Trapper's Secret Path

Overview

UnlockClear Serpentcoil Island → Check Tiger Thrower statue in Icewall Village.
EntranceIcewall Village (Hole near the Inn).
Floors20F / 99F (Sacred Tree)
Bring ItemsNoStairsDescending
CompanionsNoRoamersNo
Rescues3Starting LevelLv1
Starting ItemLarge Onigiri, Trapper's Bracelet
UnidentifiedBracelets, Grass, Staves, Scrolls, Pots
ShopsYesMonster HousesYes (Regular, Sudden)
BehemothsNoWishing ShrinesNo
Kron's ChallengeYesFever TimeNo
Initial Enemies5Spawn Rate40 Turns
Wind (1st Gust)900 TurnsReward

Postgame dungeon where you start with a Trapper's Bracelet and utilize traps to progress.
Trapper status allows Shiren to pick up traps and set them on the ground to ensnare monsters.
Shiren's attack power remains the same in both modes, so the only time the player would want to
unequip the bracelet would be when the player wants to use a Blast Trap to one-shot enemies.

Navigation

Strategy

General Advice (First Clear & Sacred Tree Extension)

21 Trapper Status

Shiren's color palette changes to a purple one while he has Trapper status.
All hidden traps are revealed, and traps can be picked up, thrown, or set on the ground.
Monsters can be ensnared by traps, and traps never activate when Shiren walks on top of them.
Once set, traps can't be picked up again, and the status is lost while the bracelet is unequipped.

Shiren earns 10% of the regular amount of experience points when a monster steps on a trap,
and also earns x2.0 experience points when a monster is defeated by a trap that deals damage.
However, traps like Rotting Trap that instantly defeat a monster do not grant experience points.

5 2 Trapping Floating Type Monsters

Floating types normally can't be ensnared by traps since they float above the trap on the ground.
However, you can still lure them onto a trap → shoot arrows until one misses to activate the trap,
resulting in the Floating type monster getting caught in the trap located underneath them.

Floating Type Monsters:

MonsterFloor
Pumphantasm4-5F
Hell Reaper7-9F
Flamepuff18-20F
Soul Reaper40F, 54-60F, 64-70F, 75-79F, 85-89F, 95-99F
Pumplich49-53F, 60-63F, 70-74F, 80-84F, 90-94F

35 1 Floor Dragon Family Warning

Floor Dragon monsters can't be ensnared by traps at all, so don't try to trap them.
Dragonkiller, Dragon Shield, and arrows are a significant help against this monster family.

Floor Dragon Monsters:

MonsterFloor
Floor Dragon13-15F
Dragon Head30-39F
Dragon Pit93-99F

6 Trap-Based Explosion Warning

Blast Trap and Explosion Trap function differently under Trapper status against monsters:

  • 6 Blast Trap
    • Normal - Monsters caught in the blast are instantly defeated.
    • Trapper - Reduces the monster's current HP by 50%.
  • 7 Explosion Trap
    • Normal - Monsters caught in the blast are instantly defeated.
    • Trapper - Reduces the monster's current HP to 1.

Trap Notes (First Clear & Sacred Tree Extension)

4 Rock 5 Boulder 9 Log 1 Tripping

Rock Trap deals 16~20 damage, and Boulder Trap deals 32~38 damage.
These traps can be used to reliably earn experience points if placed in intersections.
Log Trap and Tripping Trap can also be used to deal damage, but they're not as powerful.

11 Spinning 12 Sleep 14 Blinding 18 Sluggish 15 Delusion 16 Onigiri

These are traps that inflict a negative stauts condition, with Delusion Trap being the best.
Monsters with Deluded status won't attack Shiren, and will instead run away from him forever.
The second best trap is Blinding Trap, since its effect similarly never wears off for monsters.
Sleep Trap lasts 6 turns and Onigiri Trap lasts 10 turns, so use those on foes you can slay quickly.
Spinning Trap lasts 20 turns and Sluggish Trap lasts forever, making them good stalling options.

22 Curse 23 Silver-seal

Inflicts a monster with Sealed status, making them unable to use abilities.
Nice when hunting Thiefwalrus (5-13F), though you might want to pair it with a stat-lowering trap,
such as 19 Removal Trap, 10 Hunger Trap, or 16 Onigiri Trap ( 20 Rust Trap heals Aquatic types).
Also great for disabling Skull Wizard (19-20F), Super Gazer (22-24F), Vile Scorpion (32-86F), etc.

20 Rust

Reduces defense + inflicts a similar effect to getting hit by a Water Gun Pot.
Basically makes Masked Samurai (10-12F), Minotaur (16-20F), and Pop Tank (16-18F) a non-issue.
However, this trap cannot be used to transform enemies with Onigiri status into Rotten Onigiri.
Mudkin (11-14F) and other Aquatic type monsters will have their HP restored by 25% instead.

19 Removal

Reduces a monster's attack power and defense - Does not inflict Sealed status!
Intentionally step on it yourself if you equip a cursed weapon, shield, or bracelet.

6 Blast 7 Explosion

Under Trapper status, HP is reduced by 50% for Blast Trap, and HP is set to 1 for Explosion Trap.
Always unequip the Trapper Bracelet before stepping on it when you want to one-shot monsters.
Otherwise, you're extremely likely to collapse if you step on it while you're surrounded by foes.
Use it after luring a monster onto an 16 Onigiri Trap to instantly turn them into Grilled Onigiri.
Overall, prioritize carrying stronger traps like 21 Rotting Trap or 15 Delusion Trap.

21 Rotting

Monsters who step on this trap will be instantly defeated and transformed into Rotten Onigiri.
Rotten Onigiri can be thrown at a foe to deal 5 damage + inflict a negative status condition,
which is randomly selected from Weakened, Confused, Asleep, Blind, or Deluded status.
6 Blast Trap or 7 Explosion Trap can be used to turn Rotten Onigiri into Grilled Onigiri.

31 Trap-setting

Step on this to increase the number of traps on the ground.
Save it for when the number of traps in your inventory starts to get low.

8 Spring

Step on this when you're being chased to warp to a different location on the current floor.
Similar to Leaping Grass, but it can also be used to warp monsters instead of yourself.

2 Wooden Arrow 3 Poison Arrow

Use these traps to stock up on arrows instead of setting them for enemies to step on.
Place it down alongside a wall, then throw an item at the wall so that the item lands on the trap.
Poison Arrows are fantastic in particular, since 1 arrow reduces enemy attack power by ~50%,
but don't shoot them at Scorpion (4-7F), Ghost Radish (16-17F), Daze Radish (26-29F),
or Vile Scorpion (32-86F), since it results in an attack power boost via Empowered status.

