Training Path of Gimmicks

Overview

UnlockClear Serpentcoil Island → Check the Jizo Shrine in Underwater Training Ground.
EntranceUnderwater Training Ground (Jizo Shrine)
Floors20F / 50F (Sacred Tree)
Bring ItemsYesStairsDescending
CompanionsYesRoamersYes
Rescues3Starting LevelLv1
Starting ItemLarge Onigiri
UnidentifiedEquipment, Grass, Staves, Scrolls, Pots
ShopsYesMonster HousesYes (Regular, Sudden)
BehemothsYesWishing ShrinesYes
Kron's ChallengeYesFever TimeYes
Initial Enemies6~9Spawn Rate30 Turns
Wind (1st Gust)900 TurnsRewardAuspicious Omamori

Postgame dungeon where gimmicks and in-dungeon events have a high chance of occurring.
Cannons, Kron's Challenge, Fever Time, bouncy walls, Behemoth Gates, flowing water, it's all here.
Stronger monsters appear as early as 3F, so the player is expected to bring powerful items.
Overall, it's a nice place to visit to duplicate items thanks to the frequency of bouncy wall rooms.

Navigation

Strategy

General Advice (First Clear)

This dungeon is trivial if you bring powerful items and bracelets that counter specific enemies.
The difficulty is perhaps above Dune of Batsu, since stronger monsters appear earlier on.
Threats include Fencer (6-11F), Terror Scorpion (6-9F), Mudster (6-11F), and Curse Matron (14-20F).
Reach 10 strength and equip Monster-find + Cleansing / Rustproof / Affixing / Cursebreak bracelets,
switching the second bracelet out depending on the opponent (or bring some Sealing Staves).

Cannons lack power against most non-behemoth monsters, and can destroy items on the ground.
Some foes prioritize manning a cannon instead of chasing Shiren, making it an effective distraction.
For flowing water and raft tiles, aim to go with the flow of water instead of against it if possible.
Otherwise, you'll probably end up having to fight wave after wave of raft-riding monsters.
Wishing Shrine, Fever Time, and Kron's Challenge can provide great benefits, although random.
Be sure to bring items that let you dig out wall tiles, along with an item like Item-find Bracelet.

Bouncy Walls are pretty common and Bouncy Bracelet can be found on the ground in this dungeon,
so items can be duplicated easily in bouncy wall rooms using that bracelet and an Earthmound Staff.
The trick is to make the thrown item bounce off of all 4 sides of the Bouncy Wall Room.

Behemoth Gates have a chance of being generated on all floors except for 1F, 10F, and 20F.
It's fine to try for the item drop at first, but consider skipping it once tougher enemies appear.
The Behemoth Monster lineup remains the same throughout the entire dungeon.

Dungeon Gimmicks

This section is just an overview - See Dungeon Gimmicks for complete details.

cannon 1 Cannons

Cannons are stationary objects that can be interacted with inside a room within a dungeon.
Perform a normal attack towards a cannon to fire it in the direction you attacked in.
Cannons deal fixed damage, break after 5 uses, and can destroy items depending on type.
They lack power to defeat tougher enemies, but can be used to slay Behemoth Monsters.
Certain monster families will prioritize manning a cannon instead of chasing Shiren.

ImageNameDamageNotes
Cannon Cannon20Explosion damage, blast hits a 1 tile radius.
Piercing Piercing Cannon201-tile wide, pierces through walls, creatures, Behemoth barriers.
Mega-Piercing Mega-Piercing Cannon403-tile wide, pierces through walls, creatures, Behemoth barriers.
Flamethrower Flamethrower401-tile wide, fire damage, pierces through creatures.
Peach Bun Peach Bun Cannon-Transforms a monster (non-Behemoth) into a Peach Bun.
The player gains Morphed status when hit by the cannon.

behemoth gate Behemoth Gate

Behemoth Gates spawn larger (3x3), slower versions of monsters that have far greater attack power.
These foes are called behemoth icon Behemoth Monsters, and have 1 HP aside from Explochin types who have 3 HP.
A single rock or projectile is enough to one-shot most types, but they come with a Behemoth Barrier
which protects the Behemoth Monster from most attacks coming from the front or side of the Behemoth.
Rocks arc over barriers, and attacks with piercing properties like Silver Arrows or Piercing Cannons
can be used to successfully strike Behemoth Monsters through their barrier.

Behemoth Gates have a chance of being generated on all floors except for 1F, 10F, and 20F here.
The tricky Behemoths are Death Reaper (normal speed), Bashagga (4 attacks), and Bowboy (ranged).
Otherwise, none of the other Behemoth Monsters should be notably dangerous to deal with,
provided you make use of items like Porky's Rocks or objects like Piercing Cannons.

bouncy wall Bouncy Wall Room

A room containing special blue wall tiles that reflect thrown items back at the player.
Throw an item at a wall diagonally and have it bounce off of all 4 sides to duplicate the item.
The walls have a decent chance to break each time an item is successfully duplicated,
and are guaranteed to break after 10 successful item duplications on the current floor.
The duplicated item is a plain (non-upgraded, non-sacred, non-blessed) version of the thrown item,
and the item's capacity or quantity is within standard range of what you'd find on the ground.
Bouncy Bracelet + Earthmound Staff can make some unsolvable rooms solvable.

flowing water Flowing Water

A 1-tile wide stream that ends with a whirlpool that warps you back to the start of the stream.
Raft tiles (1x1) that often have items or monsters riding them frequently flow downstream,
so exploring against the current can result in what feels like an endless horde of enemies.
The player can step on a raft to cross to the other side, or ride a raft downstream as well,
and most monsters without ranged attacks step off of a raft when they spot the player.

wishing shrine Wishing Shrine

Object offering 3 wishes, and a Gate of Wishes leading to Tunnel of Wishes opens after a selection.
Tunnel of Wishes acts as a bonus zone where the item(s) you wished for can be found on the ground,
and the monster table inside Tunnel of Wishes is identical to the floor you were on before entering.
Wishing Shrines are usually hidden inside a wall tile (shiny or non-shiny), buried room, or Gitan vault.
A chime will sound when a Wishing Shrine is present on a floor if a Shield of Presage is equipped.
One 47 1 Golden Egg Thing is always generated when a Wishing Shrine is present on a floor.

