Sacred Ocean Tunnel
Overview
Unlock | Clear Serpentcoil Island → Attempt Training Path of Inference once. |
---|---|
Entrance | Rocky Viewpoint (Window into the ocean) |
Floors | 15F / 99F (Sacred Tree) | ||
---|---|---|---|
Bring Items | No | Companions | Yes (Version 1.1.0) |
Rescues | 3 | Starting Level | Lv1 |
Starting Item | Large Onigiri | ||
Unidentified | Equipment, Scrolls, Grass, Staves, Pots | ||
Shops | Yes | Monster Houses | Regular |
Kron's Challenge | Yes | Fever Time | |
Initial Enemies | Spawn Rate | ||
Wind (1st Gust) | 900 Turns | Reward | Random Sacred Item (Gold) |
Postgame dungeon where all weapons and shields found on the ground are sacred items.
Silverpurge Scrolls and Synthesis Pots are common, but crowd-control items are rare.
The player is not allowed to take home any inventory items upon clearing the dungeon,
but they will receive 1 random gold sacred item as a reward instead.
Strategy
General
The main idea is to find high stat sacred items and synthesize them to merge runes.
Silverpurge Scroll and Synthesis Pot are common, so it's fine to insert ingredients into unidentified pots.
On the other hand, crowd-control items that help in Monster Houses or such are extremely rare.
Bracelets and staves don't appear on the ground, so you need higher stats to trade hits with monsters.
Prioritize runes that let you attack in additional directions, along with payback style runes.
Lastly, remember that you cannot take home any inventory items even if you clear the dungeon.
There's zero reason to save synthesis ingredients or rare equipment in this dungeon.
Update 1.1.0
This update added NPCs to the dungeon, including companion characters like Asuka.
Teaming up with these companion characters significantly reduces the difficulty.
Important Items
Equipment
Use sacred items with high base stats as your main equipment instead of choosing based on runes.
Aim for a minimum of 10 item strength, 15 is comfortable, and 20 pretty much ensures safety.
If your stats are too low, you'll struggle against Mid Chintala (3-10F) and other enemies from 5F.
Whopping Harisen + Zabuton has fantastic resonance, so it can be worth using despite lower stats.
Equipment is common, so there's a higher risk of equipping a cursed item if you check every item.
If you only want to check upgrade value, use a Synthesis Pot and synthesize the items instead,
since weapons or shields that synthesize successfully will automatically become identified.
Weapon Runes
Frontal Attack, Side Attack, Back Attack
Frontal Attack = Kama Itachi, Side Attack & Back Attack = Sacred Item.
One of the very few ways you can deal with crowds of enemies in this dungeon.
The ability to attack around corners also comes in handy.
Knockback
Knockback = Whopping Harisen.
Roughly 50% chance to deal 1 tile of knockback, which can also be used to one-shot Ghost Samurai.
Anti-Ghost, Flame Shot, Thunderbolt
Anti-Ghost = Sickle of Salvation, Flame Shot & Thunderbolt = Sacred Item.
Runes that help against Ghost Samurai, which spawns after Masked Samurai (5-10F) is defeated.
Anti-Beast, Anti-Cyclops, Swift Strikes, Critical At N
Anti-Beast = Primal Axe, Anti-Cyclops = Cyclops Bane, Swift Strikes = Swift Sword, Critical At N = Sacred Item.
Anti-Beast is nice for Mid Chintala and Tiger Thrower, Anti-Cyclops helps against Gazer and Metalhead.
Swift Strikes and Critical At N runes can increase damage output against any opponent.
Shield Runes
Delusion Payback, Onigiri Payback, Jitter Payback, Leap Payback, Shadow Payback
Onigiri = Onigiri Scroll, Jitter = Jitters Scroll, Leap = Leaping Grass, Delusion & Shadow = Sacred Item.
Runes that can be helpful if you happen to become surrounded by enemies.
Can be synthesized anytime if found on sacred items, but otherwise Mixers (8-9F) are your only chance.
Keen, Full Armor, Tough At N, HP +N
Keen = Watchful Shield, Full Armor = Hunky-dory Shield, Tough At N & HP +N = Sacred Item.
Runes that help with survivability against any opponent.
Other Items
Silverpurge Scroll, Synthesis Pot
Don't use these items without thinking, but instead plan out the runes you want to transfer.
Rotten Onigiri
Throw this at an enemy to inflict a bad status condition on them.
Possible status conditions include Weakened, Confused, Asleep, Blind, or Deluded.