27 Monsterizing 24 Summoning 26 Rage

Negative effect traps - These 3 offer nearly zero advantages for the player when activated.
Monsterizing Trap and Summoning Trap have a use for item drops, but Rage Trap is useless.
Move these to a spot where foes won't step on them, or insert them into Transmutation Pots.

28 Pitfall

Emergency escape option that can also be used to safely steal from a dungeon shop.
To utilize it during Sumo status, set it underfoot next to a wall → shoot an arrow at the wall.

Important Items (First Clear)

4 4 Weapon & Shield

High Base Value Gear
Mixers don't appear, so prioritize high base stats instead of special abilities.
Hell Reaper (7-9F) floors are tough without a shield in particular.

Dragonkiller, Dragon Shield
Nice against Floor Dragon (13-15F) and Flamepuff (18-20F), who don't step on traps.
Equipping both and activating the resonance effect lets you potentially one-shot Floor Dragon.

Walrus Stopper, Primal Axe, Steel Severer
Walrus Stopper is nice as a secondary shield to help with item collection up to 12F or so.
The latter 2 weapons help against Beast and Metal types that appear near the end.

Watchful Shield, Counter Shield
Most damage received from monsters is through normal attacks, making these shields great.

bracelet Bracelets

Trapper's Bracelet
The player starts with this item, but additional copies can be found inside the dungeon.
Strength Grass is on the uncommon side, so don't plan on being able to equip 2 bracelets.
It's a good idea to keep this bracelet equipped to avoid accidentally losing it.

arrow Projectiles

Poison Arrow, Wooden Arrow
A single Poison Arrow reduces enemy attack power by ~50%.
Collect arrows from any arrow traps you encounter, repositioning the trap as needed.
Intentionally step on a 17 Far-throwing Trap to give your arrows piercing properties.
Don't shoot Poison Arrows at Scorpion (4-7F) or Ghost Radish (16-17F).

staff scroll incense Staves & Scrolls & Incenses

Mapping Scroll, Guiding Staff
29 Floor-exiting Trap and 28 Pitfall Trap are never naturally generated in this dungeon,
so Mapping Scroll and Guiding Staff are the next best options for quickly advancing floors.

Disguising Staff
Can be used to create a higher level monster early on for experience points,
and also a fantastic crowd control option on later floors when surrounded by monsters.
Feel free to carry 2 or more copies of this staff, as it's extremely useful.

Vaulting Staff, Switching Staff, Blurry Incense
These items are nice to have on hand in case you encounter a single room Monster House.

Trap Scroll
Similar to 31 Trap-setting Trap, use it when the number of traps in your inventory gets low.
Consider your current Fullness and remaining food items before reading this scroll.

pot Pots

Preservation Pot
Lets you carry more traps and consumable items, which is incredibly handy.
Exorcism Scrolls should be saved for cursed Preservation Pots you find on the ground.
If you encounter a Bouncy Wall Room, see if you can duplicate Preservation Pots first.

Bottomless Pot
Break a Bottomless Pot to generate a number of 28 Pitfall Traps equal to the pot's capacity.
This dungeon has descending stairs, so said traps can be used to advance to the next floor.
Particularly great when attempting a speedrun of this dungeon.

Important Items (Sacred Tree Extension)

15 10 Weapon & Shield

Dragonkiller
Nice against Sky Dragon (28-99F), Dragon Head (30-39F), Dragon Pit (93-99F), etc.
The best main weapon for this dungeon, and even better when paired with Dragon Shield,
since the Anti-Dragon damage multiplier receives a boost (x1.5 → x2.5).

Drain Slayer
Great against Polygon Shaka (30-99F) and Vile Scorpion (32-86F) in particular.
Not exactly essential if you find a Cleansing Bracelet, though.

Sickle of Salvation, Sky Sword
Helpful against Floating types that can't be trapped like Soul Reaper and Pumplich.
However, Dragonkiller or Drain Slayer should probably be prioritized above these options.
Soul Reaper appears on 40F, 54-60F, 64-70F, 75-79F, 85-89F, and 95-99F.
Pumplich appears on 49-53F, 60-63F, 70-74F, 80-84F, and 90-94F.

Kama Itachi
Weak, so only viable when combined with Sumo status + Monster-find Bracelet.

Axe of the Minotaur
Occasionally dropped by Minotaur (16-20F), but don't expect it to drop even if you linger.
Chance-based rune, but effective at boosting your damage dealt against any monster.
Synthesis isn't possible in this dungeon, so you can't transfer the rune.

Shield of Sating
Mostly for players who like to maintain Sumo status throughout the dungeon.

Dragon Shield, Kappa's Dish
Sky Dragon (28-99F) and Baby Tank (29-99F) can be a menace in single room Monster Houses,
so these are better main shield options for those who don't plan on maintaining Sumo status.

bracelet Bracelets

Rapid-fire Bracelet
Doubles the power of projectiles, letting you slay Vile Scorpion (32-86F) before it gets close.
Hallways remain visible through 50F, and Baby Tank (29-99F) can be used to restock arrows.
For 51-99F, either shoot arrows to check for incoming foes or use Monster-find Bracelet.

Monster-find Bracelet
Counters dark hallways (51-99F), and makes it easier to deal with Soul Reaper and Pumplich.
Also prevents getting surprised by Vile Scorpion (32-86F)'s special attack in dark hallways.
Soul Reaper appears on 40F, 54-60F, 64-70F, 75-79F, 85-89F, and 95-99F.
Pumplich appears on 49-53F, 60-63F, 70-74F, 80-84F, and 90-94F.

Cleansing Bracelet
Nullifies Vile Scorpion (32-86F)'s special attack - it's fine to discard it once you reach 87F.
Can also be used to block the Strength -3 effect when eating Rotten Onigiri.

arrow Projectiles

Wooden Arrow
Obtained from 2 Wooden Arrow Trap or Bowboy (6-9F).
Mainly used before collecting Iron Arrows from Crossbowboy (10-12F) or Baby Tank (29-99F).

Iron Arrow
Obtained from Crossbowboy (10-12F) or Baby Tank (29-99F).
Earthmound Staff or Evasive Incense makes it trivial to collect arrows from Baby Tank.
Feel free to collect literally hundreds of arrows if you find a Rapid-fire Bracelet.

