Training Path of Inference

Overview

UnlockClear Serpentcoil Island → Talk to the monk in Shukuba Beach → Go to Rocky Viewpoint.
EntranceRocky Viewpoint (Cave to the right)
Floors20F / 50F (Sacred Tree)
Bring ItemsNoStairsDescending
CompanionsNoRoamers
Rescues3Starting LevelLv1
Starting ItemLarge Onigiri
UnidentifiedAll categories
ShopsYesMonster Houses
BehemothsNoWishing ShrinesNo
Kron's ChallengeNoFever TimeNo
Initial Enemies5Spawn Rate30 Turns
Wind (1st Gust)900 TurnsRewardGutsy Shield

Postgame dungeon that utilizes a new inference mechanic introduced in Shiren 6.
This inference mechanic automatically narrows down unidentified items to 3 possibilities.
It's a nice dungeon to practice identification, but the monster table is on the tougher side,
so don't expect to be able to breeze through it without making smart use of items.

Navigation

Strategy

General Advice (First Clear)

Training Path of Inference (20F) is a tricky dungeon, despite being an early unlock in postgame.
It features a new inference mechanic, and the number of items per floor is overall on the high side.
However, cursed items are also very common, so a decent amount of items won't actually be usable.
Get into the habit of testing newly found staves, pots, and incenses 1 time to check for curses.
Shops are rare, but they can be used to identify items by price if you happen to find one.

It's rare to find strong gear or high value Gitan bags, and stronger foes appear early on.
Rotting and Monsterizing traps are common, while Removal and arrow traps are never generated.
Mixer family monsters aren't in the monster table, so don't expect to be able to synthesize gear.
Therefore, some players say this dungeon is actually harder than the first clear of Kiki Island.

It's important to utilize inference and save good items instead of just using all items right away.
Try to envision situations where you might use each unidentified item, like:

  • If Revival Grass is a possibility, don't use or throw the grass.
  • If a scroll is narrowed down to Confusion or Slumber, save it for a tricky starting room.
  • If a grass is narrowed down to Otogirisou or Dragon Grass, save it for a 1 vs 1 situation.

Nigiri Baby (3-6F) can be used to increase Max Fullness to 150+ for Sumo status if desired.
Sumo status reduces accidents, but keep in mind you can't use Vaulting Staff or Switching Staff,
and some enemies later on are arguably too tough to trade hits with regardless.

unknown Inference Mechanic

New gameplay mechanic introduced in Shiren 6 that is enabled only in certain dungeons.
Check an unidentified item's description to view 3 possibilities as to what the item could be,
then choose how to best use the item based on the list of possibilities.

Example:

Item Name
Herb
Dragon Grass
Sedating Grass

So in this case, you wouldn't want to risk using it when an enemy is adjacent due to Sedating Grass.
Both Sedating Grass and Dragon Grass are good when thrown, and throwing an Herb is harmless
if the target is already at full HP, so you might want to lean towards throwing this grass item.

Unfortunately, item names assigned by the player are not reflected in the list of possibilities.
If a possibility has already been fully identified, the possibility will be greyed-out.

General Advice (Sacred Tree Extension)

A number of factors make this 50F Sacred Tree Mode extension one of the harder ones in the game:

  • Base value of weapons and shields is on the low side in this dungeon.
    • The bronze or dragon set is about the best you can hope for in terms of base value.
  • Mixer family monsters don't appear at all, so it's difficult to upgrade equipment.
    • Upgrading Pot and Synthesis Pot can be found, but they're quite rare.
  • It's both time-consuming and resource-draining to fight many of the tougher monsters.
    • Super Gazer (20-29F) often forces the player to waste valuable items.
    • Hat Brat (30-39F) steals and tosses away staff, grass, and food category items.
    • Hoppin' Slugger (30-50F) is immune to projectiles and staff magic.
    • Nigiri Boss (20-50F) overlaps with Dragon (20-34F) and Sky Dragon (40-50F),
      creating the possibility of the player instantly collapsing as a Grilled Onigiri.
  • Hallways are visible, but it can be tricky to stay stocked up on items thanks to certain foes.
    • Greenwalrus (16-39F) steals an item found on the ground, then warps and runs away.
    • Pesky Kappa (20-29F) and Vexing Kappa (35-50F) destroy items on the ground.
  • The dreadful Sleep Radish appears near the end, and it isn't exactly rare.
    • Sleep Radish (40-50F) throws Sedating Grass → Poison Grass within a 3 tile radius.
    • It has 47 attack power, so expect to receive significant damage even on its own.

All said, Kokatsu Shiren and Tatsumi Shiren have quite an advantage over Normal Shiren or Asuka,
since they both have the ability to transform unneeded items into more useful items on demand.
It might be best to adopt a fast, evasive playstyle if you're intent on playing as Normal Shiren.

Important Items (First Clear)

2 1 Weapon & Shield

High Base Value Items
Bronze Sword and Wooden Shield are common, but Bronze Shield and Wooden Sword are rare,
making it rather difficult to activate a resonance effect that increases attack power and defense.
If you don't find the 2nd item in a resonance set, just use the highest base value items you find.

Watchful Shield, Counter Shield
Low base value, but the innate rune on either shield gets immediate results.
It's safe to say that these should be prioritized before Wooden Shield, at least.

Cyclops Bane, Gazer Shield
Nice to equip against Gazer (8-20F) and Super Gazer (20F).

