Tower of the Future

Highest difficulty among the three dice towers.

Monsters that appeared in the higher floors of Tower of the Present show up right away,
so it's best to tackle this tower after you've collected items in the other two towers first.

One popular strategy includes clearing the easiest difficulty of Explosion Rocks
a few times to collect multiple paralysis staves to help you clear this dungeon.

Overview

UnlockAvailable as soon as you arrive at the Tower of Fortune entrance.
EntranceTower of Fortune entrance (East)
Floors 7F Day / Night Day
Bring Items Yes Allies 3
Unidentified Bracelets New Items Yes
Shops Regular, Elite Monster Houses Regular, Sudden
Initial Enemies 8~10 Spawn Rate 30 turns
Ominous aura No Wind of Kron 1st: 1700
4th: 2000
Clear Icon clear future Reward None

※ Reading a Night-Day Scroll is the only way to change it to night.

Strategy

General

Fearabbit makes an appearance right away, and can be troublesome if it attracts Cheer-Ham at the same time.
It's best to keep a Fear Scroll or Vacuum Slash Scrl on hand in case you get surrounded.

Be careful of Foly in large rooms, as it can unleash lightning that deals 15 damage to all creatures in the room.
Its direct attacks hit very hard if it manages to level up, and it has a tendency to move along the wall in rooms.
You'll want to defeat it before things get out of hand, but it moves at double speed so it's difficult to catch up to it.
Practice predicting which tile it'll move to, and shoot arrows, throw a talisman, or swing a staff from a distance.
Only 1 Foly can spawn at a time, so if you paralyze it or throw a Hide Pot at it, you won't need to worry about it.

Farming

Mixers appear between 4-5F, and have a higher spawn rate than Tower of the Present.
Synthesize runes onto your weapon and shield using the items you've collected up to this point.

Weapon:

  • Warp Grass → Anti-Floating : x1.35 damage to Floating types.
  • Sleepy Grass → Sedating : 12% chance to inflict Asleep status.
  • Paralysis Staff → Paralyzing : 12% chance to inflict Paralyzed status.
  • Confusion Grass → Confusing : 12% chance to inflict Confused status.
  • Weeds → Anti-Plant : x1.35 damage to Plant types.
  • Antidote Grass → Anti-Drain : x1.35 damage to Drain types.
  • Dragon Grass → Anti-Dragon : x1.35 damage to Dragon types.
  • Iron Arrow → Anti-Metal : x1.35 damage to Metal types.

Shield:

  • Diet Shield → CR Diet : Fullness depletes at 1/2 speed.
  • Binary Shield → Bit : Reduce damage by 50% if last digit of HP is 1 or 0.
  • Day Shield → Diurnal : Reduce damage by 25% from day monsters.
  • Dragon Grass → Anti-Fire : Reduce fire damage by 50%.
  • Stomach Expander + Perception Grass x 2 → Agile : Raise your evasion from 12% → 22%.

Dagger Bees appear between 3-5F, and offer a ridiculous amount of skill points compared to other monsters,
so try to hunt as many as you can to level up your equipment.

That said, Foly likes to ruin your day while waiting for Mixers and Dagger Bees to spawn,
so use items like Hide Pot, Paralysis Staff, or Transient Staff on it to make it a non-issue for the current floor.

Zaloklefts appear between 5-7F, and always drop an item from a unique item table when defeated. (Z column below)
They won't attack you unless you inflict Sealed status, so you can hide behind an ally to safely hunt them.
Just be careful not to get separated from your allies due to Yanpii's headbutt from a distance.

Scoopies appear between 5-7F, and can be used to fill unneeded pots with Dirt to obain some extra grass items.
Protect Preservation Pots by inserting single arrows, rocks, or talismans if you don't have enough items to fill them.
Place important pots on the ground in hallways near the stairs room.
(Zaloklefts can steal the pots if you place them in the room)

Monsters

Hover over or tap a monster's name for details.
Monster Colors: Farming, Useful, Destroys Items, Dangerous, Very Dangerous