Exorcism Scroll, Fixer Scroll, Onigiri Scroll, Plating Scroll
Scrolls that can be used to remove a cursed weapon or shield - Don't expect to find multiple copies.
Blank Scroll
It's probably best to save this for a potential Monster House.
Some like to write Sanctuary Scroll on it to make it easier to synthesize using Mixers (8-9F),
or to make it easier to level up on floors where Masked Samurai (5-10F) spawns.
Poison Arrow, Rock
Try to save rocks for Behemoth Monsters (10-13F), even if you find the Anti-Behemoth rune.
Normal attacks can miss, so relying on Anti-Behemoth instead of rocks introduces unneeded risk.
Traps
Silver-seal Trap
Can be used to better control which runes transfer when synthesizing weapons or shields.
Example: Picked up a Kama Itachi which has a Dulling rune on it.
1. Equip a spare weapon and step on the Silver-seal Trap until only 1 open slot remains.
2. Synthesize the Kama Itachi into the spare weapon, transferring only Frontal Attack.
3. Synthesize the spare weapon into your main weapon.
Floor Guide
1-2F
Enemies can be defeated without equipment, so check all rooms on these floors in search of equipment.
If you're worried about curses, only equip the best weapon and shield you found at the end of 2F.
3-4F
Pumphantasm (23 HP, 16 atk, 10 def) and Mid Chintala (45 HP, 23 atk, 10 def) are notable threats.
Despite being so early in the dungeon, it can be quite rough if you haven't found a decent shield.
Gazer (30 HP, 18 atk, 14 def) also appears on 4-5F - Use projectiles to avoid being hypnotized.
5-10F
Generally considered the most difficult floor range of this dungeon (10F can spawn a Behemoth Gate).
If you found a Blank Scroll, consider writing Sanctuary on it to safely level up + synthesize on 8-9F.
Be warned that attempting to synthesize via Mixers without a Sanctuary Scroll can easily end runs.
Notable threats:
Curse Girl (65 HP, 28 atk, 28 def) curses your equipped shield - 5~10F.
Masked Samurai (47 HP, 18 atk, 18 def) spawns a Ghost Samurai when defeated - 5~10F.
Bowboy (45 HP, 17 atk, 18 def) can be a problem if it appears alongside another monster - 7~10F.
Mixer (78 HP, 39 atk, 29 def) has very high attack power, especially after eating items - 8~9F.
11-13F
Behemoth Gates continue to have a chance of being generated on each of these floors.
Use items like Leaping Grass or Rocks to avoid becoming sandwiched by Behemoth Monsters.
Otherwise, normal monsters are mostly power types like Floor Dragon, Metalhead, and Tiger Thrower.
Lv1 Shagga appears instead of Lv2 Nashagga, which might be a mistake on the developer's part.
14-15F
Basically the same monsters as 11-13F, but with the addition of lowest rank monks and no Behemoths.
The more you linger, the greater chance a monster will level up due to Berserk status and such.
You can't take inventory items home anyway, so just rush to the stairs as fast as possible.
Monsters
See Monsters for individual monster details.
- F - Dark hallways
- S - Shop is possible
- H - Monster House is possible
- G - Golden Egg Thing is possible
- B - Behemoth Monsters are possible
Monster Colors = Farming, Useful, Lowers Stats, Targets Items, Dangerous
Items
- F = Floor
- S = Shop
- P = Peddler
- M = Monster drop
- B = Buried
- H = Thiefwalrus
- I = Island
- T = Transmutation Pot
- U = Surprise Pot
- W = Tunnel of Wishes
Weapon
Weapon | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Wooden Sword | ||||||||||
Bronze Sword | ||||||||||
Katana | ||||||||||
Doutanuki | ||||||||||
Manji Kabura | ||||||||||
Kajin Fuuma | ||||||||||
Kabura Sutegi | ||||||||||
Golden Sword | ||||||||||
Kama Itachi | X | |||||||||