Poison Arrow
Obtained from 3 Poison Arrow Trap - 1 arrow reduces enemy attack power by ~50%.
Excellent against stronger foes like Sky Dragon, Baby Tank, and Soul Reaper in particular.
Never shoot arrows at Hoppin' Slugger (37-89F) since it has a 50% chance to reflect them.
Don't shoot Poison Arrows at Daze Radish (26-29F) or Vile Scorpion (32-86F).

staff scroll grass Staves & Scrolls & Grass

Paralyzing Staff, Narrow-escape Staff, Sealing Staff, Sluggish Staff
Single-target options for disabling enemy special attacks or creating distance.
Sealing Staff can backfire if it hits a Baby Tank (29-99F) or Hoppin' Slugger (37-89F).
Swing Narrow-escape Staff at a Hoppin' Slugger for a 50% chance to be warped to the stairs.

Skull Mage's Staff
Obtained from Skull Mage (22-23F, 40-59F) or Skull Wizard (19-20F).
Single-target option for either shutting down or warping a monster elsewhere.

Switching Staff, Vaulting Staff, Leaping Grass
Emergency escape options for Monster Houses, but can't be used during Sumo status.
Staves are best for single room MHs, while Leaping Grass is best for pop-up style MHs.
8 Spring Trap can be used like Leaping Grass, but foes can also step on the trap.
If you're maintaining Sumo status, prioritize scrolls instead of these items.

Earthmound Staff
A single use lets you collect hundreds of Iron Arrows from Baby Tank (29-99F).
Can also be used to create a safe spot where you shoot arrows at foes through corners.

Blank Scroll
It might be best to save this scroll as an Expulsion Scroll for a single room Monster House.
If writing Eradication Scroll, it's probably best to throw it at either N'dama or Soul Reaper.
Soul Reaper appears on 40F, 54-60F, 64-70F, 75-79F, 85-89F, and 95-99F.
N'dama appears on 60-62F, 69-71F, 78-80F, and 97-99F.

Confusion Scroll, Slumber Scroll, Jitters Scroll
Sweet Potato can't be found in this dungeon, so these are handy for Monster Houses.

food pot incense Food & Pots & Incenses

Grilled Onigiri
Main food source, since Nigiri Morph family monsters don't appear in this dungeon.
21 Rotting Trap for Rotten Onigiri → 6 Blast Trap or get hit by Sky Dragon (28-99F)'s fire.
Grilled Onigiri increases Max Fullness by 2 when eaten when Fullness is already full,
so prepare to activate Sumo status for the final stretch with Popdillo (90-99F).

Identifier Pot
Insert bracelets in search of Rapid-fire, Monster-find, and Cleansing bracelets.
If you feel like your bracelet selection is good, use it as storage for Revival Grass.

Bottomless Pot
Break a Bottomless Pot to generate a number of 28 Pitfall Traps equal to the pot's capacity.
This dungeon has descending stairs, so said traps can be used to advance to the next floor.
Save Pitfall Traps for single room Monster Houses or dangerous floor ranges.
It goes without saying, but store Pitfall Traps in Preservation Pots.

Water Gun Pot
Splash water on a Soul Reaper to reduce its attack power by 8 stages.
Soul Reaper appears on 40F, 54-60F, 64-70F, 75-79F, 85-89F, and 95-99F.
However, beware of accidentally making an important trap vanish.

Heat-ban Incense
Counters Sky Dragon (28-99F)'s flames in a single room Monster House.

Evasive Incense
Counters Baby Tank (29-99F)'s Iron Arrows in a single room Monster House.
Your arrows also miss while it's active, so use a 28 Pitfall Trap after lighting it.

Blurry Incense
Counters a single room Monster House no matter what your playstyle is like.
This applies to all incenses, but it's best to select an arrow or trap when lighting it.

Farming Techniques

food Grilled Onigiri

Rotting Trap Method:
Set a 21 Rotting Trap on the ground and lure enemies onto it to obtain Rotten Onigiri,
then get hit by fire/blast damage or step on a 6 Blast Trap to turn them into Grilled Onigiri.
Non-trap sources include Pop Tank (16-18F), Flamepuff (18-20F), Sky Dragon (28-99F), etc.

Onigiri Trap Method:
Set an 16 Onigiri Trap on the ground and lure a foe onto it to inflict Onigiri status,
then lure the enemy onto a 6 Blast Trap to turn them into Grilled Onigiri.

2 3 Wooden Arrows / Poison Arrows

If you spot an arrow trap, place it next to a wall → throw items onto the trap to collect arrows.

1 3 Cave Mamel Hunting (1-3F)

Pit Mamel (1-3F) can be leveled up into a Cave Mamel and hunted for 4,000+ experience points.
Easy level up options include 14 Blinding Trap, Disguising Staff, Blinding grass, Jitters Scroll, etc.
Set non-damaging traps (ex: 20 Rust Trap) for Cave Mamel to step on for 200 exp per activation,
then end with a trap that deals damage (ex: 4 Rock Trap) for 4,000 experience points.

29 1 29 2 Thiefwalrus / Greenwalrus Hunting (5-13F, 25-29F)

Use traps to safely hunt Thiefwalrus (5-13F) or Greenwalrus (25-29F) for extra items.
However, be careful of their higher attack power if you decide to inflict Sealed status.
Thiefwalrus has 25 attack power, and Greenwalrus has 30 attack power.

15 2 17 1 Iron Arrows (10-12F)

Crossbowboy (10-12F) appears with Bored Kappa (10-12F), so use the combo to collect arrows.
The exact setup varies, but the idea is to position a Bored Kappa between you and a Crossbowboy.
You can hold ZR and press A to quickly pick up arrows instead of opening the menu every time.
Picking up items doesn't regen HP, so don't forget to walk or step in place to heal as needed.

9 3 9 4 Great Samurai / Lordly Samurai Hunting (10-12F)

Slay Masked Samurais (10-12F) → let Ghost Samurais level up a Masked Samurai to Lv3-4,
then lure the Lv3-4 Masked Samurai onto a 20 Rust Trap to lower its attack power by 8 stages.
You can safely trade hits at that point, though you might need to walk to regen HP at times.
Great Samurai provides 840 experience points, and Lordly Samurai 1,280 experience points.
Set non-damaging traps for more exp, and slay it with a damaging trap to double exp.

