Name |
Shiren |
Monster |
Item |
Notes |
Wood Arrow |
Wood Arrow flies from the left of the direction Shiren is facing. Deals 4~6 damage. |
Wood Arrow flies from the left of the direction the monster is facing. Deals 4~6 damage. |
Wood Arrow flies from the left of the direction Shiren is facing. |
Arrows from traps have 100% accuracy, and fly until they hit a wall. (Dodger Pot works) |
Iron Arrow |
Iron Arrow flies from the left of the direction Shiren is facing. Deals more damage than Wood Arrow Trap. |
Iron Arrow flies from the left of the direction the monster is facing. Deals more damage than Wood Arrow Trap. |
Iron Arrow flies from the left of the direction Shiren is facing. |
Arrows from traps have 100% accuracy, and fly until they hit a wall. (Dodger Pot works) |
Poison Arrow |
Poison Arrow flies from the left of the direction Shiren is facing. Deals 4~6 damage and decreases strength by 1. |
Poison Arrow flies from the left of the direction the monster is facing. Deals 4~6 damage and inflicts Weakened. ※ Buffs both Scorpions and Mutaikons. |
Poison Arrow flies from the left of the direction Shiren is facing. |
Arrows from traps have 100% accuracy, and fly until they hit a wall. (Dodger Pot works) |
Log |
Log flies from the direction Shiren is facing, knocking him backward 10 tiles. (4 times max) |
Log flies from the direction the monster is facing, knocking them backward 10 tiles. |
Log flies from the direction Shiren is facing. |
Sweet Nuts don't swallow logs. |
Rockslide |
Rock falls from above. Deals 16~20 damage. |
Rock falls from above. Deals 16~20 damage. |
Rock falls from above. |
Rock can't be avoided using a Dodger Pot. |
Metal Block |
Metal falls from above. Deals 32~38 damage. |
Metal falls from above. Deals 32~38 damage. |
Metal falls from above. |
Metal can't be avoided using a Dodger Pot. |
Explosion |
Halves current HP. [Anti-Blast] rune reduces damage to 25%. [Anti-Blast+] rune makes you immune to damage.
Onigiri not in pots will be grilled unless you have [Anti-Blast+].
Any monsters and items caught in the blast vanish.
Instantly collapse if you step on it while you're an Onigiri. |
Trapper: Halves current HP. Become a Grilled Onigiri if they step on it while they're an Onigiri.
Non-Trapper: The monster vanishes. (No experience points) |
The item vanishes. |
Items in a 1 tile radius around the trap vanish, even with Zen effect. Zen can't prevent onigiri from being grilled. |
Big Explosion |
Sets current HP to 1. [Anti-Blast] rune reduces damage to 50%. [Anti-Blast+] rune makes you immune to damage.
Onigiri not in pots will be grilled unless you have [Anti-Blast+].
Any monsters and items caught in the blast vanish.
Instantly collapse if you step on it while you're an Onigiri. |
Trapper: Sets current HP to 1. Become a Grilled Onigiri if they step on it while they're an Onigiri.
Non-Trapper: The monster vanishes. (No experience points) |
The item vanishes. |
Items in a 1 tile radius around the trap vanish, even with Zen effect. Zen can't prevent onigiri from being grilled. |
Rust |
Decreases equipped weapon and shield upgrade values by 1. [Rustproof] rune protects against this effect.
Extinguishes torches.
Chance for tags to come off when equipment rusts. |
Inflicts Wizened.
Monsters susceptible to Water Pot will have the same effect as getting splashed by water. |
Trap activates. |
See Water Pot. However, scrolls won't get wet and peaches won't ripen. |
Strip |
Unequips equipped weapon, shield, and bracelets even if cursed. |
Inflicts Weakened and Wizened statuses. |
Trap activates. |
- |
Trip |
Deals 2~3 damage and makes you drop items. Dropped pots can break.
Balance Staff protects you from this effect. |
Deals 2~3 damage.
Zaloklefts, Mixers, and Froggos will drop the item they're carrying. |
Trap activates. |
Each activation while carrying Balance Staff lowers use count by 1. |
Decay |
Onigiri and peaches not inside pots instantly rot.
Instantly collapse if you step on it while you're an Onigiri. |
Become a Rotten Onigiri. (No experience points)
Gyazas are immune. (Receives 2 damage) |
Onigiri and peaches become rotten. |
- |
Curse |
1 item not inside a pot gets cursed or sealed.
If the selected item is already cursed, it will change to being sealed, and vice versa. |
Inflicts Sealed.
Curse Girls will be Buffed instead. |
Item becomes cursed or sealed. |
- |
Spring |
Warps you to a different location on the current floor. |
Warps the monster to a different location on the current floor. |
Warps the item to a different location on the current floor. |
If you land on a trap, the trap will activate. |
Sleep |
Inflicts Asleep. |
Inflicts Asleep. |
Trap activates. |
- |
Blind |
Inflicts Blind. |
Inflicts Blind. |
Trap activates. |
- |
Shadow Bind |
Inflicts Shadow Bound. |
Inflicts Shadow Bound. |
Trap activates. |
- |
Spin |
Inflicts Confused. |
Inflicts Confused. |
Trap activates. |
- |
Gauge Blind. |
Inflicts Gauge Blind. |
Inflicts Apathetic. |
Trap activates. |
- |
Onigiri |
Inflicts Onigiri. |
Inflicts Onigiri.
Nigiri Baby monsters will be Buffed instead. |
Trap activates. |
- |
Slow |
Slows speed by 1 stage. |
Slows speed by 1 stage. |
Trap activates. |
See Slow status. |
Hunger |
Decreases fullness by 10. |
Inflicts Weakened.
Polygon Spinnas will be Buffed instead. |
Trap activates. |
- |
Summon |
Summons 4 monsters within a 1 tile radius. |
Summons 4 monsters within a 1 tile radius. |
Summons 4 monsters within a 1 tile radius. |
Trap breaks after 1 use. Monsters won't appear if entity limit is reached. |
Monster |
Items in the room turn into monsters, including merchandise in stores. |
Items in the room turn into monsters, including merchandise in stores. |
Items in the room turn into monsters, including merchandise in stores. |
Trap breaks after 1 use. Monsters won't appear if entity limit is reached. |
Rage |
Inflicts Enraged to all monsters in the room. |
Inflicts Enraged to all monsters in the room. |
Trap activates. |
- |
Cure Monster |
Cures ailments of all monsters on the floor. |
Cures ailments of all monsters on the floor. |
Cures ailments of all monsters on the floor. |
- |
Multiplication |
Creates lots of traps on the current floor. |
Creates lots of traps on the current floor. |
Creates lots of traps on the current floor. |
Trap breaks after 1 use. |
Time Switch |
Switches day to night, or night to day. |
Switches day to night, or night to day. |
Switches day to night, or night to day. |
Trap breaks after 1 use. Exclusive to Old Road. |
Pit |
Fall to the next floor if the dungeon has descending stairs. Deals 6~8 damage. |
The monster vanishes. (No experience points) |
The item vanishes. |
- |
Floor Warp |
Warps you somewhere between 3~5 floors. |
The monster vanishes. (No experience points) |
The item vanishes. |
- |
Stairs? |
Turns into a different trap and activates. |
Doesn't activate. |
Doesn't activate. (Item lands next to it) |
- |
Duelist |
Nothing happens. |
Inflicts Dueling. |
Trap activates. |
Duelist traps set by Shiren will break after a single use. |
Point Switch |
Adds points to Point Card if it's in your inventory. |
No effect. |
Trap activates. |
Trap breaks after 1 use. Point gain varies by location. (10~220) |