Status Conditions

Overview

Status conditions are states that affect a character's behavior in various ways.
All statuses besides "Regular" can be categorized as positive or negative.

Absorbiphant monsters and the Sparrow NPC can remove all status conditions
except for Super (and its boosts), Dueling, Dodger, Cautious, Reflective, and Zen.

For information about auras, check the Gameplay Basics page.

Shiren

  • Negative statuses can be removed by items like Peach, Fixer Scroll, or Immunity Scroll.
    (Immune status will protect you from negative statuses)
  • You can check your current status from the menu. (Other → Current State)
  • Most status conditions wear off after a number of turns, or when you change floors.
  • (However, Super status and corresponding bonuses will remain active)
  • Being revived by Revival Grass or Undo Grass will remove all status conditions
    except for Dodger, Cautious, Reflective, and Zen.

Allies

  • Negative statuses can be removed by items like Peach or Immunity Scroll.
    (Immune status will protect the ally from negative statuses)

Monsters

  • Negative statuses can be removed by a Peach or Cure Monster Trap.
    (Immune status will protect the monster from negative statuses)
  • Nixer Scroll will have no effect if used on a monster that has a negative status.

Status List

Key: Positive, Negative, Special
※ Status names are a bit inconsistent within the game, so all alternate names are listed.

StatusTargetEffectCauses
SlowShirenPerform 1 action every 2 turns.Slow Trap, Poison Grass,
Mutaikons, Mage Staff,
Slow Staff, Slow Talisman,
MC Sorceror
Ally
MonsterThe above, Water Pot
Swift,
Haste
ShirenPerform 2 actions every turn.DJ Mage, Swift Grass,
Shrine Maid. Pot,
Swift Talisman
Ally
MonsterThe above, Swift Foe Scroll,
Gambler's Scroll
ConfusedShirenMovement or attack goes in a random direction. (12 turns)
Projectiles, thrown items, and staves can be used normally.
If a direct attack turns to face an ally, it'll deal damage.
Spin Trap, Dazikon,
MC Mage, Mage Staff,
MC Wizard, Foly,
Confusion Grass,
Conf. Talisman
AllyMoves randomly, and attacks if a creature is in the way.
MonsterMoves randomly, and won't use special attacks. (20 turns)
Attacks if a creature is in the way, but the game performs
a second movement check if it's another monster, so it's
a bit rare for confused monsters to attack other monsters.
The above,
Confusion Scroll
AsleepShirenUnable to perform any actions. (6 turns)Sleep Trap, Mage Staff,
Sleepy Grass, Naptapirs,
Sleep Talisman, Dozikon
Ally
Monster
Sound Asleep,
Sound Sleep,
Slumbering
ShirenUnable to perform any actions. (12 turns)
Action speed is increased by 1 stage afterward.
Slumber Talisman
Ally
MonsterThe above,
Slumber Scroll
BlindShirenField of view reduced to zero, can't read scrolls. (10 turns)
Overwrites Farseeing status.
Check for walls using show tiles controls.
If you can detect enemies, they will be visible on the map.
(Example: having a Monster Detector equipped)
All other creatures will display as "Someone".
Blind Trap, Kid Squids,
Drama Staff, MC Mage,
Blinding Grass
AllyWalks in a straight line until they hit something. (10 turns)
Changes directions if they hit a wall, and attacks if they
bump into Shiren, NPCs, or monsters. Monsters won't use
special attacks.
MonsterThe above, Darkroom
ParalyzedShirenUnable to act until attacked or hit by an effect.
The paralysis wears off after 40 turns.
MC Mage, MC Wizard,
Paralysis Staff,
Transient Staff,
Maneaters
AllyUnable to act until attacked or hit by an effect.
MonsterThe above, Fixer Scroll
S-Paralyzed,
Super Paralyzed
ShirenUnable to act until attacked or hit by an effect 2 times.
The paralysis wears off after 40 turns.
Paralysis Staff (blessed),
Transient Staff (blessed)
AllyUnable to act until attacked or hit by an effect 2 times.
(Changes to Paralyzed after being hit 1 time)
Monster
EmpatheticShirenWhen the target who inflicted this status takes damage,
Shiren or the ally receives the same amount of damage.
You won't receive damage if you defeat the target in 1 hit.