32 3 32 4 Mudster / Mudder Hunting (11-12F)

Mudkin (11-14F) and Masked Samurai (10-12F) overlap, so hunt Lv3-4 Mudkins to level up.
Crossbowboy (10-12F) often significantly interferes, so it's best to seal off the stairs room.
As always, unequip your gear and stand on the stairs when punching Lv3-4 Mudkins for exp.
Don't inflict Sealed status - Mudster has 35 attack power, and Mudder has 45 attack power.
Mudster provides 460 experience points, and Mudder 920 experience points.

Floor Guide

First Clear

General Advice

Review how traps affect the player vs. monsters (See Traps or check the in-game Notebook).
Knowing how to utilize traps for extra food, arrows, experience points, etc. is a massive help.
Floating type enemies and Floor Dragon family monsters naturally avoid stepping on traps,
but Floating types can still be trapped by luring them above a trap and shooting arrows.

1-2F

Traps are effective against all monsters since Floating type monsters don't appear yet.
Secure extra food in the form of Grilled Onigiri by utilizing 21 Rotting Trap and 6 Blast Trap.
Set 14 Blinding Trap on the ground in a room to level up a Pit Mamel (1-3F) into a Cave Mamel.
Set non-damaging traps (ex: 20 Rust Trap) for Cave Mamel to step on for 200 exp per activation,
then end with a trap that deals damage (ex: 4 Rock Trap) for 4,000 experience points.

Monster Stats (1-2F)

FloorMonsterHPAtkDefExpType
1-2Mamel8342Normal
1-2Octopling14464Aquatic
1-2Spearfish16627Aquatic
1-3Pit Mamel11585Normal

3-4F

Pit Mamel (1-3F) is still around on 3F, so continue hunting Cave Mamels if possible.
Froggo (3-5F) drops Gitan when slain, and shops can be generated, so stock up on Gitan.
Pumphantasm (4-5F) is a Floating type monster, so traps it moves on top of don't activate.
Use Wooden Arrows from a distance or traps against Scorpion (4-7F) to avoid strength loss.

Monster Stats (3-4F)

FloorMonsterHPAtkDefExpType
1-3Pit Mamel11585Normal
3-4Armordillo20111515Beast
3-5Froggo23101318Normal
3-5Chintala159412Beast
4-5Pumphantasm23161025Ghost/Floating
4-7Scorpion37141433Draining

5-12F

Thiefwalrus (5-13F) is a rare spawn that always drops an item when slain.
It has 25 attack power, so be careful if you decide to inflict Sealed status on it.
Hell Reaper (7-9F) is a Floating type with Swift 2 speed - beware if your shield is weak.
A shield strength of 11~12 makes them a non-issue, but otherwise consider rushing stairs.
Crossbowboy (10-12F) overlaps with Bored Kappa (10-12F), so collect Iron Arrows if desired.
However, don't go overboard with arrow collection, since the first clear is only 20F.

Masked Samurai (10-12F) and Mudkin (11-14F) overlap on 11-12F,
so it's possible to hunt Lv3 Mudsters (460 exp) or Lv4 Mudders (920 exp) to rapidly level up.
Mudster (35) and Mudder (45) both have higher attack power, so don't inflict Sealed status.
Traps like 15 Delusion Trap can be used to handle higher level monsters in emergencies.

Monster Stats (5-12F)

FloorMonsterHPAtkDefExpType
3-5Froggo23101318Normal
3-5Chintala159412Beast
4-5Pumphantasm23161025Ghost/Floating
4-7Scorpion37141433Draining
5-13Thiefwalrus65252375Aquatic
6-9Bowboy45171860Normal
6-9Hoppin' Hitter32221534Normal
6-10Mid Chintala45231027Beast
7-9Hell Reaper45121530Ghost/Floating
10-12Bored Kappa50181148Aquatic
10-12Crossbowboy55202080Normal
10-12Masked Samurai47181848Normal
10-13Fresh Octopling60191455Aquatic
11-14Mudkin705953Draining/Aquatic

13-15F

Floor Dragon (13-15F) can't be ensnared by traps - this applies to the entire family.
Depending on your level and equipment, it might be best to switch to rushing stairs now.
However, if you've performed farming techniques and can handle Floor Dragons fine,
this floor range should still be relatively safe to fully explore.

The other notable threat is Metalhead (13-15F), who attacks up to 2 tiles ahead.
Metalhead's extended range makes it tricky to ensnare in traps compared to other foes.

Monster Stats (13-15F)

FloorMonsterHPAtkDefExpType
5-13Thiefwalrus65252375Aquatic
10-13Fresh Octopling60191455Aquatic
11-14Mudkin705953Draining/Aquatic
13-14Lt. Spearfish60241755Aquatic
13-15Metalhead66301961Cyclops
13-15Floor Dragon55252080Dragon
13-15Tiger Thrower68262277Beast

16-20F

Pop Tank (16-18F) and Rumbledon (17-20F) are both Slow and weak to 20 Rust Trap.
Ghost Radish (16-17F) throws Poison Grass 2 tiles ahead, reducing strength and speed.
Ghost Radish gets boosted by Poison Arrows and 20 Rust Trap, so use other options against it.
N'dubba (18-20F) disguises itself as an item, so rely on your inventory instead of floor items.
That said, N'dubba only has 16 attack power, so being ambushed by one isn't a big deal.

Flamepuff (18-20F) is a Floating type that can blow a 20 damage flame when adjacent.
Skull Wizard (19-20F) can inflict Confused status from a distance, so Look Around in rooms.
Explochin (20F) turns red when HP 50%, and explodes when HP 24 (96+ damage dealt).
Overall, it's best to utilize traps and consumables and rush to the stairs on 19-20F.

Monster Stats (16-20F)

FloorMonsterHPAtkDefExpType
16-17Ghost Radish40181549Ghost
16-17Hat Prankster7015650Cyclops
16-18Pop Tank902024100Metal/Exploding
16-20Minotaur70312090Beast
16-20Master Hen703321400Beast
17-20Rumbledon1255345899Metal
18-20Flamepuff502520175Dragon/Floating
18-20N'dubba3216816Metal
19-20Skull Wizard883524250Ghost
20Explochin120252255Exploding/Cyclops/Aquatic

Sacred Tree Extension

General Advice

Focus on a balanced inventory of equipment, traps, movement related staves, and arrows.
Keep an eye out for weapons and shields with special abilities, along with items that restore HP.
Try to reach 10+ Max Strength so that you can equip 2 bracelets at the same time.