Dragonkiller, Dragon Shield
Higher base value, and effective against Nashagga (7-13F) and Dragon (20F).

Kama Itachi
Low base value, but hallways are visible so you can get 2 hits in around corners.

Shield of Sating
Makes it easier to maintain Sumo status, which is great for mid~late game floors.
Low base value, so it's best to swap to a stronger shield before fighting.

bracelet Bracelets

Monster-find Bracelet, Item-find Bracelet
Monster-find Bracelet lets you avoid encounters, allowing for more time to regenerate HP.
Item-find Bracelet is useful for planning a more efficient route at the start of a new floor.

Bellyexpand Bracelet
Raises Max Fullness by 25 while equipped, which is nice for extending the duration of Sumo status.

rock Projectiles

Porky's Rock
Great for chipping away at an incoming enemy's HP, but the Fierous family is immune to rocks.
Can also be used as fodder for Nigiri Baby (3-6F) to transform into Large Onigiri.

scroll pot Scrolls & Pots

Identifier Scroll, Identifier Pot
Blessed Identifier Scrolls always identify all inventory items when you select an unidentified item.
Useful when an unidentified item's possibilities is on the tricky side to narrow down without help.
Can also be used to check for curses on very important items like Revival Grass.

Exorcism Scroll, Exorcism Pot
Blessed Exorcism Scrolls always lift curses from all inventory items when you select a cursed item.
Cursed items are common and Removal Trap doesn't appear, so items that lift curses are handy here.
Unlike some of the older games in this series, Exorcism Scroll can be found cursed in Shiren 6.

Water Gun Pot
Can be used to significantly lower Nashagga (7-13F)'s attack power or one-shot Fierous (10-20F).
Seriosuly, don't just throw this pot at a wall whenever you come across it!

staff incense Staves & Incenses

Paralyzing Staff, Narrow-escape Staff, Unlucky Staff, Sealing Staff, Sluggish Staff
Staves that excel at disabling a single target - especially nice against stronger monsters near the end.
Unlucky Staff targets: Nashagga (7-13F), Brodillo (10-20F), Polygon Shaka (15-20F), Nigiri Morph (15-20F).
Keep in mind that slowed monsters can be used to stall out pursuing enemies in a hallway, too.

Blurry Incense
Pair it with Monster-find Bracelet to safely ignore monsters in a room.
Also plays well with Guiding Staff, if you're lucky enough to find both items.

Fortune Grass, Angel Seed, Disguising Staff, Blinding Grass, Berserk Seed, Jitters Scroll
Some of the items that can be utilized to level up a Mamel (1-3F) or Pit Mamel (1-3F) into a Cave Mamel.
Other options include Confusion Grass, Confusion Scroll, and Rotten Onigiri, but they're less reliable.

Sluggish Staff, Knockback Staff, Burrowing Staff, Thunderbolt Staff, Rock, Rotten Onigiri, Gitan
Some of the items that can be used to safely defeat a Cave Mamel for 2,000 experience points.
Remember that Rocks, Rotten Onigiri, and Gitan can miss - don't risk it when adjacent.
Another 100% accuracy option aside from staves is Water Gun Pot.

Fortune Staff
Can be used to level up a Pit Mamel (1-3F) into a Cave Mamel for experience points.
It's worth keeping Fortune Staff on hand even if you've gone past the floors where Pit Mamel appears,
since it can be paired with Reflective Incense to hit yourself with magic bullets to rapidly level up.

Reflective Incense
Light the incense, then swing a Fortune Staff at a foe to hit yourself with magic bullets and level up.
Reflects Gazer (8-20F), Curse Girl (13-20F), and Polygon Shaka (15-20F)'s special attacks.
Don't forget that player-side magic bullets from swinging staves will also be reflected.

Cautious Incense
Stops Thiefwalrus (8-11F) or Greenwalrus (16-20F) from being able to steal inventory items.
That said, you likely won't have the means to linger and farm Thiefwalrus family monsters,
regardless of whether or not you have a Cautious Incense on hand.

Important Items (Sacred Tree Extension)

15 10 Weapon & Shield

Enemy stats eventually rises to where a few points of base value won't make much of a difference,
so it's probably best to focus on a piece of equipment's innate rune, even if you don't synthesize.

Watchful Shield, Counter Shield
These shields have special abilities that provide an advantage during combat even with low defense.

Cyclops Bane, Gazer Shield
Secondary gear that should be used against Gazer (8-20F) and Super Gazer (20-29F).
Cyclops Bane is also effective against Metalhead (10-20F) and Hat Brat (30-39F).

Dragonkiller, Dragon Shield
Solid base value, great against Nashagga (7-13F), Dragon (20-34F), and Sky Dragon (40-50F).

Watersplitter
Effective against a variety of tougher Aquatic type monsters that appear from 21F onwards like
Pesky Kappa (20-29F), Capt. Spearfish (30-39F), Vexing Kappa (35-50F), Fleefrog (37-50F), etc.

Kama Itachi
Hallways are visible even on the extension floors, so you can get 2 hits in around corners.
However, base value is very low, so it's best to synthesize it instead of maining it.

Shield of Sating
Makes it easier to maintain Sumo status, which is great for mid~late game floors.
Low base value, so it's best to swap to a stronger shield before fighting.

