Dune of Batsu
Overview
Unlock | Clear Serpentcoil Island 2 times → a few days later. |
---|---|
Entrance | Shukuba Beach (From the docks). |
Floors | 30F | ||
---|---|---|---|
Bring Items | Yes | Stairs | Descending |
Companions | Yes | Roamers | Yes |
Rescues | 3 | Starting Level | Lv1 |
Starting Item | Large Onigiri | ||
Unidentified | Equipment, Grass, Scrolls, Staves, Pots | ||
Shops | Yes | Monster Houses | Yes (Regular, Sudden, Special) |
Behemoths | Yes | Wishing Shrines | Yes |
Kron's Challenge | Yes | Fever Time | Yes |
Initial Enemies | 4~7 | Spawn Rate | 30 Turns |
Wind (1st Gust) | 900 Turns | Reward | Unlock Cavern of Suiryu. |
Postgame story dungeon with a boss fight that fully expects the player to bring items.
It starts out pretty mild, but quickly introduces monsters capable of ruining inventory items.
In addition, Special Monster Houses can be generated, so runs can end fast if you're underprepared.
All item categories are found unidentified except for incense items.
Strategy
General
This dungeon is like an extension of the main story - Clearing it without carry-in items isn't very feasible.
A good weapon and shield goes without saying - It's best to have 20 or higher for equipment strength.
You'll also want items to deal with Monster Houses, since Special Monster Houses can be generated.
Items like Confusion Scroll, Vaulting Staff, Switching Staff, Swift Grass, Invincible Grass, etc.
Monster-find Bracelet is also needed to avoid surprise attacks by meaner monsters explained below.
And of course, you'll want some items to help against the boss fight at the end.
Nigiri Baby (Lv1: 2-5F, Lv2: 9-13F, Lv3: 24-29F)
These monsters transform inventory items into Large Onigiri, and can inflict Onigiri status at higher levels.
Losing a Preservation Pot full of important items can be very devastating for the adventure of course,
but even worse is that you'll instantly collapse if you receive fire damage while you have Onigiri status,
and Sky Dragons who spew fire at you from anywhere in the room appear with Nigiri Boss on 24-27F.
The best counter is to synthesize the Nigiriproof rune into your shield to nullify their special attack,
but Nigiri Stopper can't be found in the main story dungeon so most don't have that rune yet.
Swordsman (Lv1: 11-20F, Lv2: 26-29F)
These monsters disarm and knock away your equipped items, with the item category varying by level.
Swordsman can only disarm your equipped shield, but Fencer can disarm either your weapon or shield.
The disarmed item is lost if it hits a character or if you had Far-throwing status via a trap or bracelet,
and the only way to reclaim it is to buy it back from the Unsuspicious Shop in Shukuba Beach.
There isn't a shield rune to nullify this special attack, but Affixing Bracelet keeps you safe.
Gazer (Lv2: 8-23F)
These monsters also appeared in the main story dungeon, but are dangerous enough to mention again.
One of the possible actions Gazer's hypnosis can force is throwing an item - including equipped items.
The item is lost if you throw your equipped item at a character, similar to Swordsman's situation.
Gazer can also make you insert equipped items into pots, including Cashing Pot or Transmutation Pot.
It's best to synthesize the Hypnosisproof shield rune - Gazer Shield can be found in the main story.
Special Monster House
Special Monster Houses often feature enemies outside of the regular monster table.
What makes them so dangerous is that they've been sighted as early as 3F, yet can have Lv3-4 monsters,
meaning you can end up having to face a Gitan Mamel, Archdragon, Steadfast Tank, etc. at a low level.
Bring plenty of items for Monster Houses in case you run into these during your run.
Floor Guide
1-6F
Monsters are weak, so you shouldn't have any issues if you brought some items.
Lv1 Shagga looks strong and may be intimidating if you played Shiren 5, but it's a pushover in this game.