The monster table doesn't change much past 30F, food is plentiful, and Behemoths don't spawn.
So feel free to start rushing stairs between 30-99F once your item selection looks good.
Hallways are dark on 51-99F, so a stronger shield or Monster-find Bracelet helps a lot.

1-20F

Perform farming techniques to level up to Lv20+ for the fastest HP regen speed,
increase Max Fullness by creating Grilled Onigiri, identify items, explore for dungeon shops,
hunt Thiefwalrus (5-13F) for item drops, and collect Iron Arrows from Crossbowboy (10-12F).
It's fine to sell or discard gear that doesn't seem useful, but be sure to identify bracelets.
Remember that Mixers and Synthesis Pots don't appear - synthesis isn't possible.

Monster Stats (1-20F)

FloorMonsterHPAtkDefExpType
1-2Mamel8342Normal
1-2Octopling14464Aquatic
1-2Spearfish16627Aquatic
1-3Pit Mamel11585Normal
3-4Armordillo20111515Beast
3-5Froggo23101318Normal
3-5Chintala159412Beast
4-5Pumphantasm23161025Ghost/Floating
4-7Scorpion37141433Draining
5-13Thiefwalrus65252375Aquatic
6-9Bowboy45171860Normal
6-9Hoppin' Hitter32221534Normal
6-10Mid Chintala45231027Beast
7-9Hell Reaper45121530Ghost/Floating
10-12Bored Kappa50181148Aquatic
10-12Crossbowboy55202080Normal
10-12Masked Samurai47181848Normal
10-13Fresh Octopling60191455Aquatic
11-14Mudkin705953Draining/Aquatic
13-14Lt. Spearfish60241755Aquatic
13-15Metalhead66301961Cyclops
13-15Floor Dragon55252080Dragon
13-15Tiger Thrower68262277Beast
16-17Ghost Radish40181549Ghost
16-17Hat Prankster7015650Cyclops
16-18Pop Tank902024100Metal/Exploding
16-20Minotaur70312090Beast
16-20Master Hen703321400Beast
17-20Rumbledon1255345899Metal
18-20Flamepuff502520175Dragon/Floating
18-21N'dubba3216816Metal
19-21Skull Wizard883524250Ghost
20-22Explochin120252255Exploding/Cyclops/Aquatic

21-23F

Explochin (20-22F), Blazeous (21-23F), and Super Gazer (22-24F) are common.
Beware of Super Gazer's hypnosis in particular if you have Bottomless Pots or incenses,
as it has the potential to destroy valuable items including your main weapon or shield.

Monster Stats (21-23F)

FloorMonsterHPAtkDefExpType
18-21N'dubba3216816Metal
19-21Skull Wizard883524250Ghost
20-22Explochin120252255Exploding/Cyclops/Aquatic
21-23Blazeous923624150Normal
22-23Skull Mage773121210Ghost
22-24Super Gazer663026222Cyclops

24-29F

The monster table resembles Serpentcoil Island, including Porko (24-27F) and Dragon (27-30F).
Pesky Kappa (24-27F) potentially destroys items found on the ground, so check rooms quickly.
If you're running low on items, consider hunting Greenwalrus (25-29F) for extra item drops.

Behemoth monsters don't spawn in this dungeon, so collecting Porky's Rocks is a low priority.
That said, Porky's Rocks can be used to check for incoming foes on dark hallway (51-99F) floors,
so if you haven't found a Monster-find Bracelet and also happen to have an Evasive Incense,
go ahead and collect some Porky's Rocks for the second half of this dungeon.

Monster Stats (24-29F)

FloorMonsterHPAtkDefExpType
22-24Super Gazer663026222Cyclops
24-25Dark Owl901625120Normal
24-25Capt. Spearfish1003930410Aquatic
24-25Famed Octopling992530420Aquatic
24-27Porko653618840Beast
24-27Froggucchi60203080Normal
24-27Pesky Kappa752922330Aquatic
24-27Corporal Ant1004020220Normal
24-28N'dulu704031230Metal
24-28Dartingfrog754028300Aquatic
25-29Greenwalrus883027240Aquatic
26-29Daze Radish803727400Ghost
27-30Dragon12045401000Dragon
28-99Sky Dragon14055501600Dragon
29-99Baby Tank854030450Normal

30-39F

The long-term threats of the Sacred Tree Mode extension begin to appear one after the next.
It begins with Sky Dragon (28-99F), Baby Tank (29-99F), and Polygon Shaka (30-99F),
then continues with Vile Scorpion (32-86F) and Hoppin' Slugger (37-89F).
Dragon Head (30-39F) also appears as a threat that can't be ensnared by traps at all.

Sky Dragon is the toughest monster in this dungeon, so reaching a point where you can slay it
within 2 hits by grinding experience points and collecting strong gear will raise your clear rate.
However, you're unlikely to have the level ups, strength, and Sumo status to do so as of 30F,
so use plenty of Iron Arrows and Poison Arrows to get by while building up to that point.
Restock Iron Arrows from Baby Tank as needed using an Earthmound Staff or Evasive Incense,
but beware of Sky Dragon's room-wide flame if you plan on collecting arrows in a large room.

Vile Scorpion lowers strength by 2 when adjacent - shoot arrows when hallways are visible.
Once hallways become dark starting on 51F, switch to using traps to disable Vile Scorpions.
Don't give up if your strength gets very low, since reviving with Revival Grass restores it.

Polygon Shaka and Dragon Head shouldn't be a notable problem compared to later threats,
so do your best to defeat them while conserving inventory items.

Monster Stats (30-39F)

FloorMonsterHPAtkDefExpType
27-30Dragon12045401000Dragon
28-99Sky Dragon14055501600Dragon
29-99Baby Tank854030450Normal
30-39Dragon Head883125266Dragon
30-99Polygon Shaka703433360Draining
32-86Vile Scorpion1084533500Draining
37-89Hoppin' Slugger723931400Normal

40-59F

Froggon (40-59F) and Skull Mage (40-59F) appear, and hallways are dark between 51-99F.
The former always drops a high value Gitan bag, and the latter can drop Skull Mage's Staff.
Gitan bags can be paired with 17 Far-throwing Trap to help clear out a Monster House.
Throw traps instead of shooting arrows when checking for incoming foes in hallways,
since Hoppin' Slugger (37-89F) has a 50% chance to reflect arrows.

Soul Reaper and Pumplich are 2 Floating types that normally can't be ensnared by traps.
Soul Reaper appears on 40F, 54-60F, 64-70F, 75-79F, 85-89F, and 95-99F.
Pumplich appears on 49-53F, 60-63F, 70-74F, 80-84F, and 90-94F.
Basically, these 2 monsters alternate every 5-7 floors.

