Staves

Overview

  • Wave a staff to shoot a magic bullet that deals an effect if it hits a target.
    • Nothing happens if you wave a staff with 0 remaining charges.
  • Throw a staff to deal a similar effect as that staff's magic bullet.
  • The number of charges is random when a staff is generated.

Staff List

Staves ~ Notebook Order
NameBuy+1Sell+1ChargesNotes
Ordinary Staff500100200405~7No effect.
Paralyzing Staff500100200404~6Inflicts the target with Paralyzed status.
Cross-Mixing: Paralyzing (Sword)
Sealing Staff500100200404~6Inflicts the target with Sealed status.
Cross-Mixing: Sealing (Sword)
Disguising Staff2000100800404~6Inflicts the target with Disguised status.
Must be unlocked via a Side Quest.
Empathetic Staff1000100400405~7Inflicts the target with Empathetic status.
Narrow-escape Staff1000100400404~6Warps the target to the stairs, then paralyzes them.
Knockback Staff500100200405~7Sends the target flying 10 tiles backward.
Deals 5 damage if the target hits something.
Switching Staff500100200405~7Shiren switches positions with the target.
Shiren warps if he lands on a water or air tile.
Vaulting Staff500100200405~7Shiren leaps toward whatever the magic bullet hit.
Shiren warps if he lands on a water or air tile.
Skull Mage's Staff1000100400405~7Inflicts Asleep, Confused, Slow, or warps the target.
Thunderbolt Staff500100200404~6Deals 25 damage to a target.
Creatures adjacent to the target also take damage.
Burrowing Staff700100280404~6Digs a tunnel 10 tiles deep in a straight line.
This cannot be used to dig in a diagonal direction.
Deals 10 damage if the magic bullet hits a creature.
Earthmound Staff700100280404~6Changes the tile in front into a breakable wall tile.
Deals 2 damage if there's a creature in front.
Balance Staff500100200405~7Prevents tripping and dropping items.
-1 charge each time it activates, no effect at [0].
No effect inside a pot.
Guiding Staff700100280402~4Reveals the location of the stairs on the map.
Swift Staff700100280404~6Increases the speed of the target by 1 stage.
Sluggish Staff700100280404~6Decreases the speed of the target by 1 stage.
Fortune Staff1000100400404~6Increases the target's level by 1.
Shiren or companion: Gain 2000 experience points.
Unlucky Staff1000100400404~6Decreases the target's level by 1.
Shiren or companion: Lose 2000 experience points.
Peach Staff2000100800404~6Transforms the target into a Peach Bun.
Must be unlocked via a Side Quest.

Staff Details

Ordinary Staff
Buy
500
Sell
200
Charges
5~7
Rune
-
Hitting things with magic bullets has no special effect.
No additional notes.
Paralyzing Staff
Buy
500
Sell
200
Charges
4~6
Rune
22 Paralyzing (Sword)
Inflicts Paralyzed status on targets hit with a magic bullet,
leaving them unable to move until affected by something else.
No additional notes.
Sealing Staff
Buy
500
Sell
200
Charges
4~6
Rune
20 Sealing (Sword)
Inflicts Sealed status on targets hit with a magic bullet,
leaving them unable to use abilities.
No additional notes.
Disguising Staff
Buy
2000
Sell
800
Charges
4~6
Rune
-
Inflicts Disguised status on targets hit with a magic bullet,
making them the target of other monsters.
This only works on one target at a time.
If you are hit, you are inflicted with Confused status.
Disguised creature takes 5 damage from attacks, duration is 8 turns.
Empathetic Staff
Buy
1000
Sell
400
Charges
5~7
Rune
-
Inflicts Empathetic status on beings hit with a magic bullet,
causing damage taken to be dealt to the attacker as well.
Inflicting Empathetic status on another being will
remove Empathetic status from the previous target.
No additional notes.
Narrow-escape Staff
Buy
1000
Sell
400
Charges
4~6
Rune
-
Warps targets hit with a magic bullet to the Stairs and
inflicts them with Paralyzed status.
No additional notes.
Knockback Staff
Buy
500
Sell
200
Charges
5~7
Rune
-
Knocks targets hit with a magic bullet back 5 tile(s).
If the target runs into something, it takes 10 damage.
No additional notes.
Switching Staff
Buy
500
Sell
200
Charges
5~7
Rune
-
Switches your location with that of a target hit with a magic bullet.
No additional notes.
Vaulting Staff
Buy
500
Sell
200
Charges
5~7
Rune
-
Teleports you to either the tile in front of a wall or the location
of a target hit with a magic bullet.
No additional notes.
Skull Mage's Staff
Buy
1000
Sell
400
Charges
5~7
Rune
-
Targets hit with a magic bullet suffer one of the following:
Confused status, Asleep status, Action Speed reduced by 1,
or warped somewhere.
No additional notes.
Thunderbolt Staff
Buy
500
Sell
200
Charges
4~6
Rune
-
Deals 25 damage to targets hit with a magic bullet, and
adjacent beings will then take the same eletric damage.
If you're nearby, you'll take electric damage too, so be careful!
No additional notes.
Burrowing Staff
Buy
700
Sell
280
Charges
4~6
Rune
-
Digs 10 tile(s) straight through walls hit with a magic bullet.
Cannot dig diagonally.
Stave cannot be thrown at walls to dig.
Beings hit with a magic bullet will take 10 damage.
No additional notes.
Earthmound Staff
Buy
700
Sell
280
Charges
4~6
Rune
-
Builds an earthen wall ahead of you instead of firing magic bullets.
Earthen walls can be destroyed by attacks.
No additional notes.
Balance Staff
Buy
500
Sell
200
Charges
5~7
Rune
-
Holding this prevents you from falling over or being tripped
by a Tripping Trap.
Activating its effects lowers the number of uses.
Its effect cannot be activated when it is inside a Pot.
Hitting things with magic bullets has no special effect.
No additional notes.
Guiding Staff
Buy
700
Sell
280
Charges
2~4
Rune
-
Displays the location of the Stairs on the map instead of
firing magic bullets.
No additional notes.
Swift Staff
Buy
700
Sell
280
Charges
4~6
Rune
-
Increases the Action Speed of targets hit with a magic bullet by 1.
No additional notes.
Sluggish Staff
Buy
700
Sell
280
Charges
4~6
Rune
-
Decreases the Action Speed of targets hit with a magic bullet by 1.
No additional notes.
Fortune Staff
Buy
1000
Sell
400
Charges
4~6
Rune
-
Increases the Level of targets hit with its magic bullet by 1.
When you or a companion are hit, they gain 2000 EXP.
Can be waved at a Bouncy Wall to rapidly level up.
Unlucky Staff
Buy
1000
Sell
400
Charges
4~6
Rune
-
Decreases the Level of targets hit with its magic bullet by 1.
When you or a companion are hit, they lose 2000 EXP.
No additional notes.
Peach Staff
Buy
2000
Sell
800
Charges
4~6
Rune
-
Turns monsters hit with a magic bullet into a Peach Bun.
No additional notes.