Possible Wishes:

  • Item Category
    • Weapon, Shield, Bracelet, Arrow / Rock, Food, Scroll, Staff, Incense, Pot, or Gitan.
  • Specific Item
    • Preservation Pot, Revival Grass, Blank Scroll, Fixer Scroll, Wallpass Bracelet,
      Waterwalk Bracelet, Clairvoyant Bracelet, Monster-find Bracelet, or Item-find Bracelet.
  • Miscellaneous
    • Identify Items - Identifier Scroll, Identifier Pot, etc.
    • Dig Through Walls - Pickaxe, Burrowing Staff, etc.
    • Increase Strength - Strength Grass, Strength Bracelet, etc.
    • Level Up - Fortune Grass, Angel Seed, etc.
    • Destroy Traps - Pickaxe, Wooden Mallet, Burrowing Staff, Trapseeker, Seewell Grass, etc.
    • Upgrade - Heavenly Scroll, Earthly Scroll, Plating Scroll, Slot-adding Scroll,
      Rune-eraser Scroll, Silverpurge Scroll, Upgrading Pot, etc.

Kron's Challenge & Fever Time

Kron's Challenge:

Challenges that can occur at random in select postgame dungeons.
It begins at the start of a floor, and the player is rewarded if they complete the challenge.
The player is still rewarded based on their progress if they advance floors before the challenge ends,
but the player usually won't be rewarded if they advance using a Pitfall or Floor-exiting trap.
See Kron's Challenge for possible challenges and rewards.

Fever Time:

Real and limited-time events that can occur at random in select postgame dungeons.
When it does randomly trigger, it usually does so when the player is in a room instead of a hallway.
There's no penalty for ignoring the event similar to Kron's Challenge, so don't feel pressured to act quickly.
You can easily end up getting hit by a nasty special attack or stepping on a trap when in a hurry.
See Fever Time for possible fever times and rewards.

Important Items (First Clear & Sacred Tree Extension)

37 32 Weapon & Shield

Hunky-dory Shield ( 28 Full Armor)
The Full Armor shield rune halves damage received when Shiren's current HP = max HP.
In this dungeon, it mostly serves as added protection against enemy cannons when Shiren is Lv1.
Runes like 48 HP +20 which increase max HP are also great for early game survival.

Yamanba's Cleaver & Yamanba's Potlid (or 2 Strength Grass)
Methods to start the dungeon with 10+ strength, allowing for 2 bracelets to be equipped.
Don't forget to bring a Rejuvenation Pot if you choose to go with Strength Grass,
since a Vile Scorpion (3-5F) or Poison Arrow Trap can lower your strength.
Alternatively, just keep Cleansing Bracelet equipped at all times.

Peach Club ( 27 Peach Bun) or Peach Staff
Turn Soul Reaper (10-20F) or King Reaper (21-50F) into a Peach Bun to gain wallpass and swift speed.
Eating a Peach Bun cures Far-throwing status, so it's nice on Swordsman (6-11F, 21-50F) family floors.
Don't forget that Hoppin' Batter (4-7F, 13-17F, 30-50F) family monsters nullify or reflect magic bullets.

Weapon Runes

IconNameSourceNotes
1 RustproofGolden Sword
Plating Scroll
Prevents upgrade value from decreasing due to rust.
Raises accuracy of normal attacks by 2.0% (92% → 94%).
Mudster (6-11F) and Mudder (21-50F) erase Rustproof first.
2 Frontal AttackKama ItachiAttack 3 forward directions at the same time.
5 CriticalAxe of the Minotaur30% chance to land a x1.5 damage critical hit.
7 Swift StrikesSwift Sword25% chance to attack 2 times in a row (2nd hit has 50% damage).
18 ConfusingConfusion Grass9% chance to inflict Confused status (20 turns).
19 SedatingSedating Grass9% chance to inflict Asleep status (6 turns).
21 BlindingBlinding Grass9% chance to inflict Blind status.
22 ParalyzingParalyzing Staff9% chance to inflict Paralyzed status.
9 Anti-BeastPrimal AxeDeal x1.5 damage to Beast type monsters.
Great Hen (6-11F), Tiger Launcher (21-50F), Gigataur (35-50F), etc.
13 Anti-DrainingDrain SlayerDeal x1.5 damage to Draining type monsters.
Mudster (6-11F), Demon Scorpion (21-39F), Mudder (21-50F), etc.
12 Anti-GhostSickle of SalvationDeal x1.5 damage to Ghost type monsters.
Soul Reaper (10-20F), Pumplord (21-39F), King Reaper (21-50F), etc.
14 Anti-CyclopsCyclops BaneDeal x1.5 damage to Cyclops type monsters.
Fulminachin (21-30F), Deathead (35-50F), Detonachin (40-50F), etc.
16 Anti-FloatingSky SwordDeal x1.5 damage to Floating type monsters.
Soul Reaper (10-20F), King Reaper (21-50F), Pyrepuff (21-50F), etc.
55 HP +20Life GrassIncrease max HP by 20.
54 HP +15Healing GrassIncrease max HP by 15.