Soul Reaper is immune to traps, passes through walls, and has Swift 2 action speed.
It's likely to strike first thanks to dark hallways, and deals heavy damage with a weak shield.
Thankfully the initial enemy counts aren't as high as Heart of Serpentcoil Island or such,
so stepping in place at the start and slaying initial spawns before exploring is effective.
Throw an Eradication Scroll if you lack a good shield, Sumo status, or Monster-find Bracelet.

Monster Stats (40-59F)

FloorMonsterHPAtkDefExpType
28-99Sky Dragon14055501600Dragon
29-99Baby Tank854030450Normal
30-99Polygon Shaka703433360Draining
32-86Vile Scorpion1084533500Draining
37-89Hoppin' Slugger723931400Normal
40, 54-60Soul Reaper754040555Ghost/Floating
40-59Froggon1003045350Normal
40-59Skull Mage773121210Ghost
49-53Pumplich1005030800Ghost/Floating

60-64F

Flying Egg (60-64F) and N'dama (60-62F, 69-71F, 78-80F, 97-99F) appear.
Hunt Flying Eggs on 61-63F where Soul Reaper doesn't spawn if you want Huge Onigiri.
N'dama appears for 3 floors in a row, and can be tricky if disguised as consumable items.
If you're able to handle Soul Reapers, throw an Eradication Scroll at N'dama instead.
Otherwise, focus on traps or just rush stairs instead of picking up items on N'dama floors.

Monster Stats (60-64F)

FloorMonsterHPAtkDefExpType
28-99Sky Dragon14055501600Dragon
29-99Baby Tank854030450Normal
30-99Polygon Shaka703433360Draining
32-86Vile Scorpion1084533500Draining
37-89Hoppin' Slugger723931400Normal
54-60, 64-70Soul Reaper754040555Ghost/Floating
60-62N'dama1355035650Metal
60-63Pumplich1005030800Ghost/Floating
60-64Flying Egg74169Cyclops

65-80F

Nothing noteworthy about this floor range's enemies that hasn't already been said.
Soul Reaper, Pumplich, and N'dama periodically appear for a few floors in a row,
and otherwise all of the long-term threats are still around.

Monster Stats (65-80F)

FloorMonsterHPAtkDefExpType
28-99Sky Dragon14055501600Dragon
29-99Baby Tank854030450Normal
30-99Polygon Shaka703433360Draining
32-86Vile Scorpion1084533500Draining
37-89Hoppin' Slugger723931400Normal
64-70, 75-79Soul Reaper754040555Ghost/Floating
69-71, 78-80N'dama1355035650Metal
70-74, 80-84Pumplich1005030800Ghost/Floating

81-89F

Hiding Egg (81-89F) always drops Special Onigiri, which can potentially raise strength.
Some players use a 27 Monsterizing Trap + Mapping or Windblade scroll to farm them,
but it's quite debatable if it's worth the effort when the goal is so close.

Vile Scorpion exits the table after 86F, so feel free to discard Cleansing Bracelet on 87F.
3 Poison Arrow Trap is visible with Trapper status, so you're unlikely to lose strength now.
Hoppin' Slugger exits the table after 89F, so you can safely start shooting arrows in hallways
from 90F to check for incoming monsters if you still haven't found a Monster-find Bracelet.

Monster Stats (81-89F)

FloorMonsterHPAtkDefExpType
28-99Sky Dragon14055501600Dragon
29-99Baby Tank854030450Normal
30-99Polygon Shaka703433360Draining
32-86Vile Scorpion1084533500Draining
37-89Hoppin' Slugger723931400Normal
80-84Pumplich1005030800Ghost/Floating
81-89Hiding Egg851710Cyclops
85-89Soul Reaper754040555Ghost/Floating

90-99F

Popdillo (90-99F), Dragon Pit (93-99F), and Soul Reaper (95-99F) are the major threats.
It's highly recommended to activate Sumo status to stop Popdillos from making you trip.
Dragon Pit has Swift 1 speed and can't be ensnared by traps, but isn't especially powerful.
Overall, monsters shouldn't be a big problem if you have Sumo status and Poison Arrows.

Use items you've been saving like 28 Pitfall Trap and Blank Scroll to quickly reach the goal.
There's no special item waiting to be found on 99F, so just rush to the stairs.

Monster Stats (90-99F)

FloorMonsterHPAtkDefExpType
28-99Sky Dragon14055501600Dragon
29-99Baby Tank854030450Normal
30-99Polygon Shaka703433360Draining
90-94Pumplich1005030800Ghost/Floating
90-99Popdillo10051451200Beast
93-99Dragon Pit1305440960Dragon
95-99Soul Reaper754040555Ghost/Floating
97-99N'dama1355035650Metal

Monsters

See Monsters for individual monster details.