F Monsters
1
5 2 Mid Chintala
- Mid Chintala -
HP: 45 AP: 15 DP: 9 Exp: 33 GP: 10
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
None.
28 1 Cheer-Ham
- Cheer-Ham -
HP: 34 AP: 10 DP: 7 Exp: 28 GP: 5
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Runs away from Shiren, but attacks when cornered. Moves toward monsters in view. Cheers for adjacent creatures, raising AP by 1 stage and letting them survive a fatal hit.
18 1 Floaty
- Floaty -
HP: 23 AP: 12 DP: 7 Exp: 18 GP: 6
Type: Normal Speed: Swift 1
Sp.Atk Rate: 23% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Initially Napping in a group of 3. Shiren can be warped 1~3 floors when surrounded by 3 Floaty monsters.
8 2 Acrid Nut
- Acrid Nut -
HP: 36 AP: 21 DP: 8 Exp: 35 GP: 18
Type: Plant/Explode Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Either doubles experience points (Max: x1024) or explodes (33% chance) each time it eats a thrown item.
26 1 Polygon Spinna
- Polygon Spinna -
HP: 45 AP: 15 DP: 9 Exp: 33 GP: 11
Type: Drain/Magic Speed: Normal
Sp.Atk Rate: 32% (near), 0% (far)
Item Drop Rate: 2%
~ Ability ~
Lowers Max HP by 1 or Max Fullness by 3 when adjacent. Warps in front of Shiren when in a room.
15 1 Fearabbit
- Fearabbit -
HP: 20 AP: 15 DP: 4 Exp: 15 GP: 9
Type: Magic Speed: Normal
Sp.Atk Rate: 21% (near), 21% (far)
Item Drop Rate: 4%
~ Ability ~
Attracts up to 3 creatures including Shiren to itself from anywhere in the same room.
31 1 Bored Kappa
- Bored Kappa -
HP: 50 AP: 18 DP: 11 Exp: 48 GP: 7
Type: Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Stands on an item and throws it at Shiren when he gets within 3 tiles. Catches projectiles and throws them back at Shiren. Items it throws always miss. Cannot throw weapons, shields, or Gitan.
4 5 Hateful Seedie
- Hateful Seedie -
HP: 35 AP: 30 DP: 4 Exp: 56 GP: 35
Type: Plant Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Resists non-ability attacks.
52 5 Bad Moseal
- Bad Moseal -
HP: 23 AP: 18 DP: 1 Exp: 18 GP: 30
Type: Aquatic Speed: Normal
Sp.Atk Rate: 50% (near), 32% (far)
Item Drop Rate: 4%
~ Ability ~
Resists non-ability attacks. Performs a tackle that deals 15 damage when lined up vertically. Turns Apathetic after tackling. Doesn't move on its own.
6 5 Dark Grass Kid
- Dark Grass Kid -
HP: 23 AP: 14 DP: 1 Exp: 18 GP: 10
Type: Plant Speed: Normal
Sp.Atk Rate: 21% (near), 16% (far)
Item Drop Rate: 0%
~ Ability ~
Resists non-ability attacks. Spreads grass in a 1 tile radius when adjacent. Pierce-throws grass in a straight line at a distance. Carries 1 grass item. Becomes Foul Pin Kid with 0 grass.
7 5 Foul Pin Kid
- Foul Pin Kid -
HP: 23 AP: 14 DP: 1 Exp: 18 GP: 12
Type: Plant Speed: Swift 1
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Resists non-ability attacks. Runs from Shiren, but attacks when adjacent. Becomes Dark Grass Kid when it picks up a grass item.
2
5 2 Mid Chintala
- Mid Chintala -
HP: 45 AP: 15 DP: 9 Exp: 33 GP: 10
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
None.
28 1 Cheer-Ham
- Cheer-Ham -
HP: 34 AP: 10 DP: 7 Exp: 28 GP: 5
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Runs away from Shiren, but attacks when cornered. Moves toward monsters in view. Cheers for adjacent creatures, raising AP by 1 stage and letting them survive a fatal hit.
18 1 Floaty
- Floaty -
HP: 23 AP: 12 DP: 7 Exp: 18 GP: 6
Type: Normal Speed: Swift 1
Sp.Atk Rate: 23% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Initially Napping in a group of 3. Shiren can be warped 1~3 floors when surrounded by 3 Floaty monsters.
8 2 Acrid Nut
- Acrid Nut -
HP: 36 AP: 21 DP: 8 Exp: 35 GP: 18
Type: Plant/Explode Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Either doubles experience points (Max: x1024) or explodes (33% chance) each time it eats a thrown item.
26 1 Polygon Spinna
- Polygon Spinna -
HP: 45 AP: 15 DP: 9 Exp: 33 GP: 11
Type: Drain/Magic Speed: Normal