Shield Runes

IconNameSourceNotes
28 Full ArmorHunky-dory ShieldReduces damage from any attack by 50% when HP is full.
1 RustproofGolden Shield
Plating Scroll
Prevents upgrade value from decreasing due to rust.
Mudster (6-11F) and Mudder (21-50F) erase Rustproof first.
10 Anti-DragonDragon ShieldReduces fire and Dragon type normal attack damage by 50%.
Flamepuff (3-5F), Blazepuff (9-14F), Pyrepuff (21-50F), etc.
11 Anti-BlastBlast ShieldReduces damage from explosions by 50%.
Ornery Tank (16-20F), Adamant Tank (21-39F), Steadfast Tank (40-50F), etc.
18 ProjectileproofKappa's DishRoughly 39% chance to dodge enemy projectiles.
Metal Ninja B (6-12F), Baby Tank (6-9F), Mini Tank (17-39F).
42 OracleShield of PresageChime plays when Wishing Shrine is present. Buried items glow.
48 HP +20Life GrassIncrease max HP by 20.
47 HP +15Healing GrassIncrease max HP by 15.

bracelet Bracelets

Monster-find Bracelet
Hallways are visible so it's not essential, but it's nice to detect nearby off-screen monsters.
Handy for Swordsman (6-11F, 21-50F) and Mudkin (6-11F, 21-50F) family floors in particular.

Affixing Bracelet, Rustproof Bracelet, Cleansing Bracelet, Cursebreak Bracelet
Bracelets that block special attacks if one of the major threats becomes adjacent to you.

BraceletCountered Monsters
Cleansing BraceletVile Scorpion (3-5F), Terror Scorpion (6-9F), Demon Scorpion (21-39F)
Affixing BraceletFencer (6-11F), Battler (21-34F), Swordmaster (35-50F)
Rustproof BraceletMudster (6-11F), Mudder (21-50F)
Cursebreak BraceletCurse Matron (14-20F), Cursenior (21-50F)

Bouncy Bracelet & Earthmound Staff
These 2 items makes it easier to duplicate items in bouncy wall rooms.
The idea is to make unsolvable duplication layouts solvable by creating pillars.

grass scroll rock Other Items

Revival Grass, Invincible Grass
Items that help you survive bad starting rooms, Monster Houses, or other tricky situations.

Eradication Scroll
Throw this at Vile Scorpion (3-5F), Mudster (6-11F), or Fencer (6-11F) if you lack a counter.
The floor range for each of these is narrow during the 1st clear, so Sealing Staff might be plenty.
However, you'll definitely want an Eradication Scroll during the 2nd clear.

Sealing Staff, Paralyzing Staff, Sluggish Staff
Nice to have on hand to disable a single monster and prevent accidents.

Porky's Rock
Easiest counter for Behemoth Monsters (2-9F, 11-19F, 21-50F).

Farming Techniques

None of these techniques are necessary since it's a dungeon that allows carry-in items.

41 3 Igneous Hunting (3-5F)

Fierous types level up when hit by flames, and Blazeous (3-5F) & Flamepuff (3-5F) overlap.
Easiest methods: Peach Club ( 27 Peach Bun), Peach Staff, or Kajin Fuuma ( 23 Flame Shot).
Hit a Blazeous (Lv2) with fire damage using Flamepuff Bun or Flame Shot, then slay it for 999 exp.
Igneous (Lv3) has 165 HP and 56 attack, so you'll probably want a shield strength of at least 60.
Infernous (Lv4) provides 1,999 exp, but might be too tough with 285 HP and 69 attack.

32 3 32 4 Mudster / Mudder Hunting (6-11F)

Unequip your weapon and shield → punch Lv3 Mudsters (or Lv4 Mudders) to make them multiply.
Seal off the stairs room using Paralyzing or Earthmound staves, and stand on the stairs.
It's recommended to bring a Fortune Staff or such if you want to hunt Lv4 Mudders.
Mudster provides 460 experience points, and Mudder 920 experience points.

48 1 Chow Bun (6-20F)

Chow appears on 6-20F, so stock up on Chow Buns for Sacred Item farming in Isle of the Mighty.
However, this is mainly only notable for players who haven't purchased the DLC.
See Isle of the Mighty for details.

Floor Guide

First Clear

General Advice (Bringing Items)

An upgraded weapon and shield & Cleansing + Affixing + Rustproof bracelets nearly ensures a win.
The only threats against strong gear are Lv2-3 scorpions (3-9F), Fencer (6-11F), and Mudster (6-11F).
Curse Matron (14-20F) curses your equipped weapon, shield, or bracelets, but it's not bad here,
since Curse Matron doesn't overlap with Scorpion, Swordsman, or Mudkin family monsters.
※ Returning to Shukuba Beach auto-removes all curses from inventory items.

1-2F

Behemoth Gates have a chance of being generated on 2F.
B-Bowboy can catch you off guard if you get lazy about using the Look Around command,
but otherwise most other Behemoth Monsters here can only attack when adjacent.
Don't risk a missed rock throw if a Behemoth Monster is adjacent and can act after you,
especially when your Max HP is still very low due to being so early in the dungeon.