Unlike previous games in the series, Nigiri Baby can transform items into Large Onigiri.
Feel free to perform Nigiri Morph Factory if you want, but it's not necessary at all in this dungeon.
Bowboy and Crossbowboy appear between 5-7F, but if you want to collect arrows it's best to do it on 6F
to avoid overlapping with either Nigiri Baby or Field Knave.
7-20F
Super Gazer (8-23F), Nigiri Morph (9-12F), Brodillo (9-16F), and Swordsman (11-20F) appear.
It's best to avoid using Handy Dash, since it can put you into a bad situation depending on your settings.
Beware of Brodillo if you don't have a Balance Staff, since pots can break when you trip.
The earlier Strategy section explains why the other 3 are dangerous, but in terms of how to deal with them,
use staves or scrolls to disable them when they're adjacent since those options have 100% accuracy,
and if there's distance between you and the monster, shoot arrows or use Frontal Attack around a corner.
Of course, just use normal attacks if you have the bracelet or runes needed to nullify their special attack.
Curse Girl (7-10F) can only curse your equipped shield, and there's no need to unequip your shield here,
so you don't need to worry about her special attack at all.
If you notice that the game suddenly feels a bit sluggish, it's likely due to Corporal Ant (11-20F).
This monster family likes to roam around the floor and endlessly dig out wall tiles.
21-23F
Pot Knave (21-23F) appears, so don't count on finding useful items on the ground.
This monster can throw Weeds into open pots in your inventory, but can't parry inventory items yet,
so your inventory items are generally safe as long as you don't place them on the ground.
Mixers (21-23F) can spawn only if you've finished the Synthesis unlock side quest.
24-29F
The primary danger zone of this dungeon.
Nigiri Boss (24-29F) can inflict Onigiri status instead of transforming items into Large Onigiri.
If you get hit by Sky Dragon (24-27F)'s flame while you have Onigiri status, you'll instantly collapse.
Skull Wizard (24-27F) can inflict Confused status from a distance, so remember to Look Around in rooms.
Fencer (26-29F) also appears - if your equipment gets disarmed, check for traps as you walk to the item.
Porkon (27-30F) is a menace with its 75 attack power and Porky Rock throwing range of 8 tiles.
Boss
Embodiment of Batsu (888 HP, 52 atk, 30 def) is a Beast type monster, so Primal Axe deals x1.5 damage.
Status conditions can be inflicted, but they get cured in roughly 2~4 turns depending on the status.
Sanctuary Scroll and Knockback Staff do not work, Paralyzing Staff and Narrow-escape Staff do work.
It's immune to Dragon Grass, and projectiles burn up and get nullified unless they pierce.
Water Gun Pot lowers its attack power to 1 until it uses its Charge Attack.
Special attacks:
- Flame Attack (2 tiles ahead)
- Deals 20~30 damage when you have a shield with 30 defense.
- Charge Attack (3 tile radius)
- Cures bad status conditions including Weakened status, then deals 80~100 damage.
- This seems to be fixed damage, since the damage is the same without a shield.
- Cures bad status conditions including Weakened status, then deals 80~100 damage.
- Sandstorm (anywhere)
- Creates sand pillars on the field.
- The boss can walk through these pillars while destroying them.
- Creates sand pillars on the field.
- Howl (anywhere)
- Summons 3 monsters from the floor's monster table.
Other notes:
- The fight begins with no other monsters on the field.
- Expect to deal around 44~55 damage per direct attack at Lv30 with a weapon strength of 30.
- This calculates out to roughly 17~21 direct attacks to defeat it.
- Silver Arrows deal ~20 damage when Shiren is Lv30 and has 8 strength.
- The arrows don't break sand pillars even with piercing properties.
- Swift Grass, Power-up Grass, and Invincible Grass are fantastic.
- Aggressive Incense can be paired with Invincible Grass to quickly deal massive damage.
- The boss is immune to Explosion Trap, and gets cured of bad status conditions instead.