Sp.Atk Rate: 32% (near), 0% (far)
Item Drop Rate: 2%
~ Ability ~
Lowers Max HP by 1 or Max Fullness by 3 when adjacent. Warps in front of Shiren when in a room.
29 1 Kid Squid
- Kid Squid -
HP: 42 AP: 20 DP: 11 Exp: 66 GP: 5
Type: Aquatic Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Inflicts Blind status on an adjacent target. Turns into a Squid Sushi Scroll when hit by thrown onigiri.
31 1 Bored Kappa
- Bored Kappa -
HP: 50 AP: 18 DP: 11 Exp: 48 GP: 7
Type: Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Stands on an item and throws it at Shiren when he gets within 3 tiles. Catches projectiles and throws them back at Shiren. Items it throws always miss. Cannot throw weapons, shields, or Gitan.
4 5 Hateful Seedie
- Hateful Seedie -
HP: 35 AP: 30 DP: 4 Exp: 56 GP: 35
Type: Plant Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Resists non-ability attacks.
52 5 Bad Moseal
- Bad Moseal -
HP: 23 AP: 18 DP: 1 Exp: 18 GP: 30
Type: Aquatic Speed: Normal
Sp.Atk Rate: 50% (near), 32% (far)
Item Drop Rate: 4%
~ Ability ~
Resists non-ability attacks. Performs a tackle that deals 15 damage when lined up vertically. Turns Apathetic after tackling. Doesn't move on its own.
6 5 Dark Grass Kid
- Dark Grass Kid -
HP: 23 AP: 14 DP: 1 Exp: 18 GP: 10
Type: Plant Speed: Normal
Sp.Atk Rate: 21% (near), 16% (far)
Item Drop Rate: 0%
~ Ability ~
Resists non-ability attacks. Spreads grass in a 1 tile radius when adjacent. Pierce-throws grass in a straight line at a distance. Carries 1 grass item. Becomes Foul Pin Kid with 0 grass.
7 5 Foul Pin Kid
- Foul Pin Kid -
HP: 23 AP: 14 DP: 1 Exp: 18 GP: 12
Type: Plant Speed: Swift 1
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Resists non-ability attacks. Runs from Shiren, but attacks when adjacent. Becomes Dark Grass Kid when it picks up a grass item.
3
32 1 Hopodile
- Hopodile -
HP: 50 AP: 22 DP: 10 Exp: 50 GP: 9
Type: Dragon/Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Moves like a chess knight when Shiren is in view. Performs a 10 damage jumping attack when Shiren is in range of a chess knight hop.
28 1 Cheer-Ham
- Cheer-Ham -
HP: 34 AP: 10 DP: 7 Exp: 28 GP: 5
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Runs away from Shiren, but attacks when cornered. Moves toward monsters in view. Cheers for adjacent creatures, raising AP by 1 stage and letting them survive a fatal hit.
9 2 Dagger Bee
- Dagger Bee -
HP: 46 AP: 27 DP: 14 Exp: 165 GP: 100
Type: Floating Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Occasionally retreats after attacking. Stinger has double AP and inflicts Confused status, but it also collapses afterward.
8 2 Acrid Nut
- Acrid Nut -
HP: 36 AP: 21 DP: 8 Exp: 35 GP: 18
Type: Plant/Explode Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Either doubles experience points (Max: x1024) or explodes (33% chance) each time it eats a thrown item.
26 1 Polygon Spinna
- Polygon Spinna -
HP: 45 AP: 15 DP: 9 Exp: 33 GP: 11
Type: Drain/Magic Speed: Normal
Sp.Atk Rate: 32% (near), 0% (far)
Item Drop Rate: 2%
~ Ability ~
Lowers Max HP by 1 or Max Fullness by 3 when adjacent. Warps in front of Shiren when in a room.
29 1 Kid Squid
- Kid Squid -
HP: 42 AP: 20 DP: 11 Exp: 66 GP: 5
Type: Aquatic Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Inflicts Blind status on an adjacent target. Turns into a Squid Sushi Scroll when hit by thrown onigiri.
31 1 Bored Kappa
- Bored Kappa -
HP: 50 AP: 18 DP: 11 Exp: 48 GP: 7
Type: Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Stands on an item and throws it at Shiren when he gets within 3 tiles. Catches projectiles and throws them back at Shiren. Items it throws always miss. Cannot throw weapons, shields, or Gitan.
32 6 Evil Hipadile
- Evil Hipadile -
HP: 27 AP: 16 DP: 5 Exp: 100 GP: 75