Kappa's Dish
Insurance against Pesky Kappa (20-29F), Vexing Kappa (35-50F), and Sleep Radish (40-50F).
Keep in mind that it only provides a chance to dodge projectiles, and isn't guaranteed.

bracelet Bracelets

Monster-find Bracelet, Item-find Bracelet
Monster-find Bracelet lets you avoid encounters, allowing for more time to regenerate HP.
Item-find Bracelet is useful for planning a more efficient route at the start of a new floor,
and also clues you into spots where a Bored Kappa enemy might be waiting on an item.

Bellyexpand Bracelet
Raises Max Fullness by 25 while equipped, which is nice for extending the duration of Sumo status.

Rousing Bracelet
Extremely valuable in the extension, since Sleep Radish (40-50F) inflicts Asleep status.

Cursebreak Bracelet
Useful if your playstyle involves swapping between main and secondary shields.
Curse Girl (13-35F) is the only Curse Girl family monster that appears.

staff scroll grass Staves & Scrolls & Grass

Disguising Staff
Can be used to level up a Pit Mamel (1-3F) into a Cave Mamel for experience points.
Otherwise, aim to save uses for when you're surrounded by tougher monsters between 20-50F.

Paralyzing Staff, Narrow-escape Staff, Unlucky Staff, Sealing Staff, Sluggish Staff
Staves that excel at disabling a single target - especially nice against stronger foes between 20-50F.
Unlucky Staves are effective against more monsters than in the first clear, so never discard them.
Narrow-escape Staff can be paired with Monster-find Bracelet to quickly locate the stairs.

Burrowing Staff
Nice when you don't have Sumo status, or when you want to dig in fewer turns.

Switching Staff, Vaulting Staff, Leaping Grass
Emergency escape options - Switching Staff is easier to use since hallways are visible.
Vaulting Staff can also be used to skip across water and air tiles.

Confusion Scroll, Slumber Scroll, Jitters Scroll
Aim to keep one of these on hand for a bad starting room or Summoning Trap accident.
Sweet Potato doesn't seem to be in the item table for this dungeon.

Revival Grass, Invincible Grass
Save Revival Grass for Nigiri Boss (20-50F) or Sleep Radish (40-50F) floors if possible.
Invincible Grass should be used early into a deteriorating situation, before things get dire.

Sedating Grass
Can be collected from Sleep Radish (40-50F) if you have an Evasive Incense.
However, beware of Vexing Kappa (35-50F) throwing any Sedating Grass you leave on the ground.

food pot incense Food & Pots & Incenses

Onigiri Category Items
Throw any onigiri category item at a Nigiri Boss (20-50F) to instantly defeat it.
Store Large Onigiri and Huge Onigiri in a Preservation Pot to protect against grilling.

Preservation Pot
Not super common in this dungeon, but being able to carry more items is fantastic.
Some players like to organize their inventory by inserting all important items into a single pot,
but keep in mind that a Nigiri Morph (15-20F) might target said pot.

Water Gun Pot
Useful against Cave Mamel (level up a Pit Mamel on 1-3F), Nashagga (7-13F), and Fierous (10-20F).
It's fine to discard any Water Gun Pots that you find between 21-50F to free up inventory space.

Blurry Incense
Pair it with Monster-find Bracelet to safely ignore monsters in a room.
Can also be paired with Guiding Staff to help ensure safety while rushing to the stairs.

Evasive Incense
Protects against Pesky Kappa (20-29F), Vexing Kappa (35-50F), and Sleep Radish (40-50F) special attacks.
Don't forget that enemies also dodge projectiles - focus on staves while it's in effect.

Aggressive Incense
Hallways are visible on all floors, so it's easier to use than in other dungeons.
That said, never use it on Sleep Radish (40-50F) floors.

Farming Techniques

1 3 Cave Mamel Hunting (1-3F)

Pit Mamel (1-3F) can be leveled up to a Cave Mamel and hunted for 2,000 experience points.
Level up options include items like Fortune Staff, Disguising Staff, Fortune Grass, Jitters Scroll, etc.
Rocks, Knockback Staff, and other items that deal fixed damage can be used to one-shot Cave Mamel.

27 1 Nigiri Morph Factory (3-6F)

Nigiri Baby (3-6F) can be used to turn unneeded items into Large Onigiri if you find a shield.
If you find rocks or arrows, turn single rocks or arrows into Large Onigiri instead of the entire stack.
You can do so by stepping on single rocks or arrows and exchanging them with inventory items.
It's worth trying Nigiri Morph Factory even if you don't have a shield - walk around in a large room.
Increasing Max Fullness to 150+ activates Sumo status, which can be quite helpful.
Keep 3~4 Large Onigiri on hand for the journey after increasing Max Fullness.

Floor Guide

First Clear

General Advice

Powerful monsters begin to appear from 7F onwards, so the key is how you handle those enemies.
Synthesis Pot is rare, so inventory space is better used on consumables instead of synthesis ingredients.
Hallways are visible, so it's best to avoid dashing and instead react to foes as they appear on-screen.

1-3F

Identify unidentified items you find on the ground by utilizing the Inference Mechanic.
However, if you plan on performing Nigiri Morph Factory on 3-6F, save unidentified items
as Large Onigiri transformation fodder instead of consuming them for identification purposes.
If you find staves, swing them at a monster that's at least 2 tiles away to safely identify them.
If Revival Grass is listed as a possibility for an unidentified grass, don't use that grass.

Pit Mamel (1-3F) appears, so level it up into a Cave Mamel and hunt it for 2,000 exp if possible.
Options include Fortune Staff, Disguising Staff, Fortune Grass, Blinding Grass, Jitters Scroll, etc.
Items like Knockback Staff, Rock, Gitan, or Water Gun Pot can be used to one-shot it.