Regular cannons can one-shot you by dealing 20 damage without the 11 Anti-Blast rune,
so linger in the starting room until Max HP reaches 21+ if you lack 28 Full Armor, 48 HP +20, etc.
Shagga, Octopling, Hat Urchin, and Death Reaper are the only monsters that spawn on 1-2F.
None of them are a threat with strong gear, but level up a bit before descending to 3F.

Monster Stats (1-2F)

FloorMonsterHPAtkDefExpType
1-2Shagga186412Dragon
1-2Octopling14464Aquatic
1-2Hat Urchin165310Cyclops
1-2Death Reaper22659Ghost/Floating

3-5F

Behemoth Gates have a chance of being generated on 3-5F.
Be careful near B-Bowboy and higher level adjacent attackers like B-Bashagga.

Some stronger Lv2 monsters appear, along with lesser threats like Mid Chintala.
At this point, your gear and level should be good enough to slay these monsters in 1-2 hits.
If you're worried about Tiger Thrower family monsters causing accidents in this dungeon,
bring a Sumo Onigiri to activate Sumo status which nullifies its special attack.

Cursister (3-5F) curses your equipped weapon or shield, but not bracelets.
Vile Scorpion (3-5F) occasionally lowers current strength by 2 when adjacent.
Blazeous (3-5F) is immune to projectiles and thrown items that lack piercing properties.
Pumpanshee (3-5F) passes through walls and has a somewhat random movement pattern.
Tiger Hurler (3-5F) throws creatures within a 10 tile radius, including Shiren onto a visible trap.
Overall, none of these monsters should be particularly threatening or notable yet.

Monster Stats (3-5F)

FloorMonsterHPAtkDefExpType
3-5Mid Chintala45231027Beast
3-5Blazeous923624150Normal
3-5Zapdon804335105Metal
3-5Flamepuff502520175Dragon/Floating
3-5Tiger Hurler1355045800Beast
3-5Cursister1153838380Normal
3-5Vile Scorpion1084533500Draining
3-5Pumpanshee603522250Ghost/Floating
3-5Master Hen703321400Beast
3-5Fresh Octopling60191455Aquatic
4-7Hoppin' Hitter32221534Normal

6-11F

Behemoth Gates have a chance of being generated on 6-9F and 11F.
There's not much to say about Behemoth Monsters that hasn't already been said.

The primary Danger Zone of this dungeon, at least for the first clear depth.
Terror Scorpion (6-9F), Mudster (6-11F), and Fencer (6-11F) all overlap for a short while,
and Chow (6-20F) also appears, so there's risk of a different monster randomly leveling up.
Swap between Cleansing, Rustproof, and Affixing bracelets as needed to protect gear and stats.
10F is always a Shuffle Dungeon style map similar to Sozoro Bay - don't use Handy Dash.

Terror Scorpion (6-9F) occasionally lowers Max Strength by 1 when adjacent.
Great Hen (6-11F) has Swift 1 action speed, but only attacks the player when adjacent.
Mudster (6-11F) lowers upgrade value or erases 1 rune from your equipped weapon or shield.
Fencer (6-11F) disarms your equipped weapon or shield, but can't disarm bracelets.
Bellthoven (6-20F) summons up to 3 monsters in a single use of its special attack.
Soul Reaper (10-20F) passes through walls and has Swift 2 action speed.

Monster Stats (6-11F)

FloorMonsterHPAtkDefExpType
4-7Hoppin' Hitter32221534Normal
6-9Pumplich1005030800Ghost/Floating
6-9Baby Tank854030450Normal
6-9Captain Ant1105539440Normal
6-9Terror Scorpion1855545900Draining
6-11Fencer14049481000Normal
6-11Mudster1403543460Draining/Aquatic
6-11Great Hen1205540800Beast
6-12Fire Ninja B1055639500Normal
6-12Tree Ninja B1454743688Normal
6-12Earth Ninja B1555238780Normal
6-12Metal Ninja B1255040444Normal
6-12Water Ninja B1204539400Normal
6-20Chow20115Floating
6-20Bellthoven15045451111Normal
6-20Concusschin1603527110Exploding/Cyclops/Aquatic
9-14Blazepuff13555351050Dragon/Floating
10-20Igneous1655645999Normal
10-20Soul Reaper754040555Ghost/Floating
11-16Tiger Chucker15560551800Beast

12-20F

Behemoth Gates have a chance of being generated on 12-19F.
Don't get overconfident and throw rocks when adjacent to B-Bashagga - it'll hurt if you miss.
Depending on shield strength, you might have enough HP to survive a B-Bowboy's arrow now.

Chow is still around, but this floor range is usually easier than 6-11F if your equipment is strong.
Ornery Tank (16-20F) overlaps with Igneous (10-20F) and Concusschin (6-20F) on 16-20F.
Igneous multiplies when it gets hit by an explosion, and Concusschin immediately explodes.
Cursed gear isn't an issue for the first clear now, so don't worry about Curse Matron (14-20F).