Type: Dragon/Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Moves like a chess knight when Shiren is in view. Performs a 25 damage jumping attack when Shiren is in range of a chess knight hop.
2 5 Vile Sproutant
- Vile Sproutant -
HP: 35 AP: 30 DP: 3 Exp: 43 GP: 36
Type: Plant Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Resists non-ability attacks. Monster family becomes immune to most recent status inflicted upon it, excluding Sealed status.
4
32 1 Hopodile
- Hopodile -
HP: 50 AP: 22 DP: 10 Exp: 50 GP: 9
Type: Dragon/Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Moves like a chess knight when Shiren is in view. Performs a 10 damage jumping attack when Shiren is in range of a chess knight hop.
28 1 Cheer-Ham
- Cheer-Ham -
HP: 34 AP: 10 DP: 7 Exp: 28 GP: 5
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Runs away from Shiren, but attacks when cornered. Moves toward monsters in view. Cheers for adjacent creatures, raising AP by 1 stage and letting them survive a fatal hit.
9 2 Dagger Bee
- Dagger Bee -
HP: 46 AP: 27 DP: 14 Exp: 165 GP: 100
Type: Floating Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Occasionally retreats after attacking. Stinger has double AP and inflicts Confused status, but it also collapses afterward.
30 1 Foly
- Foly -
HP: 46 AP: 20 DP: 2 Exp: 400 GP: 6
Type: Cyclops/Floating Speed: Swift 1
Sp.Atk Rate: 100% (near), 100% (far)
Item Drop Rate: 0%
~ Ability ~
Moves along the wall in rooms, changes color and abilities every 8 turns. Nullifies and reflects direct attacks. Drops 15 damage lightning on all creatures in the room after it acts. Heals Shiren's HP by 100 after being hit with a direct attack. Counters with Berserk, Grounded, Inaccurate, Confused, or Shadow Bound status after being hit with a direct attack.
20 1 Mixer
- Mixer -
HP: 40 AP: 15 DP: 6 Exp: 15 GP: 8
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Eats up to 2 thrown items and synthesizes them. Gains 1 stage of Buffed status each time it eats an item.
29 1 Kid Squid
- Kid Squid -
HP: 42 AP: 20 DP: 11 Exp: 66 GP: 5
Type: Aquatic Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Inflicts Blind status on an adjacent target. Turns into a Squid Sushi Scroll when hit by thrown onigiri.
32 6 Evil Hipadile
- Evil Hipadile -
HP: 27 AP: 16 DP: 5 Exp: 100 GP: 75
Type: Dragon/Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Moves like a chess knight when Shiren is in view. Performs a 25 damage jumping attack when Shiren is in range of a chess knight hop.
2 5 Vile Sproutant
- Vile Sproutant -
HP: 35 AP: 30 DP: 3 Exp: 43 GP: 36
Type: Plant Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Resists non-ability attacks. Monster family becomes immune to most recent status inflicted upon it, excluding Sealed status.
5
32 1 Hopodile
- Hopodile -
HP: 50 AP: 22 DP: 10 Exp: 50 GP: 9
Type: Dragon/Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Moves like a chess knight when Shiren is in view. Performs a 10 damage jumping attack when Shiren is in range of a chess knight hop.
36 1 Zalokleft
- Zalokleft -
HP: 43 AP: 14 DP: 9 Exp: 50 GP: 3
Type: Aquatic Speed: Normal
Sp.Atk Rate: 20% (near), 0% (far)
Item Drop Rate: 100%
~ Ability ~
Initially Napping. Steals an item from Shiren when adjacent or picks up an item on the ground, then warps. Runs away from Shiren after stealing an item. Doesn't use direct attacks. Always drops an item from a unique table if slain before stealing an item, otherwise drops the stolen item.
9 2 Dagger Bee
- Dagger Bee -
HP: 46 AP: 27 DP: 14 Exp: 165 GP: 100
Type: Floating Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Occasionally retreats after attacking. Stinger has double AP and inflicts Confused status, but it also collapses afterward.
30 1 Foly
- Foly -
HP: 46 AP: 20 DP: 2 Exp: 400 GP: 6
Type: Cyclops/Floating Speed: Swift 1
Sp.Atk Rate: 100% (near), 100% (far)
Item Drop Rate: 0%
~ Ability ~