Monster Stats (1-3F)

FloorMonsterHPAtkDefExpType
1-3Mamel8342Normal
1-3Pit Mamel11585Normal
1-3Chintala159412Beast
1-4Shagga186412Dragon
1-4Hat Urchin165310Cyclops
3-6Nigiri Baby178211Normal

4-6F

Nigiri Baby (3-6F) appears, so have one turn cursed or unneeded items into Large Onigiri.
It's best to stick to 3-4F when performing Nigiri Morph Factory to avoid Mid Chintala (5-8F),
and don't push things too much if you haven't found a decent shield.

Mid Chintala is formidable when first encountered on 5F, so don't hesitate to use items.
Aim to have several items on hand that can be reliably used when you're in danger by the end of 6F,
because even more powerful monsters like Nashagga (7-13F) begin appearing from 7F onwards.
If you didn't hunt a Cave Mamel or perform Nigiri Morph Factory, 6F is basically the last "safe" floor.

Monster Stats (4-6F)

FloorMonsterHPAtkDefExpType
1-4Shagga186412Dragon
1-4Hat Urchin165310Cyclops
3-6Nigiri Baby178211Normal
4-6Hoppin' Batter20739Normal
4-8Armordillo20111515Beast
5-8Mid Chintala45231027Beast

7-9F

Nashagga (7-13F) attacks 2 times per turn, so item usage is nearly mandatory even with Sumo status.
The monster table for 7F only has 4 enemies, so Nashagga is particularly common on that floor.
Gazer (8-20F) has a high spawn rate, and hypnotizes you and makes you waste items and turns.
It only has 30 HP so Sumo status or Cyclops Bane can be enough to one-shot it depending on level,
but if you don't have either of those, chip away at its HP using items before it's adjacent.

Thiefwalrus (8-11F) might end up as an annoying enemy that steals items instead of being farmable.
It's rather risky to attempt to explore a floor in an effort to reclaim a stolen item after it warps away,
so consider shooting a projectile at a wall or placing an unneeded item on the ground as bait.

Monster Stats (7-9F)

FloorMonsterHPAtkDefExpType
4-8Armordillo20111515Beast
5-8Mid Chintala45231027Beast
7-9Polygon Spinna33161728Draining
7-13Nashagga70212060Dragon
8-11N'dubba3216816Metal
8-11Thiefwalrus65252375Aquatic
8-20Gazer30181440Cyclops

10-14F

Average attack power of monsters increases again, so keep exploration light and descend quickly.
Brodillo (10-20F) is especially tough with its 36 attack power and 38 defense - use items against it.
You might be tempted to hunt them for 450 exp each, but you'll likely struggle even with Sumo status.
Other monsters besides Brodillo and Nashagga have about 60~70 HP and 24~30 attack.

Monster Stats (10-14F)

FloorMonsterHPAtkDefExpType
7-13Nashagga70212060Dragon
8-11N'dubba3216816Metal
8-11Thiefwalrus65252375Aquatic
8-20Gazer30181440Cyclops
10-20Fierous60252255Normal
10-20Brodillo703638450Beast
10-20Metalhead66301961Cyclops
10-20Lt. Spearfish60241755Aquatic
10-20Tiger Thrower68262277Beast
13-20Curse Girl652828180Normal

15-19F

Rush to the stairs regardless of whether or not you have Sumo status.
Polygon Shaka (15-20F) warps in front of you when inside a room, and lowers Fullness by 5.
Nigiri Morph (15-20F) has high attack power and turns inventory items into Large Onigiri without fail.
Possible counters include activating Sumo status, or throwing an onigiri category item to one-shot it.

If you meet the conditions to activate Sumo status, it's best to maintain it until the end now.
Otherwise, if you lack Sumo status, items, and have weak equipment, evasive play is your only option.
Be resourceful with staves and any other items you have to descend quickly.

Monster Stats (15-19F)

FloorMonsterHPAtkDefExpType
8-20Gazer30181440Cyclops
10-20Fierous60252255Normal
10-20Brodillo703638450Beast
10-20Metalhead66301961Cyclops
10-20Lt. Spearfish60241755Aquatic
10-20Tiger Thrower68262277Beast
13-20Curse Girl652828180Normal
15-20Explochin120252255Exploding/Cyclops/Aquatic
15-20Nigiri Morph883530255Normal
15-20Bored Kappa50181148Aquatic
15-20Polygon Shaka703433360Draining
16-20Master Hen703321400Beast
16-20Greenwalrus883027240Aquatic

20F

The final floor, but even more powerful monsters are added to the monster table.
Don't ever attempt to simply trade normal attacks with a Super Gazer, Nigiri Boss, or Dragon.
Worst case, Nigiri Boss inflicts Onigiri status → you become a Grilled Onigiri thanks to Dragon.
Just rush to the stairs as fast as possible while utilizing all available inventory items.

