Sacred Tree

Overview

The Sacred Tree is a feature that was added in the version 1.1.0 update.
It's unlocked after clearing Serpentcoil Island, and lets you challenge dungeons under special rules.

Notes:

  • Villages and overworld areas are skipped.
  • The player cannot request any rescues - Be very careful if you bring items!
  • Monster slots you encounter inside a dungeon will get recorded in the Adventure Log like normal.
  • Bosses are present in Serpentcoil Island, Dune of Batsu, Cavern of Suiryu, and Yamakagashi Pass.
  • Press in the right analog stick to pause gameplay, including counters for Countdown Trial and such.

Player Select

Sacred Tree dungeons offer an option to play as characters other than Shiren.

Shiren

Description: Default player character, and protagonist of this game's story.
Unlock Condition: Available from the start.

Restrictions

  • Dungeons: None.
  • Item Categories: None.

Characteristics

  • Max HP increases by a random amount in the range of 3~6 per level up.
  • Normal Attack (No Runes) = Reaches 1 tile ahead, deals damage, 0% critical hit rate.
    • Damage increases primarily based on level, strength, equipped weapon, and other effects.
      • Other effects include runes (ex: Anti-Dragon) and status conditions (ex: Empowered, Damage-up).
      • See Gameplay Basics for details about Shiren's damage dealt formula.
  • Defense = Shiren has no innate defense, and increasing level or strength does nothing for defense.
    • Damage received decreases primarily based on equipped shield and other effects.
      • Other effects include runes (ex: Costly Block) and status conditions (ex: Fortified, Damage-down).
      • See Gameplay Basics for details about Shiren's damage received formula.

Abilities / Altered Effects

  • None.

Techniques

  • All standard techniques that don't require other player character abilities can be performed.

Kokatsu Shiren

Description: Shiren fused with Kokatsu.
Unlock Condition: Clear Cavern of Suiryu → Visit Sacred Tree.

Restrictions

  • Dungeons: Peach Dungeon / Trapper's Secret Path / Peachy Trap Domain
  • Item Categories: Weapons / Shields / Bracelets / Arrows / Rocks

Characteristics

  • [Content]

Abilities / Altered Effects

Abilities:

NameFullnessEffect
Sand-handling10Creates a pillar of sand in front of you.
If the tile in front is a wall, digs out the wall tile.
Deception20Creates a decoy (60 HP).
Blazing Heat60Deals 40~50 damage and inflicts Blind status to all monsters in the room.
Sun's Blessing10Transforms the selected item into a random Grass or Onigiri category item.

Altered Effects:

Trap / MonsterNotes
MudkinLowers Attack Power and Defense Power.
Removal TrapLowers Attack Power and Defense Power.
Silver-seal TrapInflicts Sealed status.

Techniques

  • [Content]

Tatsumi Shiren

Description: Shiren fused with Tatsumi.
Unlock Condition: Unlock Kokatsu Shiren → Visit Sacred Tree.

Restrictions

  • Dungeons: Peach Dungeon / Trapper's Secret Path / Peachy Trap Domain
  • Item Categories: Weapons / Shields / Bracelets / Arrows / Rocks

Characteristics

  • [Content]

Abilities / Altered Effects

Abilities:

NameFullnessEffect
Vault10Vaulting Staff effect, but you won't warp when landing on a water tile.
However, you'll still warp like usual if you land on an air tile.
Raging Tornado20Warps every monster in the room to a different spot, including behemoths.
Effective even in a single large room, unlike Sweet Potato.
Range is reduced to a 1 tile radius in hallways.
Summon Kappa Squad40Summons up to 3 Kappa Squad guardians (15 HP).
Kappa Squad guardians throw items at targets within a 3 tile radius.
Items: Wooden Arrow, Iron Arrow, Rock, Gitan, Dragon Grass, Leaping Grass.
※ Items can miss, stops throwing items after about 5 items.
Rain's Blessing20Transforms the selected item into a random Grass or Onigiri category item.
More likely to result in a negative item than Kokatsu Shiren's Sun's Blessing.
Unlike Sun's Blessing, Berserk Seed is possible.

Altered Effects:

Trap / MonsterNotes
MudkinLowers Attack Power and Defense Power.
Removal TrapLowers Attack Power and Defense Power.
Silver-seal TrapInflicts Sealed status.

Techniques

  • [Content]

Koppa

Description: [Content]
Unlock Condition: Unlock Tatsumi Shiren → Event at Mount Jingara Summit → Visit Sacred Tree.

Restrictions

  • Dungeons: [Content]
  • Item Categories: [Content]

Characteristics

  • [Content]

Abilities / Altered Effects

Abilities:

NameFullnessEffect
Burrow10Go underground and move up to 3 tiles ahead in 1 turn.
Can be used to traverse past water or air tiles.
Occasionally find Onigiri, Large Onigiri, or Rotten Onigiri.
Frantic Fart15Makes all creatures in the room warp to a different location.
Dig & Escape15Makes Koppa warp to a different room.
Can be used even if Weighted Incense is active.
Occasionally find Onigiri, Large Onigiri, or Rotten Onigiri.
Flee100Immediately advance to the next floor, similar to Floor-exiting Trap.
Can be used even on the last floor of a dungeon, including boss floors.
This ability cannot be used during Thief Mode.

