Traps

Overview

Traps are dungeon objects that trigger when stepped on, and have a wide variety of effects.
The effect also differs based on what caused it to trigger. (Shiren, monster, or an item landing on the trap)

See Gen's Turf for information about Trapper Status.

Trap List

Traps are listed in Item Book order.

Name Shiren Monster Item Notes
wood arrow
Wood Arrow
Wood Arrow flies from
the left of the direction
Shiren is facing.
Deals 4~6 damage.
Wood Arrow flies from
the left of the direction
the monster is facing.
Deals 4~6 damage.
Wood Arrow flies
from the left of the
direction Shiren is
facing.
Arrows from traps have
100% accuracy, and fly
until they hit a wall.
(Dodger Pot works)
iron arrow
Iron Arrow
Iron Arrow flies from
the left of the direction
Shiren is facing.
Deals more damage
than Wood Arrow Trap.
Iron Arrow flies from
the left of the direction
the monster is facing.
Deals more damage
than Wood Arrow Trap.
Iron Arrow flies
from the left of the
direction Shiren is
facing.
Arrows from traps have
100% accuracy, and fly
until they hit a wall.
(Dodger Pot works)
poison arrow
Poison Arrow
Poison Arrow flies from
the left of the direction
Shiren is facing.
Deals 4~6 damage and
decreases strength by 1.
Poison Arrow flies from
the left of the direction
the monster is facing.
Deals 4~6 damage
and inflicts Weakened.
※ Buffs both Scorpions
and Mutaikons.
Poison Arrow flies
from the left of the
direction Shiren is
facing.
Arrows from traps have
100% accuracy, and fly
until they hit a wall.
(Dodger Pot works)
log
Log
Log flies from the
direction Shiren is facing,
knocking him backward
10 tiles. (4 times max)
Log flies from the
direction the monster is
facing, knocking them
backward 10 tiles.
Log flies from the
direction Shiren is
facing.
Sweet Nuts don't
swallow logs.
rockslide
Rockslide
Rock falls from above.
Deals 16~20 damage.
Rock falls from above.
Deals 16~20 damage.
Rock falls from above. Rock can't be avoided
using a Dodger Pot.
metal block
Metal Block
Metal falls from above.
Deals 32~38 damage.
Metal falls from above.
Deals 32~38 damage.
Metal falls from above. Metal can't be avoided
using a Dodger Pot.
explosion
Explosion
Halves current HP.
[Anti-Blast] rune reduces
damage to 25%.
[Anti-Blast+] rune makes
you immune to damage.

Onigiri not in pots will
be grilled unless you
have [Anti-Blast+].

Any monsters and items
caught in the blast vanish.

Instantly collapse if you
step on it while you're
an Onigiri.
Trapper:
Halves current HP.
Become a Grilled Onigiri
if they step on it while
they're an Onigiri.

Non-Trapper:
The monster vanishes.
(No experience points)
The item vanishes. Items in a 1 tile radius
around the trap vanish,
even with Zen effect.
Zen can't prevent onigiri
from being grilled.
big explosion
Big Explosion
Sets current HP to 1.
[Anti-Blast] rune reduces
damage to 50%.
[Anti-Blast+] rune makes
you immune to damage.

Onigiri not in pots will
be grilled unless you
have [Anti-Blast+].

Any monsters and items
caught in the blast vanish.

Instantly collapse if you
step on it while you're
an Onigiri.
Trapper:
Sets current HP to 1.
Become a Grilled Onigiri
if they step on it while
they're an Onigiri.

Non-Trapper:
The monster vanishes.
(No experience points)
The item vanishes. Items in a 1 tile radius
around the trap vanish,
even with Zen effect.
Zen can't prevent onigiri
from being grilled.
rust
Rust
Decreases equipped
weapon and shield
upgrade values by 1.
[Rustproof] rune protects
against this effect.

Extinguishes torches.

Chance for tags to come
off when equipment rusts.
Inflicts Wizened.