Monster Stats (20F)

FloorMonsterHPAtkDefExpType
8-20Gazer30181440Cyclops
10-20Fierous60252255Normal
10-20Brodillo703638450Beast
10-20Metalhead66301961Cyclops
10-20Lt. Spearfish60241755Aquatic
10-20Tiger Thrower68262277Beast
13-20Curse Girl652828180Normal
15-20Explochin120252255Exploding/Cyclops/Aquatic
15-20Nigiri Morph883530255Normal
15-20Bored Kappa50181148Aquatic
15-20Polygon Shaka703433360Draining
16-20Master Hen703321400Beast
16-20Greenwalrus883027240Aquatic
20Dragon12045401000Dragon
20Nigiri Boss1334542555Normal
20Super Gazer663026222Cyclops
20Pesky Kappa752922330Aquatic

Sacred Tree Extension

General Advice

This section is written assuming that the player character is Normal Shiren or Asuka.
Asuka has higher attack than Shiren, but may struggle more due to faster hunger during Sumo status.
Other characters generally have an easier time, provided you can find a way to keep up on Fullness.
The main case to watch out for is Nigiri Boss (20-50F)'s Onigiri status → fire damage or being on water,
which results in the player instantly collapsing as a Grilled Onigiri or Rotten Onigiri respectively.
Never risk letting a Nigiri Boss use its special when adjacent while on a water tile as Tatsumi Shiren.

1-20F

This floor range is similar to the first clear, but you'll want to be more conservative with items.
Identify unidentified items you find on the ground by utilizing the Inference Mechanic when possible.
Hunt Cave Mamels to level up on 1-3F, and increase Max Fullness via Nigiri Morph Factory on 3-6F.
It's up to your ability to adapt to circumstances on the fly to decide when to switch to rushing stairs,
but when in doubt, consider starting off with a similar flow to the first clear section.

Monster Stats (1-20F)

FloorMonsterHPAtkDefExpType
1-3Mamel8342Normal
1-3Pit Mamel11585Normal
1-3Chintala159412Beast
1-4Shagga186412Dragon
1-4Hat Urchin165310Cyclops
3-6Nigiri Baby178211Normal
4-6Hoppin' Batter20739Normal
4-8Armordillo20111515Beast
5-8Mid Chintala45231027Beast
7-9Polygon Spinna33161728Draining
7-13Nashagga70212060Dragon
8-11N'dubba3216816Metal
8-11Thiefwalrus65252375Aquatic
8-20Gazer30181440Cyclops
10-20Fierous60252255Normal
10-20Brodillo703638450Beast
10-20Metalhead66301961Cyclops
10-20Lt. Spearfish60241755Aquatic
10-20Tiger Thrower68262277Beast
13-35Curse Girl652828180Normal
15-20Explochin120252255Exploding/Cyclops/Aquatic
15-20Nigiri Morph883530255Normal
15-20Bored Kappa50181148Aquatic
15-20Polygon Shaka703433360Draining
16-20Master Hen703321400Beast
16-39Greenwalrus883027240Aquatic
20-29Super Gazer663026222Cyclops
20-29Pesky Kappa752922330Aquatic
20-34Dragon12045401000Dragon
20-50Nigiri Boss1334542555Normal

21-29F

Super Gazer (20-29F), Pesky Kappa (20-29F), and Greenwalrus (16-39F) continue to target items.
Arrows are hard to accumulate in this dungeon, so you may be forced to deal with Super Gazers up close.
It's likely worth keeping Kama Itachi, Cyclops Bane, and Gazer Shield on hand until you pass these floors,
even if you weren't able to synthesize them and have to use them as secondary gear.

The chance of Pesky Kappas claiming items rises with the number of turns spent exploring a floor.
If you're being chased and see a Pesky Kappa on an item up ahead, focus on the foe behind you first,
or else you risk being getting hit by an unknown item while also being sandwiched by monsters.
Evasive or Unwanting incense can be used to ensure Pesky Kappa doesn't hit you with a thrown item,
but Evasive Incenses are best saved for Sleep Radish floors near the end of the dungeon.
Pesky Kappa's item throwing range is anywhere within a 5 tile radius.

Nigiri Boss (20-50F) is a constant threat in the monster table until the very end.
It inflicts Onigiri status instead of transforming a single inventory item into a Large Onigiri,
which is extremely dangerous when a Dragon (20-34F) is nearby, since fire damage one-shots you.
Dragon has a 100% special attack usage rate around corners or when lined up at a distance.
100% accuracy options like staves are great at stopping Nigiri Boss from acting when adjacent.

Monster Stats (21-29F)

FloorMonsterHPAtkDefExpType
13-35Curse Girl652828180Normal
16-39Greenwalrus883027240Aquatic
20-29Super Gazer663026222Cyclops
20-29Pesky Kappa752922330Aquatic
20-34Dragon12045401000Dragon
20-50Nigiri Boss1334542555Normal
21-26Big Chintala854033350Beast

30-34F

Super Gazer and Pesky Kappa exit the table, so it's easier to restock items for a little while.
Hoppin' Slugger (30-50F) and the Aquatic types that appear here don't hit as hard as Dragon (20-34F),
and Hat Brat (30-39F) has low defense, so it's easier to defeat despite its high HP and attack power.
Overall, if you're able to trade hits with monsters to some degree, consider exploring for items.

Monster Stats (30-34F)

FloorMonsterHPAtkDefExpType
13-35Curse Girl652828180Normal
16-39Greenwalrus883027240Aquatic
20-34Dragon12045401000Dragon
20-50Nigiri Boss1334542555Normal
30-39Hat Brat125459880Cyclops
30-39Capt. Spearfish1003930410Aquatic
30-39Famed Octopling992530420Aquatic
30-50Hoppin' Slugger723931400Normal

35-39F

Most players are rushing to the stairs instead of exploring at this point.
Dragon exits the table, and Vexing Kappa (35-50F) and Fleefrog (37-50F) join the fray.
Items are once again tricky to restock thanks to Vexing Kappas, so try to be conservative.
Vexing Kappa's item throwing range is a 10 tile radius, so it can throw items from off-screen.
Again, it's tempting to use Evasive Incense, but those should be saved for the next floor range.
Don't underestimate Fleefrog, as it has 60 attack and can pull you from 10 tiles away.