- Empathetic Staff can be used to supplement damage if your damage output is low.
- Slumber Scroll doesn't increase the action speed of the boss afterwards.
Monsters
See Monsters for individual monster details.
- F - Dark hallways, Boss Floor
- S - Shop is possible
- H - Monster House is possible
- G - Golden Egg Thing is possible
- B - Behemoth Monsters are possible
Monster Colors = Farming, Useful, Lowers Stats, Targets Items, Dangerous
Behemoths
F | Behemoth Monsters | ||||
---|---|---|---|---|---|
7-10 21-23 27-29 |
Nashagga | Curse Girl | Hat Urchin | Firepuff |
Items
- F = Floor
- S = Shop
- P = Peddler
- M = Monster drop
- B = Buried
- H = Thiefwalrus
- I = Island
- T = Transmutation Pot
- U = Surprise Pot
- W = Tunnel of Wishes
Weapon
Weapon | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Wooden Sword | ||||||||||
Bronze Sword | X | |||||||||
Katana | X | X | X | |||||||
Doutanuki | X | |||||||||
Manji Kabura | ||||||||||
Kajin Fuuma | ||||||||||
Kabura Sutegi | ||||||||||
Golden Sword | X | X | ||||||||
Kama Itachi | X | X | ||||||||
Axe of the Minotaur | ||||||||||
Accurate Sword | ||||||||||
Swift Sword | X | X | X | |||||||
Watersplitter | X | |||||||||
Primal Axe | X | |||||||||
Dragonkiller | ||||||||||
Crescent Blade | X | |||||||||
Sky Sword | X | X | ||||||||
Sickle of Salvation | X | |||||||||
Drain Slayer | X | |||||||||
Cyclops Bane | X | |||||||||
Steel Severer | X | X | ||||||||
Whopping Harisen | X | |||||||||
Healing Sword | ||||||||||
Peach Club | ||||||||||
Spender's Club | X | |||||||||
Ferrous Greatsword | X | |||||||||
Steak Knife | ||||||||||
Jagged Sword | X | |||||||||
Quad-edge | X | |||||||||
Auspicious Kumade | ||||||||||
Pickaxe | X | |||||||||
Golden Pickaxe | ||||||||||
Wooden Mallet | ||||||||||
Epic Hammer | ||||||||||
Trapseeker | X | |||||||||
Bonito Block | X | X | ||||||||
Yamanba's Cleaver | X | X | ||||||||
Break-Off Blade | X |
Shield
Shield | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Wooden Shield | X | |||||||||
Bronze Shield | X | X | X | |||||||
Iron Shield | X | X | ||||||||
Wolfshead | X | X | X | |||||||
Fuuma Shield | X | X | X | |||||||
Rasen Fuuma | ||||||||||
Golden Shield | X | |||||||||
Counter Shield | X | |||||||||
Watchful Shield | X | |||||||||
Dragon Shield | X | X | ||||||||
Blast Shield | ||||||||||
Targe of the Minotaur | ||||||||||
Walrus Stopper | X | |||||||||
Froggo Stopper | X | |||||||||
Hat Stopper | X | |||||||||
Nigiri Stopper | ||||||||||
Spearscale Shield | X | |||||||||
Kappa's Dish | ||||||||||
Gazer Shield | X | |||||||||
Shield of Negation | X | |||||||||
Unmoving Wall | X | |||||||||
Zabuton | ||||||||||
Spender's Shield | X | |||||||||
Ferrous Kite | X | X | ||||||||
Steak Plate | ||||||||||
Gutsy Shield | X | |||||||||
Hunky-dory Shield | X | |||||||||
Bodhi Shield | ||||||||||
Shield of Sating | X | X | ||||||||
Auspicious Omamori | ||||||||||
Shield of Presage | ||||||||||
Yamanba's Potlid | X | X | ||||||||
Break-Off Shield | X | X | X | X |