Lasts until target is gone from floor, or you change floors.
MC Sorceror,
Sharing Staff,
Empathy Staff
Ally
MonsterTarget takes the same amount of damage when you're hit.
S-Empathetic,
Super Empathetic
ShirenWhen the target who inflicted this status takes damage,
Shiren or the ally will receive double the amount of damage.
You won't receive damage if you defeat the target in 1 hit.
Lasts until target is gone from floor, or you change floors.
Empathy Staff (blessed),
Sharing Staff (blessed)
Ally
MonsterTarget takes double the amount of damage when you're hit.
HidingShirenUnable to act, won't be detected by monsters. (20 turns)
Collapse if you hide while on an air or water tile.
Hide Pot
AllyUnable to act. Won't be detected by monsters.
Break free by talking or being hit by an attack or effect.
Collapse if they hide while on an air or water tile.
MonsterUnable to act, but won't be detected by other monsters.
Can't break free until they get hit by an attack or effect.
Collapse if they hide while on an air or water tile.
Cloned,
Substitution
ShirenSame as Confused status.Clone Staff,
MC Wizard
AllyTransforms into Fake Shiren. (30 turns)
Monsters will aim for the fake, but allies won't attack it.
Trying to talk to the fake will result in attacking it.
Only 1 fake can be present, so the first character returns
to normal and is left Confused if a 2nd fake is made.
MonsterTransforms into Fake Shiren. (30 turns)
Monsters will prioritize it over Shiren and his allies.
The fake won't use special attacks, and is treated as a
character on land, even if it's a Floating or Aquatic type.
Some monsters won't use special attacks if a fake is visible.
Only 1 fake can be present, so the first character returns
to normal and is left Confused if a 2nd fake is made.
EnduringShirenLets you survive a fatal blow with 1 HP.
Wears off after activating, or if you advance 2 floors.
Juicy Peach
Ally
Monster
ApatheticMonsterUnable to perform any actions. (6 turns)Amnesia Grass,
Gauge Blind. Trap
BerserkShirenPlayer loses control of Shiren. (30 turns)
Shiren will search out and attack the nearest creature.
Won't enter walls if you have a Wall Clip Bracelet equipped.
Rage Grass,
Mesmerikon,
MC Wizard, Foly,
Berserker Tal.
AllyCan't use special attacks. Attacks nearest creature. (30 turns)
MonsterCan't use special attacks. Attacks nearest creature. (30 turns)
Night monsters are immune to this status.
Shadow BoundShirenPrevents movement. Can attack, change direction. (3 turns)Shadow Bind Tal.,
Shadow Bind Trap,
Foly
AllyPrevents movement. Can attack, change direction.
MonsterPrevents movement. Can attack, change direction. (10 turns)
AfraidShirenReverses direction of attacks and thrown items. (15 turns)
Movement is not affected.
Fear Talisman
AllyReverses direction of attacks. (15 turns)
Can't use special attacks.
MonsterThe above, Fear Scroll,
Dicey Distractor
SealedShirenSame as Muzzled, but also can't use staves. (20 turns)
However, you can still eat peaches.
Seal Staff, MC Wizard,
Seal Talisman
AllyCan't use special attacks, and can't talk to Shiren.The above, Imabikiso
MonsterCan't use special attacks or abilities.
Action speed is unchanged.
The above, Water Pot,
Room Sealant
InaccurateShirenDirect attacks will always miss. (10 turns)Inacc. Talisman, Foly
AllyDirect attacks will always miss. (10 turns)
Monster
OnigiriShirenTransforms into an onigiri. (10 turns)
Attack and defense set to 0, and equipment effects nullified.
Can't use items, abilities, ascend or descend stairs.
Collapse if you get hit by fire or explosion damage,
or if you step on a Decay Trap or land on a water tile.
Onigiri Trap, Nigiri Boss,
MC Sorceror, Nigiri King
Ally
MonsterTransforms into an onigiri. (10 turns)
Attack and defense set to 0, and can't use special attacks.
Turns into a Grilled Onigiri if hit by fire or explosion damage.
Turns into a Rotten Onigiri if it steps on a Decay Trap,
gets splashed by water (Water Pot), or lands on a water tile.
Nigiri Baby monsters are immune, and will be Buffed instead.
The above,
Onigiri Bonanza
TotteringMonsterUnable to act, and receives double damage. (6 turns)