  • F - Dark hallways
  • S - Shop is possible
  • M - Monster House is possible

Monster Colors = Farming, Useful, Lowers Stats, Targets Items, Dangerous

F S M Monsters
1 1 1 Mamel 1 2 Pit Mamel 3 1 Octopling 4 1 Spearfish
2 1 1 Mamel 1 2 Pit Mamel 3 1 Octopling 4 1 Spearfish
3 1 2 Pit Mamel 2 1 Chintala 28 1 Froggo 8 1 Armordillo
4 2 1 Chintala 28 1 Froggo 6 1 Pumphantasm 8 1 Armordillo 25 1 Scorpion
5 2 1 Chintala 28 1 Froggo 6 1 Pumphantasm 25 1 Scorpion 29 1 Thiefwalrus
6 25 1 Scorpion 40 2 Hoppin' Hitter 2 2 Mid Chintala 15 1 Bowboy 29 1 Thiefwalrus
7 25 1 Scorpion 5 2 Hell Reaper 40 2 Hoppin' Hitter 2 2 Mid Chintala 15 1 Bowboy
29 1 Thiefwalrus
8 5 2 Hell Reaper 40 2 Hoppin' Hitter 2 2 Mid Chintala 15 1 Bowboy 29 1 Thiefwalrus
9 5 2 Hell Reaper 40 2 Hoppin' Hitter 2 2 Mid Chintala 15 1 Bowboy 29 1 Thiefwalrus
10 2 2 Mid Chintala 17 1 Bored Kappa 15 2 Crossbowboy 9 1 Masked Samurai 3 2 Fresh Octopling
29 1 Thiefwalrus
11 17 1 Bored Kappa 15 2 Crossbowboy 9 1 Masked Samurai 3 2 Fresh Octopling 32 1 Mudkin
29 1 Thiefwalrus
12 17 1 Bored Kappa 15 2 Crossbowboy 9 1 Masked Samurai 3 2 Fresh Octopling 32 1 Mudkin
29 1 Thiefwalrus
13 3 2 Fresh Octopling 32 1 Mudkin 4 2 Lt. Spearfish 35 1 Floor Dragon 12 1 Metalhead
36 1 Tiger Thrower 29 1 Thiefwalrus
14 32 1 Mudkin 4 2 Lt. Spearfish 35 1 Floor Dragon 12 1 Metalhead 36 1 Tiger Thrower
15 35 1 Floor Dragon 12 1 Metalhead 36 1 Tiger Thrower
16 13 2 Master Hen 11 2 Minotaur 16 1 Pop Tank 30 2 Hat Prankster 20 1 Ghost Radish
17 13 2 Master Hen 11 2 Minotaur 42 2 Rumbledon 16 1 Pop Tank 30 2 Hat Prankster
20 1 Ghost Radish
18 13 2 Master Hen 11 2 Minotaur 42 2 Rumbledon 16 1 Pop Tank 7 2 Flamepuff
44 1 N'dubba
19 13 2 Master Hen 11 2 Minotaur 42 2 Rumbledon 7 2 Flamepuff 44 1 N'dubba
21 2 Skull Wizard
20 13 2 Master Hen 11 2 Minotaur 42 2 Rumbledon 7 2 Flamepuff 44 1 N'dubba
39 1 Explochin 21 2 Skull Wizard
Sacred Tree Mode
21 44 1 N'dubba 39 1 Explochin 41 2 Blazeous 21 2 Skull Wizard
22 39 1 Explochin 41 2 Blazeous 21 1 Skull Mage 22 2 Super Gazer
23 41 2 Blazeous 21 1 Skull Mage 22 2 Super Gazer
24 28 2 Froggucchi 22 2 Super Gazer 44 2 N'dulu 17 2 Pesky Kappa 38 2 Corporal Ant
18 2 Porko 49 1 Dark Owl 4 3 Capt. Spearfish 3 3 Famed Octopling 34 2 Dartingfrog
25 28 2 Froggucchi 44 2 N'dulu 17 2 Pesky Kappa 38 2 Corporal Ant 18 2 Porko
49 1 Dark Owl 4 3 Capt. Spearfish 3 3 Famed Octopling 29 2 Greenwalrus 34 2 Dartingfrog
26 28 2 Froggucchi 44 2 N'dulu 17 2 Pesky Kappa 38 2 Corporal Ant 18 2 Porko
20 2 Daze Radish 29 2 Greenwalrus 34 2 Dartingfrog
27 28 2 Froggucchi 44 2 N'dulu 17 2 Pesky Kappa 38 2 Corporal Ant 18 2 Porko
20 2 Daze Radish 19 1 Dragon 29 2 Greenwalrus 34 2 Dartingfrog
28 44 2 N'dulu 20 2 Daze Radish 19 1 Dragon 19 2 Sky Dragon 29 2 Greenwalrus
34 2 Dartingfrog
29 20 2 Daze Radish 15 3 Baby Tank 19 1 Dragon 19 2 Sky Dragon 29 2 Greenwalrus
30 15 3 Baby Tank 24 2 Polygon Shaka 19 1 Dragon 19 2 Sky Dragon 35 2 Dragon Head
31 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 35 2 Dragon Head
32 15 3 Baby Tank 25 2 Vile Scorpion 24 2 Polygon Shaka 19 2 Sky Dragon 35 2 Dragon Head
33 15 3 Baby Tank 25 2 Vile Scorpion 24 2 Polygon Shaka 19 2 Sky Dragon 35 2 Dragon Head
34 15 3 Baby Tank 25 2 Vile Scorpion 24 2 Polygon Shaka 19 2 Sky Dragon 35 2 Dragon Head
35 15 3 Baby Tank 25 2 Vile Scorpion 24 2 Polygon Shaka 19 2 Sky Dragon 35 2 Dragon Head
36 15 3 Baby Tank 25 2 Vile Scorpion 24 2 Polygon Shaka 19 2 Sky Dragon 35 2 Dragon Head
37 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
35 2 Dragon Head
38 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
35 2 Dragon Head
39 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
35 2 Dragon Head
40 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
41 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
42 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
43 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
44 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
45 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
46 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
47 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
48 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon
49 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich
50 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich
51 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich
52 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich
53 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich
54 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
55 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
56 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
57 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
58 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
59 28 3 Froggon 21 1 Skull Mage 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger
24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
60 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 6 3 Pumplich 44 3 N'dama 46 3 Flying Egg
61 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 44 3 N'dama 46 3 Flying Egg
62 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 44 3 N'dama 46 3 Flying Egg
63 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 46 3 Flying Egg
64 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 46 3 Flying Egg
65 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper
66 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper
67 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper
68 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper
69 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 44 3 N'dama
70 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 6 3 Pumplich 44 3 N'dama
71 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 44 3 N'dama
72 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich
73 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich
74 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich
75 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper
76 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper
77 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper
78 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 44 3 N'dama
79 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 44 3 N'dama
80 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 44 3 N'dama
81 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 46 4 Hiding Egg
82 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 46 4 Hiding Egg
83 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 46 4 Hiding Egg
84 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
6 3 Pumplich 46 4 Hiding Egg
85 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 46 4 Hiding Egg
86 15 3 Baby Tank 25 2 Vile Scorpion 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon
5 3 Soul Reaper 46 4 Hiding Egg
87 15 3 Baby Tank 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
46 4 Hiding Egg
88 15 3 Baby Tank 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
46 4 Hiding Egg
89 15 3 Baby Tank 40 3 Hoppin' Slugger 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper
46 4 Hiding Egg
90 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich 8 3 Popdillo
91 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich 8 3 Popdillo
92 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 6 3 Pumplich 8 3 Popdillo
93 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 35 3 Dragon Pit 6 3 Pumplich
8 3 Popdillo
94 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 35 3 Dragon Pit 6 3 Pumplich
8 3 Popdillo
95 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper 35 3 Dragon Pit
8 3 Popdillo
96 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper 35 3 Dragon Pit
8 3 Popdillo
97 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper 35 3 Dragon Pit
8 3 Popdillo 44 3 N'dama
98 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper 35 3 Dragon Pit
8 3 Popdillo 44 3 N'dama
99 15 3 Baby Tank 24 2 Polygon Shaka 19 2 Sky Dragon 5 3 Soul Reaper 35 3 Dragon Pit
8 3 Popdillo 44 3 N'dama

Items

※ This section is currently incomplete.

