FAQ

This page provides answers to frequently asked questions.

Version Differences

PSP

New dungeons

  • From the start
    • Merchant's Hideout, Warning Valley, Page of Youth, Hunter Pond, Rousing Paradise
  • Tanuki Password
    • ファミ通の挑戦状 (JP - Input Famitsu) / Aksys Challenge (EN)
  • Free Updates
    • Froggo's Fury, Master's Footprint, Aura Ruins, Sleeping Lands, Double Strike Trail,
      Gorger's Manor, Storm Forest, Monster Hotspot, Trapper's Sandbox, Perilous Rocks

UI / Gameplay

  • Widescreen
    • Super Torch radius adjusted.
    • Unlike Shiren 4 Plus, new monsters can't spawn in visible screen area.
    • Inventory changed from "8 items x 3 pages" to "12 items x 2 pages".
    • Pot contents are displayed in the upper right.
  • Can Scout using the right analog stick.
  • Can adjust map size and transparency settings.
  • Changes carried over from Shiren 4 Plus:
    • Experience points bar added.
    • Numbers are briefly displayed when a character heals or receives damage.
    • "Tidal Wave" dungeon gimmick was removed from the game.
  • Leaderboards were expanded from 3 entries to 10 entries.
  • Save file slots were increased from 2 to 5.
  • Trophies were added.

BGM

  • All music tracks were changed to orchestrated arrangements.
    • Opening ~ Tower of Fortune use the tracks from the DS version pre-order limited soundtrack.
  • "Shiren GB2" and "Asuka Kenzan" tracks were replaced with "Shiren 3" and "Shiren 4" tracks.
    • Removed (GB2) - 魔城東天守閣後半, ジャハンナムの扉前半
    • Removed (Asuka) - 骨のダンジョン, 地下遺跡の暗闇で, 氷とサンゴのダンジョン
    • Added (3) - 大ムカデの巣穴, 大ワシの砦, 大ナマズの巣, 死者の谷, からくり櫓奥部, 黄泉比良坂
    • Added (4) - クロコダイルスワンプ, 樹海, イーグルヴァリー, 溶岩地帯, ゴールド・パレス後半,
      浜辺の魔洞, トラップ・ゾーン, シレンへの道

Rescues

  • DS and PSP version rescue passwords are not compatible with each other.
  • Pick-A-Choice shops are now deleted if they were present on the last floor of the rescue.
    • Likely to prevent infinitely winning due to the lack of floor advancement from Pit Traps.

Fixes

  • No auto save each time you deposit or take out an item (storehouse).
  • Fixed a bug where each time you suspended with Super status raised your attack and defense.
  • Fixed a bug where Tower of Fortune couldn't obtain Expert Badge completion icons.
  • Select Expert Badge fail conditions were made more lenient.
    • Example 1: Sanctuary Scroll dropped by a monster no longer counts against you.
    • Example 2: Kappa Pest throwing a Heal Pot [1] at you no longer counts against you.
  • Adjusted unidentified items so that naming them no longer hides the item category.
    • Requires the update released on 2015/8/6.

Other

  • Statue Cave gained 7 new puzzles + some previous ones were adjusted.
  • Streetpass feature was removed.
    • 2 Secret Pots are available from the start, then expanded to 6 after clearing the main story.
  • Wanderer Eraser feature was removed.
  • Streetpass and Wanderer Eraser related Adventure Footprints entries were removed.

Switch / Steam

New dungeons

  • Bladeless Wasteland, Cloister of Certain Doom, Garden of Destiny

UI / Gameplay

  • New UI option that includes current and max fullness below HP.
    • Makes it easier to avoid losing Super status due to hunger messages.
  • Can still select PS Vita UI if you don't like the new UI option.
  • Video and stream-tailored UI option called Live Display was added.
    • Elapsed time, turns, player stats, status, abilities, items, and dungeon name are displayed.
  • Chinese was added as a language option.
    • Game includes Japanese, English, and Chinese options with this change.
  • Can input Kanji directly.
  • Can adjust text size.

