Monsters
Monster List
Details
Table Explanation
- Lv = Monster's level.
- HP = Monster's hit points.
- Atk = Monster's attack power.
- Def = Monster's defense.
- Exp = Experience points awarded when the monster is defeated.
- Speed = Monster's action speed.
- Slow = Half speed.
- Normal = Regular speed.
- Swift 1 = Double speed, 1 attack.
- Swift 2 = Double speed, 2 attacks.
- Type = Monster type.
- Aquatic = Weak to Watersplitter.
- Beast = Weak to Primal Axe.
- Cyclops = Weak to Cyclops Bane.
- Draining = Weak to Drain Slayer.
- Dragon = Weak to Dragonkiller.
- Exploding = Weak to Crescent Blade.
- Floating = Weak to Sky Sword, can move across water tiles.
- Ghost = Weak to Sickle of Salvation, HP restoring items deal damage.
- Metal = Weak to Steel Severer.
- Normal = No type-effective weakness.
Regular Monsters
Mamel Family
Lv1 : Mamel
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Lv2 : Pit Mamel
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Lv3 : Cave Mamel
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Lv4 : Gitan Mamel
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Chintala Family
Lv1 : Chintala
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Lv2 : Mid Chintala
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Lv3 : Big Chintala
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Lv4 : Huge Chintala
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Octopling Family
Lv1 : Octopling
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Lv2 : Fresh Octopling
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Lv3 : Famed Octopling
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Lv4 : Superb Octopling
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Spearfish Family
Lv1 : Spearfish
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Lv2 : Lt. Spearfish
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Lv3 : Capt. Spearfish
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Lv4 : Admiral Spearfish
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Death Reaper Family
Lv1 : Death Reaper
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Lv2 : Hell Reaper
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Lv3 : Soul Reaper
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Lv4 : King Reaper
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Pumphantasm Family
Lv1 : Pumphantasm
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Lv2 : Pumpanshee
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Lv3 : Pumplich
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Lv4 : Pumplord
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Firepuff Family
Lv1 : Firepuff
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Lv2 : Flamepuff
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Lv3 : Blazepuff
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Lv4 : Pyrepuff
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Armordillo Family
Lv1 : Armordillo
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Lv2 : Brodillo
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Lv3 : Popdillo
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Lv4 : Grampadillo
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Masked Samurai Family
Lv1 : Masked Samurai
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Lv2 : Raging Samurai
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Lv3 : Great Samurai
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Lv4 : Lordly Samurai
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Ghost Samurai
Lv1 : Ghost Samurai
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Taur Family
Lv1 : Taur
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Lv2 : Minotaur
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Lv3 : Megataur
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Lv4 : Gigataur
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Metalhead Family
Lv1 : Metalhead
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Lv2 : Thrashead
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Lv3 : Megahead
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Lv4 : Deathead
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Hen Family
Lv1 : Hen
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Lv2 : Master Hen
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Lv3 : Great Hen
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Lv4 : Miracle Hen
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Shagga Family
Lv1 : Shagga
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Lv2 : Nashagga
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Lv3 : Lashagga
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Lv4 : Bashagga
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Bowboy Family
Lv1 : Bowboy
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Lv2 : Crossbowboy
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Lv3 : Baby Tank
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Lv4 : Mini Tank
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Pop Tank Family
Lv1 : Pop Tank
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Lv2 : Ornery Tank
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Lv3 : Adamant Tank
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Lv4 : Steadfast Tank
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Bored Kappa Family
Lv1 : Bored Kappa
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Lv2 : Pesky Kappa
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Lv3 : Vexing Kappa
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Lv4 : Atrocious Kappa
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Porky Family
Lv1 : Porky
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Lv2 : Porko
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Lv3 : Porkon
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Lv4 : Porgon
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Dragon Family
Lv1 : Dragon
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Lv2 : Sky Dragon
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Lv3 : Archdragon
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Lv4 : Abyss Dragon
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Ghost Radish Family
Lv1 : Ghost Radish
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Lv2 : Daze Radish
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Lv3 : Sleep Radish