Moves along the wall in rooms, changes color and abilities every 8 turns. Nullifies and reflects direct attacks. Drops 15 damage lightning on all creatures in the room after it acts. Heals Shiren's HP by 100 after being hit with a direct attack. Counters with Berserk, Grounded, Inaccurate, Confused, or Shadow Bound status after being hit with a direct attack.
20 1 Mixer
- Mixer -
HP: 40 AP: 15 DP: 6 Exp: 15 GP: 8
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Eats up to 2 thrown items and synthesizes them. Gains 1 stage of Buffed status each time it eats an item.
35 1 Scoopie
- Scoopie -
HP: 43 AP: 16 DP: 11 Exp: 75 GP: 9
Type: Metal Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Shovels dirt at an adjacent target, which can hit through corners. Dirt fills 1 pot in your inventory when it hits Shiren, or inflicts Blind status when it hits an ally. Dirt in pots eventually changes to grass items when advancing floors.
32 6 Evil Hipadile
- Evil Hipadile -
HP: 27 AP: 16 DP: 5 Exp: 100 GP: 75
Type: Dragon/Aquatic Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Moves like a chess knight when Shiren is in view. Performs a 25 damage jumping attack when Shiren is in range of a chess knight hop.
2 5 Vile Sproutant
- Vile Sproutant -
HP: 35 AP: 30 DP: 3 Exp: 43 GP: 36
Type: Plant Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Resists non-ability attacks. Monster family becomes immune to most recent status inflicted upon it, excluding Sealed status.
1 6 Dark Pit Mamel
- Dark Pit Mamel -
HP: 35 AP: 30 DP: 4 Exp: 43 GP: 80
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks.
38 6 Violent Gyairas
- Violent Gyairas -
HP: 51 AP: 42 DP: 6 Exp: 230 GP: 80
Type: Floating Speed: Normal
Sp.Atk Rate: 21% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Pecks a scroll or talisman from your inventory when adjacent, turning it into a Piece of Paper.
6
34 1 Yanpii
- Yanpii -
HP: 36 AP: 22 DP: 15 Exp: 170 GP: 6
Type: Normal Speed: Normal
Sp.Atk Rate: 22% (near), 22% (far)
Item Drop Rate: 4%
~ Ability ~
Headbutts Shiren when lined up, dealing 10 damage and knockback based on distance traveled. If Shiren is knocked into a wall, go into the wall 1 tile and take an additional 10 damage.
36 1 Zalokleft
- Zalokleft -
HP: 43 AP: 14 DP: 9 Exp: 50 GP: 3
Type: Aquatic Speed: Normal
Sp.Atk Rate: 20% (near), 0% (far)
Item Drop Rate: 100%
~ Ability ~
Initially Napping. Steals an item from Shiren when adjacent or picks up an item on the ground, then warps. Runs away from Shiren after stealing an item. Doesn't use direct attacks. Always drops an item from a unique table if slain before stealing an item, otherwise drops the stolen item.
33 1 Flamebird
- Flamebird -
HP: 33 AP: 16 DP: 11 Exp: 75 GP: 9
Type: Floating Speed: Normal
Sp.Atk Rate: 56% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Heals an adjacent monster's HP by 30. Items thrown at it burn up. Fire damage restores its HP. Multiplies from explosions.
30 1 Foly
- Foly -
HP: 46 AP: 20 DP: 2 Exp: 400 GP: 6
Type: Cyclops/Floating Speed: Swift 1
Sp.Atk Rate: 100% (near), 100% (far)
Item Drop Rate: 0%
~ Ability ~
Moves along the wall in rooms, changes color and abilities every 8 turns. Nullifies and reflects direct attacks. Drops 15 damage lightning on all creatures in the room after it acts. Heals Shiren's HP by 100 after being hit with a direct attack. Counters with Berserk, Grounded, Inaccurate, Confused, or Shadow Bound status after being hit with a direct attack.
35 1 Scoopie
- Scoopie -
HP: 43 AP: 16 DP: 11 Exp: 75 GP: 9
Type: Metal Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Shovels dirt at an adjacent target, which can hit through corners. Dirt fills 1 pot in your inventory when it hits Shiren, or inflicts Blind status when it hits an ally. Dirt in pots eventually changes to grass items when advancing floors.
42 6 Dark MC Mage
- Dark MC Mage -
HP: 36 AP: 30 DP: 6 Exp: 50 GP: 72
Type: Magic Speed: Normal
