuvenation PotX
Walrus PotX
Water Gun PotX
Hilarious Pot
Monster Pot
Surprise Pot

Incense

Incense
NameFSPMBHITUW
Heat-ban IncenseXX
Evasive IncenseXXXXX
Cautious IncenseXX
Reflective IncenseX
Aggressive IncenseXX
Defensive IncenseXXX
Blurry IncenseXX
Weighted IncenseX
Unwanting IncenseX

Traps

FTraps
3Poison Arrow
6Spring, Onigiri, Delusion, Silver-seal, Removal
7Onigiri, Rotting, Summon, Curse
8Onigiri, Explosion, Summon, Rage
9Onigiri, Trap-setting, Sleep, Rotting, Removal, Curse, Pitfall,
Silver-seal, Spinning
10Onigiri, Summon, Removal, Trap-setting, Rotting, Blast, Curse,
Rage, Spring, Blinding, Rock, Spinning, Sluggish, Far-throwing,
Sleep