Monster Stats (35-39F)

FloorMonsterHPAtkDefExpType
13-35Curse Girl652828180Normal
16-39Greenwalrus883027240Aquatic
20-50Nigiri Boss1334542555Normal
30-39Hat Brat125459880Cyclops
30-39Capt. Spearfish1003930410Aquatic
30-39Famed Octopling992530420Aquatic
30-50Hoppin' Slugger723931400Normal
35-50Vexing Kappa1754933960Aquatic
37-50Fleefrog1256045900Aquatic

40-50F

Rush to the stairs as fast as possible while utilizing all available inventory items.
Sleep Radish (40-50F), Sky Dragon (40-50F), and Fluffy Bunny (46-50F) are the trickier additions.
Sleep Radish throws Sedating Grass → Poison Grass within a 3 tile radius, making it very deadly.
Don't let Nigiri Boss act when adjacent, as Sky Dragon can grill you from anywhere in the room.
Vexing Kappa is still around until the end, so you don't have the luxury of exploring for items.
When dealing with multi-monster situations, focus on disabling Sleep Radish first if present.

Evasive Incense can be used to dodge Sleep Radish and Vexing Kappa's thrown items,
but remember that you can't throw onigiri to one-shot Nigiri Boss while it's in effect.

Monster Stats (40-50F)

FloorMonsterHPAtkDefExpType
20-50Nigiri Boss1334542555Normal
30-50Hoppin' Slugger723931400Normal
35-50Vexing Kappa1754933960Aquatic
37-50Fleefrog1256045900Aquatic
40-50Sky Dragon14055501600Dragon
40-50Sleep Radish1354738900Ghost
43-50Huge Chintala18560401350Beast
46-50Fluffy Bunny10105050Beast

Monsters

See Monsters for individual monster details.