Monster Stats (12-20F)

FloorMonsterHPAtkDefExpType
6-12Fire Ninja B1055639500Normal
6-12Tree Ninja B1454743688Normal
6-12Earth Ninja B1555238780Normal
6-12Metal Ninja B1255040444Normal
6-12Water Ninja B1204539400Normal
6-20Chow20115Floating
6-20Bellthoven15045451111Normal
6-20Concusschin1603527110Exploding/Cyclops/Aquatic
9-14Blazepuff13555351050Dragon/Floating
10-20Igneous1655645999Normal
10-20Soul Reaper754040555Ghost/Floating
11-16Tiger Chucker15560551800Beast
13-17Hoppin' Slugger723931400Normal
14-20Clapdon19573551888Metal
14-20Curse Matron14553481060Normal
16-20Ornery Tank9540441500Metal/Exploding
17-20Mini Tank1005540800Normal

Sacred Tree Extension

General Advice (Bringing Items)

Unlike the first clear, you'll want to avoid getting bracelets cursed by Curse Matron (14-20F),
since Demon Scorpion (21-39F), Battler (21-34F), Swordmaster (35-50F), and Mudder (21-50F) overlap.
Cursenior (21-50F) also appears, so expect to constantly have to swap around equipped bracelets.
The bracelets that counter these monsters are Cleansing, Affixing, Rustproof, and Cursebreak.
Eradication Scroll knocks out one of the major threats, making things slightly less tedious.

Some players like to keep Wallpass Bracelet equipped instead of swapping bracelets,
but Adamant Tank (21-39) and Steadfast Tank (40-50F) can expose you even if you're inside a wall,
so the Wallpass Bracelet route isn't recommended over properly countering the threats.

Tiger Launcher (21-50F), Showpin (21-50F), and Okina Monk A (31-39F) can cause accidents,
since their abilities either force enemies to become adjacent or summon additional foes.
Extreme threats like Abyss Dragon and Frenzy Radish don't appear at all, thankfully.

1-20F

Behemoth Gates have a chance of being generated on 2-9F and 11-19F.
Dangerous Behemoths include B-Death Reaper, B-Gigataur, B-Lashagga, B-Bashagga, and B-Bowboy.
When it doubt, use the Look Around command to check if a distant Behemoth is B-Bowboy.

Same advice as the first clear, but avoid getting bracelets cursed by Curse Matron (14-20F).
Beware of cannons at the start if you lack 28 Full Armor, 11 Anti-Blast, 10 Anti-Dragon, 48 HP +20, etc.
Go ahead and eat 2 Strength Grass (or otherwise activate the ability to equip 2 bracelets) right away,
since it will be a significant help between 6-11F and later on between 21-50F.

Monster Stats (1-20F)

FloorMonsterHPAtkDefExpType
1-2Shagga186412Dragon
1-2Octopling14464Aquatic
1-2Hat Urchin165310Cyclops
1-2Death Reaper22659Ghost/Floating
3-5Mid Chintala45231027Beast
3-5Blazeous923624150Normal
3-5Zapdon804335105Metal
3-5Flamepuff502520175Dragon/Floating
3-5Tiger Hurler1355045800Beast
3-5Cursister1153838380Normal
3-5Vile Scorpion1084533500Draining
3-5Pumpanshee603522250Ghost/Floating
3-5Master Hen703321400Beast
3-5Fresh Octopling60191455Aquatic
4-7Hoppin' Hitter32221534Normal
6-9Pumplich1005030800Ghost/Floating
6-9Baby Tank854030450Normal
6-9Captain Ant1105539440Normal
6-9Terror Scorpion1855545900Draining
6-11Fencer14049481000Normal
6-11Mudster1403543460Draining/Aquatic
6-11Great Hen1205540800Beast
6-12Fire Ninja B1055639500Normal
6-12Tree Ninja B1454743688Normal
6-12Earth Ninja B1555238780Normal
6-12Metal Ninja B1255040444Normal
6-12Water Ninja B1204539400Normal
6-20Chow20115Floating
6-20Bellthoven15045451111Normal
6-20Concusschin1603527110Exploding/Cyclops/Aquatic
9-14Blazepuff13555351050Dragon/Floating
10-20Igneous1655645999Normal
10-20Soul Reaper754040555Ghost/Floating
11-16Tiger Chucker15560551800Beast
13-17Hoppin' Slugger723931400Normal
14-20Clapdon19573551888Metal
14-20Curse Matron14553481060Normal
16-20Ornery Tank9540441500Metal/Exploding
17-39Mini Tank1005540800Normal

21-50F

Behemoth Gates have a chance of being generated on 21-50F.
That's right, Behemoth Gates can spawn even on the final floor, unlike most other dungeons.
The Behemoth Monster lineup is the same, so B-Bowboy is still the only notable ranged attacker.

The Danger Zone of the Sacred Tree Extension, for similar reasons to 6-11F during the 1st clear.
Most monsters in this floor range have 200+ HP and maybe an average of 65-70+ Attack Power,
but these extension floors still shouldn't be too bad if you have a fully upgraded weapon and shield.
Demon Scorpion (21-39F), Lv3-4 Swordsman (21-50F), Mudder (21-50F), and Cursenior (21-50F) overlap,
and Tiger Launcher (21-50F), Showpin (21-50F), and Okina Monk A (31-39F) can complicate situations.
Adamant Tank (21-39) and Steadfast Tank (40-50F) shoot cannonballs even if you're in a wall tile.

The best Eradication Scroll target includes Scorpion, Swordsman, Mudkin, or Curse Girl families,
since it means there will be one fewer monster families you need to swap bracelets around for.
Swap between Cleansing, Affixing, Rustproof, and Cursebreak bracelets to counter the above.
Sumo Onigiri can be used to counter Tiger Launcher, but Showpin and Okina Monk A are trickier.
Side note, but this is also a rare postgame dungeon where the final floor's BGM isn't the same as 1F.