Bracelet
Bracelet | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Healing Bracelet | ||||||||||
Strength Bracelet | X | |||||||||
Bellyexpand Bracelet | ||||||||||
Bellyshrink Bracelet | ||||||||||
Fortune Bracelet | X | |||||||||
Cleansing Bracelet | ||||||||||
Focusing Bracelet | X | |||||||||
Rousing Bracelet | X | |||||||||
Rustproof Bracelet | X | |||||||||
Cursebreak Bracelet | X | |||||||||
Affixing Bracelet | ||||||||||
Far-throwing Bracelet | X | |||||||||
Bad-aim Bracelet | X | |||||||||
Sure-aim Bracelet | ||||||||||
Bouncy Bracelet | ||||||||||
Rapid-fire Bracelet | X | |||||||||
Daredevil Bracelet | ||||||||||
Dreaded Bracelet | ||||||||||
Leaping Bracelet | ||||||||||
Blasting Bracelet | ||||||||||
Clairvoyant Bracelet | ||||||||||
Monster-find Bracelet | X | X | X | |||||||
Item-find Bracelet | ||||||||||
Passage-find Bracelet | X | |||||||||
Waterwalk Bracelet | X | |||||||||
Floating Bracelet | ||||||||||
Wallpass Bracelet | ||||||||||
Tiptoe Bracelet | ||||||||||
Passerby Bracelet | X | |||||||||
Item-losing Bracelet | ||||||||||
Gitan-losing Bracelet | ||||||||||
Monstercall Bracelet | ||||||||||
Trapmore Bracelet | ||||||||||
Haggling Bracelet | ||||||||||
Trapper's Bracelet | ||||||||||
Appraiser's Bracelet | ||||||||||
Cannonboost Bracelet |
Projectile
Projectile | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Wooden Arrow | X | X | ||||||||
Iron Arrow | X | X | X | |||||||
Silver Arrow | X | X | ||||||||
Poison Arrow | ||||||||||
Truestrike Arrow | X | X | X | |||||||
Rock | X | X | ||||||||
Porky's Rock | X | X |
Food
Food | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Onigiri | X | X | ||||||||
Large Onigiri | X | X | X | X | X | |||||
Huge Onigiri | X | |||||||||
Rotten Onigiri | X | X | X | |||||||
Grilled Onigiri | ||||||||||
Special Onigiri | X | X | X | X | ||||||
Sumo Onigiri | ||||||||||
Sweet Potato | ||||||||||
Yakitori | ||||||||||
Rotten Peach Bun |
Grass
Grass | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Weeds | ||||||||||
Herb | X | X | X | |||||||
Otogirisou | X | X | X | X | X | |||||
Healing Grass | X | X | X | |||||||
Life Grass | X | X | X | |||||||
Fragrant Grass | X | |||||||||
Revival Grass | X | X | ||||||||
Bellyexpand Seed | X | X | X | |||||||
Bellyshrink Seed | ||||||||||
Dragon Grass | X | X | X | X | ||||||
Leaping Grass | X | X | X | X | ||||||
Antidote Grass | X | X | X | |||||||
Strength Grass | X | X | ||||||||
Poison Grass | X | X | ||||||||
Confusion Grass | X | X | ||||||||
Sedating Grass | X | X | ||||||||
Berserk Seed | ||||||||||
Blinding Grass | X | |||||||||
Seewell Grass | X | X | ||||||||
Swift Grass | X | X | X | X | ||||||
Power-up Grass | X | X | X | |||||||
Invincible Grass | X | X | ||||||||
Fortune Grass | X | X | X | |||||||
Angel Seed | ||||||||||
Feeble Grass | ||||||||||
Unlucky Seed | ||||||||||
Ill-fated Seed |
Scroll
Scroll | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Confusion Scroll | X | X | ||||||||
Slumber Scroll | X | X | X | |||||||