  • F - Dark hallways
  • S - Shop is possible
  • M - Monster House is possible

Monster Colors = Farming, Useful, Lowers Stats, Targets Items, Dangerous

F S M Monsters
1 1 1 Mamel 1 2 Pit Mamel 2 1 Chintala 14 1 Shagga 30 1 Hat Urchin
2 1 1 Mamel 1 2 Pit Mamel 2 1 Chintala 14 1 Shagga 30 1 Hat Urchin
3 1 1 Mamel 1 2 Pit Mamel 2 1 Chintala 14 1 Shagga 27 1 Nigiri Baby
30 1 Hat Urchin
4 8 1 Armordillo 14 1 Shagga 27 1 Nigiri Baby 30 1 Hat Urchin 40 1 Hoppin' Batter
5 2 2 Mid Chintala 8 1 Armordillo 27 1 Nigiri Baby 40 1 Hoppin' Batter
6 2 2 Mid Chintala 8 1 Armordillo 27 1 Nigiri Baby 40 1 Hoppin' Batter
7 2 2 Mid Chintala 8 1 Armordillo 24 1 Polygon Spinna 14 2 Nashagga
8 2 2 Mid Chintala 8 1 Armordillo 29 1 Thiefwalrus 24 1 Polygon Spinna 22 1 Gazer
14 2 Nashagga 44 1 N'dubba
9 29 1 Thiefwalrus 24 1 Polygon Spinna 22 1 Gazer 14 2 Nashagga 44 1 N'dubba
10 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 29 1 Thiefwalrus 22 1 Gazer
14 2 Nashagga 12 1 Metalhead 41 1 Fierous 44 1 N'dubba
11 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 29 1 Thiefwalrus 22 1 Gazer
14 2 Nashagga 12 1 Metalhead 41 1 Fierous 44 1 N'dubba
12 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 22 1 Gazer 14 2 Nashagga
12 1 Metalhead 41 1 Fierous
13 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 22 1 Gazer 14 2 Nashagga
12 1 Metalhead 41 1 Fierous 31 1 Curse Girl
14 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 22 1 Gazer 12 1 Metalhead
41 1 Fierous 31 1 Curse Girl
15 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 27 2 Nigiri Morph 22 1 Gazer
24 2 Polygon Shaka 12 1 Metalhead 41 1 Fierous 39 1 Explochin 17 1 Bored Kappa
31 1 Curse Girl
16 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 29 2 Greenwalrus 27 2 Nigiri Morph
22 1 Gazer 13 2 Master Hen 24 2 Polygon Shaka 12 1 Metalhead 41 1 Fierous
39 1 Explochin 17 1 Bored Kappa 31 1 Curse Girl
17 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 29 2 Greenwalrus 27 2 Nigiri Morph
22 1 Gazer 13 2 Master Hen 24 2 Polygon Shaka 12 1 Metalhead 41 1 Fierous
39 1 Explochin 17 1 Bored Kappa 31 1 Curse Girl
18 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 29 2 Greenwalrus 27 2 Nigiri Morph
22 1 Gazer 13 2 Master Hen 24 2 Polygon Shaka 12 1 Metalhead 41 1 Fierous
39 1 Explochin 17 1 Bored Kappa 31 1 Curse Girl
19 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 29 2 Greenwalrus 27 2 Nigiri Morph
22 1 Gazer 13 2 Master Hen 24 2 Polygon Shaka 12 1 Metalhead 41 1 Fierous
39 1 Explochin 17 1 Bored Kappa 31 1 Curse Girl
20 8 2 Brodillo 36 1 Tiger Thrower 4 2 Lt. Spearfish 29 2 Greenwalrus 27 2 Nigiri Morph
22 1 Gazer 13 2 Master Hen 24 2 Polygon Shaka 12 1 Metalhead 41 1 Fierous
39 1 Explochin 17 1 Bored Kappa 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa
19 1 Dragon 31 1 Curse Girl
Sacred Tree Mode
21 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl 2 3 Big Chintala
22 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl 2 3 Big Chintala
23 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl 2 3 Big Chintala
24 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl 2 3 Big Chintala
25 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl 2 3 Big Chintala
26 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl 2 3 Big Chintala
27 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl
28 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl
29 29 2 Greenwalrus 22 2 Super Gazer 27 3 Nigiri Boss 17 2 Pesky Kappa 19 1 Dragon
31 1 Curse Girl
30 29 2 Greenwalrus 27 3 Nigiri Boss 19 1 Dragon 31 1 Curse Girl 4 3 Capt. Spearfish
3 3 Famed Octopling 40 3 Hoppin' Slugger 30 3 Hat Brat
31 29 2 Greenwalrus 27 3 Nigiri Boss 19 1 Dragon 31 1 Curse Girl 4 3 Capt. Spearfish
3 3 Famed Octopling 40 3 Hoppin' Slugger 30 3 Hat Brat
32 29 2 Greenwalrus 27 3 Nigiri Boss 19 1 Dragon 31 1 Curse Girl 4 3 Capt. Spearfish
3 3 Famed Octopling 40 3 Hoppin' Slugger 30 3 Hat Brat
33 29 2 Greenwalrus 27 3 Nigiri Boss 19 1 Dragon 31 1 Curse Girl 4 3 Capt. Spearfish
3 3 Famed Octopling 40 3 Hoppin' Slugger 30 3 Hat Brat
34 29 2 Greenwalrus 27 3 Nigiri Boss 19 1 Dragon 31 1 Curse Girl 4 3 Capt. Spearfish
3 3 Famed Octopling 40 3 Hoppin' Slugger 30 3 Hat Brat
35 29 2 Greenwalrus 27 3 Nigiri Boss 31 1 Curse Girl 4 3 Capt. Spearfish 3 3 Famed Octopling
17 3 Vexing Kappa 40 3 Hoppin' Slugger 30 3 Hat Brat
36 29 2 Greenwalrus 27 3 Nigiri Boss 4 3 Capt. Spearfish 3 3 Famed Octopling 17 3 Vexing Kappa
40 3 Hoppin' Slugger 30 3 Hat Brat
37 29 2 Greenwalrus 27 3 Nigiri Boss 4 3 Capt. Spearfish 3 3 Famed Octopling 34 3 Fleefrog
17 3 Vexing Kappa 40 3 Hoppin' Slugger 30 3 Hat Brat
38 29 2 Greenwalrus 27 3 Nigiri Boss 4 3 Capt. Spearfish 3 3 Famed Octopling 34 3 Fleefrog
17 3 Vexing Kappa 40 3 Hoppin' Slugger 30 3 Hat Brat
39 29 2 Greenwalrus 27 3 Nigiri Boss 4 3 Capt. Spearfish 3 3 Famed Octopling 34 3 Fleefrog
17 3 Vexing Kappa 40 3 Hoppin' Slugger 30 3 Hat Brat
40 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger
41 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger
42 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger
43 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 2 4 Huge Chintala
44 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 2 4 Huge Chintala
45 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 2 4 Huge Chintala
46 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 51 1 Fluffy Bunny 2 4 Huge Chintala
47 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 51 1 Fluffy Bunny 2 4 Huge Chintala
48 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 51 1 Fluffy Bunny 2 4 Huge Chintala
49 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 51 1 Fluffy Bunny 2 4 Huge Chintala
50 27 3 Nigiri Boss 20 3 Sleep Radish 19 2 Sky Dragon 34 3 Fleefrog 17 3 Vexing Kappa
40 3 Hoppin' Slugger 51 1 Fluffy Bunny 2 4 Huge Chintala

Items

※ This section is currently incomplete.

Item Table Key

IDExplanation
FFloor
SShop
PPeddler
MMonster drop
BBuried
HThiefwalrus
IIsland
TTransmutation Pot
USurprise Pot
WTunnel of Wishes

2 Weapon

Weapon
NameFSPMBHITUW
Wooden SwordX
Bronze SwordXX
KatanaX
Doutanuki
Manji Kabura
Kajin Fuuma
Kabura Sutegi
Golden SwordXX
Kama ItachiX
Axe of the Minotaur
Accurate Sword
Swift Sword
Watersplitter
Primal Axe
Dragonkiller
Crescent Blade
Sky Sword
Sickle of Salvation
Drain Slayer
Cyclops Bane
Steel Severer
Whopping Harisen
Healing Sword
Peach Club
Spender's Club
Ferrous Greatsword
Steak Knife
Jagged Sword
Quad-edge
Auspicious Kumade
PickaxeX
Golden Pickaxe
Wooden Mallet
Epic Hammer
Trapseeker
Bonito Block
Yamanba's Cleaver
Break-Off Blade