Monster Stats (21-50F)

FloorMonsterHPAtkDefExpType
17-39Mini Tank1005540800Normal
21-30Fulminachin2004532440Exploding/Cyclops/Aquatic
21-34Battler20069501200Normal
21-39Boomdon28593652999Metal
21-39Pumplord18575351850Ghost/Floating
21-39Adamant Tank10060542500Metal/Exploding
21-39Demon Scorpion29573551350Draining
21-50Mudder1454553920Draining/Aquatic
21-50Showpin25055551555Normal
21-50Pyrepuff25575451550Dragon/Floating
21-50Infernous28569551999Normal
21-50Cursenior20565581360Normal
21-50General Ant1257649880Normal
21-50King Reaper22565501555Ghost/Floating
21-50Tiger Launcher25583652800Beast
30-50Hoppin' Slammer1254949820Normal
31-39Okina Monk A27076601400Normal
35-50Gigataur23585621790Beast
35-50Deathead28299602350Cyclops
35-50Swordmaster25077551400Normal
36-39
45-50
Kitsune Monk A27573581380Normal
40-44Okame Monk A26070611400Normal
40-44Hannya Monk A26667551400Normal
40-50Detonachin26055371440Exploding/Cyclops/Aquatic
40-50Steadfast Tank10580643500Metal/Exploding

Monsters

See Monsters for individual monster details.

  • F - Dark hallways
  • S - Shop is possible
  • M - Monster House is possible
  • W - Wishing Shrine is possible
  • B - Behemoth Gate is possible