If the target is Mixer, it will drop eaten items on the ground.
Oil Scroll
Enraged,
Rage
ShirenDoubles attack power. (15 turns)Enraged Talisman
Ally
MonsterDoubles attack power. (50 turns)The above, Rage Trap
Furious,
Super Enraged
ShirenDoubles attack power and grants Swift status. (15 turns)Furious Talisman
Ally
MonsterDoubles attack power and grants Swift status. (15 turns)
(Can attack 2 times per turn)
Plated,
Plating
ShirenCharacter is immune to most attacks and traps.
Chance to wear off when hit by attacks or trap effects.
Mekky (NPC)
Ally
FarseeingShirenReveals hidden traps, lets you read scrolls in the dark.
Overwrites Blind status.
Wears off if you're inflicted with Blind or if you change floors.
Perception Grass
AllyOverwrites Blind status.
Monster
Gauge Blind,
Gauge Vanish
ShirenHP and fullness bars are hidden. (100 turns)
Other stats show as ????, preventing checking current status.
Gauge Blind. Trap
MuzzledShirenUnable to eat, read, use abilities, or talk.
Wears off when you change floors.
Muzzled Scroll
GroundedShirenUnable to pick up items. Can still use items on the ground.
Wears off when you change floors.
Grounded Scroll, Foly
HypnotizedShirenFace a random direction and attack, use an item,
or throw an item. (1 turn)
Gazers
AllySame as Confused status.
Monster
GrassnesiaShirenUnable to use or throw grass items. (100 turns)Myriman
ScrollnesiaShirenUnable to use or throw scrolls. (100 turns)Billman
StaffnesiaShirenUnable to use or throw staves. (100 turns)Trillman
PotnesiaShirenUnable to use or throw pots. (100 turns)Googoman
LaughingShirenUnable to perform any actions. (6 turns)Hilarious Pot
Ally
MonsterUnable to perform any actions. (6 turns)
Spreads to adjacent enemies and other enemies in the room.
All enemies stop laughing when one enemy recovers.
NappingMonsterThe monster is sleeping and won't wake up on its own.
May wake up if you move next to it, or enter / exit the room.
Floaty, Karakuroid, and Zalokleft always spawn napping,
along with monsters inside regular Monster Houses.
-
InvincibleShirenNullifies all damage received. (20 turns)
It doesn't protect against effects unrelated to damage.
Invincible Grass,
Shrine Maid. Pot
Ally
Monster
PottedShirenHand is stuck in a pot, and your weapon is unequipped.
Unable to pick up or use items, and can't use abilities.
Wears off when you change floors, or step on a Strip Trap.
Chance to break free when you attack or get hit by enemies.
Sticky Pot
Tinkerer,
Reinforcer
ShirenGain x4.0 equipment skill points from enemies. (100 turns)
Duration lasts for the entire floor if Upgrade Seed is blessed.
Wears off when you change floors.
Upgrade Seed
Cannon ArmShirenThrown items, projectiles go through walls and creatures.
Wears off when you change floors.
Dracon Grass
ImmuneShirenCharacter is immune to negative status conditions.
Wears off when you change floors.
Immunity Scroll,
Peach (blessed)
Ally
MonsterMonster is immune to negative status conditions.Peach (blessed)
KleinShirenAttack power and defense are switched. (20 turns)
Swaps the effects of Buffed and Bolstered with each other.
Wears off when you change floors.
Klein Pot
AllyAttack power and defense are switched. (20 turns)
Monster
Fast RegenShirenIncreases natural HP regeneration per turn by 1 HP.
Wears off when you change floors.
Self-Help
Night VisionShirenLets you read scrolls in the dark.
Wears off when you change floors.
Beacon of Light
Zen,
Reflector
ShirenMakes characters immune to fire and explosion damage.
Dragon, Firepuff, Pop Tank, Explochin special attacks,
Explosion traps, Explosion Bracelet, 4-2-8 Pot, Fever Pot, etc.
Onigiri can still be grilled. Won't collapse if Onigiri status.
Wears off if you change floors. (Reviving doesn't remove it)
Zen Pot
Ally
Monster
DodgerShirenProjectiles and thrown items always miss.
Bored Kappa, Field Knave, Porky, Scoopie, Mutaikon,
Boy Cart, and Grass Kid special attacks.
Wears off if you change floors. (Reviving doesn't remove it)
Dodger Pot
Ally
Monster
Reflective,
Cautious
ShirenReflects all magic.
DJ Mage, Gazer, and Polygon Spinna special attacks.