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Lv4 : Frenzy Radish
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Skull Mage Family
Lv1 : Skull Mage
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Lv2 : Skull Wizard
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Lv3 : Skullmancer
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Lv4 : Skull Lord
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Gazer Family
Lv1 : Gazer
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Lv2 : Super Gazer
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Lv3 : Hyper Gazer
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Lv4 : Ultra Gazer
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Twisty Hani Family
Lv1 : Twisty Hani
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Lv2 : Floppy Hani
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Lv3 : Droopy Hani
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Lv4 : Wrinkly Hani
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Polygon Spinna Family
Lv1 : Polygon Spinna
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Lv2 : Polygon Shaka
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Lv3 : Polygon Singa
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Lv4 : Polygon Stunna
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Scorpion Family
Lv1 : Scorpion
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Lv2 : Vile Scorpion
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Lv3 : Terror Scorpion
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Lv4 : Demon Scorpion
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Field Knave Family
Lv1 : Field Knave
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Lv2 : Pot Knave
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Lv3 : Bag Knave
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Lv4 : Nimble Knave
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Nigiri Baby Family
Lv1 : Nigiri Baby
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Lv2 : Nigiri Morph
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Lv3 : Nigiri Boss
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Lv4 : Nigiri Honcho
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Froggo Family
Lv1 : Froggo
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Lv2 : Froggucchi
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Lv3 : Froggon
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Lv4 : Frogginator
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Thiefwalrus Family
Lv1 : Thiefwalrus
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Lv2 : Greenwalrus
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Lv3 : Ironwalrus
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HP
138
Atk
35
Def
55
Exp
860
Speed
Normal
Type
Aquatic
Steals items from the ground or target's inventory, then warps.
If the inventory is empty, it will steal an equipped item. When it has an item, it will focus on running away. Always drops items when defeated. While on water, Attack Power increases and HP recovers each turn. additional_notes
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Lv4 : Magicwalrus
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HP
188
Atk
40
Def
75
Exp
1650
Speed
Normal
Type
Aquatic
Steals items from the ground or target's inventory, then warps.
If the inventory is empty, it will steal an equipped item. When it warps, it leaves behind a decoy holding Weeds. Always drops items when defeated. While on water, Attack Power increases and HP recovers each turn. additional_notes
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Hat Urchin Family
Lv1 : Hat Urchin
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Lv2 : Hat Prankster
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Lv3 : Hat Brat
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Lv4 : Hat Rascal
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Curse Girl Family
Lv1 : Curse Girl
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Lv2 : Cursister
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Lv3 : Curse Matron
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Lv4 : Cursenior
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Mudkin Family
Lv1 : Mudkin
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Lv2 : Muddy
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Lv3 : Mudster
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Lv4 : Mudder
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Swordsman Family
Lv1 : Swordsman
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Lv2 : Fencer
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Lv3 : Battler
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Lv4 : Swordmaster
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Pullfrog Family
Lv1 : Pullfrog
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Lv2 : Dartingfrog
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Lv3 : Fleefrog
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Lv4 : Streamingfrog
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Floor Dragon Family
Lv1 : Floor Dragon
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Lv2 : Dragon Head
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Lv3 : Dragon Pit
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Lv4 : Hiding Dragon
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Tiger Thrower Family
Lv1 : Tiger Thrower
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Lv2 : Tiger Hurler
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Lv3 : Tiger Chucker
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Lv4 : Tiger Launcher
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Karakuroid Family
Lv1 : Karakuroid
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Lv2 : Steamroid
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Lv3 : Electroid
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Lv4 : Cyberoid
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Soldier Ant Family
Lv1 : Soldier Ant
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Lv2 : Corporal Ant
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Lv3 : Captain Ant
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HP
110
Atk
55
Def
39
Exp
440
Speed
Normal
Type
Normal
Digs through walls as it wanders around.