Sp.Atk Rate: 64% (near), 47% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Fires a magic bullet with a random effect in a straight line: Blind, confused, transient, or 20 damage.
44 6 Dark Cross Cart
- Dark Cross Cart -
HP: 35 AP: 30 DP: 4 Exp: 43 GP: 18
Type: Normal Speed: Swift 1
Sp.Atk Rate: 100% (near), 80% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Shoots Iron Arrows. Moves away if Shiren gets close. Can use direct attacks, and attacks even in hallways. Only drops Iron Arrows.
1 6 Dark Pit Mamel
- Dark Pit Mamel -
HP: 35 AP: 30 DP: 4 Exp: 43 GP: 80
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks.
38 6 Violent Gyairas
- Violent Gyairas -
HP: 51 AP: 42 DP: 6 Exp: 230 GP: 80
Type: Floating Speed: Normal
Sp.Atk Rate: 21% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Pecks a scroll or talisman from your inventory when adjacent, turning it into a Piece of Paper.
3 6 Bad Cololum
- Bad Cololum -
HP: 50 AP: 33 DP: 3 Exp: 90 GP: 60
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Rolls backward 10 tiles when slain by a direct attack, damaging anything it hits equal to damage received.
7
34 1 Yanpii
- Yanpii -
HP: 36 AP: 22 DP: 15 Exp: 170 GP: 6
Type: Normal Speed: Normal
Sp.Atk Rate: 22% (near), 22% (far)
Item Drop Rate: 4%
~ Ability ~
Headbutts Shiren when lined up, dealing 10 damage and knockback based on distance traveled. If Shiren is knocked into a wall, go into the wall 1 tile and take an additional 10 damage.
36 1 Zalokleft
- Zalokleft -
HP: 43 AP: 14 DP: 9 Exp: 50 GP: 3
Type: Aquatic Speed: Normal
Sp.Atk Rate: 20% (near), 0% (far)
Item Drop Rate: 100%
~ Ability ~
Initially Napping. Steals an item from Shiren when adjacent or picks up an item on the ground, then warps. Runs away from Shiren after stealing an item. Doesn't use direct attacks. Always drops an item from a unique table if slain before stealing an item, otherwise drops the stolen item.
33 1 Flamebird
- Flamebird -
HP: 33 AP: 16 DP: 11 Exp: 75 GP: 9
Type: Floating Speed: Normal
Sp.Atk Rate: 56% (near), 0% (far)
Item Drop Rate: 0%
~ Ability ~
Heals an adjacent monster's HP by 30. Items thrown at it burn up. Fire damage restores its HP. Multiplies from explosions.
35 1 Scoopie
- Scoopie -
HP: 43 AP: 16 DP: 11 Exp: 75 GP: 9
Type: Metal Speed: Normal
Sp.Atk Rate: 16% (near), 0% (far)
Item Drop Rate: 4%
~ Ability ~
Shovels dirt at an adjacent target, which can hit through corners. Dirt fills 1 pot in your inventory when it hits Shiren, or inflicts Blind status when it hits an ally. Dirt in pots eventually changes to grass items when advancing floors.
42 6 Dark MC Mage
- Dark MC Mage -
HP: 36 AP: 30 DP: 6 Exp: 50 GP: 72
Type: Magic Speed: Normal
Sp.Atk Rate: 64% (near), 47% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Fires a magic bullet with a random effect in a straight line: Blind, confused, transient, or 20 damage.
44 6 Dark Cross Cart
- Dark Cross Cart -
HP: 35 AP: 30 DP: 4 Exp: 43 GP: 18
Type: Normal Speed: Swift 1
Sp.Atk Rate: 100% (near), 80% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Shoots Iron Arrows. Moves away if Shiren gets close. Can use direct attacks, and attacks even in hallways. Only drops Iron Arrows.
1 6 Dark Pit Mamel
- Dark Pit Mamel -
HP: 35 AP: 30 DP: 4 Exp: 43 GP: 80
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks.
38 6 Violent Gyairas
- Violent Gyairas -
HP: 51 AP: 42 DP: 6 Exp: 230 GP: 80
Type: Floating Speed: Normal
Sp.Atk Rate: 21% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Pecks a scroll or talisman from your inventory when adjacent, turning it into a Piece of Paper.
3 6 Bad Cololum
- Bad Cololum -
HP: 50 AP: 33 DP: 3 Exp: 90 GP: 60
Type: Normal Speed: Normal
Sp.Atk Rate: 0% (near), 0% (far)
Item Drop Rate: 8%
~ Ability ~
Resists non-ability attacks. Rolls backward 10 tiles when slain by a direct attack, damaging anything it hits equal to damage received.