Gazer's hypnosis is reflected as confusion, and
Polygon Spinna's special attack is reflected as damage.
Wears off if you change floors. (Reviving doesn't remove it)
Reflection Pot
Ally
Monster
Cautious,
Watcher
ShirenWon't drop items, and others can't steal or parry your items.
Zalokleft, Froggo, Gyadon, Swordsman, higher level
Field Knave special attacks, and Trip Traps.
Wears off if you change floors. (Reviving doesn't remove it)
Perceptive Pot
Ally
Monster
Ninja,
Tiptoe
ShirenNapping monsters won't wake up when you move next to
them or when you enter or exit the room.
Wears off when you change floors.
Special Onigiri
Knowledgeable,
Mass Identifier
ShirenItems are identified when picked up or inserted into pots.
Wears off when you change floors.
Special Onigiri
SatiatedShirenStops natural fullness depletion.
Wears off when you change floors.
Special Onigiri
InsomniaShirenYou won't fall asleep.
Wears off when you change floors.
Special Onigiri
Unwavering,
Power Save
ShirenYour strength can't be decreased.
Wears off when you change floors.
Special Onigiri
Starving,
Hunger
ShirenNatural HP regeneration stops, lose 1 HP every turn.
Canceled when your fullness increases above 0.
Fullness reaches 0
Danger,
Pinch
ShirenShiren's current HP is < 30% of his max HP. (Red HP bar)
Canceled when Shiren's HP > 30% of his max HP.
HP < 30% of max HP
Buffed,
Empowered
ShirenBoosts damage dealt by 50% per stage. (8 stages max)
Stages: 150%, 200%, 250%, 300%, 350%, 400%, 450%, 500%.
Power Up Grass
AllyPower Up Grass,
Strength Grass
Monster
WeakenedShirenReduces damage dealt by about 50%. (8 stages max)
Stages: 50%, 60%, 70%, 80%, 90%, 95%, 97%, 99%
Rotten Peach
AllyRotten Peach, Strip Trap,
Poison Grass, Water Pot,
Poison Arrow, Hunger Trap
Monster
Bolstered,
Fortified
ShirenReduces damage received by about 20%. (8 stages max)
Stages: 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90%
Hard Peach
Ally
Monster
WizenedShirenBoosts damage received by 50% per stage. (8 stages max)
Stages: 150%, 200%, 250%, 300%, 350%, 400%, 450%, 500%.
Rotten Peach
AllyRotten Peach, Strip Trap,
Rust Trap
Monster
DuelingMonsterMonster may drop a license when defeated. (20 turns)
(Shiren must be the one to defeat it)
Duelist Trap
Awakened-ish,
Nearly Awakened
ShirenMay occur when defeating enemies.
Chance to wear off when a hunger message is displayed,
turns elapse while you're Starving or in Danger, you step on
a trap, or get inflicted with a negative status condition.
Chance to occur when
you defeat enemies
during an adventure
SuperShirenMay occur when defeating enemies while Awakened-ish.
Gain 1 of the following every 10 enemies you defeat:
Overwhelming, Indomitable, Modder, Super Swift,
Fast Striking, Precise.
Direct attacks have a chance to inflict Confused, Blind,
Berserk, Asleep, Paralyzed, Sealed, or Shadow Bound.
Chance to wear off when a hunger message is displayed,
turns elapse while you're Starving or in Danger, you step on
a trap, or get inflicted with a negative status condition.
(Lose all bonuses when it wears off)
Chance to occur when
you defeat enemies
while Awakened-ish
OverwhelmingShirenSame as Buffed status, but lasts 3 floors.Super status
IndomitableShirenSame as Bolstered status, but lasts 3 floors.Super status
Super SwiftShirenSame as Swift status, but lasts 50 turns.
(100 turns from Shiren's perspective)
Super status
ModderShirenSame as Tinkerer status, but lasts 2 floors.Super status
Fast Striking,
Swift Striking
ShirenPerform 2 direct attacks per turn. (50 turns)Super status
Precise,
Deadly Accurate
ShirenDirect attacks always deal a critical hit. (50 turns)Super status
Doub-ility???Status condition in the game files.
No description.
Water Pot effect that
makes monsters use
special attacks often?
Tame???Status condition in the game files.
No description.
Tamed monsters?
(Monster Licenses)
Wait???Status condition in the game files.
No description.
???
ChestnutCount???Status condition in the game files.
"While in this state you'll earn extra
experience points for defeating enemies."
Sweet Nuts eating items?