Axe of the Minotaur | ||||||||||
Accurate Sword | ||||||||||
Swift Sword | X | |||||||||
Watersplitter | ||||||||||
Primal Axe | ||||||||||
Dragonkiller | X | |||||||||
Crescent Blade | ||||||||||
Sky Sword | ||||||||||
Sickle of Salvation | X | |||||||||
Drain Slayer | X | |||||||||
Cyclops Bane | ||||||||||
Steel Severer | ||||||||||
Whopping Harisen | ||||||||||
Healing Sword | X | |||||||||
Peach Club | ||||||||||
Spender's Club | X | |||||||||
Ferrous Greatsword | ||||||||||
Steak Knife | X | |||||||||
Jagged Sword | X | X | ||||||||
Quad-edge | X | X | ||||||||
Auspicious Kumade | X | |||||||||
Pickaxe | ||||||||||
Golden Pickaxe | ||||||||||
Wooden Mallet | ||||||||||
Epic Hammer | ||||||||||
Trapseeker | X | |||||||||
Bonito Block | ||||||||||
Yamanba's Cleaver | X | |||||||||
Break-Off Blade |
Shield
Shield | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Wooden Shield | ||||||||||
Bronze Shield | ||||||||||
Iron Shield | ||||||||||
Wolfshead | ||||||||||
Fuuma Shield | X | |||||||||
Rasen Fuuma | ||||||||||
Golden Shield | ||||||||||
Counter Shield | X | |||||||||
Watchful Shield | X | |||||||||
Dragon Shield | ||||||||||
Blast Shield | ||||||||||
Targe of the Minotaur | ||||||||||
Walrus Stopper | X | |||||||||
Froggo Stopper | ||||||||||
Hat Stopper | ||||||||||
Nigiri Stopper | X | X | ||||||||
Spearscale Shield | ||||||||||
Kappa's Dish | ||||||||||
Gazer Shield | ||||||||||
Shield of Negation | ||||||||||
Unmoving Wall | ||||||||||
Zabuton | ||||||||||
Spender's Shield | ||||||||||
Ferrous Kite | ||||||||||
Steak Plate | X | |||||||||
Gutsy Shield | ||||||||||
Hunky-dory Shield | ||||||||||
Bodhi Shield | ||||||||||
Shield of Sating | ||||||||||
Auspicious Omamori | ||||||||||
Shield of Presage | ||||||||||
Yamanba's Potlid | X | |||||||||
Break-Off Shield |
Bracelet
Bracelet | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Healing Bracelet | ||||||||||
Strength Bracelet | ||||||||||
Bellyexpand Bracelet | ||||||||||
Bellyshrink Bracelet | ||||||||||
Fortune Bracelet | ||||||||||
Cleansing Bracelet | ||||||||||
Focusing Bracelet | ||||||||||
Rousing Bracelet | ||||||||||
Rustproof Bracelet | ||||||||||
Cursebreak Bracelet | ||||||||||
Affixing Bracelet | ||||||||||
Far-throwing Bracelet | ||||||||||
Bad-aim Bracelet | ||||||||||
Sure-aim Bracelet | ||||||||||
Bouncy Bracelet | ||||||||||
Rapid-fire Bracelet | ||||||||||
Daredevil Bracelet | ||||||||||
Dreaded Bracelet | ||||||||||
Leaping Bracelet | ||||||||||
Blasting Bracelet | ||||||||||
Clairvoyant Bracelet | ||||||||||
Monster-find Bracelet | ||||||||||
Item-find Bracelet | ||||||||||
Passage-find Bracelet | ||||||||||
Waterwalk Bracelet | ||||||||||
Floating Bracelet | ||||||||||
Wallpass Bracelet | ||||||||||
Tiptoe Bracelet | ||||||||||
Passerby Bracelet | ||||||||||
Item-losing Bracelet | ||||||||||
Gitan-losing Bracelet | ||||||||||
Monstercall Bracelet | ||||||||||
Trapmore Bracelet | ||||||||||
Haggling Bracelet | ||||||||||
Trapper's Bracelet | ||||||||||
Appraiser's Bracelet | ||||||||||
Cannonboost Bracelet |
Projectile
Projectile | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Wooden Arrow | ||||||||||
Iron Arrow | X | |||||||||
Silver Arrow | ||||||||||
Poison Arrow | ||||||||||
Truestrike Arrow | ||||||||||
Rock | X | |||||||||
Porky's Rock | X |
Food
Food | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Onigiri | X | |||||||||
Large Onigiri | X | |||||||||
Huge Onigiri | X | |||||||||
Rotten Onigiri | ||||||||||
Grilled Onigiri | ||||||||||
Special Onigiri | ||||||||||
Sumo Onigiri | ||||||||||
Sweet Potato | ||||||||||
Yakitori | ||||||||||