Monster List

Red: Very Dangerous, Orange: Dangerous, Blue: Beneficial

FNameHPAPDPExpGPRune / ItemNotes
1Fearabbit20154159Anti-Magic
Unmoving
Attracts Shiren and other characters toward itself and attacks.
It won't use its special attack when you're adjacent to it.
1-2Mid Chintala451593310-Some say it's cuter than Mamel.
1-2Floaty23127186-Swift (1 attack), always generated in a group of 3.
Occasionally warps you 1~3 floors when 3 surround you.
1-3Bored Kappa501811487Anti-AquaticThrows items in a 3 tile radius, always misses.
1-3Polygon Spinna451593311Anti-Drain
Anti-Magic
Staunch Bracelet
Lowers max HP by 1, or max fullness by 3.
1-3Acrid Nut362183518Anti-Plant
Anti-Explode
Eats thrown items to multiply exp, but might explode.
1-4Cheer-Ham34107285-Raises attack by 1 stage, grants Enduring status while cheering.
2-4Kid Squid422011665Anti-AquaticInflicts Blind status 1 tile in front.
3-5Dagger Bee462714165100Anti-Floating
Anti-Cnf. Bracelet
Stinger inflicts Confused status, and then it collapses.
3-5Hopodile502210509Anti-Aquatic
Anti-Dragon
Chess knight movement, 10 damage body slam.
4-5Mixer40156158-Swallows up to 2 items and synthesizes them.
Increases attack power by 1 stage every time it swallows an item.
4-6Foly462024006Anti-Floating
Anti-Cyclops
Swift (1 attack), red = reflect attack, green = heal 100 of your HP,
blue = 15 damage to the room, purple = counters with an ailment.
5-7Zalokleft43149503Anti-Aquatic
Anti-Theft
Perceptive Pot
Steals an item and warps to a different room on the current floor.
5-7Scoopie431611759Anti-Metal
Dodger Pot
Throws Dirt into a pot 1 tile in front.
6-7Flamebird331611759Anti-FloatingHeals a monster's HP by 30.
6-7Yanpii3622151706UnmovingHeadbutts, dealing 10 damage and knockback.

Items

  • F = Floor, Daytime monster drop
  • S = Shop, Shiny Object (yellow), Peddler
  • P = Presto Pot
  • Z = Zalokleft drop
  • E = Elite shop, Shiny Object (blue)