Altered Effects:

Trap / MonsterNotes
MudkinLowers Attack Power and Defense Power.
Removal TrapLowers Attack Power and Defense Power.
Silver-seal TrapInflicts Sealed status.

Techniques

  • [Content]

Asuka

Description: [Content]
Unlock Condition: Go through Peach Bun events and have Asuka join as an ally → Visit Sacred Tree.

Restrictions

  • Dungeons: None.
  • Item Categories: None.

Characteristics

  • Normal Attack (No Runes) = Reaches 1 tile ahead, deals damage, 15% critical hit rate.
    • Asuka's critical hits deal x3.0 damage, crit chance boosting runes are additive.
      • Damage for guaranteed critical hit sources like Jagged Sword is possibly halved.
    • Damage increases primarily based on level, strength, equipped weapon, and other effects.
      • Other effects include runes (ex: Anti-Dragon) and status conditions (ex: Empowered, Damage-up).
    • Asuka deals more damage with weapons than Shiren ~ Rough damage calculation:
      • (WEP_ATK + STR_ATK + LV_ATK) - [ENEMY_DEF x 0.5] + 1 x RNG (87.5 ~ 112.5%)
        • WEP_ATK = [AP x 0.9768866551] + [AP x Strength x 0.0406122449]
          • AP = Weapon's attack power
        • STR_ATK = Strength
        • LV_ATK:
          • Level 4 = 0.5 + (Lv - 1) x 2
          • 5 Level 13 = 6.5 + (Lv - 4) x 1
          • 14 Level = 15.5 + (Lv - 13) x 0.5
  • Defense = Asuka has no innate defense, and increasing level or strength does nothing for defense.
    • Damage received decreases primarily based on equipped shield and other effects.
      • Other effects include runes (ex: Costly Block) and status conditions (ex: Fortified, Damage-down).
    • Asuka's damage reduction based on shield strength is weaker than Shiren's:
      • Asuka:
        • Shield defense 40 = Reduce damage by 0.5 per point of defense less than or equal to 40.
        • Shield defense > 40 = Reduce damage by 0.3 per point of defense above 40.
      • Shiren:
        • Shield defense 20 = Reduce damage by 1.0 per point of defense less than or equal to 20.
        • Shield defense > 20 = Reduce damage by 0.6 per point of defense above 20.

Abilities / Altered Effects

  • None.

Techniques

  • All standard techniques that don't require other player character abilities can be performed.

Normal Trial

Normal Trial Rules

Challenge a dungeon using the same rules as the main game.

Countdown Trial

Countdown Trial Rules

Turns have a time limit called Turn Countdown, which resets every time you take an action.
Total Countdown will begin to decrease when Turn Countdown reaches 0.
If Total Countdown reaches 0, you fail the adventure.
Total Countdown will regain a little bit of time when you advance floors.
The adventure cannot be suspended during a Countdown Trial.

Time Limit (Turn/Total in seconds)

DungeonNoviceVeteranExpert
Serpentcoil Island5/4655/3105/155
Dune of Batsu5/4505/3005/150
Cavern of Suiryu5/3005/2005/100
Yamakagashi Pass5/3755/2505/125
Kiki Island5/3755/2505/125
Training Path of Inference5/3005/2005/100
Training Path of Extra Inference5/3005/2005/100
Peach Dungeon5/3755/2505/125
Sumo Dungeon5/3005/2005/100
Cat-Ching's Divine Will5/1505/1005/50
Trapper's Secret Path5/3005/2005/100
Training Path of Gimmicks5/3005/2005/100
Training Path of Shopping5/6005/4005/200
Behemoth Rush5/4505/3005/150
Sacred Ocean Tunnel5/2255/1505/75
Domain of Staves and Scrolls5/3005/2005/100
Isle of the Mighty5/7505/5005/250
Heart of Serpentcoil Island5/14855/9905/495

Turn Trial

Turn Trial Rules

Try to clear a dungeon in as few turns as possible.
A counter displaying the number of elapsed turns is displayed in the top left corner of the screen.

Time Trial

Time Trial Rules

Try to clear a dungeon as quickly as possible.
A counter displaying the time elapsed is displayed in the top left corner of the screen.
The adventure cannot be suspended during a Time Trial.

Challenge Trial

Challenge Trial Rules

Try to clear a dungeon under a specific set of rules.
Select which rules to apply with the Select Rules command - More than 1 rule can be selected.

Selectable Rules

RuleNotes
Complete without equipping items.Can be completed as any character.
Complete without Sumo Power.Sumo status won't activate at 150 Fullness.
Complete without using Grass.-
Complete without using Scrolls.-
Complete without using Staves.-
Complete without using Pots.-
Complete without collapsing.Revival Grass won't activate.

Monster Trial

Monster Trial Rules

Select a monster as your playable character and see how far you can go.
HP doesn't naturally regenerate as turns elapse, but Fullness will not deplete.
Level increases as you defeat monsters, fully restoring HP while reducing Fullness by 4.
Items cannot be used, but eating an item replenishes Fullness by 2.
Playable monsters can be unlocked by completing Dojo Challenges in the Monster Dojo.

Dungeon Selection

The following dungeons cannot be selected in this mode:

  • Training Path of Extra Inference
  • Trapper's Secret Path
  • Peach Dungeon
  • Peachy Trap Domain