Jitters Scroll | X | X | X | |||||||
Windblade Scroll | X | |||||||||
Expulsion Scroll | ||||||||||
Exorcism Scroll | ||||||||||
Identifier Scroll | X | X | X | |||||||
Heavenly Scroll | X | X | X | X | ||||||
Earthly Scroll | X | X | X | |||||||
Plating Scroll | X | X | X | |||||||
Slot-adding Scroll | X | X | ||||||||
Rune-eraser Scroll | X | X | ||||||||
Silver-seal Scroll | ||||||||||
Silverpurge Scroll | X | X | X | |||||||
Pot-upsize Scroll | X | X | ||||||||
Extraction Scroll | X | X | X | |||||||
Onigiri Scroll | X | X | ||||||||
Curse Scroll | ||||||||||
Mapping Scroll | X | X | ||||||||
Map-loss Scroll | ||||||||||
Trap-eraser Scroll | X | X | ||||||||
Trap Scroll | ||||||||||
Water-drain Scroll | X | |||||||||
Monstercall Scroll | ||||||||||
Wall-less Scroll | ||||||||||
Gathering Scroll | ||||||||||
Collection Scroll | ||||||||||
Gambler's Scroll | ||||||||||
Muzzle Scroll | ||||||||||
Carry-ban Scroll | ||||||||||
Swift Foe Scroll | ||||||||||
Fixer Scroll | X | X | ||||||||
Escape Scroll | X | |||||||||
Eradication Scroll | ||||||||||
Sanctuary Scroll | X | X | X | |||||||
Blank Scroll | X | X | ||||||||
Wet Scroll |
Staff
Staff | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Ordinary Staff | ||||||||||
Paralyzing Staff | X | X | ||||||||
Sealing Staff | X | X | ||||||||
Disguising Staff | X | X | ||||||||
Empathetic Staff | X | |||||||||
Narrow-escape Staff | X | |||||||||
Knockback Staff | X | X | X | X | ||||||
Switching Staff | X | X | ||||||||
Vaulting Staff | X | X | X | |||||||
Skull Mage's Staff | ||||||||||
Thunderbolt Staff | X | X | ||||||||
Burrowing Staff | X | X | ||||||||
Earthmound Staff | X | X | X | |||||||
Balance Staff | X | X | ||||||||
Guiding Staff | ||||||||||
Swift Staff | ||||||||||
Sluggish Staff | X | X | ||||||||
Fortune Staff | ||||||||||
Unlucky Staff | ||||||||||
Peach Staff | X | X |
Pot
Pot | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Preservation Pot | X | X | X | |||||||
Identifier Pot | X | X | X | |||||||
Transmutation Pot | X | X | ||||||||
Cashing Pot | X | |||||||||
Synthesis Pot | X | |||||||||
Exorcism Pot | X | X | ||||||||
Curse Pot | ||||||||||
Upgrading Pot | ||||||||||
Degrading Pot | ||||||||||
Bottomless Pot | ||||||||||
Warehouse Pot | X | X | ||||||||
Handtrapper Pot | ||||||||||
Unbreakable Pot | ||||||||||
Ordinary Pot | X | |||||||||
Hiding Pot | X | |||||||||
Rejuvenation Pot | ||||||||||
Walrus Pot | X | X | X | |||||||
Water Gun Pot | X | X | X | |||||||
Hilarious Pot | ||||||||||
Monster Pot | X | X | ||||||||
Surprise Pot |
Incense
Incense | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | F | S | P | M | B | H | I | T | U | W |
Heat-ban Incense | X | |||||||||
Evasive Incense | X | X | ||||||||
Cautious Incense | X | |||||||||
Reflective Incense | X | X | ||||||||
Aggressive Incense | X | X | X | X | ||||||
Defensive Incense | X | X | ||||||||
Blurry Incense | X | X | ||||||||
Weighted Incense | X | X | X | |||||||
Unwanting Incense | X | X | X | X |