Item Table Key

IDExplanation
FFloor
SShop
PPeddler
MMonster drop
BBuried
HThiefwalrus
IIsland
TTransmutation Pot
USurprise Pot
WTunnel of Wishes

4 Weapon

Weapon
NameFSPMBHITUW
Wooden Sword
Bronze Sword
Katana
Doutanuki
Manji Kabura
Kajin Fuuma
Kabura Sutegi
Golden Sword
Kama Itachi
Axe of the Minotaur
Accurate Sword
Swift Sword
Watersplitter
Primal Axe
Dragonkiller
Crescent Blade
Sky Sword
Sickle of Salvation
Drain Slayer
Cyclops Bane
Steel Severer
Whopping Harisen
Healing Sword
Peach Club
Spender's Club
Ferrous Greatsword
Steak Knife
Jagged Sword
Quad-edge
Auspicious Kumade
Pickaxe
Golden Pickaxe
Wooden Mallet
Epic Hammer
Trapseeker
Bonito Block
Yamanba's Cleaver
Break-Off Blade

4 Shield

Shield
NameFSPMBHITUW
Wooden Shield
Bronze Shield
Iron Shield
Wolfshead
Fuuma Shield
Rasen Fuuma
Golden Shield
Counter Shield
Watchful Shield
Dragon Shield
Blast Shield
Targe of the Minotaur
Walrus Stopper
Froggo Stopper
Hat Stopper
Nigiri Stopper
Spearscale Shield
Kappa's Dish
Gazer Shield
Shield of Negation
Unmoving Wall
Zabuton
Spender's Shield
Ferrous Kite
Steak Plate
Gutsy Shield
Hunky-dory Shield
Bodhi Shield
Shield of Sating
Auspicious Omamori
Shield of Presage
Yamanba's Potlid
Break-Off Shield

bracelet Bracelet

Bracelet
NameFSPMBHITUW
Healing Bracelet
Strength Bracelet
Bellyexpand Bracelet
Bellyshrink Bracelet
Fortune Bracelet
Cleansing Bracelet
Focusing Bracelet
Rousing BraceletX
Rustproof Bracelet
Cursebreak Bracelet
Affixing BraceletX
Far-throwing Bracelet
Bad-aim Bracelet
Sure-aim Bracelet
Bouncy Bracelet
Rapid-fire BraceletX
Daredevil Bracelet
Dreaded Bracelet
Leaping Bracelet
Blasting Bracelet
Clairvoyant Bracelet
Monster-find Bracelet
Item-find Bracelet
Passage-find Bracelet
Waterwalk BraceletX
Floating Bracelet
Wallpass Bracelet
Tiptoe Bracelet
Passerby Bracelet
Item-losing Bracelet
Gitan-losing Bracelet
Monstercall Bracelet
Trapmore Bracelet
Haggling BraceletX
Trapper's BraceletX
Appraiser's Bracelet
Cannonboost Bracelet

arrow Projectile

Projectile
NameFSPMBHITUW
Wooden Arrow
Iron Arrow
Silver Arrow
Poison Arrow
Truestrike Arrow
Rock
Porky's RockX

food Food

Food
NameFSPMBHITUW
OnigiriX
Large Onigiri
Huge Onigiri
Rotten Onigiri
Grilled Onigiri
Special Onigiri
Sumo Onigiri
Sweet Potato
Yakitori
Rotten Peach Bun

grass Grass

Grass
NameFSPMBHITUW
Weeds
Herb
Otogirisou
Healing Grass
Life Grass
Fragrant Grass
Revival Grass
Bellyexpand Seed
Bellyshrink Seed
Dragon Grass
Leaping Grass
Antidote Grass
Strength Grass
Poison Grass
Confusion Grass
Sedating Grass
Berserk Seed
Blinding Grass
Seewell Grass
Swift Grass
Power-up Grass
Invincible Grass
Fortune Grass
Angel Seed
Feeble Grass
Unlucky Seed
Ill-fated Seed

scroll Scroll

Scroll
NameFSPMBHITUW
Confusion Scroll
Slumber Scroll
Jitters Scroll
Windblade Scroll
Expulsion Scroll
Exorcism Scroll
Identifier Scroll
Heavenly Scroll
Earthly Scroll
Plating Scroll
Slot-adding Scroll
Rune-eraser Scroll
Silver-seal Scroll
Silverpurge Scroll
Pot-upsize Scroll
Extraction Scroll
Onigiri Scroll
Curse Scroll
Mapping Scroll
Map-loss Scroll
Trap-eraser Scroll
Trap Scroll
Water-drain Scroll
Monstercall Scroll
Wall-less Scroll
Gathering Scroll
Collection Scroll
Gambler's Scroll
Muzzle Scroll
Carry-ban Scroll
Swift Foe Scroll
Fixer Scroll
Escape Scroll
Eradication Scroll
Sanctuary Scroll
Blank ScrollX
Wet Scroll

staff Staff

Staff
NameFSPMBHITUW
Ordinary Staff
Paralyzing Staff
Sealing Staff
Disguising Staff
Empathetic Staff
Narrow-escape Staff
Knockback Staff
Switching Staff
Vaulting Staff
Skull Mage's Staff
Thunderbolt Staff
Burrowing Staff
Earthmound Staff
Balance Staff
Guiding Staff
Swift Staff
Sluggish Staff
Fortune Staff
Unlucky Staff
Peach Staff

pot Pot

Pot
NameFSPMBHITUW
Preservation Pot
Identifier Pot
Transmutation Pot
Cashing Pot
Synthesis Pot
Exorcism Pot
Curse Pot
Upgrading Pot
Degrading Pot
Bottomless Pot
Warehouse Pot
Handtrapper Pot
Unbreakable Pot
Ordinary Pot
Hiding Pot
Rejuvenation Pot
Walrus Pot
Water Gun Pot
Hilarious Pot
Monster Pot
Surprise Pot

incense Incense

Incense
NameFSPMBHITUW
Heat-ban Incense
Evasive Incense
Cautious Incense
Reflective Incense
Aggressive Incense
Defensive Incense
Blurry Incense
Weighted Incense
Unwanting Incense