Attempts to block the room's exits and passageways with earthen walls, which can be destroyed with attacks. Doesn't target anyone who stays away from it, but it will attack if you get too close. additional_notes
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Lv4 : General Ant
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HP
125
Atk
76
Def
49
Exp
880
Speed
Normal
Type
Normal
Digs through walls as it wanders around.
Attempts to block the room's exits and passageways with earthen walls, which can be destroyed with attacks. Doesn't target anyone who stays away from it, but it will attack if you get too close. additional_notes
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Explochin Family
Lv1 : Explochin
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HP
120
Atk
25
Def
22
Exp
55
Speed
Normal
Type
Exploding, Cyclops, Aquatic
Stops taking actions when its HP reaches 50% or less.
When its HP is critically low, it will self-destruct. Being hit by an explosion will also cause it to explode. While on water, Attack Power increases and HP recovers each turn. additional_notes
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Lv2 : Concusschin
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HP
160
Atk
35
Def
27
Exp
110
Speed
Normal
Type
Exploding, Cyclops, Aquatic
Stops taking actions when its HP reaches 50% or less.
When its HP is critically low, it will self-destruct. Being hit by an explosion will also cause it to explode. While on water, Attack Power increases and HP recovers each turn. additional_notes
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Lv3 : Fulminachin
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HP
200
Atk
45
Def
32
Exp
440
Speed
Normal
Type
Exploding, Cyclops, Aquatic
Stops taking actions when its HP reaches 50% or less.
When its HP is critically low, it will self-destruct. Being hit by an explosion will also cause it to explode. While on water, Attack Power increases and HP recovers each turn. additional_notes
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Lv4 : Detonachin
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HP
260
Atk
55
Def
37
Exp
1440
Speed
Normal
Type
Exploding, Cyclops, Aquatic
Stops taking actions when its HP reaches 50% or less.
When its HP is critically low, it will self-destruct. Being hit by an explosion will also cause it to explode. While on water, Attack Power increases and HP recovers each turn. additional_notes
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Hoppin' Batter Family
Lv1 : Hoppin' Batter
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Lv2 : Hoppin' Hitter
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Lv3 : Hoppin' Slugger
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Lv4 : Hoppin' Slammer
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Fierous Family
Lv1 : Fierous
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Lv2 : Blazeous
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Lv3 : Igneous
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Lv4 : Infernous
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Zapdon Family
Lv1 : Zapdon
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Lv2 : Rumbledon
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Lv3 : Clapdon
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Lv4 : Boomdon
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Schubell Family
Lv1 : Schubell
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Lv2 : Menbell
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Lv3 : Bellthoven
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Lv4 : Showpin
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N'dubba Family
Lv1 : N'dubba
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Lv2 : N'dulu
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Lv3 : N'dama
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Lv4 : N'daloon
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Mixer Family
Lv1 : Mixer
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HP
78
Atk
39
Def
29
Exp
280
Speed
Normal
Type
Normal
Swallows up to 2 thrown items and synthesizes them. Each item it
swallows increases its Attack Power and removes status ailments. Drops any items it swallowed when defeated. Can perform Cross-Mixing not possible with a Synthesis Pot. Bellyexpand Seed increases the number of items it can swallow. additional_notes
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Lv2 : Mixermon
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HP
98
Atk
50
Def
35
Exp
580
Speed
Normal
Type
Normal
Swallows up to 3 thrown items and synthesizes them. Each item it
swallows increases its Attack Power and removes status ailments. Drops any items it swallowed when defeated. Can perform Cross-Mixing not possible with a Synthesis Pot. Bellyexpand Seed increases the number of items it can swallow. additional_notes
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Lv3 : Mixergon
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HP
118
Atk
68
Def
40
Exp
880
Speed
Normal
Type
Normal
Swallows up to 4 thrown items and synthesizes them. Each item it
swallows increases its Attack Power and removes status ailments. Drops any items it swallowed when defeated. Can perform Cross-Mixing not possible with a Synthesis Pot. Bellyexpand Seed increases the number of items it can swallow. additional_notes
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Lv4 : Mixerdon
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HP
177
Atk
78
Def
45
Exp
1180
Speed
Normal
Type
Normal
Swallows up to 5 thrown items and synthesizes them. Each item it