Rescues

  • DS and PSP version rescue passwords are not compatible with Switch / Steam versions.
    • Switch / Steam version passwords are compatible with each other.
  • Switch / Steam versions allow online rescues for main story dungeons.
    • DS and PS Vita versions only allowed local rescues for this.
  • Rescues are now worldwide, not region-locked.

Other

  • ファミ通の挑戦状 renamed to 至高への挑戦 / Aksys Challenge renamed to The Pinnacle.
    • Clear reward is now a Developer Pot, which contains a new message.
  • Adventure Footprints was reduced from 64 entries to 37 entries.
  • Music Collection (BGM Sound Test) was added to the Top Menu.
  • Co-op Dungeon and Item Trade features were removed.
    • The only way to battle Jack Wand bosses is to spend Catstones in Inori Cave now.
  • Number of characters allowed for New Item names was reduced from 7 to 6.
  • Jirokichi can join you as an ally even after clearing the main story.
    • However, he can only be recruited in Garden of Destiny.
  • Spike Chunsoft says it's okay to monetize Switch/Steam version videos. (JP)

Mobile

UI / Gameplay

  • iDash style movement option was added.
    • Basically dash with built-in AI to quickly navigate hallways and such.
  • Auto save feature was added.
    • You can close the app and resume from where you left off without having to manually suspend.
  • Compatible with both horizontal and vertical screen layouts.
  • Can adjust game settings for horizontal and vertical layouts separately.

Rescues

  • DS and PSP version rescue passwords are not compatible with mobile version.
    • Switch / Steam version passwords are compatible with mobile version.

Before Playing

Is this a good starting point for the series?

Shiren the Wanderer games have self-contained stories, so you'll be fine regarding the story.
The game also features a Training Facility, which covers gameplay basics.

How's the difficulty?

The main story of Shiren 5 is on the slightly harder side within this series.
However, if you use Escape Scrolls or Undo Grass and take things slowly, it's not too difficult.

If you've played through earlier games, it may be tricky to adjust to new mechanics or changes, such as:

  • New: Night, Equipment growth, Peaches, Super status
  • Changes: Identification, Price calculation, Slower HP regeneration as max HP increases

More details?

TopicInfo
Save files5 (DS verison: 2)
Attack accuracyDirect attacks: 92~95% (Increases as weapon levels up)
Cursed equipmentUpgrade value and runes function normally. (Nullified if sealed)
Sealed itemsThe item is either unusable or provides no effect.
Retain level upsNo
SynthesisRune system, Mixers
ResonanceYes
Gameplay paceGenerally fast, unless lots of scrolling messages appear at once.
ShopsThe usual single room dungeon shops, but no traps in shops.
Ally monstersMonster Licenses grant temporary ally status
Room gimmicksDoors, moving floors, magma eruptions, etc.
Upgrade limitYes. (Increases as equipment levels up)
BraceletsEquip 1 (2 with resonance), bracelets never shatter.
StavesUnidentified staves display a negative use count after being swung.
Monster HouseRegular, Sudden (trap-like), Special (only Lv1-2 enemies on early floors)
Monster level upDay: Monster changes to the next rank, Night: Same rank, number increases
TrapsCan break, arrows hit enemies, can be triggered by items landing on them.
Item lossPlace tags on weapons and shields to avoid permanently losing them.
iDashNo

Main Story

I can't clear the main story!

Make sure you're utilizing the support systems in the game.

Allies

Ally levels don't reset even if they collapse.
Tao, Okon, and Gen are all solid allies for the main story.
See Allies for details.

Equipment Tags

Once you reach Hermit's Hermitage, you can place tags on equipment to avoid losing them.
See Equipment Tags for details.

Point Card

Obtain the Point Card and step on Point Switches to collect points, then exchange for items.
Undo Grass (70 points) lets you escape with your items and money if you collapse.
See Point Card for details.

Mixer Synthesis

Throw items at Mixers (Tower of the Future 4-5F) to upgrade your weapon and shield.
See Synthesis for details.

Dungeon Center

Challenge "Merchant's Hideout" at the Dungeon Center to obtain strong equipment.
※ Be sure to carry Undo Grass or an Escape Scroll so that you can escape from the dungeon.

Postgame

What should I do after clearing the main story?

Check out the Postgame Guide.