Monster Colors = Farming, Useful, Lowers Stats, Targets Items, Dangerous

F S M W Monsters B
1 30 1 Hat Urchin 5 1 Death Reaper 14 1 Shagga 3 1 Octopling
2 30 1 Hat Urchin 5 1 Death Reaper 14 1 Shagga 3 1 Octopling
3 2 2 Mid Chintala 41 2 Blazeous 42 1 Zapdon 7 2 Flamepuff 36 2 Tiger Hurler
31 2 Cursister 25 2 Vile Scorpion 6 2 Pumpanshee 13 2 Master Hen 3 2 Fresh Octopling
4 2 2 Mid Chintala 41 2 Blazeous 42 1 Zapdon 7 2 Flamepuff 36 2 Tiger Hurler
31 2 Cursister 25 2 Vile Scorpion 6 2 Pumpanshee 13 2 Master Hen 3 2 Fresh Octopling
40 2 Hoppin' Hitter
5 2 2 Mid Chintala 41 2 Blazeous 42 1 Zapdon 7 2 Flamepuff 36 2 Tiger Hurler
31 2 Cursister 25 2 Vile Scorpion 6 2 Pumpanshee 13 2 Master Hen 3 2 Fresh Octopling
40 2 Hoppin' Hitter
6 15 3 Baby Tank 32 3 Mudster 25 3 Terror Scorpion 6 3 Pumplich 33 2 Fencer
13 3 Great Hen 39 2 Concusschin 38 3 Captain Ant 48 1 Chow 43 3 Bellthoven
52 3 Fire Ninja B 53 3 Water Ninja B 54 3 Tree Ninja B 55 3 Metal Ninja B 56 3 Earth Ninja B
40 2 Hoppin' Hitter
7 15 3 Baby Tank 32 3 Mudster 25 3 Terror Scorpion 6 3 Pumplich 33 2 Fencer
13 3 Great Hen 39 2 Concusschin 38 3 Captain Ant 48 1 Chow 43 3 Bellthoven
52 3 Fire Ninja B 53 3 Water Ninja B 54 3 Tree Ninja B 55 3 Metal Ninja B 56 3 Earth Ninja B
40 2 Hoppin' Hitter
8 15 3 Baby Tank 32 3 Mudster 25 3 Terror Scorpion 6 3 Pumplich 33 2 Fencer
13 3 Great Hen 39 2 Concusschin 38 3 Captain Ant 48 1 Chow 43 3 Bellthoven
52 3 Fire Ninja B 53 3 Water Ninja B 54 3 Tree Ninja B 55 3 Metal Ninja B 56 3 Earth Ninja B
9 7 3 Blazepuff 15 3 Baby Tank 32 3 Mudster 25 3 Terror Scorpion 6 3 Pumplich
33 2 Fencer 13 3 Great Hen 39 2 Concusschin 38 3 Captain Ant 48 1 Chow
43 3 Bellthoven 52 3 Fire Ninja B 53 3 Water Ninja B 54 3 Tree Ninja B 55 3 Metal Ninja B
56 3 Earth Ninja B
10 41 3 Igneous 7 3 Blazepuff 32 3 Mudster 5 3 Soul Reaper 33 2 Fencer
13 3 Great Hen 39 2 Concusschin 48 1 Chow 43 3 Bellthoven 52 3 Fire Ninja B
53 3 Water Ninja B 54 3 Tree Ninja B 55 3 Metal Ninja B 56 3 Earth Ninja B
11 41 3 Igneous 7 3 Blazepuff 36 3 Tiger Chucker 32 3 Mudster 5 3 Soul Reaper
33 2 Fencer 13 3 Great Hen 39 2 Concusschin 48 1 Chow 43 3 Bellthoven
52 3 Fire Ninja B 53 3 Water Ninja B 54 3 Tree Ninja B 55 3 Metal Ninja B 56 3 Earth Ninja B
12 41 3 Igneous 7 3 Blazepuff 36 3 Tiger Chucker 5 3 Soul Reaper 39 2 Concusschin
48 1 Chow 43 3 Bellthoven 52 3 Fire Ninja B 53 3 Water Ninja B 54 3 Tree Ninja B
55 3 Metal Ninja B 56 3 Earth Ninja B
13 41 3 Igneous 7 3 Blazepuff 36 3 Tiger Chucker 5 3 Soul Reaper 39 2 Concusschin
48 1 Chow 43 3 Bellthoven 40 3 Hoppin' Slugger
14 41 3 Igneous 42 3 Clapdon 7 3 Blazepuff 36 3 Tiger Chucker 31 3 Curse Matron
5 3 Soul Reaper 39 2 Concusschin 48 1 Chow 43 3 Bellthoven 40 3 Hoppin' Slugger
15 41 3 Igneous 42 3 Clapdon 36 3 Tiger Chucker 31 3 Curse Matron 5 3 Soul Reaper
39 2 Concusschin 48 1 Chow 43 3 Bellthoven 40 3 Hoppin' Slugger
16 41 3 Igneous 16 2 Ornery Tank 42 3 Clapdon 36 3 Tiger Chucker 31 3 Curse Matron
5 3 Soul Reaper 39 2 Concusschin 48 1 Chow 43 3 Bellthoven 40 3 Hoppin' Slugger
17 41 3 Igneous 16 2 Ornery Tank 42 3 Clapdon 15 4 Mini Tank 31 3 Curse Matron
5 3 Soul Reaper 39 2 Concusschin 48 1 Chow 43 3 Bellthoven 40 3 Hoppin' Slugger
18 41 3 Igneous 16 2 Ornery Tank 42 3 Clapdon 15 4 Mini Tank 31 3 Curse Matron
5 3 Soul Reaper 39 2 Concusschin 48 1 Chow 43 3 Bellthoven
19 41 3 Igneous 16 2 Ornery Tank 42 3 Clapdon 15 4 Mini Tank 31 3 Curse Matron
5 3 Soul Reaper 39 2 Concusschin 48 1 Chow 43 3 Bellthoven
20 41 3 Igneous 16 2 Ornery Tank 42 3 Clapdon 15 4 Mini Tank 31 3 Curse Matron
5 3 Soul Reaper 39 2 Concusschin 48 1 Chow 43 3 Bellthoven
Sacred Tree Mode
21 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
22 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
23 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
24 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
25 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
26 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
27 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
28 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
29 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
30 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 39 3 Fulminachin 38 4 General Ant 43 4 Showpin
40 4 Hoppin' Slammer
31 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer
59 4 Okina Monk A
32 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer
59 4 Okina Monk A
33 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer
59 4 Okina Monk A
34 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 33 3 Battler 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer
59 4 Okina Monk A
35 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 12 4 Deathead
11 4 Gigataur 33 4 Swordmaster 59 4 Okina Monk A
36 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 59 4 Okina Monk A
37 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 59 4 Okina Monk A
38 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 59 4 Okina Monk A
39 41 4 Infernous 16 3 Adamant Tank 42 4 Boomdon 7 4 Pyrepuff 15 4 Mini Tank
36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder 25 4 Demon Scorpion 5 4 King Reaper
6 4 Pumplord 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 59 4 Okina Monk A
40 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 60 4 Okame Monk A
57 4 Hannya Monk A 12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin
16 4 Steadfast Tank
41 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 60 4 Okame Monk A
57 4 Hannya Monk A 12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin
16 4 Steadfast Tank
42 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 60 4 Okame Monk A
57 4 Hannya Monk A 12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin
16 4 Steadfast Tank
43 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 60 4 Okame Monk A
57 4 Hannya Monk A 12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin
16 4 Steadfast Tank
44 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 60 4 Okame Monk A
57 4 Hannya Monk A 12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin
16 4 Steadfast Tank
45 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin 16 4 Steadfast Tank
46 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin 16 4 Steadfast Tank
47 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin 16 4 Steadfast Tank
48 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin 16 4 Steadfast Tank
49 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin 16 4 Steadfast Tank
50 41 4 Infernous 7 4 Pyrepuff 36 4 Tiger Launcher 31 4 Cursenior 32 4 Mudder
5 4 King Reaper 38 4 General Ant 43 4 Showpin 40 4 Hoppin' Slammer 58 4 Kitsune Monk A
12 4 Deathead 11 4 Gigataur 33 4 Swordmaster 39 4 Detonachin 16 4 Steadfast Tank

Behemoths

F Behemoth Monsters
2-9
11-19
21-50
1 1 Mamel 5 1 Death Reaper 11 2 Minotaur 11 3 Megataur 11 4 Gigataur
14 1 Shagga 14 2 Nashagga 14 3 Lashagga 14 4 Bashagga 15 1 Bowboy
16 1 Pop Tank 20 1 Ghost Radish 39 1 Explochin 43 1 Schubell

Items

※ This section is currently incomplete.