swallows increases its Attack Power and removes status ailments. Drops any items it swallowed when defeated. Can perform Cross-Mixing not possible with a Synthesis Pot. Bellyexpand Seed increases the number of items it can swallow. additional_notes
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Egg Thing Family
Lv1 : Egg Thing
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Lv2 : Running Egg
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Lv3 : Flying Egg
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Lv4 : Hiding Egg
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Golden Egg Thing
Lv1 : Golden Egg Thing
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Chow
Lv1 : Chow
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Dark Owl
Lv1 : Dark Owl
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Crow Tengu
Lv1 : Crow Tengu
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Fluffy Bunny
Lv1 : Fluffy Bunny
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Fire Ninja Family
Lv1 : Fire Ninja D
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Lv2 : Fire Ninja C
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Lv3 : Fire Ninja B
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Lv4 : Fire Ninja A
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Water Ninja Family
Lv1 : Water Ninja D
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Lv2 : Water Ninja C
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Lv3 : Water Ninja B
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Lv4 : Water Ninja A
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Tree Ninja Family
Lv1 : Tree Ninja D
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Lv2 : Tree Ninja C
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Lv3 : Tree Ninja B
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Lv4 : Tree Ninja A
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Metal Ninja Family
Lv1 : Metal Ninja D
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Lv2 : Metal Ninja C
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Lv3 : Metal Ninja B
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Lv4 : Metal Ninja A
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Earth Ninja Family
Lv1 : Earth Ninja D
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Lv2 : Earth Ninja C
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Lv3 : Earth Ninja B
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Lv4 : Earth Ninja A
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Hannya Monk Family
Lv1 : Hannya Monk D
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Lv2 : Hannya Monk C
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Lv3 : Hannya Monk B
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Lv4 : Hannya Monk A
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Kitsune Monk Family
Lv1 : Kitsune Monk D
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Lv2 : Kitsune Monk C
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Lv3 : Kitsune Monk B
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Lv4 : Kitsune Monk A
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Okina Monk Family
Lv1 : Okina Monk D
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Lv2 : Okina Monk C
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Lv3 : Okina Monk B
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Lv4 : Okina Monk A
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Okame Monk Family
Lv1 : Okame Monk D
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Lv2 : Okame Monk C
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Lv3 : Okame Monk B
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Lv4 : Okame Monk A
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Tengu Monk Family
Lv1 : Tengu Monk D
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Lv2 : Tengu Monk C
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Lv3 : Tengu Monk B
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Lv4 : Tengu Monk A
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Boss Group
Jakaku
Lv1 : Jakaku
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Embodiment of Batsu
Lv1 : Embodiment of Batsu
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HP
888
Atk
52
Def
30
Exp
0
Speed
Normal
Type
Beast
The battle form of the god of sunshine, Kokatsu.
Thrown items will burn up in the flames that wreath its body. Summons minions and creates earthen walls to block your path. Stores power to unleash flames that deal 80-100 damage to all beings. Splashing it with water greatly decreases its Attack Power. additional_notes
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Embodiment of Suiryu
Lv1 : Embodiment of Suiryu
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HP
555
Atk
40
Def
22
Exp
0
Speed
Normal
Type
Aquatic, Dragon
The battle form of the god of water, Tatsumi.
Spawns raging tornados to send foes flying. Summons minions and rain to make items wet and change the terrain. While on water, Attack Power increases and it recovers from status ailments. additional_notes
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Madara
Lv1 : Madara
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HP
666
Atk
37
Def
34
Exp
0
Speed
Normal
Type
Normal
The monstrous form of the Madara-gumo clan's leader.
Jumps away from approaching foes to keep its distance. Inflicts Damage-down, Reflective, or Evasive status on the target. Summons minions and creates low HP clones to fight alongside it. additional_notes
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