WeaponBraceletStaff
NameFSPZENameFSPZENameFSPZE
Ordinary StickXXXCleansing BraceletXXXSwap StaffXXX
Tin BladeXXXAnti-Cnf. BraceletXXXKnockback StaffXXX
KatanaXXXXAlert BraceletXXXTransient StaffXX
Beast FangXXXXXAnti-Crs. BraceletXSeal StaffXXX
DotanukiXXXXXStaunch BraceletXXXClone StaffXX
BladiteXCan. Arm BraceletXXXXParalysis StaffXXX
Red BladeXStrength BraceletXXXXEmpathy StaffXXX
Kabura KatanaXXGrowth BraceletXXXXSlow StaffXXX
Dull Gold EdgeXXXXHeal BraceletXMage StaffXXXX
Bright BladeXXBunch BraceletXElectric StaffXXXXX
Rusty PickaxeXMonster DetectorXXXXBalance StaffX
Old MalletXItem DetectorXXXXFort. StaffX
Sky SplitterXXXScrollPot
Water CutterXXXNameFSPZENameFSPZE
ScytheXXXConfusion ScrollXXXXPreservation PotXXX
Myopic MasherXXXSlumber ScrollXXXXOrdinary PotXXX
Magic MasherXXXVacuum Slash ScrlXXXXSynthesis PotXXXX
Drain DaggerXXXFear ScrollXXXXSale PotXXX
Copper CleaverXXXEscape ScrollXXXXPresto PotX
Crescent KatanaXXXNavigation ScrollXXXBlessing PotX
Lizard LasherXXXDispel Aura ScrollXFever PotX
Nap RattleXTrap Deletion ScrlXHide PotXXX
ShockutoXIdentify ScrollXXXHeal PotX
Blurry StickXExorcism ScrollXXXXHilarious PotXXX
Sealing KeisakuXFate ScrollXXXXZalokleft PotX
Baffle AxeXEarth ScrollXXXXKlein PotX
HatchetXPlating ScrollXXXXWater PotX
Shoddy DirkXSale ScrollXXXTalisman
Glass DirkXPot God ScrollXXXNameFSPZE
Dirk of DebtsXBlessing ScrollXXXXShadow Bind Tal.XXX
Breeze BladeXAttraction ScrollXConf. TalismanXXX
Burning BladeXGathering ScrollXXSeal TalismanXXX
ShieldOil ScrollXXFear TalismanXX
NameFSPZESanctuary ScrollXXBerserker Tal.X
Plain TargeXXXRecommend. LetterXInacc. TalismanX
Tin ShieldXXXFixer ScrollXXXSleep TalismanXX
Iron TargeXXXXGambler's ScrollXSlow TalismanXX
WolfsheadXXXXXExtinction ScrollXProjectile
Beast ShieldXXXXXBlank ScrollXXNameFSPZE
TargiteXGrassWood ArrowXXX
Red ShieldXNameFSPZEIron ArrowXXX
Fuuma ShieldXXHerbXXXXSilver ArrowXXX
Gold ShieldXXXXOtogirisoXXXXCritical ArrowXXX
Diet ShieldXXXXHeal GrassXXXXXPoison ArrowXXX
Heavy ShieldXXXXLife GrassXXXXXKnockback ArrowXXX
Day ShieldXXStrength GrassXXXXXTruestrike ArrowXXX
Binary ShieldXXAntidote GrassXXXXKiller ArrowXXX
Counter ShieldXXXPower Up GrassXXXDrain ArrowXXX
Student ShieldXUpgrade SeedXXXRandom ArrowXXX
Bowl ShieldXPerception GrassXXXXRockXXX
Spry ShieldXInvincible GrassXXPorky RockXX
Blast ShieldXXXSwift GrassXXXXXOther
Lock ShieldXXXXWarp GrassXXXNameFSPZE
Safe ShieldXXXXDragon GrassXXXTorchX
Gyadon BlockerXXXXStomach ExpanderXXXFine TorchX
Snake ShieldXRevival GrassXXXXSuper TorchX
Steady ShieldXUndo GrassXXRed CatX
Anti-Gaze TrgeXCheery GrassXXOrange CatX
Swap ShieldXFoodYellow CatX
Shoddy PlankXNameFSPZEGreen CatX
Glass BucklerXOnigiriXXXBlue CatX
Pauper's PlankXLarge OnigiriXXXIndigo CatX
Blazing ShieldXSpecial OnigiriXPurple CatX
Hard PeachXXGitanX
PeachXXX
Juicy PeachXX

Traps

See Traps for details.

TrapFloorsTrapFloors
Point Switch1-7Spring1-7
Shiny Object1-7Log1-7
Iron Arrow1-7Blind1-7
Poison Arrow1-7Hunger1-7
Rust1-7Rage1-7
Strip1-7

NPCs

See NPCs for details.

NPCFloorsNPCFloors
Apprentice1-4Upgrader1-7
Appraiser1-4Researcher1-7
Curse Breaker1-4Connoisseur1-7
Boy1-4Lost Soul1-7
Madam Ateska1-6Gambler1-7
Kojirouta1-7Tagger1-7
Gen1-7Calligrapher1-7
Tao1-7Blacksmith 14-7
Okon1-7Blacksmith 24-7
Koharu1-7Peddler4-7
Sage 11-7Chiroro4-7
Sparrow1-7Mekky4-7
Gachagacha1-7Digger Don5-7
Tradesman1-7