Monsters susceptible to
Water Pot will have the
same effect as getting
splashed by water.
Trap activates. See Water Pot.
However, scrolls won't
get wet and peaches
won't ripen.
strip
Strip
Unequips equipped
weapon, shield, and
bracelets even if cursed.
Inflicts Weakened and
Wizened statuses.
Trap activates. -
trip
Trip
Deals 2~3 damage and
makes you drop items.
Dropped pots can break.

Balance Staff protects
you from this effect.
Deals 2~3 damage.

Zaloklefts, Mixers, and
Froggos will drop the
item they're carrying.
Trap activates. Each activation while
carrying Balance Staff
lowers use count by 1.
decay
Decay
Onigiri and peaches not
inside pots instantly rot.

Instantly collapse if you
step on it while you're
an Onigiri.
Become a Rotten Onigiri.
(No experience points)

Gyazas are immune.
(Receives 2 damage)
Onigiri and peaches
become rotten.
-
curse
Curse
1 item not inside a pot
gets cursed or sealed.

If the selected item is
already cursed, it will
change to being sealed,
and vice versa.
Inflicts Sealed.

Curse Girls will be
Buffed instead.
Item becomes cursed
or sealed.
-
spring
Spring
Warps you to a different
location on the current
floor.
Warps the monster to a
different location on the
current floor.
Warps the item to a
different location on
the current floor.
If you land on a trap,
the trap will activate.
sleep
Sleep
Inflicts Asleep. Inflicts Asleep. Trap activates. -
blind
Blind
Inflicts Blind. Inflicts Blind. Trap activates. -
shadow bind
Shadow Bind
Inflicts Shadow Bound. Inflicts Shadow Bound. Trap activates. -
spin
Spin
Inflicts Confused. Inflicts Confused. Trap activates. -
gauge blind
Gauge Blind.
Inflicts Gauge Blind. Inflicts Apathetic. Trap activates. -
onigiri
Onigiri
Inflicts Onigiri. Inflicts Onigiri.

Nigiri Baby monsters
will be Buffed instead.
Trap activates. -
slow
Slow
Slows speed by 1 stage. Slows speed by 1 stage. Trap activates. See Slow status.
hunger
Hunger
Decreases fullness by 10. Inflicts Weakened.

Polygon Spinnas will be
Buffed instead.
Trap activates. -
summon
Summon
Summons 4 monsters
within a 1 tile radius.
Summons 4 monsters
within a 1 tile radius.
Summons 4 monsters
within a 1 tile radius.
Trap breaks after 1 use.
Monsters won't appear
if entity limit is reached.
monster
Monster
Items in the room turn
into monsters, including
merchandise in stores.
Items in the room turn
into monsters, including
merchandise in stores.
Items in the room turn
into monsters, including
merchandise in stores.
Trap breaks after 1 use.
Monsters won't appear
if entity limit is reached.
rage
Rage
Inflicts Enraged to all
monsters in the room.
Inflicts Enraged to all
monsters in the room.
Trap activates. -
cure monster
Cure Monster
Cures ailments of all
monsters on the floor.
Cures ailments of all
monsters on the floor.
Cures ailments of all
monsters on the floor.
-
multiplication
Multiplication
Creates lots of traps
on the current floor.
Creates lots of traps
on the current floor.
Creates lots of traps
on the current floor.
Trap breaks after 1 use.
time switch
Time Switch
Switches day to night,
or night to day.
Switches day to night,
or night to day.
Switches day to night,
or night to day.
Trap breaks after 1 use.
Exclusive to Old Road.
pit
Pit
Fall to the next floor if the
dungeon has descending
stairs. Deals 6~8 damage.
The monster vanishes.
(No experience points)
The item vanishes. -
floor warp
Floor Warp
Warps you somewhere
between 3~5 floors.
The monster vanishes.
(No experience points)
The item vanishes. -
stairs
Stairs?
Turns into a different trap
and activates.
Doesn't activate. Doesn't activate.
(Item lands next to it)
-
duelist
Duelist
Nothing happens. Inflicts Dueling. Trap activates. Duelist traps set by
Shiren will break after
a single use.
point switch
Point Switch
Adds points to Point Card
if it's in your inventory.
No effect. Trap activates. Trap breaks after 1 use.
Point gain varies by
location. (10~220)