Item Table Key

IDExplanation
FFloor
SShop
PPeddler
MMonster drop
BBuried
HThiefwalrus
IIsland
TTransmutation Pot
USurprise Pot
WTunnel of Wishes

37 Weapon

Weapon
NameFSPMBHITUW
Wooden Sword
Bronze Sword
Katana
Doutanuki
Manji Kabura
Kajin Fuuma
Kabura Sutegi
Golden Sword
Kama Itachi
Axe of the Minotaur
Accurate Sword
Swift Sword
Watersplitter
Primal Axe
Dragonkiller
Crescent Blade
Sky Sword
Sickle of Salvation
Drain Slayer
Cyclops Bane
Steel Severer
Whopping Harisen
Healing Sword
Peach Club
Spender's Club
Ferrous Greatsword
Steak Knife
Jagged Sword
Quad-edge
Auspicious Kumade
Pickaxe
Golden Pickaxe
Wooden Mallet
Epic Hammer
Trapseeker
Bonito Block
Yamanba's Cleaver
Break-Off Blade

32 Shield

Shield
NameFSPMBHITUW
Wooden Shield
Bronze Shield
Iron Shield
Wolfshead
Fuuma Shield
Rasen Fuuma
Golden Shield
Counter Shield
Watchful Shield
Dragon Shield
Blast Shield
Targe of the Minotaur
Walrus Stopper
Froggo Stopper
Hat Stopper
Nigiri Stopper
Spearscale Shield
Kappa's Dish
Gazer Shield
Shield of Negation
Unmoving Wall
Zabuton
Spender's Shield
Ferrous Kite
Steak Plate
Gutsy Shield
Hunky-dory Shield
Bodhi Shield
Shield of Sating
Auspicious Omamori
Shield of Presage
Yamanba's Potlid
Break-Off Shield

bracelet Bracelet

Bracelet
NameFSPMBHITUW
Healing Bracelet
Strength Bracelet
Bellyexpand Bracelet
Bellyshrink Bracelet
Fortune Bracelet
Cleansing Bracelet
Focusing Bracelet
Rousing Bracelet
Rustproof Bracelet
Cursebreak Bracelet
Affixing Bracelet
Far-throwing Bracelet
Bad-aim Bracelet
Sure-aim Bracelet
Bouncy Bracelet
Rapid-fire Bracelet
Daredevil Bracelet
Dreaded Bracelet
Leaping Bracelet
Blasting Bracelet
Clairvoyant Bracelet
Monster-find Bracelet
Item-find Bracelet
Passage-find Bracelet
Waterwalk Bracelet
Floating Bracelet
Wallpass Bracelet
Tiptoe Bracelet
Passerby Bracelet
Item-losing Bracelet
Gitan-losing Bracelet
Monstercall Bracelet
Trapmore Bracelet
Haggling Bracelet
Trapper's Bracelet
Appraiser's Bracelet
Cannonboost Bracelet

arrow rock Projectile

Projectile
NameFSPMBHITUW
Wooden Arrow
Iron Arrow
Silver Arrow
Poison Arrow
Truestrike Arrow
Rock
Porky's Rock

food Food

Food
NameFSPMBHITUW
Onigiri
Large Onigiri
Huge Onigiri
Rotten Onigiri
Grilled Onigiri
Special Onigiri
Sumo Onigiri
Sweet Potato
Yakitori
Rotten Peach Bun

grass Grass

Grass
NameFSPMBHITUW
Weeds
Herb
Otogirisou
Healing Grass
Life Grass
Fragrant Grass
Revival Grass
Bellyexpand Seed
Bellyshrink Seed
Dragon Grass
Leaping Grass
Antidote Grass
Strength Grass
Poison Grass
Confusion Grass
Sedating Grass
Berserk Seed
Blinding Grass
Seewell Grass
Swift Grass
Power-up Grass
Invincible Grass
Fortune Grass
Angel Seed
Feeble Grass
Unlucky Seed
Ill-fated Seed

scroll Scroll

Scroll
NameFSPMBHITUW
Confusion Scroll
Slumber Scroll
Jitters Scroll
Windblade Scroll
Expulsion Scroll
Exorcism Scroll
Identifier Scroll
Heavenly Scroll
Earthly Scroll
Plating Scroll
Slot-adding Scroll
Rune-eraser Scroll
Silver-seal Scroll
Silverpurge Scroll
Pot-upsize Scroll
Extraction Scroll
Onigiri Scroll
Curse Scroll
Mapping Scroll
Map-loss Scroll
Trap-eraser Scroll
Trap Scroll
Water-drain Scroll
Monstercall Scroll
Wall-less Scroll
Gathering Scroll
Collection Scroll
Gambler's Scroll
Muzzle Scroll
Carry-ban Scroll
Swift Foe Scroll
Fixer Scroll
Escape Scroll
Eradication Scroll
Sanctuary Scroll
Blank Scroll
Wet Scroll

staff Staff

Staff
NameFSPMBHITUW
Ordinary Staff
Paralyzing Staff
Sealing Staff
Disguising Staff
Empathetic Staff
Narrow-escape Staff
Knockback Staff
Switching Staff
Vaulting Staff
Skull Mage's Staff
Thunderbolt Staff
Burrowing Staff
Earthmound Staff
Balance Staff
Guiding Staff
Swift Staff
Sluggish Staff
Fortune Staff
Unlucky Staff
Peach Staff

pot Pot

Pot
NameFSPMBHITUW
Preservation Pot
Identifier Pot
Transmutation Pot
Cashing Pot
Synthesis Pot
Exorcism Pot
Curse Pot
Upgrading Pot
Degrading Pot
Bottomless Pot
Warehouse Pot
Handtrapper Pot
Unbreakable Pot
Ordinary Pot
Hiding Pot
Rejuvenation Pot
Walrus Pot
Water Gun Pot
Hilarious Pot
Monster Pot
Surprise Pot

incense Incense

Incense
NameFSPMBHITUW
Heat-ban Incense
Evasive Incense
Cautious Incense
Reflective Incense
Aggressive Incense
Defensive Incense
Blurry Incense
Weighted Incense
Unwanting Incense