Rotten Peach Bun |
Grass
Grass | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Weeds | ||||||||||
Herb | X | X | ||||||||
Otogirisou | X | |||||||||
Healing Grass | X | |||||||||
Life Grass | X | |||||||||
Fragrant Grass | X | X | ||||||||
Revival Grass | X | |||||||||
Bellyexpand Seed | X | |||||||||
Bellyshrink Seed | ||||||||||
Dragon Grass | ||||||||||
Leaping Grass | ||||||||||
Antidote Grass | X | |||||||||
Strength Grass | ||||||||||
Poison Grass | ||||||||||
Confusion Grass | ||||||||||
Sedating Grass | X | |||||||||
Berserk Seed | ||||||||||
Blinding Grass | ||||||||||
Seewell Grass | X | |||||||||
Swift Grass | ||||||||||
Power-up Grass | ||||||||||
Invincible Grass | ||||||||||
Fortune Grass | X | |||||||||
Angel Seed | ||||||||||
Feeble Grass | ||||||||||
Unlucky Seed | ||||||||||
Ill-fated Seed |
Scroll
Scroll | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Confusion Scroll | ||||||||||
Slumber Scroll | ||||||||||
Jitters Scroll | ||||||||||
Windblade Scroll | ||||||||||
Expulsion Scroll | ||||||||||
Exorcism Scroll | X | X | ||||||||
Identifier Scroll | ||||||||||
Heavenly Scroll | X | |||||||||
Earthly Scroll | X | |||||||||
Plating Scroll | X | |||||||||
Slot-adding Scroll | ||||||||||
Rune-eraser Scroll | ||||||||||
Silver-seal Scroll | ||||||||||
Silverpurge Scroll | X | X | ||||||||
Pot-upsize Scroll | ||||||||||
Extraction Scroll | ||||||||||
Onigiri Scroll | X | |||||||||
Curse Scroll | ||||||||||
Mapping Scroll | ||||||||||
Map-loss Scroll | ||||||||||
Trap-eraser Scroll | X | |||||||||
Trap Scroll | ||||||||||
Water-drain Scroll | X | |||||||||
Monstercall Scroll | ||||||||||
Wall-less Scroll | ||||||||||
Gathering Scroll | ||||||||||
Collection Scroll | ||||||||||
Gambler's Scroll | ||||||||||
Muzzle Scroll | ||||||||||
Carry-ban Scroll | ||||||||||
Swift Foe Scroll | ||||||||||
Fixer Scroll | X | X | ||||||||
Escape Scroll | ||||||||||
Eradication Scroll | ||||||||||
Sanctuary Scroll | ||||||||||
Blank Scroll | ||||||||||
Wet Scroll |
Staff
Staff | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Ordinary Staff | ||||||||||
Paralyzing Staff | ||||||||||
Sealing Staff | ||||||||||
Disguising Staff | ||||||||||
Empathetic Staff | ||||||||||
Narrow-escape Staff | ||||||||||
Knockback Staff | ||||||||||
Switching Staff | ||||||||||
Vaulting Staff | ||||||||||
Skull Mage's Staff | ||||||||||
Thunderbolt Staff | ||||||||||
Burrowing Staff | ||||||||||
Earthmound Staff | ||||||||||
Balance Staff | ||||||||||
Guiding Staff | ||||||||||
Swift Staff | ||||||||||
Sluggish Staff | ||||||||||
Fortune Staff | ||||||||||
Unlucky Staff | ||||||||||
Peach Staff |
Pot
Pot | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Preservation Pot | X | |||||||||
Identifier Pot | ||||||||||
Transmutation Pot | ||||||||||
Cashing Pot | X | |||||||||
Synthesis Pot | X | |||||||||
Exorcism Pot | X | |||||||||
Curse Pot | ||||||||||
Upgrading Pot | ||||||||||
Degrading Pot | ||||||||||
Bottomless Pot | ||||||||||
Warehouse Pot | ||||||||||
Handtrapper Pot | ||||||||||
Unbreakable Pot | ||||||||||
Ordinary Pot | ||||||||||
Hiding Pot | X | |||||||||
Rejuvenation Pot | ||||||||||
Walrus Pot | ||||||||||
Water Gun Pot | ||||||||||
Hilarious Pot | ||||||||||
Monster Pot | X | |||||||||
Surprise Pot |
Incense
Incense | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Heat-ban Incense | X | |||||||||
Evasive Incense | X | |||||||||
Cautious Incense | ||||||||||
Reflective Incense | X | |||||||||
Aggressive Incense | X | |||||||||
Defensive Incense | ||||||||||
Blurry Incense | ||||||||||
Weighted Incense | X | |||||||||
Unwanting Incense |