1 Shield

Shield
NameFSPMBHITUW
Wooden ShieldXX
Bronze ShieldXX
Iron Shield
Wolfshead
Fuuma Shield
Rasen Fuuma
Golden ShieldX
Counter Shield
Watchful Shield
Dragon Shield
Blast ShieldX
Targe of the Minotaur
Walrus Stopper
Froggo Stopper
Hat Stopper
Nigiri Stopper
Spearscale ShieldX
Kappa's Dish
Gazer Shield
Shield of Negation
Unmoving Wall
Zabuton
Spender's Shield
Ferrous Kite
Steak Plate
Gutsy Shield
Hunky-dory Shield
Bodhi Shield
Shield of Sating
Auspicious Omamori
Shield of Presage
Yamanba's Potlid
Break-Off Shield

bracelet Bracelet

Bracelet
NameFSPMBHITUW
Healing Bracelet
Strength Bracelet
Bellyexpand Bracelet
Bellyshrink Bracelet
Fortune BraceletX
Cleansing Bracelet
Focusing Bracelet
Rousing Bracelet
Rustproof Bracelet
Cursebreak Bracelet
Affixing Bracelet
Far-throwing Bracelet
Bad-aim Bracelet
Sure-aim Bracelet
Bouncy Bracelet
Rapid-fire Bracelet
Daredevil Bracelet
Dreaded Bracelet
Leaping Bracelet
Blasting Bracelet
Clairvoyant Bracelet
Monster-find Bracelet
Item-find BraceletX
Passage-find Bracelet
Waterwalk Bracelet
Floating Bracelet
Wallpass Bracelet
Tiptoe Bracelet
Passerby Bracelet
Item-losing Bracelet
Gitan-losing Bracelet
Monstercall Bracelet
Trapmore Bracelet
Haggling Bracelet
Trapper's Bracelet
Appraiser's Bracelet
Cannonboost BraceletX

arrow rock Projectile

Projectile
NameFSPMBHITUW
Wooden Arrow
Iron ArrowX
Silver Arrow
Poison Arrow
Truestrike Arrow
Rock
Porky's RockXX

food Food

Food
NameFSPMBHITUW
OnigiriXX
Large OnigiriXX
Huge Onigiri
Rotten OnigiriXX
Grilled Onigiri
Special Onigiri
Sumo Onigiri
Sweet Potato
Yakitori
Rotten Peach Bun

grass Grass

Grass
NameFSPMBHITUW
Weeds
HerbX
OtogirisouXX
Healing GrassX
Life GrassX
Fragrant Grass
Revival Grass
Bellyexpand SeedX
Bellyshrink Seed
Dragon GrassX
Leaping Grass
Antidote GrassX
Strength GrassX
Poison GrassX
Confusion Grass
Sedating GrassX
Berserk SeedX
Blinding Grass
Seewell Grass
Swift Grass
Power-up GrassX
Invincible GrassX
Fortune GrassX
Angel SeedX
Feeble GrassX
Unlucky SeedXX
Ill-fated Seed

scroll Scroll

Scroll
NameFSPMBHITUW
Confusion ScrollX
Slumber ScrollXX
Jitters Scroll
Windblade ScrollX
Expulsion Scroll
Exorcism ScrollX
Identifier ScrollXX
Heavenly Scroll
Earthly ScrollX
Plating ScrollX
Slot-adding ScrollX
Rune-eraser ScrollX
Silver-seal Scroll
Silverpurge ScrollX
Pot-upsize ScrollX
Extraction Scroll
Onigiri Scroll
Curse Scroll
Mapping ScrollX
Map-loss Scroll
Trap-eraser ScrollX
Trap Scroll
Water-drain Scroll
Monstercall Scroll
Wall-less ScrollX
Gathering Scroll
Collection ScrollX
Gambler's ScrollX
Muzzle Scroll
Carry-ban Scroll
Swift Foe Scroll
Fixer ScrollXX
Escape Scroll
Eradication Scroll
Sanctuary ScrollX
Blank ScrollX
Wet Scroll

staff Staff

Staff
NameFSPMBHITUW
Ordinary Staff
Paralyzing Staff
Sealing StaffX
Disguising Staff
Empathetic StaffX
Narrow-escape Staff
Knockback StaffX
Switching StaffX
Vaulting StaffX
Skull Mage's Staff
Thunderbolt Staff
Burrowing StaffX
Earthmound Staff
Balance StaffX
Guiding StaffX
Swift Staff
Sluggish Staff
Fortune StaffX
Unlucky Staff
Peach Staff

pot Pot

Pot
NameFSPMBHITUW
Preservation Pot
Identifier Pot
Transmutation Pot
Cashing PotX
Synthesis Pot
Exorcism Pot
Curse Pot
Upgrading Pot
Degrading Pot
Bottomless Pot
Warehouse Pot
Handtrapper PotXX
Unbreakable Pot
Ordinary Pot
Hiding Pot
Rejuvenation Pot
Walrus PotX
Water Gun PotX
Hilarious PotX
Monster Pot
Surprise Pot

incense Incense

Incense
NameFSPMBHITUW
Heat-ban IncenseX
Evasive IncenseX
Cautious IncenseXXX
Reflective IncenseX
Aggressive IncenseX
Defensive IncenseX
Blurry IncenseX
Weighted Incense
Unwanting Incense